mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-15 04:46:32 +00:00
8c3d516a14
Various fixes for GCC build, including actual bug fixes Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7722>
2488 lines
78 KiB
C++
2488 lines
78 KiB
C++
/* GStreamer
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* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "gstd3d12plugin-config.h"
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#include "gstd3d12decoder.h"
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#include "gstd3d12decodercpbpool.h"
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#include <directx/d3dx12.h>
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#include <gst/base/gstqueuearray.h>
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#include <wrl.h>
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#include <string.h>
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#include <mutex>
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#include <condition_variable>
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#include <set>
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#include <vector>
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#include <queue>
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#include <string>
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#include <vector>
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#include <memory>
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#include <algorithm>
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#include <atomic>
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#ifdef HAVE_GST_D3D11
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#include <d3d11_4.h>
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#include <gst/d3d11/gstd3d11.h>
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#include <gst/d3d11/gstd3d11-private.h>
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#endif
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#ifndef GST_DISABLE_GST_DEBUG
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#define GST_CAT_DEFAULT ensure_debug_category()
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static GstDebugCategory *
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ensure_debug_category (void)
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{
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static GstDebugCategory *cat = nullptr;
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GST_D3D12_CALL_ONCE_BEGIN {
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cat = _gst_debug_category_new ("d3d12decoder", 0, "d3d12decoder");
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} GST_D3D12_CALL_ONCE_END;
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return cat;
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}
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#endif /* GST_DISABLE_GST_DEBUG */
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struct DecoderFormat
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{
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GstDxvaCodec codec;
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const GUID decode_profile;
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DXGI_FORMAT format[3];
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};
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static const DecoderFormat format_list[] = {
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{GST_DXVA_CODEC_MPEG2, D3D12_VIDEO_DECODE_PROFILE_MPEG2,
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{DXGI_FORMAT_NV12, DXGI_FORMAT_UNKNOWN,}},
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{GST_DXVA_CODEC_MPEG2, D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2,
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{DXGI_FORMAT_NV12, DXGI_FORMAT_UNKNOWN,}},
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{GST_DXVA_CODEC_H264, D3D12_VIDEO_DECODE_PROFILE_H264,
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{DXGI_FORMAT_NV12, DXGI_FORMAT_UNKNOWN,}},
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{GST_DXVA_CODEC_H265, D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN,
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{DXGI_FORMAT_NV12, DXGI_FORMAT_UNKNOWN,}},
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{GST_DXVA_CODEC_H265, D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10,
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DXGI_FORMAT_P010},
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{GST_DXVA_CODEC_VP8, D3D12_VIDEO_DECODE_PROFILE_VP8,
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{DXGI_FORMAT_NV12, DXGI_FORMAT_UNKNOWN,}},
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{GST_DXVA_CODEC_VP9, D3D12_VIDEO_DECODE_PROFILE_VP9,
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{DXGI_FORMAT_NV12, DXGI_FORMAT_UNKNOWN,}},
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{GST_DXVA_CODEC_VP9, D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2,
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{DXGI_FORMAT_P010, DXGI_FORMAT_UNKNOWN,}},
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{GST_DXVA_CODEC_AV1, D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0,
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{DXGI_FORMAT_NV12, DXGI_FORMAT_P010}},
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};
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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class GstD3D12Dpb
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{
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public:
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GstD3D12Dpb (guint8 size) : size_(size)
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{
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textures_.resize (size);
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subresources_.resize (size);
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heaps_.resize (size);
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for (guint i = 0; i < size; i++) {
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dxva_id_.push (i);
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textures_[i] = nullptr;
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subresources_[i] = 0;
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heaps_[i] = nullptr;
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}
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}
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guint8 Acquire (GstD3D12Memory * mem, ID3D12VideoDecoderHeap * heap)
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{
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std::unique_lock <std::mutex> lk (lock_);
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while (dxva_id_.empty ())
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cond_.wait (lk);
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guint8 ret = dxva_id_.front ();
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dxva_id_.pop ();
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GstD3D12Memory *dmem;
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ID3D12Resource *resource;
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UINT subresource = 0;
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dmem = GST_D3D12_MEMORY_CAST (mem);
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resource = gst_d3d12_memory_get_resource_handle (dmem);
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gst_d3d12_memory_get_subresource_index (dmem, 0, &subresource);
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textures_[ret] = resource;
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subresources_[ret] = subresource;
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heaps_[ret] = heap;
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return ret;
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}
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void Release (guint8 id)
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{
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std::lock_guard <std::mutex> lk (lock_);
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if (id == 0xff || id >= size_) {
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GST_WARNING ("Unexpected id %d", id);
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return;
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}
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dxva_id_.push (id);
