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6ed334f0f8
Original commit message from CVS: * check/Makefile.am: * check/generic/states.c: (GST_START_TEST), (states_suite), (main): add a test that does a bunch of state changes on elements needs some fixing for valgrind * check/states/sinks.c: (gst_object_suite): whitespace * gst/gstcaps.h: add prototype for gst_caps_is_equal_fixed * gst/gstplugin.c: * gst/gstregistrypool.c: doc fixes
217 lines
7 KiB
C
217 lines
7 KiB
C
/* GStreamer
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*
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* unit test for sinks
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*
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* Copyright (C) <2005> Wim Taymans <wim at fluendo dot com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include <gst/check/gstcheck.h>
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/* a sink should go ASYNC to PAUSE. forcing PLAYING is possible */
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GST_START_TEST (test_sink)
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{
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GstElement *sink;
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GstElementStateReturn ret;
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GstElementState current, pending;
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GTimeVal tv;
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sink = gst_element_factory_make ("fakesink", "sink");
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ret = gst_element_set_state (sink, GST_STATE_PAUSED);
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fail_unless (ret == GST_STATE_ASYNC, "no async state return");
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ret = gst_element_set_state (sink, GST_STATE_PLAYING);
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fail_unless (ret == GST_STATE_ASYNC, "no forced async state change");
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GST_TIME_TO_TIMEVAL ((GstClockTime) 0, tv);
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ret = gst_element_get_state (sink, ¤t, &pending, &tv);
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fail_unless (ret == GST_STATE_ASYNC, "not changing state async");
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fail_unless (current == GST_STATE_PAUSED, "bad current state");
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fail_unless (pending == GST_STATE_PLAYING, "bad pending state");
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ret = gst_element_set_state (sink, GST_STATE_PAUSED);
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fail_unless (ret == GST_STATE_ASYNC, "no async going back to paused");
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ret = gst_element_set_state (sink, GST_STATE_READY);
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fail_unless (ret == GST_STATE_SUCCESS, "failed to go to ready");
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gst_object_unref (sink);
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}
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GST_END_TEST
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/* a sink should go ASYNC to PAUSE. PAUSE should complete when
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* prerolled. */
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GST_START_TEST (test_src_sink)
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{
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GstElement *sink, *src, *pipeline;
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GstElementStateReturn ret;
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GstElementState current, pending;
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GstPad *srcpad, *sinkpad;
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pipeline = gst_pipeline_new ("pipeline");
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src = gst_element_factory_make ("fakesrc", "src");
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sink = gst_element_factory_make ("fakesink", "sink");
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gst_bin_add (GST_BIN (pipeline), src);
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gst_bin_add (GST_BIN (pipeline), sink);
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srcpad = gst_element_get_pad (src, "src");
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sinkpad = gst_element_get_pad (sink, "sink");
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gst_pad_link (srcpad, sinkpad);
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gst_object_unref (srcpad);
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gst_object_unref (sinkpad);
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ret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
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ret = gst_element_get_state (pipeline, NULL, NULL, NULL);
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fail_unless (ret == GST_STATE_SUCCESS, "no success state return");
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ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
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fail_unless (ret == GST_STATE_SUCCESS, "cannot start play");
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ret = gst_element_get_state (pipeline, ¤t, &pending, NULL);
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fail_unless (ret == GST_STATE_SUCCESS, "not playing");
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fail_unless (current == GST_STATE_PLAYING, "not playing");
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
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}
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GST_END_TEST
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/* a pipeline with live source should return NO_PREROLL in
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* PAUSE. When removing the live source it should return ASYNC
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* from the sink */
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GST_START_TEST (test_livesrc_remove)
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{
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GstElement *sink, *src, *pipeline;
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GstElementStateReturn ret;
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GstElementState current, pending;
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GstPad *srcpad, *sinkpad;
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GTimeVal tv;
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pipeline = gst_pipeline_new ("pipeline");
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src = gst_element_factory_make ("fakesrc", "src");
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g_object_set (G_OBJECT (src), "is-live", TRUE, NULL);
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sink = gst_element_factory_make ("fakesink", "sink");
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gst_bin_add (GST_BIN (pipeline), src);
