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Maps GstVideoFormats to suitable DRM fourccs which work with glcolorconvert, using gst_gl_memory_alloc(). We require mostly only 4 formats to be supported by the driver. We require DRM equivalent to RGB16, RGBA, R8 and RG88. This way it's compatible with DesktopGL, since GL_TEXTURE_2D is used and limit driver requirements. With this we can virtually support all formats the glcolorconvert supports. https://bugzilla.gnome.org/show_bug.cgi?id=743345
74 lines
2.3 KiB
C
74 lines
2.3 KiB
C
/*
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* GStreamer
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* Copyright (C) 2012 Collabora Ltd.
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* @author: Sebastian Dröge <sebastian.droege@collabora.co.uk>
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* Copyright (C) 2014 Julien Isorce <julien.isorce@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef _GST_EGL_IMAGE_MEMORY_H_
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#define _GST_EGL_IMAGE_MEMORY_H_
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#include <gst/gst.h>
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#include <gst/gstallocator.h>
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#include <gst/gstmemory.h>
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#include <gst/video/video.h>
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#include <gst/gl/gl.h>
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#include "gstglcontext_egl.h"
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G_BEGIN_DECLS
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typedef void (*GstEGLImageDestroyNotify) (GstGLContextEGL * context,
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gpointer data);
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typedef struct _GstEGLImageMemory GstEGLImageMemory;
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#define GST_EGL_IMAGE_MEMORY_TYPE "EGLImage"
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#define GST_CAPS_FEATURE_MEMORY_EGL_IMAGE "memory:EGLImage"
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struct _GstEGLImageMemory
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{
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GstMemory parent;
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GstGLContextEGL *context;
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EGLImageKHR image;
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GstVideoGLTextureType type;
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GstVideoGLTextureOrientation orientation;
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gpointer user_data;
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GstEGLImageDestroyNotify user_data_destroy;
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};
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void gst_egl_image_memory_init (void);
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gboolean gst_egl_image_memory_setup_buffer (GstGLContext * context, GstVideoInfo * info, GstBuffer * buffer);
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gboolean gst_is_egl_image_memory (GstMemory * mem);
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EGLImageKHR gst_egl_image_memory_get_image (GstMemory * mem);
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EGLDisplay gst_egl_image_memory_get_display (GstMemory * mem);
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GstVideoGLTextureOrientation gst_egl_image_memory_get_orientation (GstMemory * mem);
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void gst_egl_image_memory_set_orientation (GstMemory * mem,
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GstVideoGLTextureOrientation orientation);
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#if GST_GL_HAVE_DMABUF
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GstMemory * gst_egl_image_memory_from_dmabuf (GstGLContext * context,
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gint dmabuf, GstVideoInfo * in_info, gint plane, gsize offset);
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#endif
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G_END_DECLS
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#endif /* _GST_GL_MEMORY_H_ */
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