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textures_[id] = nullptr;
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subresources_[id] = 0;
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heaps_[id] = nullptr;
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cond_.notify_one ();
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}
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void GetReferenceFrames (D3D12_VIDEO_DECODE_REFERENCE_FRAMES & frames)
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{
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frames.NumTexture2Ds = size_;
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frames.ppTexture2Ds = textures_.data ();
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frames.pSubresources = subresources_.data ();
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frames.ppHeaps = heaps_.data ();
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}
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void Lock ()
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{
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lock_.lock ();
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}
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void Unlock ()
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{
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lock_.unlock ();
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}
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private:
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std::queue<guint8> dxva_id_;
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std::mutex lock_;
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std::condition_variable cond_;
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guint size_;
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std::vector<ID3D12Resource *> textures_;
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std::vector<UINT> subresources_;
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std::vector<ID3D12VideoDecoderHeap *> heaps_;
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bool flushing = false;
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};
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struct GstD3D12DecoderPicture : public GstMiniObject
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{
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GstD3D12DecoderPicture (GstBuffer * dpb_buf, GstBuffer * out_buf,
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std::shared_ptr<GstD3D12Dpb> d3d12_dpb, ID3D12VideoDecoder * dec,
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ID3D12VideoDecoderHeap * decoder_heap, guint8 dxva_id)
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: buffer(dpb_buf), output_buffer(out_buf)
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, decoder(dec), heap(decoder_heap), dpb(d3d12_dpb), view_id(dxva_id) {}
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~GstD3D12DecoderPicture ()
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{
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auto d3d12_dpb = dpb.lock ();
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if (d3d12_dpb)
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d3d12_dpb->Release (view_id);
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if (buffer)
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gst_buffer_unref (buffer);
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if (output_buffer)
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gst_buffer_unref (output_buffer);
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}
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GstBuffer *buffer;
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GstBuffer *output_buffer;
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ComPtr<ID3D12VideoDecoder> decoder;
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ComPtr<ID3D12VideoDecoderHeap> heap;
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std::weak_ptr<GstD3D12Dpb> dpb;
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guint64 fence_val = 0;
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guint8 view_id;
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};
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static GType gst_d3d12_decoder_picture_get_type (void);
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#define GST_TYPE_D3D12_DECODER_PICTURE (gst_d3d12_decoder_picture_get_type ())
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GST_DEFINE_MINI_OBJECT_TYPE (GstD3D12DecoderPicture, gst_d3d12_decoder_picture);
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enum GstD3D12DecoderOutputType
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{
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GST_D3D12_DECODER_OUTPUT_UNKNOWN = 0,
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GST_D3D12_DECODER_OUTPUT_SYSTEM = (1 << 0),
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GST_D3D12_DECODER_OUTPUT_D3D12 = (1 << 1),
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GST_D3D12_DECODER_OUTPUT_D3D11 = (1 << 2),
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};
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DEFINE_ENUM_FLAG_OPERATORS (GstD3D12DecoderOutputType);
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constexpr UINT64 ASYNC_DEPTH = 4;
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struct DecoderCmdData
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{
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ComPtr<ID3D12Device> device;
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ComPtr<ID3D12VideoDevice> video_device;
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ComPtr<ID3D12VideoDecodeCommandList> cl;
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GstD3D12CmdQueue *queue = nullptr;
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bool need_full_drain = false;
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/* Fence to wait at command record thread */
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UINT64 fence_val = 0;
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#ifdef HAVE_GST_D3D11
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ComPtr<ID3D11Device5> device11_5;
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ComPtr<ID3D11DeviceContext4> context11_4;
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ComPtr<ID3D11Fence> fence11;
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ComPtr<ID3D12Fence> fence12;
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UINT64 fence_val_11 = 0;
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#endif
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};
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struct DecoderOutputData
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{
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GstVideoDecoder *decoder = nullptr;
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GstVideoCodecFrame *frame = nullptr;
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GstCodecPicture *picture = nullptr;
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gint width = 0;
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gint height = 0;
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GstVideoBufferFlags buffer_flags = (GstVideoBufferFlags) 0;
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};
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struct DecoderSessionData
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{
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DecoderSessionData ()
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{
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output_queue = gst_vec_deque_new_for_struct (sizeof (DecoderOutputData),
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16);
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}
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~DecoderSessionData ()
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{
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if (dpb_pool) {
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gst_buffer_pool_set_active (dpb_pool, FALSE);
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gst_object_unref (dpb_pool);
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}
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if (output_pool) {
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gst_buffer_pool_set_active (output_pool, FALSE);
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gst_object_unref (output_pool);
