mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-22 16:26:39 +00:00
855a61c09a
Original commit message from CVS: Linus style backup - half finished gvadec paper
229 lines
11 KiB
Text
229 lines
11 KiB
Text
GStreamer Internals
|
|
|
|
Benjamin Otte
|
|
Universität Hamburg, Germany
|
|
otte@gnome.org
|
|
|
|
|
|
Abstract
|
|
|
|
GStreamer is a multimedia streaming framework. It aims to provide developers
|
|
with an abstracted view on media files, while still allowing him to do all
|
|
modifications necessary for the different types ofmedia handling applications.
|
|
|
|
The framework is utilizes as a graph-based streaming architecture, which is
|
|
implemented in the GStreamer core. Being media agnostic, the Gstreamer core
|
|
uses a plugin-based architecture to provide the building blocks for streams
|
|
processing. The GStreamer plugins collection provides these building blocks
|
|
for multimedia processing.
|
|
|
|
|
|
Introduction
|
|
|
|
While there is a good number of high-quality applications available today for
|
|
audio and video playback such as MPlayer[1] and Xine[2], none of these provide
|
|
a generic media processing backend and a lot of code duplication has been
|
|
going on when trying to provide a generic playback backend. On top of this,
|
|
most application backends are limited in their abilities and only provide
|
|
solutions for the problem space of the application. GStreamer tries to
|
|
overcome these issues by providing a generic infrastructure that allows
|
|
creating all sorts of applications. The applications show the flexibility of
|
|
this approach. Examples are Rhythmbox[3], an audio player, Totem[4], a video
|
|
player, Marlin[5], an audio editor, /*FIXME*/[6], an audio synthesis
|
|
application and fluendo[7], a video streaming server.
|
|
|
|
Although the GStreamer framework's focus is multimedia processing, the core
|
|
has been used outside the real of multimedia, for example in the gst-sci
|
|
package[8] that provides statistical data analysis.
|
|
|
|
This paper focusses on the GStreamer core and explains the goals of the
|
|
framework and how the core tries to achieve these by following a simple
|
|
mp3 playback example.
|
|
|
|
|
|
Plugins
|
|
|
|
To allow easy extensibility, the complete media processing functionality
|
|
inside GStreamer is provided via plugins. Upon initialization a plugin
|
|
registeres its different capabilities with the GStreamer library. These
|
|
capabilities are schedulers, typefind functions or - most common - elements.
|
|
The capabilities of plugins are recorded inside the registry.
|
|
|
|
|
|
The registry
|
|
|
|
The registry is a cache file that is used to inspect certain plugin capabilities
|
|
without the need to load the plugin. As an example those stored capabilites
|
|
enabled automatically determining which plugins must be loaded in order to
|
|
decode a certain media file.
|
|
The gst-register(1) command updates the registry file. The gst-inspect(1)
|
|
command allows querying plugins and their capabilities.
|
|
[Add: output of gst-inspect gstelements]
|
|
|
|
|
|
Elements
|
|
|
|
Elements are at the main building block inside GStreamer. An element takes
|
|
data from 0 to n input sink pads, processes it and produces data for 0 to n
|
|
output source pads. Pads are used to enable data flow between elements in
|
|
GStreamer. A pad can be viewed as a "place" or "port" on an element where
|
|
links may be made with other elements, and through which data can flow to or
|
|
from those elements. For the most part, all data in GStreamer flows one way
|
|
through a link between elements. Data flows out of one element through one or
|
|
more source pads, and elements accept incoming data through one or more sink
|
|
pads. Elements are ordered in a tree structure by putting them inside
|
|
container elements, called bins. This allows to operate only on the toplevel
|
|
element (called the pipeline element) which propagates these operations to the
|
|
contained elements.
|
|
[Add: gst-editor with a simple mp3 decoder]
|
|
There exists a simple command line tool to quickly construct media pipelines,
|
|
called gst-launch. It helps to get comfortable with using it when developing
|
|
code for or with GStreamer. /* FIXME: write more? */
|
|
As an example the pipeline above would be presented by the command gst-launch
|
|
filesrc ! mad ! alsasink
|
|
|
|
|
|
The sample program
|
|
|
|
/* note that the sample program does not do error checking for simplicities
|
|
* sake */
|
|
int
|
|
main (int argc, char **argv)
|
|
{
|
|
GstElement *pipeline;
|
|
|
|
gst_init (&argc, &argv);
|
|
pipeline = gst_parse_launch ("filesrc location=./music.mp3 ! mad ! osssink",
|
|
NULL);
|
|
gst_element_set_state (pipeline, GST_STATE_PLAYING);
|
|
while (gst_bin_iterate (GST_BIN (pipeline)));
|
|
gst_object_unref (GST_OBJECT (pipeline));
|
|
}
|
|
|
|
|
|
Step 1: gst_init
|
|
|
|
gst_init initializes the GStreamer library. The most important part here is
|
|
loading information from the registry. The other important part is preparing
|
|
the subsystems that need it. It also processes the command line options and
|
|
environment variables specific to GStreamer, like the debugging options.
|
|
|
|
|
|
The debugging subsystem
|
|
|
|
GStreamer includes a powerful debugging subsystem. The need for such a system
|
|
becomes apparent when looking at the way GStreamer works. It is built out of
|
|
little independet elements that process unknown data for long times with or
|
|
without user intervention, realtime requirements or other factors that can
|
|
affect processing. Debugging messages are divided into named categories and 5
|
|
levels for importance, ranging from "log" to "error". Desired debugging output
|
|
can be specified either on the command line or as environment variable
|
|
GST_DEBUG.
