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982c73dfdd
In an early non-linked scenario, this was causing a ton of criticals about the queue array, because the output callback would still fire for leftover frames that were still being processed by VT at the time the output loop stopped. This makes sure they're flushed correctly as well. Also renames gst_vtdec_loop to gst_vtdec_output_loop for consistency with related functions. wip Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6397> |
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avfassetsrc.h | ||
avfassetsrc.m | ||
avfdeviceprovider.h | ||
avfdeviceprovider.m | ||
avfvideosrc.h | ||
avfvideosrc.m | ||
avsamplevideosink.h | ||
avsamplevideosink.m | ||
coremediabuffer.c | ||
coremediabuffer.h | ||
corevideobuffer.c | ||
corevideobuffer.h | ||
corevideomemory.c | ||
corevideomemory.h | ||
glcontexthelper.c | ||
glcontexthelper.h | ||
helpers.c | ||
helpers.h | ||
iosassetsrc.h | ||
iosassetsrc.m | ||
iosglmemory.c | ||
iosglmemory.h | ||
iosurfaceglmemory.c | ||
iosurfaceglmemory.h | ||
iosurfacevulkanmemory.c | ||
iosurfacevulkanmemory.h | ||
meson.build | ||
metal-helpers.h | ||
plugin.m | ||
videotexturecache-gl.h | ||
videotexturecache-gl.m | ||
videotexturecache-vulkan.h | ||
videotexturecache-vulkan.mm | ||
videotexturecache.h | ||
videotexturecache.m | ||
vtdec.c | ||
vtdec.h | ||
vtenc.c | ||
vtenc.h | ||
vtutil.c | ||
vtutil.h |