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}
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if (input_state)
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gst_video_codec_state_unref (input_state);
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if (output_state)
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gst_video_codec_state_unref (output_state);
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gst_vec_deque_free (output_queue);
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gst_clear_object (&cpb_pool);
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}
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D3D12_VIDEO_DECODER_DESC decoder_desc = {};
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ComPtr<ID3D12VideoDecoder> decoder;
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D3D12_VIDEO_DECODER_HEAP_DESC heap_desc = {};
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ComPtr<ID3D12VideoDecoderHeap> heap;
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std::shared_ptr<GstD3D12Dpb> dpb;
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ComPtr<ID3D12Resource> staging;
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GstBufferPool *dpb_pool = nullptr;
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/* Used for output if reference-only texture is required */
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GstBufferPool *output_pool = nullptr;
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GstD3D12DecoderCpbPool *cpb_pool = nullptr;
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GstVideoCodecState *input_state = nullptr;
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GstVideoCodecState *output_state = nullptr;
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gint aligned_width = 0;
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gint aligned_height = 0;
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guint dpb_size = 0;
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GstVideoInfo info;
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GstVideoInfo output_info;
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gint crop_x = 0;
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gint crop_y = 0;
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gint coded_width = 0;
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gint coded_height = 0;
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DXGI_FORMAT decoder_format = DXGI_FORMAT_UNKNOWN;
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bool need_crop = false;
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bool use_crop_meta = false;
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bool array_of_textures = false;
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bool reference_only = false;
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GstD3D12DecoderOutputType output_type = GST_D3D12_DECODER_OUTPUT_SYSTEM;
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D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT support = { 0, };
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/* For staging */
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D3D12_PLACED_SUBRESOURCE_FOOTPRINT layout[GST_VIDEO_MAX_PLANES] = { 0, };
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std::mutex queue_lock;
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std::condition_variable queue_cond;
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GstVecDeque *output_queue;
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std::recursive_mutex lock;
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};
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struct GstD3D12DecoderPrivate
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{
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GstD3D12DecoderPrivate ()
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{
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fence_data_pool = gst_d3d12_fence_data_pool_new ();
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}
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~GstD3D12DecoderPrivate ()
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{
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gst_clear_object (&fence_data_pool);
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}
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std::mutex lock;
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std::recursive_mutex context_lock;
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std::unique_ptr<DecoderCmdData> cmd;
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std::unique_ptr<DecoderSessionData> session;
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GThread *output_thread = nullptr;
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std::atomic<bool> flushing;
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std::atomic<GstFlowReturn> last_flow;
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GstD3D12FenceDataPool *fence_data_pool;
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std::vector<D3D12_RESOURCE_BARRIER> pre_barriers;
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std::vector<D3D12_RESOURCE_BARRIER> post_barriers;
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std::vector < GstD3D12DecoderPicture * >configured_ref_pics;
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};
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/* *INDENT-ON* */
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struct _GstD3D12Decoder
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{
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GstObject parent;
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GstDxvaCodec codec;
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GstD3D12Device *device;
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gint64 adapter_luid;
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gboolean d3d11_interop;
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#ifdef HAVE_GST_D3D11
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GstD3D11Device *device11;
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#endif
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GstD3D12DecoderPrivate *priv;
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};
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static void gst_d3d12_decoder_finalize (GObject * object);
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static gpointer gst_d3d12_decoder_output_loop (GstD3D12Decoder * self);
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#define parent_class gst_d3d12_decoder_parent_class
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G_DEFINE_TYPE (GstD3D12Decoder, gst_d3d12_decoder, GST_TYPE_OBJECT);
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static void
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gst_d3d12_decoder_class_init (GstD3D12DecoderClass * klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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gobject_class->finalize = gst_d3d12_decoder_finalize;
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}
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static void
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gst_d3d12_decoder_init (GstD3D12Decoder * self)
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{
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self->priv = new GstD3D12DecoderPrivate ();
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}
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static void
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gst_d3d12_decoder_finalize (GObject * object)
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{
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auto self = GST_D3D12_DECODER (object);
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gst_clear_object (&self->device);
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#ifdef HAVE_GST_D3D11
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gst_clear_object (&self->device11);
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#endif
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delete self->priv;
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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GstD3D12Decoder *
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gst_d3d12_decoder_new (const GstD3D12DecoderSubClassData * cdata)
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{
