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On macOS, you always get your own 'timeline' for the AudioUnit session, so timestamps start from 0.
On iOS however, AudioUnit seems to give you a 'shared' timeline so timestamps start at a later, non-0 point in time.
Simply offsetting seems to do the trick.
This was causing osxaudiosrc to not output any sound on iOS.
Regressed in
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directsound | ||
oss | ||
oss4 | ||
osxaudio | ||
osxvideo | ||
rpicamsrc | ||
v4l2 | ||
waveform | ||
ximage | ||
meson.build |