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185 lines
4.8 KiB
C#
185 lines
4.8 KiB
C#
//
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// DecodeBinTranscoder.cs: sample transcoder using DecodeBin binding
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//
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// Authors:
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// Aaron Bockover (abockover@novell.com)
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//
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// (C) 2006 Novell, Inc.
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//
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using System;
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using Gst;
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using Gst.CorePlugins;
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using Gst.BasePlugins;
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public delegate void ErrorHandler (object o, ErrorArgs args);
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public delegate void ProgressHandler (object o, ProgressArgs args);
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public class ErrorArgs : EventArgs {
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public string Error;
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}
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public class ProgressArgs : EventArgs {
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public long Duration;
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public long Position;
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}
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public class DecodeBinTranscoder : IDisposable {
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private Pipeline pipeline;
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private FileSrc filesrc;
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private FileSink filesink;
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private Element audioconvert;
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private Element encoder;
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private DecodeBin2 decodebin;
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private uint progress_timeout;
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public event EventHandler Finished;
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public event ErrorHandler Error;
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public event ProgressHandler Progress;
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public DecodeBinTranscoder() {
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ConstructPipeline();
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}
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public void Transcode (string inputFile, string outputFile) {
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filesrc.Location = inputFile;
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filesink.Location = outputFile;
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pipeline.SetState (State.Playing);
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progress_timeout = GLib.Timeout.Add (250, OnProgressTimeout);
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}
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public void Dispose() {
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pipeline.Dispose();
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}
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protected virtual void OnFinished() {
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EventHandler handler = Finished;
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if (handler != null) {
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handler (this, new EventArgs());
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}
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}
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protected virtual void OnError (string error) {
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ErrorHandler handler = Error;
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if (handler != null) {
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ErrorArgs args = new ErrorArgs();
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args.Error = error;
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handler (this, args);
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}
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}
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protected virtual void OnProgress (long position, long duration) {
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ProgressHandler handler = Progress;
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if (handler != null) {
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ProgressArgs args = new ProgressArgs();
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args.Position = position;
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args.Duration = duration;
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handler (this, args);
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}
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}
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private void ConstructPipeline() {
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pipeline = new Pipeline ("pipeline");
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filesrc = ElementFactory.Make ("filesrc", "filesrc") as FileSrc;
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filesink = ElementFactory.Make ("filesink", "filesink") as FileSink;
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audioconvert = ElementFactory.Make ("audioconvert", "audioconvert");
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encoder = ElementFactory.Make ("wavenc", "wavenc");
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decodebin = ElementFactory.Make ("decodebin2", "decodebin") as DecodeBin2;
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decodebin.NewDecodedPad += OnNewDecodedPad;
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pipeline.Add (filesrc, decodebin, audioconvert, encoder, filesink);
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filesrc.Link (decodebin);
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audioconvert.Link (encoder);
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encoder.Link (filesink);
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pipeline.Bus.AddWatch (new BusFunc (OnBusMessage));
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}
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private void OnNewDecodedPad (object o, DecodeBin2.NewDecodedPadArgs args) {
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Pad sinkpad = audioconvert.GetStaticPad ("sink");
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if (sinkpad.IsLinked) {
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return;
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}
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Caps caps = args.Pad.Caps;
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Structure structure = caps[0];
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if (!structure.Name.StartsWith ("audio")) {
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return;
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}
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args.Pad.Link (sinkpad);
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}
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private bool OnBusMessage (Bus bus, Message message) {
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switch (message.Type) {
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case MessageType.Error:
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string msg;
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Enum err;
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message.ParseError (out err, out msg);
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GLib.Source.Remove (progress_timeout);
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OnError (msg);
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break;
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case MessageType.Eos:
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pipeline.SetState (State.Null);
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GLib.Source.Remove (progress_timeout);
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OnFinished();
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break;
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}
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return true;
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}
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private bool OnProgressTimeout() {
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long duration, position;
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Gst.Format fmt = Gst.Format.Time;
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if (pipeline.QueryDuration (ref fmt, out duration) && fmt == Gst.Format.Time && encoder.QueryPosition (ref fmt, out position) && fmt == Gst.Format.Time) {
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OnProgress (position, duration);
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}
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return true;
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}
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private static GLib.MainLoop loop;
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public static void Main (string [] args) {
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if (args.Length < 2) {
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Console.WriteLine ("Usage: mono decodebin-transcoder.exe <input-file> <output-file>");
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return;
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}
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Gst.Application.Init();
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loop = new GLib.MainLoop();
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DecodeBinTranscoder transcoder = new DecodeBinTranscoder();
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transcoder.Error += delegate (object o, ErrorArgs eargs) {
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Console.WriteLine ("Error: {0}", eargs.Error);
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transcoder.Dispose();
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loop.Quit();
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};
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transcoder.Finished += delegate {
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Console.WriteLine ("\nFinished");
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transcoder.Dispose();
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loop.Quit();
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};
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transcoder.Progress += delegate (object o, ProgressArgs pargs) {
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Console.Write ("\rEncoding: {0} / {1} ({2:00.00}%) ",
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new TimeSpan ( (pargs.Position / (long) Clock.Second) * TimeSpan.TicksPerSecond),
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new TimeSpan ( (pargs.Duration / (long) Clock.Second) * TimeSpan.TicksPerSecond),
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( (double) pargs.Position / (double) pargs.Duration) * 100.0);
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};
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transcoder.Transcode (args[0], args[1]);
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loop.Run();
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}
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}
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