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GstD3D12Decoder *self;
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g_return_val_if_fail (cdata, nullptr);
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self = (GstD3D12Decoder *) g_object_new (GST_TYPE_D3D12_DECODER, nullptr);
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self->codec = cdata->codec;
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self->adapter_luid = cdata->adapter_luid;
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self->d3d11_interop = cdata->d3d11_interop;
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return self;
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}
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gboolean
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gst_d3d12_decoder_open (GstD3D12Decoder * decoder, GstElement * element)
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{
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auto priv = decoder->priv;
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{
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std::lock_guard < std::recursive_mutex > lk (priv->context_lock);
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if (!gst_d3d12_ensure_element_data_for_adapter_luid (element,
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decoder->adapter_luid, &decoder->device)) {
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GST_ERROR_OBJECT (element, "Cannot create d3d12device");
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return FALSE;
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}
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}
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auto cmd = std::make_unique < DecoderCmdData > ();
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HRESULT hr;
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cmd->device = gst_d3d12_device_get_device_handle (decoder->device);
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hr = cmd->device.As (&cmd->video_device);
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if (!gst_d3d12_result (hr, decoder->device)) {
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GST_ERROR_OBJECT (element, "ID3D12VideoDevice interface is unavailable");
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return FALSE;
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}
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cmd->queue = gst_d3d12_device_get_decode_queue (decoder->device);
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if (!cmd->queue) {
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GST_ERROR_OBJECT (element, "Couldn't create command queue");
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return FALSE;
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}
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auto flags = gst_d3d12_device_get_workaround_flags (decoder->device);
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if ((flags & GST_D3D12_WA_DECODER_RACE) == GST_D3D12_WA_DECODER_RACE)
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cmd->need_full_drain = true;
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priv->cmd = std::move (cmd);
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priv->flushing = false;
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return TRUE;
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}
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GstFlowReturn
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gst_d3d12_decoder_drain (GstD3D12Decoder * decoder, GstVideoDecoder * videodec)
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{
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auto priv = decoder->priv;
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GST_DEBUG_OBJECT (decoder, "Draining");
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if (priv->cmd)
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gst_d3d12_cmd_queue_fence_wait (priv->cmd->queue, priv->cmd->fence_val);
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GST_VIDEO_DECODER_STREAM_UNLOCK (videodec);
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if (priv->output_thread && priv->session) {
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auto empty_data = DecoderOutputData ();
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std::lock_guard < std::mutex > lk (priv->session->queue_lock);
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gst_vec_deque_push_tail_struct (priv->session->output_queue, &empty_data);
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priv->session->queue_cond.notify_one ();
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}
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g_clear_pointer (&priv->output_thread, g_thread_join);
|
|
GST_VIDEO_DECODER_STREAM_LOCK (videodec);
|
|
|
|
GST_DEBUG_OBJECT (decoder, "Drain done");
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d12_decoder_flush (GstD3D12Decoder * decoder, GstVideoDecoder * videodec)
|
|
{
|
|
auto priv = decoder->priv;
|
|
|
|
GST_DEBUG_OBJECT (decoder, "Flushing");
|
|
|
|
priv->flushing = true;
|
|
gst_d3d12_decoder_drain (decoder, videodec);
|
|
priv->flushing = false;
|
|
priv->last_flow = GST_FLOW_OK;
|
|
|
|
GST_DEBUG_OBJECT (decoder, "Flush done");
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d12_decoder_close (GstD3D12Decoder * decoder)
|
|
{
|
|
auto priv = decoder->priv;
|
|
|
|
GST_DEBUG_OBJECT (decoder, "Close");
|
|
|
|
{
|
|
GstD3D12DeviceDecoderLockGuard lk (decoder->device);
|
|
priv->session = nullptr;
|
|
priv->cmd = nullptr;
|
|
}
|
|
|
|
gst_clear_object (&decoder->device);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
GstFlowReturn
|
|
gst_d3d12_decoder_configure (GstD3D12Decoder * decoder,
|
|
GstVideoDecoder * videodec, GstVideoCodecState * input_state,
|
|
const GstVideoInfo * info,
|
|
gint crop_x, gint crop_y, gint coded_width,
|
|
gint coded_height, guint dpb_size)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DECODER (decoder), GST_FLOW_ERROR);
|
|
g_return_val_if_fail (info, GST_FLOW_ERROR);
|
|
g_return_val_if_fail (input_state, GST_FLOW_ERROR);
|
|
g_return_val_if_fail (coded_width >= GST_VIDEO_INFO_WIDTH (info),
|
|
GST_FLOW_ERROR);
|
|
g_return_val_if_fail (coded_height >= GST_VIDEO_INFO_HEIGHT (info),
|
|
GST_FLOW_ERROR);
|
|
g_return_val_if_fail (dpb_size > 0, GST_FLOW_ERROR);
|
|
|
|
if (!decoder->device) {
|
|
GST_ERROR_OBJECT (decoder, "Device was not configured");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
GstD3D12DeviceDecoderLockGuard dlk (decoder->device);
|
|
|
|
GstD3D12Format device_format;
|
|
auto priv = decoder->priv;
|
|
HRESULT hr;
|
|
|
|
D3D12_VIDEO_DECODER_DESC prev_desc = { };
|
|
ComPtr < ID3D12VideoDecoder > prev_decoder;
|
|
|
|
/* Store previous encoder object and reuse if possible */
|
|
if (priv->session) {
|
|
prev_desc = priv->session->decoder_desc;
|
|
prev_decoder = priv->session->decoder;
|
|
}
|
|
|
|
gst_d3d12_decoder_drain (decoder, videodec);
|
|
priv->session = nullptr;
|
|
|
|
if (!gst_d3d12_device_get_format (decoder->device,
|
|
GST_VIDEO_INFO_FORMAT (info), &device_format) ||
|
|
device_format.dxgi_format == DXGI_FORMAT_UNKNOWN) {
|
|
GST_ERROR_OBJECT (decoder, "Could not determine dxgi format from %s",
|
|
gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (info)));
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (decoder->codec == GST_DXVA_CODEC_H264)
|
|
dpb_size += 1;
|
|
|
|
/* +2 for threading */
|
|
dpb_size += 2;
|
|
|
|
dpb_size = MAX (dpb_size, ASYNC_DEPTH);
|
|
|
|
auto session = std::make_unique < DecoderSessionData > ();
|
|
session->input_state = gst_video_codec_state_ref (input_state);
|
|
session->info = *info;
|
|
session->output_info = *info;
|
|
session->crop_x = crop_x;
|
|
session->crop_y = crop_y;
|
|
session->coded_width = coded_width;
|
|
session->coded_height = coded_height;
|
|
session->dpb_size = dpb_size;
|
|
session->decoder_format = device_format.dxgi_format;
|
|
session->cpb_pool = gst_d3d12_decoder_cpb_pool_new (priv->cmd->device.Get ());
|
|
|
|
if (crop_x != 0 || crop_y != 0)
|
|
session->need_crop = true;
|
|
|
|
bool supported = false;
|
|
for (guint i = 0; i < G_N_ELEMENTS (format_list); i++) {
|
|
const DecoderFormat *decoder_format = nullptr;
|
|
if (format_list[i].codec != decoder->codec)
|
|
continue;
|
|
|
|
for (guint j = 0; j < G_N_ELEMENTS (format_list[i].format); j++) {
|
|
DXGI_FORMAT format = format_list[i].format[j];
|
|
|
|
if (format == DXGI_FORMAT_UNKNOWN)
|
|
break;
|
|
|
|
if (format == session->decoder_format) {
|
|