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gst_bin_add (GST_BIN (pipeline), sink);
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srcpad = gst_element_get_pad (src, "src");
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sinkpad = gst_element_get_pad (sink, "sink");
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gst_pad_link (srcpad, sinkpad);
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gst_object_unref (srcpad);
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gst_object_unref (sinkpad);
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ret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
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fail_unless (ret == GST_STATE_NO_PREROLL, "no no_preroll state return");
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ret = gst_element_get_state (src, ¤t, &pending, NULL);
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fail_unless (ret == GST_STATE_NO_PREROLL, "not paused");
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fail_unless (current == GST_STATE_PAUSED, "not paused");
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
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gst_bin_remove (GST_BIN (pipeline), src);
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GST_TIME_TO_TIMEVAL (0, tv);
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ret = gst_element_get_state (pipeline, ¤t, &pending, &tv);
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fail_unless (ret == GST_STATE_ASYNC, "not async");
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fail_unless (current == GST_STATE_PAUSED, "not paused");
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
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}
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GST_END_TEST
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/* a sink should go ASYNC to PAUSE. PAUSE does not complete
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* since we have a live source. */
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GST_START_TEST (test_livesrc_sink)
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{
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GstElement *sink, *src, *pipeline;
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GstElementStateReturn ret;
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GstElementState current, pending;
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GstPad *srcpad, *sinkpad;
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pipeline = gst_pipeline_new ("pipeline");
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src = gst_element_factory_make ("fakesrc", "src");
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g_object_set (G_OBJECT (src), "is-live", TRUE, NULL);
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sink = gst_element_factory_make ("fakesink", "sink");
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gst_bin_add (GST_BIN (pipeline), src);
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gst_bin_add (GST_BIN (pipeline), sink);
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srcpad = gst_element_get_pad (src, "src");
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sinkpad = gst_element_get_pad (sink, "sink");
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gst_pad_link (srcpad, sinkpad);
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gst_object_unref (srcpad);
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gst_object_unref (sinkpad);
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ret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
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fail_unless (ret == GST_STATE_NO_PREROLL, "no no_preroll state return");
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ret = gst_element_get_state (src, ¤t, &pending, NULL);
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fail_unless (ret == GST_STATE_NO_PREROLL, "not paused");
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fail_unless (current == GST_STATE_PAUSED, "not paused");
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
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ret = gst_element_get_state (pipeline, ¤t, &pending, NULL);
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fail_unless (ret == GST_STATE_NO_PREROLL, "not paused");
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fail_unless (current == GST_STATE_PAUSED, "not paused");
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
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ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
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fail_unless (ret == GST_STATE_SUCCESS, "cannot force play");
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ret = gst_element_get_state (pipeline, ¤t, &pending, NULL);
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fail_unless (ret == GST_STATE_SUCCESS, "not playing");
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fail_unless (current == GST_STATE_PLAYING, "not playing");
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
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}
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GST_END_TEST;
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/* test: try changing state of sinks */
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Suite *
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gst_object_suite (void)
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{
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Suite *s = suite_create ("Sinks");
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TCase *tc_chain = tcase_create ("general");
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suite_add_tcase (s, tc_chain);
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tcase_add_test (tc_chain, test_sink);
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tcase_add_test (tc_chain, test_src_sink);
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tcase_add_test (tc_chain, test_livesrc_remove);
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tcase_add_test (tc_chain, test_livesrc_sink);
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return s;
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}
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int
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main (int argc, char **argv)
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{
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int nf;
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Suite *s = gst_object_suite ();
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SRunner *sr = srunner_create (s);
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gst_check_init (&argc, &argv);
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srunner_run_all (sr, CK_NORMAL);
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nf = srunner_ntests_failed (sr);
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srunner_free (sr);
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return nf;
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}
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