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98 lines
4.2 KiB
C
98 lines
4.2 KiB
C
/*
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* Copyright (C) 2013, Fluendo S.A.
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* Author: Andoni Morales <amorales@fluendo.com>
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*
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* Copyright (C) 2014,2018 Collabora Ltd.
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* Author: Matthieu Bouron <matthieu.bouron@collabora.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation
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* version 2.1 of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*/
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#ifndef __GST_AMC_SURFACE_TEXTURE_H__
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#define __GST_AMC_SURFACE_TEXTURE_H__
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#include <glib.h>
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#include <glib-object.h>
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G_BEGIN_DECLS
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#define GST_TYPE_AMC_SURFACE_TEXTURE gst_amc_surface_texture_get_type ()
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G_DECLARE_DERIVABLE_TYPE (GstAmcSurfaceTexture, gst_amc_surface_texture, GST, AMC_SURFACE_TEXTURE, GObject)
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typedef void (* GstAmcSurfaceTextureOnFrameAvailableCallback) (GstAmcSurfaceTexture * self, gpointer user_data);
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struct _GstAmcSurfaceTextureClass
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{
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GObjectClass parent_class;
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gboolean (* update_tex_image) (GstAmcSurfaceTexture *texture,
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GError ** err);
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gboolean (* detach_from_gl_context) (GstAmcSurfaceTexture *texture,
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GError ** err);
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gboolean (* attach_to_gl_context) (GstAmcSurfaceTexture *texture,
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gint index,
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GError ** err);
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gboolean (* get_transform_matrix) (GstAmcSurfaceTexture *texture,
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gfloat *matrix,
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GError ** err);
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gboolean (* get_timestamp) (GstAmcSurfaceTexture *texture,
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gint64 * result,
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GError ** err);
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gboolean (* release) (GstAmcSurfaceTexture *texture,
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GError ** err);
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gboolean (* set_on_frame_available_callback) (GstAmcSurfaceTexture * self,
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GstAmcSurfaceTextureOnFrameAvailableCallback callback,
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gpointer user_data,
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GError ** err);
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};
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gboolean gst_amc_surface_texture_static_init (void);
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gboolean gst_amc_surface_texture_update_tex_image (GstAmcSurfaceTexture *texture,
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GError ** err);
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gboolean gst_amc_surface_texture_detach_from_gl_context (GstAmcSurfaceTexture *texture,
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GError ** err);
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gboolean gst_amc_surface_texture_attach_to_gl_context (GstAmcSurfaceTexture *texture,
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gint index,
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GError ** err);
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gboolean gst_amc_surface_texture_get_transform_matrix (GstAmcSurfaceTexture *texture,
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gfloat *matrix,
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GError ** err);
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gboolean gst_amc_surface_texture_get_timestamp (GstAmcSurfaceTexture *texture,
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gint64 * result,
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GError ** err);
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gboolean gst_amc_surface_texture_release (GstAmcSurfaceTexture *texture,
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GError ** err);
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gboolean gst_amc_surface_texture_set_on_frame_available_callback (GstAmcSurfaceTexture * self,
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GstAmcSurfaceTextureOnFrameAvailableCallback callback,
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gpointer user_data,
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GError ** err);
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G_END_DECLS
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#endif
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