decoder_format = &format_list[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!decoder_format)
|
|
continue;
|
|
|
|
D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT support = { };
|
|
support.Configuration.DecodeProfile = decoder_format->decode_profile;
|
|
support.Configuration.BitstreamEncryption =
|
|
D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE;
|
|
|
|
if (GST_VIDEO_INFO_IS_INTERLACED (info) &&
|
|
GST_VIDEO_INFO_INTERLACE_MODE (info) !=
|
|
GST_VIDEO_INTERLACE_MODE_ALTERNATE) {
|
|
support.Configuration.InterlaceType =
|
|
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED;
|
|
} else {
|
|
support.Configuration.InterlaceType =
|
|
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE;
|
|
}
|
|
|
|
support.DecodeFormat = session->decoder_format;
|
|
support.FrameRate = { 0, 1 };
|
|
support.Width = coded_width;
|
|
support.Height = coded_height;
|
|
hr = priv->cmd->
|
|
video_device->CheckFeatureSupport (D3D12_FEATURE_VIDEO_DECODE_SUPPORT,
|
|
&support, sizeof (support));
|
|
if (FAILED (hr))
|
|
continue;
|
|
|
|
if ((support.SupportFlags & D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED) == 0)
|
|
continue;
|
|
|
|
session->support = support;
|
|
supported = true;
|
|
break;
|
|
}
|
|
|
|
if (!supported) {
|
|
GST_ERROR_OBJECT (decoder,
|
|
"Decoder does not support current configuration");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
const auto & support = session->support;
|
|
guint alignment = 16;
|
|
if ((support.ConfigurationFlags &
|
|
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED)
|
|
!= 0) {
|
|
alignment = 32;
|
|
}
|
|
|
|
session->aligned_width = GST_ROUND_UP_N (session->coded_width, alignment);
|
|
session->aligned_height = GST_ROUND_UP_N (session->coded_height, alignment);
|
|
|
|
if (prev_decoder && prev_desc.Configuration.DecodeProfile ==
|
|
support.Configuration.DecodeProfile &&
|
|
prev_desc.Configuration.InterlaceType ==
|
|
support.Configuration.InterlaceType) {
|
|
session->decoder = prev_decoder;
|
|
session->decoder_desc = prev_desc;
|
|
} else {
|
|
D3D12_VIDEO_DECODER_DESC desc;
|
|
|
|
desc.NodeMask = 0;
|
|
desc.Configuration = support.Configuration;
|
|
hr = priv->cmd->video_device->CreateVideoDecoder (&desc,
|
|
IID_PPV_ARGS (&session->decoder));
|
|
if (!gst_d3d12_result (hr, decoder->device)) {
|
|
GST_ERROR_OBJECT (decoder, "Couldn't create decoder object");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
session->decoder_desc = desc;
|
|
}
|
|
|
|
D3D12_VIDEO_DECODER_HEAP_DESC heap_desc;
|
|
heap_desc.NodeMask = 0;
|
|
heap_desc.Configuration = session->support.Configuration;
|
|
heap_desc.DecodeWidth = session->aligned_width;
|
|
heap_desc.DecodeHeight = session->aligned_height;
|
|
heap_desc.Format = session->decoder_format;
|
|
heap_desc.FrameRate = { 0, 1 };
|
|
heap_desc.BitRate = 0;
|
|
heap_desc.MaxDecodePictureBufferCount = session->dpb_size;
|
|
hr = priv->cmd->video_device->CreateVideoDecoderHeap (&heap_desc,
|
|
IID_PPV_ARGS (&session->heap));
|
|
if (!gst_d3d12_result (hr, decoder->device)) {
|
|
GST_ERROR_OBJECT (decoder, "Couldn't create decoder heap");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
guint max_buffers = session->dpb_size;
|
|
if (support.DecodeTier == D3D12_VIDEO_DECODE_TIER_1) {
|
|
session->array_of_textures = false;
|
|
} else {
|
|
session->array_of_textures = true;
|
|
max_buffers = 0;
|
|
}
|
|
|
|
D3D12_RESOURCE_FLAGS resource_flags;
|
|
if ((support.ConfigurationFlags &
|
|
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED)
|
|
!= 0 || !session->array_of_textures) {
|
|
resource_flags =
|
|
D3D12_RESOURCE_FLAG_VIDEO_DECODE_REFERENCE_ONLY |
|
|
D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE;
|
|
session->reference_only = true;
|
|
} else {
|
|
resource_flags = D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS |
|
|
D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET;
|
|
session->reference_only = false;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (decoder, "reference only: %d, array-of-textures: %d",
|
|
session->reference_only, session->array_of_textures);
|
|
|
|
GstVideoAlignment align;
|
|
gst_video_alignment_reset (&align);
|
|
align.padding_right = session->aligned_width - info->width;
|
|
align.padding_bottom = session->aligned_height - info->height;
|
|
|
|
D3D12_HEAP_FLAGS heap_flags = D3D12_HEAP_FLAG_NONE;
|
|
if (gst_d3d12_device_non_zeroed_supported (decoder->device))
|
|
heap_flags = D3D12_HEAP_FLAG_CREATE_NOT_ZEROED;
|
|
|
|
if (!session->reference_only)
|
|
heap_flags |= D3D12_HEAP_FLAG_SHARED;
|
|
|
|
auto params = gst_d3d12_allocation_params_new (decoder->device, info,
|
|
GST_D3D12_ALLOCATION_FLAG_DEFAULT, resource_flags, heap_flags);
|
|
gst_d3d12_allocation_params_alignment (params, &align);
|
|
if (!session->array_of_textures)
|
|
gst_d3d12_allocation_params_set_array_size (params, session->dpb_size);
|
|
|
|
session->dpb_pool = gst_d3d12_buffer_pool_new (decoder->device);
|
|
auto config = gst_buffer_pool_get_config (session->dpb_pool);
|
|
auto caps = gst_video_info_to_caps (info);
|
|
|
|
gst_buffer_pool_config_set_d3d12_allocation_params (config, params);
|
|
gst_d3d12_allocation_params_free (params);
|
|
gst_buffer_pool_config_set_params (config, caps, info->size, 0, max_buffers);
|
|
if (!gst_buffer_pool_set_config (session->dpb_pool, config)) {
|
|
GST_ERROR_OBJECT (decoder, "Couldn't set pool config");
|
|
gst_caps_unref (caps);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (!gst_buffer_pool_set_active (session->dpb_pool, TRUE)) {
|
|
GST_ERROR_OBJECT (decoder, "Set active failed");
|
|
gst_caps_unref (caps);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (session->reference_only) {
|
|
GST_DEBUG_OBJECT (decoder, "Creating output only pool");
|
|
session->output_pool = gst_d3d12_buffer_pool_new (decoder->device);
|
|
config = gst_buffer_pool_get_config (session->output_pool);
|
|
|
|
heap_flags = D3D12_HEAP_FLAG_NONE;
|
|
if (gst_d3d12_device_non_zeroed_supported (decoder->device))
|
|
heap_flags = D3D12_HEAP_FLAG_CREATE_NOT_ZEROED;
|
|
|
|
params = gst_d3d12_allocation_params_new (decoder->device, info,
|
|
GST_D3D12_ALLOCATION_FLAG_DEFAULT,
|
|
D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS |
|
|
D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET,
|
|
heap_flags | D3D12_HEAP_FLAG_SHARED);
|
|
gst_d3d12_allocation_params_alignment (params, &align);
|
|
gst_buffer_pool_config_set_d3d12_allocation_params (config, params);
|
|
gst_d3d12_allocation_params_free (params);
|
|
gst_buffer_pool_config_set_params (config, caps, info->size, 0, 0);
|
|
|
|
if (!gst_buffer_pool_set_config (session->output_pool, config)) {
|
|
GST_ERROR_OBJECT (decoder, "Couldn't set pool config");
|
|
gst_caps_unref (caps);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (!gst_buffer_pool_set_active (session->output_pool, TRUE)) {
|
|
GST_ERROR_OBJECT (decoder, "Set active failed");
|
|
gst_caps_unref (caps);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
}
|
|
|
|
gst_caps_unref (caps);
|
|
|
|
session->dpb = std::make_shared < GstD3D12Dpb > ((guint8) session->dpb_size);
|
|
|
|
priv->session = std::move (session);
|
|
priv->last_flow = GST_FLOW_OK;
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d12_decoder_stop (GstD3D12Decoder * decoder)
|
|
{
|
|
auto priv = decoder->priv;
|
|
|
|
GST_DEBUG_OBJECT (decoder, "Stop");
|
|
|
|
priv->flushing = true;
|
|
if (priv->cmd) {
|
|
if (priv->cmd->need_full_drain) {
|
|
gst_d3d12_cmd_queue_drain (priv->cmd->queue);
|
|
} else {
|
|
gst_d3d12_cmd_queue_fence_wait (priv->cmd->queue, priv->cmd->fence_val);
|
|
}
|
|
}
|
|
|
|
if (priv->output_thread && priv->session) {
|
|
auto empty_data = DecoderOutputData ();
|
|
std::lock_guard < std::mutex > lk (priv->session->queue_lock);
|
|
gst_vec_deque_push_tail_struct (priv->session->output_queue, &empty_data);
|
|
priv->session->queue_cond.notify_one ();
|
|
}
|
|
|
|
g_clear_pointer (&priv->output_thread, g_thread_join);
|
|
priv->flushing = false;
|
|
|
|
GstD3D12DeviceDecoderLockGuard lk (decoder->device);
|
|
priv->session = nullptr;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gst_d3d12_decoder_picture_free (GstD3D12DecoderPicture * self)
|
|
{
|
|
delete self;
|
|
}
|
|
|
|
static GstD3D12DecoderPicture *
|
|
gst_d3d12_decoder_picture_new (GstD3D12Decoder * self, GstBuffer * buffer,
|
|
GstBuffer * output_buffer, ID3D12VideoDecoder * dec,
|
|
ID3D12VideoDecoderHeap * heap)
|
|
{
|
|
auto priv = self->priv;
|
|
auto mem = (GstD3D12Memory *) gst_buffer_peek_memory (buffer, 0);
|
|
|
|
auto view_id = priv->session->dpb->Acquire (mem, heap);
|
|
if (view_id == 0xff) {
|
|
GST_WARNING_OBJECT (self, "No empty picture");