|
|
|
|
|
|
Step 2: creating the pipeline
|
|
|
|
A pipeline is set up by creating an element tree, setting options on these
|
|
elements and finally linking their pads.
|
|
Elements are created from their element factories. Element factories contain
|
|
information about elements loaded from the registry. Getting the right element
|
|
factory is done by either knowing its name (in the example "filesrc" is such a
|
|
name) or querying the features of element factories and then deciding which
|
|
one to use. Upon requesting an element, the element factory automatically
|
|
loads the required plugin and returns a newly created element.
|
|
Setting options on elements can be achieved in 2 ways. Either by knowing the
|
|
GObject properties of the element and setting the property directly (the
|
|
location property of filesrc is set in the example pipeline) or by using
|
|
interfaces. Interfaces are used when there is a set of elements that allows the
|
|
same features in a different context. For example there is an interface for
|
|
setting tags that is implemented by different encoding plugins that support
|
|
tag writing as well as tag changing plugins. Another example would be the
|
|
mixer interface that allows changing the volume of an audio element. It is
|
|
implemented by different audio sinks (oss, alsa) as well as the generic volume
|
|
changing element. There is a set of interfaces included in the GStreamer
|
|
Plugins plugin set, but people are of course free to add interfaces and
|
|
elements implementing them.
|
|
The last step in creating a pipeline is linking pads. When attempting to link
|
|
two pads, GStreamer checks that a link is possible and if so, links them. After
|
|
they are linked data may pass through this link. Most of the time (just like
|
|
in this example) convenience funtions are used that automatically select the
|
|
right elements to connect inside a GStreamer pipeline.
|
|
|
|
|
|
Step 3: setting the state
|
|
|
|
GStreamer elements know of four different states: NULL, READY, PAUSED and
|
|
PLAYING. Each state and more important each state transition allows and
|
|
requires different things from elements. State transitions are done step by
|
|
step internally. (Note that in the following description state transitions in
|
|
opposite directions can be assumed to do exactly the reverse thing.) Every
|
|
transition may fail to succeed. In that case the gst_element_set_state
|
|
function will return an error.
|
|
|
|
|
|
GST_STATE_NULL to GST_STATE_READY
|
|
|
|
GST_STATE_NULL is the 'uninitialized' state. Since it is always possible to
|
|
create an element, nothing that might require interaction or can fail is done
|
|
while creating the element. During the state transition elements are supposed
|
|
to initialize external ressources. A file source opens its file, X elements
|
|
open connections to the X server etc. This ensures that all elements can
|
|
provide the best possible information about their capabilities during future
|
|
interactions. The GStreamer core essentially does nothing. After this
|
|
transition all external dependencies are initialized and supposed to work and
|
|
the element is ready to start.
|
|
|
|
|
|
GST_STATE_READY to GST_STATE_PAUSED
|
|
|
|
During this state change all internal dependencies are resolved. The GStreamer
|
|
core tries to resolve links between pads by negotiating capabilites of pads.
|
|
(See below for an explanation.) The schedulers will prepare the elements for
|
|
playback and the elements will prepare their internal data structures. After
|
|
this state change is successful, nearly all elements are done with their setup.
|
|
|
|
|
|
GST_STATE_PAUSED to GST_STATE_PLAYING
|
|
|
|
The major difference between these two states is that in the playing state
|
|
data is processed. Therefore the two major things happening here are the
|
|
schedulers finishing their setup and readying their elements to run and the
|
|
clocking subsystem starting the clocks. After this state change succeeded
|
|
elements' processing function may finally be called.
|
|
|
|
|
|
capabilities (or short: caps) and negotiation
|
|
|
|
"Caps" are the format descriptions of the data passed. A caps is a list of
|
|
structures. Each structure describes one "mime type" by n properties and its
|
|
name. Note that "mime type" is used escaped because there is no 1:1 mapping
|
|
between GStreamer caps names and real world mime types though GStreamer tries
|
|
to orient itself at those. Properties are either fixed values, ranges or lists
|
|
of values. There's also two special caps: any and empty.
|
|
The mathematicians reading this should think of caps as a mathematical set of
|
|
formats that is a union of the formats described in every structure. The
|
|
GStreamer core provides functions to union, intersect and subtract caps or
|
|
test them for various conditions (subsets, equality, etc).
|
|
The negotiation phase works as follows: Both pads figure out all possible caps
|
|
for themselves - most of the time depending on caps on other pads in the
|
|
element. The core then takes those, intersects them and if the intersection
|
|
isn't empty fixates them. Fixation is a process that selects the best possible
|
|
fixed caps from a caps. A fixed caps is a caps that describes only one format
|
|
and cannot be reduced further. After both pads acdepted the fixed caps, its
|
|
format is then used to describe the contents of the buffers that are passed on
|
|
this link. Caps can be serialized and deserialized to a string representation.
|
|
[Add: a medium complex caps description (audioconvert?)]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1. Mplayer media player - http://www.mplayerhq.hu
|
|
2. Xine media player - http://xine.sourceforge.net
|
|
3. Rhythmbox audio player - http://web.rhythmbox.org
|
|
4. Totem video player - http://hadess.net/totem /* FIXME? */
|
|
5. Marlin sample editor - http://marlin.sourceforge.net
|
|
6. /* FIXME */
|
|
7. Fluendo - http://www.fluendo.com
|
|
8. gst-sci - /*FIXME */
|