|
|
gst_buffer_unref (buffer);
|
|
if (output_buffer)
|
|
gst_buffer_unref (output_buffer);
|
|
return nullptr;
|
|
}
|
|
|
|
auto picture = new GstD3D12DecoderPicture (buffer, output_buffer,
|
|
priv->session->dpb, dec, heap, view_id);
|
|
|
|
gst_mini_object_init (picture, 0, GST_TYPE_D3D12_DECODER_PICTURE,
|
|
nullptr, nullptr,
|
|
(GstMiniObjectFreeFunction) gst_d3d12_decoder_picture_free);
|
|
|
|
return picture;
|
|
}
|
|
|
|
GstFlowReturn
|
|
gst_d3d12_decoder_new_picture (GstD3D12Decoder * decoder,
|
|
GstVideoDecoder * videodec, GstCodecPicture * picture)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DECODER (decoder), GST_FLOW_ERROR);
|
|
g_return_val_if_fail (GST_IS_VIDEO_DECODER (videodec), GST_FLOW_ERROR);
|
|
g_return_val_if_fail (picture != nullptr, GST_FLOW_ERROR);
|
|
|
|
auto priv = decoder->priv;
|
|
if (!priv->session) {
|
|
GST_ERROR_OBJECT (decoder, "No session configured");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
GST_VIDEO_DECODER_STREAM_UNLOCK (videodec);
|
|
GstBuffer *buffer;
|
|
auto ret = gst_buffer_pool_acquire_buffer (priv->session->dpb_pool,
|
|
&buffer, nullptr);
|
|
if (ret != GST_FLOW_OK) {
|
|
GST_WARNING_OBJECT (videodec, "Couldn't acquire memory");
|
|
GST_VIDEO_DECODER_STREAM_LOCK (videodec);
|
|
return ret;
|
|
}
|
|
|
|
GstBuffer *output_buffer = nullptr;
|
|
if (priv->session->reference_only) {
|
|
ret = gst_buffer_pool_acquire_buffer (priv->session->output_pool,
|
|
&output_buffer, nullptr);
|
|
if (ret != GST_FLOW_OK) {
|
|
GST_WARNING_OBJECT (videodec, "Couldn't acquire output memory");
|
|
GST_VIDEO_DECODER_STREAM_LOCK (videodec);
|
|
gst_buffer_unref (buffer);
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
/* unlock so that output thread can output picture and return
|
|
* back to dpb */
|
|
auto decoder_pic = gst_d3d12_decoder_picture_new (decoder, buffer,
|
|
output_buffer, priv->session->decoder.Get (), priv->session->heap.Get ());
|
|
GST_VIDEO_DECODER_STREAM_LOCK (videodec);
|
|
if (!decoder_pic) {
|
|
GST_ERROR_OBJECT (videodec, "Couldn't create new picture");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
gst_codec_picture_set_user_data (picture, decoder_pic,
|
|
(GDestroyNotify) gst_mini_object_unref);
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
GstFlowReturn
|
|
gst_d3d12_decoder_new_picture_with_size (GstD3D12Decoder * decoder,
|
|
GstVideoDecoder * videodec, GstCodecPicture * picture, guint width,
|
|
guint height)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DECODER (decoder), GST_FLOW_ERROR);
|
|
g_return_val_if_fail (GST_IS_VIDEO_DECODER (videodec), GST_FLOW_ERROR);
|
|
g_return_val_if_fail (picture != nullptr, GST_FLOW_ERROR);
|
|
|
|
auto priv = decoder->priv;
|
|
if (!priv->session) {
|
|
GST_ERROR_OBJECT (decoder, "No session configured");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (priv->session->coded_width >= (gint) width &&
|
|
priv->session->coded_height >= (gint) height) {
|
|
return gst_d3d12_decoder_new_picture (decoder, videodec, picture);
|
|
}
|
|
|
|
/* FIXME: D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME
|
|
* supported GPU can decode stream with mixed decoder heap */
|
|
GST_ERROR_OBJECT (decoder,
|
|
"Non-keyframe resolution change with larger size is not supported");
|
|
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
static inline GstD3D12DecoderPicture *
|
|
get_decoder_picture (GstCodecPicture * picture)
|
|
{
|
|
return (GstD3D12DecoderPicture *) gst_codec_picture_get_user_data (picture);
|
|
}
|
|
|
|
GstFlowReturn
|
|
gst_d3d12_decoder_duplicate_picture (GstD3D12Decoder * decoder,
|
|
GstCodecPicture * src, GstCodecPicture * dst)
|
|
{
|
|
auto decoder_pic = get_decoder_picture (src);
|
|
|
|
if (!decoder_pic)
|
|
return GST_FLOW_ERROR;
|
|
|
|
gst_codec_picture_set_user_data (dst, gst_mini_object_ref (decoder_pic),
|
|
(GDestroyNotify) gst_mini_object_unref);
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
guint8
|
|
gst_d3d12_decoder_get_picture_id (GstD3D12Decoder * decoder,
|
|
GstCodecPicture * picture)
|
|
{
|
|
if (!picture)
|
|
return 0xff;
|
|
|
|
auto decoder_pic = get_decoder_picture (picture);
|
|
if (!decoder_pic)
|
|
return 0xff;
|
|
|
|
return decoder_pic->view_id;
|
|
}
|
|
|
|
GstFlowReturn
|
|
gst_d3d12_decoder_start_picture (GstD3D12Decoder * decoder,
|
|
GstCodecPicture * picture, guint8 * picture_id)
|
|
{
|
|
auto decoder_pic = get_decoder_picture (picture);
|
|
|
|
if (picture_id)
|
|
*picture_id = 0xff;
|
|
|
|
if (!decoder_pic)
|
|
return GST_FLOW_ERROR;
|
|
|
|
if (picture_id)
|
|
*picture_id = decoder_pic->view_id;
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
GstFlowReturn
|
|
gst_d3d12_decoder_end_picture (GstD3D12Decoder * decoder,
|
|
GstCodecPicture * picture, GPtrArray * ref_pics,
|
|
const GstDxvaDecodingArgs * args)
|
|
{
|
|
auto priv = decoder->priv;
|
|
HRESULT hr;
|
|
D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS out_args;
|
|
D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS in_args;
|
|
ID3D12Resource *resource;
|
|
ID3D12Resource *out_resource = nullptr;
|
|
GstD3D12Memory *dmem;
|
|
UINT subresource[2];
|
|
auto & pre_barriers = priv->pre_barriers;
|
|
auto & post_barriers = priv->post_barriers;
|
|
auto & configured_ref_pics = priv->configured_ref_pics;
|
|
|
|
pre_barriers.clear ();
|
|
post_barriers.clear ();
|
|
configured_ref_pics.clear ();
|
|
|
|
auto decoder_pic = get_decoder_picture (picture);
|
|
if (!decoder_pic) {
|
|
GST_ERROR_OBJECT (decoder, "No attached decoder picture");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (!args->bitstream || args->bitstream_size == 0) {
|
|
GST_ERROR_OBJECT (decoder, "No bitstream buffer passed");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
GST_LOG_OBJECT (decoder, "End picture with dxva-id %d, num-ref-pics %u",
|
|
decoder_pic->view_id, ref_pics->len);
|
|
|
|
if (!priv->output_thread) {
|
|
GST_DEBUG_OBJECT (decoder, "Spawning output thread");
|
|
priv->output_thread = g_thread_new ("GstD3D12DecoderLoop",
|
|
(GThreadFunc) gst_d3d12_decoder_output_loop, decoder);
|
|
}
|
|
|
|
GstD3D12DecoderCpb *cpb;
|
|
hr = gst_d3d12_decoder_cpb_pool_acquire (priv->session->cpb_pool,
|
|
args->bitstream, args->bitstream_size, &cpb);
|
|
if (!gst_d3d12_result (hr, decoder->device)) {
|
|
GST_ERROR_OBJECT (decoder, "Couldn't upload bitstream");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
memset (&in_args, 0, sizeof (D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS));
|
|
memset (&out_args, 0, sizeof (D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS));
|
|
|
|
GstD3D12DeviceDecoderLockGuard dlk (decoder->device);
|
|
auto ca = gst_d3d12_decoder_cpb_get_command_allocator (cpb);
|
|
hr = ca->Reset ();
|
|
if (!gst_d3d12_result (hr, decoder->device)) {
|
|
GST_ERROR_OBJECT (decoder, "Couldn't reset command allocator");
|
|
gst_d3d12_decoder_cpb_unref (cpb);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (!priv->cmd->cl) {
|
|
hr = priv->cmd->device->CreateCommandList (0,
|
|
D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE,
|
|
ca, nullptr, IID_PPV_ARGS (&priv->cmd->cl));
|
|
} else {
|
|
hr = priv->cmd->cl->Reset (ca);
|
|
}
|
|
|
|
if (!gst_d3d12_result (hr, decoder->device)) {
|
|
GST_ERROR_OBJECT (decoder, "Couldn't configure command list");
|
|
gst_d3d12_decoder_cpb_unref (cpb);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
for (guint i = 0; i < ref_pics->len; i++) {
|
|
auto ref_pic = (GstCodecPicture *) g_ptr_array_index (ref_pics, i);
|
|
auto ref_dec_pic = get_decoder_picture (ref_pic);
|
|
|
|
if (!ref_dec_pic || ref_dec_pic == decoder_pic)
|
|
continue;
|
|
|
|
if (std::find (configured_ref_pics.begin (), configured_ref_pics.end (),
|
|
ref_dec_pic) != configured_ref_pics.end ()) {
|
|
continue;
|
|
}
|
|
|
|
configured_ref_pics.push_back (ref_dec_pic);
|
|
|
|
dmem = (GstD3D12Memory *) gst_buffer_peek_memory (ref_dec_pic->buffer, 0);
|
|
|
|
resource = gst_d3d12_memory_get_resource_handle (dmem);
|
|
if (priv->session->array_of_textures) {
|
|
pre_barriers.push_back (CD3DX12_RESOURCE_BARRIER::Transition (resource,
|
|
D3D12_RESOURCE_STATE_COMMON,
|
|
D3D12_RESOURCE_STATE_VIDEO_DECODE_READ));
|
|
post_barriers.push_back (CD3DX12_RESOURCE_BARRIER::Transition (resource,
|
|
D3D12_RESOURCE_STATE_VIDEO_DECODE_READ,
|
|
D3D12_RESOURCE_STATE_COMMON));
|
|
} else {
|
|
gst_d3d12_memory_get_subresource_index (dmem, 0, &subresource[0]);
|
|
gst_d3d12_memory_get_subresource_index (dmem, 1, &subresource[1]);
|
|
|
|
pre_barriers.push_back (CD3DX12_RESOURCE_BARRIER::Transition (resource,
|
|
D3D12_RESOURCE_STATE_COMMON,
|
|
D3D12_RESOURCE_STATE_VIDEO_DECODE_READ, subresource[0]));
|
|
pre_barriers.push_back (CD3DX12_RESOURCE_BARRIER::Transition (resource,
|
|
D3D12_RESOURCE_STATE_COMMON,
|
|
D3D12_RESOURCE_STATE_VIDEO_DECODE_READ, subresource[1]));
|
|
post_barriers.push_back (CD3DX12_RESOURCE_BARRIER::Transition (resource,
|
|
D3D12_RESOURCE_STATE_VIDEO_DECODE_READ,
|
|
D3D12_RESOURCE_STATE_COMMON, subresource[0]));
|
|
post_barriers.push_back (CD3DX12_RESOURCE_BARRIER::Transition (resource,
|
|
D3D12_RESOURCE_STATE_VIDEO_DECODE_READ,
|
|
D3D12_RESOURCE_STATE_COMMON, subresource[1]));
|
|
}
|
|
}
|
|
|
|
if (decoder_pic->output_buffer) {
|
|
dmem = (GstD3D12Memory *)
|
|
gst_buffer_peek_memory (decoder_pic->output_buffer, 0);
|
|
out_resource = gst_d3d12_memory_get_resource_handle (dmem);
|
|
|
|
pre_barriers.push_back (CD3DX12_RESOURCE_BARRIER::Transition (out_resource,
|
|
D3D12_RESOURCE_STATE_COMMON,
|
|
D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE));
|
|
post_barriers.push_back (CD3DX12_RESOURCE_BARRIER::Transition (out_resource,
|
|
D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE,
|
|
D3D12_RESOURCE_STATE_COMMON));
|
|
}
|
|
|
|
dmem = (GstD3D12Memory *) gst_buffer_peek_memory (decoder_pic->buffer, 0);
|
|
resource = gst_d3d12_memory_get_resource_handle (dmem);
|
|
gst_d3d12_memory_get_subresource_index (GST_D3D12_MEMORY_CAST (dmem), 0,
|
|
&subresource[0]);
|
|
|
|
if (priv->session->array_of_textures) {
|
|
pre_barriers.push_back (CD3DX12_RESOURCE_BARRIER::Transition (resource,
|
|
D3D12_RESOURCE_STATE_COMMON,
|
|
D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE));
|
|
post_barriers.push_back (CD3DX12_RESOURCE_BARRIER::Transition (resource,
|
|
D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE,
|
|
D3D12_RESOURCE_STATE_COMMON));
|
|
} else {
|
|
gst_d3d12_memory_get_subresource_index (GST_D3D12_MEMORY_CAST (dmem), 1,
|
|
&subresource[1]);
|
|
|
|
pre_barriers.push_back (CD3DX12_RESOURCE_BARRIER::Transition (resource,
|
|
D3D12_RESOURCE_STATE_COMMON,
|
|
D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE, subresource[0]));
|
|
pre_barriers.push_back (CD3DX12_RESOURCE_BARRIER::Transition (resource,
|
|
D3D12_RESOURCE_STATE_COMMON,
|
|
D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE, subresource[1]));
|
|
post_barriers.push_back (CD3DX12_RESOURCE_BARRIER::Transition (resource,
|
|
D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE,
|
|
D3D12_RESOURCE_STATE_COMMON, subresource[0]));
|
|
post_barriers.push_back (CD3DX12_RESOURCE_BARRIER::Transition (resource,
|
|
D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE,
|
|
D3D12_RESOURCE_STATE_COMMON, subresource[1]));
|
|
}
|
|
|
|
priv->cmd->cl->ResourceBarrier (pre_barriers.size (), &pre_barriers[0]);
|
|
|
|
if (out_resource) {
|
|
out_args.pOutputTexture2D = out_resource;
|
|
out_args.OutputSubresource = 0;
|
|
out_args.ConversionArguments.Enable = TRUE;
|
|
out_args.ConversionArguments.pReferenceTexture2D = resource;
|
|
out_args.ConversionArguments.ReferenceSubresource = subresource[0];
|
|
} else {
|
|
out_args.pOutputTexture2D = resource;
|
|
out_args.OutputSubresource = subresource[0];
|
|
out_args.ConversionArguments.Enable = FALSE;
|
|
}
|
|
|
|
if (args->picture_params) {
|
|
in_args.FrameArguments[in_args.NumFrameArguments].Type =
|
|
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS;
|
|
in_args.FrameArguments[in_args.NumFrameArguments].Size =
|
|
args->picture_params_size;
|
|
in_args.FrameArguments[in_args.NumFrameArguments].pData =
|
|
args->picture_params;
|
|
in_args.NumFrameArguments++;
|
|
}
|
|
|
|
if (args->slice_control) {
|
|
in_args.FrameArguments[in_args.NumFrameArguments].Type =
|
|
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL;
|
|
in_args.FrameArguments[in_args.NumFrameArguments].Size =
|
|
args->slice_control_size;
|
|
in_args.FrameArguments[in_args.NumFrameArguments].pData =
|
|
args->slice_control;
|
|
in_args.NumFrameArguments++;
|
|
}
|
|
|
|
if (args->inverse_quantization_matrix) {
|
|
in_args.FrameArguments[in_args.NumFrameArguments].Type =
|
|
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX;
|
|
in_args.FrameArguments[in_args.NumFrameArguments].Size =
|
|
args->inverse_quantization_matrix_size;
|
|
in_args.FrameArguments[in_args.NumFrameArguments].pData =
|
|
args->inverse_quantization_matrix;
|
|
in_args.NumFrameArguments++;
|
|
}
|
|
|
|
gst_d3d12_decoder_cpb_get_bitstream (cpb, &in_args.CompressedBitstream);
|
|
in_args.CompressedBitstream.Size = args->bitstream_size;
|
|
in_args.pHeap = decoder_pic->heap.Get ();
|
|
|
|
priv->session->dpb->Lock ();
|
|
priv->session->dpb->GetReferenceFrames (in_args.ReferenceFrames);
|
|
|
|
priv->cmd->cl->DecodeFrame (priv->session->decoder.Get (),
|
|
&out_args, &in_args);
|
|
|
|
if (!post_barriers.empty ())
|
|
priv->cmd->cl->ResourceBarrier (post_barriers.size (), &post_barriers[0]);
|
|
|
|
hr = priv->cmd->cl->Close ();
|
|
priv->session->dpb->Unlock ();
|
|
|
|
if (!gst_d3d12_result (hr, decoder->device)) {
|
|
GST_ERROR_OBJECT (decoder, "Couldn't record decoding command");
|
|
gst_d3d12_decoder_cpb_unref (cpb);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
ID3D12CommandList *cl[] = { priv->cmd->cl.Get () };
|
|
|
|
hr = gst_d3d12_cmd_queue_execute_command_lists (priv->cmd->queue,
|
|
1, cl, &priv->cmd->fence_val);
|
|
if (!gst_d3d12_result (hr, decoder->device)) {
|
|
GST_ERROR_OBJECT (decoder, "Couldn't execute command list");
|
|
gst_d3d12_decoder_cpb_unref (cpb);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
decoder_pic->fence_val = priv->cmd->fence_val;
|
|
|
|
GstD3D12FenceData *fence_data;
|
|
gst_d3d12_fence_data_pool_acquire (priv->fence_data_pool, &fence_data);
|
|
gst_d3d12_fence_data_push (fence_data,
|
|
FENCE_NOTIFY_MINI_OBJECT (gst_mini_object_ref (decoder_pic)));
|
|
for (guint i = 0; i < ref_pics->len; i++) {
|
|
auto ref_pic = (GstCodecPicture *) g_ptr_array_index (ref_pics, i);
|
|
gst_d3d12_fence_data_push (fence_data,
|
|
FENCE_NOTIFY_MINI_OBJECT (gst_codec_picture_ref (ref_pic)));
|
|
}
|
|
gst_d3d12_fence_data_push (fence_data, FENCE_NOTIFY_MINI_OBJECT (cpb));
|
|
|
|
gst_d3d12_cmd_queue_set_notify (priv->cmd->queue, priv->cmd->fence_val,
|
|
fence_data, (GDestroyNotify) gst_d3d12_fence_data_unref);
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d12_decoder_ensure_staging_texture (GstD3D12Decoder * self)
|
|
{
|
|
GstD3D12DecoderPrivate *priv = self->priv;
|
|
|
|
if (priv->session->staging)
|
|
return TRUE;
|
|
|
|
ComPtr < ID3D12Resource > staging;
|
|
HRESULT hr;
|
|
UINT64 size;
|
|
auto device = gst_d3d12_device_get_device_handle (self->device);
|
|
D3D12_RESOURCE_DESC tex_desc =
|
|
CD3DX12_RESOURCE_DESC::Tex2D (priv->session->decoder_format,
|
|
priv->session->aligned_width, priv->session->aligned_height, 1, 1);
|
|
|
|
device->GetCopyableFootprints (&tex_desc, 0, 2, 0,
|
|
priv->session->layout, nullptr, nullptr, &size);
|
|
|
|
D3D12_HEAP_PROPERTIES heap_prop = CD3DX12_HEAP_PROPERTIES
|
|
(D3D12_HEAP_TYPE_READBACK);
|
|
D3D12_RESOURCE_DESC desc = CD3DX12_RESOURCE_DESC::Buffer (size);
|
|
D3D12_HEAP_FLAGS heap_flags = D3D12_HEAP_FLAG_NONE;
|
|
if (gst_d3d12_device_non_zeroed_supported (self->device))
|
|
heap_flags = D3D12_HEAP_FLAG_CREATE_NOT_ZEROED;
|
|
|
|
hr = device->CreateCommittedResource (&heap_prop, heap_flags,
|
|
&desc, D3D12_RESOURCE_STATE_COPY_DEST, nullptr, IID_PPV_ARGS (&staging));
|
|
if (!gst_d3d12_result (hr, self->device))
|
|
return FALSE;
|
|
|
|
priv->session->staging = staging;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d12_decoder_can_direct_render (GstD3D12Decoder * self,
|
|
GstVideoDecoder * videodec, GstBuffer * buffer,
|
|
gint display_width, gint display_height)
|
|
{
|
|
auto priv = self->priv;
|
|
|
|
if (priv->session->output_type != GST_D3D12_DECODER_OUTPUT_D3D12)
|
|
return FALSE;
|
|
|
|
if (display_width != GST_VIDEO_INFO_WIDTH (&priv->session->info) ||
|
|
display_height != GST_VIDEO_INFO_HEIGHT (&priv->session->info)) {
|
|
return FALSE;
|
|
}
|
|
|
|
/* We need to crop but downstream does not support crop, need to copy */
|
|
if (priv->session->need_crop && !priv->session->use_crop_meta)
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_d3d12_decoder_copy_output_12 (GstD3D12Decoder * self, GstBuffer * srcbuf,
|
|
ID3D12Resource * src, D3D12_TEXTURE_COPY_LOCATION dst[2],
|
|
D3D12_COMMAND_LIST_TYPE cmd_type, guint64 * fence_val)
|
|
{
|
|
auto priv = self->priv;
|
|
D3D12_BOX src_box[2];
|
|
std::vector < GstD3D12CopyTextureRegionArgs > copy_args;
|
|
|
|
for (guint i = 0; i < 2; i++) {
|
|
GstD3D12CopyTextureRegionArgs args;
|
|
memset (&args, 0, sizeof (args));
|
|
|
|
args.src = CD3DX12_TEXTURE_COPY_LOCATION (src, i);
|
|
args.dst = dst[i];
|
|
|
|
/* FIXME: only 4:2:0 */
|
|
if (i == 0) {
|
|
src_box[i].left = GST_ROUND_UP_2 (priv->session->crop_x);
|
|
src_box[i].top = GST_ROUND_UP_2 (priv->session->crop_y);
|
|
src_box[i].right = GST_ROUND_UP_2 (priv->session->crop_x +
|
|
priv->session->output_info.width);
|
|
src_box[i].bottom =
|
|
GST_ROUND_UP_2 (priv->session->crop_y +
|
|
priv->session->output_info.height);
|
|
} else {
|
|
src_box[i].left = GST_ROUND_UP_2 (priv->session->crop_x) / 2;
|
|
src_box[i].top = GST_ROUND_UP_2 (priv->session->crop_y) / 2;
|
|
src_box[i].right =
|
|
GST_ROUND_UP_2 (priv->session->crop_x +
|
|
priv->session->output_info.width) / 2;
|
|
src_box[i].bottom =
|
|
GST_ROUND_UP_2 (priv->session->crop_y +
|
|
priv->session->output_info.height) / 2;
|
|
}
|
|
|
|
src_box[i].front = 0;
|
|
src_box[i].back = 1;
|
|
|
|
args.src_box = &src_box[i];
|
|
copy_args.push_back (args);
|
|
}
|
|
|
|
GstD3D12FenceData *fence_data = nullptr;
|
|
if (cmd_type != D3D12_COMMAND_LIST_TYPE_COPY) {
|
|
gst_d3d12_fence_data_pool_acquire (priv->fence_data_pool, &fence_data);
|
|
gst_d3d12_fence_data_push (fence_data,
|
|
FENCE_NOTIFY_MINI_OBJECT (gst_buffer_ref (srcbuf)));
|
|
}
|
|
|
|
guint64 copy_fence_val = 0;
|
|
auto copy_ret = gst_d3d12_device_copy_texture_region (self->device,
|
|
copy_args.size (), copy_args.data (), fence_data, 0, nullptr, nullptr,
|
|
cmd_type, ©_fence_val);
|
|
if (!copy_ret) {
|
|
GST_ERROR_OBJECT (self, "Couldn't copy decoded texture to output");
|
|
gst_clear_d3d12_fence_data (&fence_data);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (fence_val)
|
|
*fence_val = copy_fence_val;
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_d3d12_decoder_copy_output (GstD3D12Decoder * self, GstBuffer * src_buf,
|
|
GstBuffer * dst_buf)
|
|
{
|
|
auto priv = self->priv;
|
|
auto session = priv->session.get ();
|
|
|
|
auto in_dmem = (GstD3D12Memory *) gst_buffer_peek_memory (src_buf, 0);
|
|
auto out_mem = gst_buffer_peek_memory (dst_buf, 0);
|
|
if (gst_is_d3d12_memory (out_mem)) {
|
|
auto out_dmem = GST_D3D12_MEMORY_CAST (out_mem);
|
|
if (gst_d3d12_device_is_equal (out_dmem->device, self->device)) {
|
|
D3D12_TEXTURE_COPY_LOCATION dst_location[2];
|
|
UINT out_subresource[2];
|
|
guint64 copy_fence_val;
|
|
|
|
auto in_resource = gst_d3d12_memory_get_resource_handle (in_dmem);
|
|
auto out_resource = gst_d3d12_memory_get_resource_handle (out_dmem);
|
|
gst_d3d12_memory_get_subresource_index (out_dmem, 0, &out_subresource[0]);
|
|
gst_d3d12_memory_get_subresource_index (out_dmem, 1, &out_subresource[1]);
|
|
|
|
dst_location[0] = CD3DX12_TEXTURE_COPY_LOCATION (out_resource,
|
|
out_subresource[0]);
|
|
dst_location[1] = CD3DX12_TEXTURE_COPY_LOCATION (out_resource,
|
|
out_subresource[1]);
|
|
|
|
auto ret = gst_d3d12_decoder_copy_output_12 (self, src_buf, in_resource,
|
|
dst_location, D3D12_COMMAND_LIST_TYPE_DIRECT, ©_fence_val);
|
|
if (ret != GST_FLOW_OK)
|
|
return ret;
|
|
|
|
auto fence = gst_d3d12_device_get_fence_handle (self->device,
|
|
D3D12_COMMAND_LIST_TYPE_DIRECT);
|
|
gst_d3d12_memory_set_fence (out_dmem, fence, copy_fence_val, FALSE);
|
|
|
|
GST_MINI_OBJECT_FLAG_SET (out_dmem,
|
|
GST_D3D12_MEMORY_TRANSFER_NEED_DOWNLOAD);
|
|
GST_MINI_OBJECT_FLAG_UNSET (out_dmem,
|
|
GST_D3D12_MEMORY_TRANSFER_NEED_UPLOAD);
|
|
|
|
GST_TRACE_OBJECT (self, "d3d12 copy done");
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
}
|
|
#ifdef HAVE_GST_D3D11
|
|
else if (session->output_type == GST_D3D12_DECODER_OUTPUT_D3D11 &&
|
|
self->d3d11_interop && gst_is_d3d11_memory (out_mem)) {
|
|
auto out_dmem = GST_D3D11_MEMORY_CAST (out_mem);
|
|
if (out_dmem->device == self->device11) {
|
|
GstMapInfo out_map;
|
|
auto device11 = gst_d3d11_device_get_device_handle (self->device11);
|
|
auto in_texture11 =
|
|
gst_d3d12_memory_get_d3d11_texture (in_dmem, device11);
|
|
|
|
if (!in_texture11) {
|
|
GST_ERROR_OBJECT (self,
|
|
"Couldn't get d3d11 texture from decoded texture");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (!gst_memory_map (out_mem, &out_map,
|
|
(GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) {
|
|
GST_ERROR_OBJECT (self, "Couldn't map output d3d11 memory");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
HRESULT hr;
|
|
{
|
|
GstD3D11DeviceLockGuard device11_lk (self->device11);
|
|
D3D11_BOX src_box = { };
|
|
src_box.left = GST_ROUND_UP_2 (session->crop_x);
|
|
src_box.top = GST_ROUND_UP_2 (session->crop_y);
|
|
src_box.right = GST_ROUND_UP_2 (session->crop_x +
|
|
session->output_info.width);
|
|
src_box.bottom = GST_ROUND_UP_2 (session->crop_y +
|
|
session->output_info.height);
|
|
src_box.front = 0;
|
|
src_box.back = 1;
|
|
|
|
auto out_texture11 = gst_d3d11_memory_get_resource_handle (out_dmem);
|
|
auto out_subresource =
|
|
gst_d3d11_memory_get_subresource_index (out_dmem);
|
|
|
|
priv->cmd->context11_4->CopySubresourceRegion (out_texture11,
|
|
out_subresource, 0, 0, 0, in_texture11, 0, &src_box);
|
|
priv->cmd->fence_val_11++;
|
|
hr = priv->cmd->context11_4->Signal (priv->cmd->fence11.Get (),
|
|
priv->cmd->fence_val_11);
|
|
}
|
|
|
|
gst_memory_unmap (out_mem, &out_map);
|
|
|
|
if (!gst_d3d11_result (hr, self->device11)) {
|
|
GST_ERROR_OBJECT (self, "Signal failed");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
/* Set d3d11 device signalled fence to d3d12 memory.
|
|
* d3d12 buffer pool or allocator will wait for this fence
|
|
* to keep resource alive if it's still being used by d3d11 */
|
|
gst_d3d12_memory_set_fence (in_dmem, priv->cmd->fence12.Get (),
|
|
priv->cmd->fence_val_11, FALSE);
|
|
|
|
GST_TRACE_OBJECT (self, "Copy done via d3d11 interop");
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (!gst_d3d12_decoder_ensure_staging_texture (self)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't allocate staging texture");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
auto in_resource = gst_d3d12_memory_get_resource_handle (in_dmem);
|
|
D3D12_TEXTURE_COPY_LOCATION dst_location[2];
|
|
|
|
dst_location[0] = CD3DX12_TEXTURE_COPY_LOCATION (session->staging.Get (),
|
|
session->layout[0]);
|
|
dst_location[1] = CD3DX12_TEXTURE_COPY_LOCATION (session->staging.Get (),
|
|
session->layout[1]);
|
|
|
|
guint64 copy_fence_val;
|
|
auto ret = gst_d3d12_decoder_copy_output_12 (self, src_buf, in_resource,
|
|
dst_location, D3D12_COMMAND_LIST_TYPE_COPY, ©_fence_val);
|
|
if (ret != GST_FLOW_OK) {
|
|
GST_ERROR_OBJECT (self, "Couldn't download to staging buffer");
|
|
return ret;
|
|
}
|
|
|
|
auto hr = gst_d3d12_device_fence_wait (self->device,
|
|
D3D12_COMMAND_LIST_TYPE_COPY, copy_fence_val);
|
|
if (!gst_d3d12_result (hr, self->device)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't wait for fence");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
guint8 *map_data;
|
|
GstVideoFrame vframe;
|
|
hr = session->staging->Map (0, nullptr, (void **) &map_data);
|
|
if (!gst_d3d12_result (hr, self->device)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't map staging texture");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (!gst_video_frame_map (&vframe,
|
|
&session->output_info, dst_buf, GST_MAP_WRITE)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't map output buffer");
|
|
session->staging->Unmap (0, nullptr);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
for (guint i = 0; i < GST_VIDEO_FRAME_N_PLANES (&vframe); i++) {
|
|
guint8 *src_data = map_data + session->layout[i].Offset;
|
|
guint8 *dst_data = (guint8 *) GST_VIDEO_FRAME_PLANE_DATA (&vframe, i);
|
|
gint width = GST_VIDEO_FRAME_COMP_WIDTH (&vframe, i) *
|
|
GST_VIDEO_FRAME_COMP_PSTRIDE (&vframe, i);
|
|
|
|
for (gint j = 0; j < GST_VIDEO_FRAME_COMP_HEIGHT (&vframe, i); j++) {
|
|
memcpy (dst_data, src_data, width);
|
|
dst_data += GST_VIDEO_FRAME_PLANE_STRIDE (&vframe, i);
|
|
src_data += session->layout[i].Footprint.RowPitch;
|
|
}
|
|
}
|
|
|
|
session->staging->Unmap (0, nullptr);
|
|
gst_video_frame_unmap (&vframe);
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_d3d12_decoder_process_output (GstD3D12Decoder * self,
|
|
GstVideoDecoder * videodec, GstVideoCodecFrame * frame,
|
|
GstCodecPicture * picture, GstVideoBufferFlags buffer_flags,
|
|
gint display_width, gint display_height)
|
|
{
|
|
GstFlowReturn ret = GST_FLOW_ERROR;
|
|
GstBuffer *buffer;
|
|
bool attach_crop_meta = false;
|
|
|
|
auto priv = self->priv;
|
|
|
|
auto decoder_pic = get_decoder_picture (picture);
|
|
g_assert (decoder_pic);
|
|
|
|
gboolean need_negotiate = FALSE;
|
|
if (display_width != GST_VIDEO_INFO_WIDTH (&priv->session->output_info) ||
|
|
display_height != GST_VIDEO_INFO_HEIGHT (&priv->session->output_info)) {
|
|
GST_INFO_OBJECT (videodec, "Frame size changed, do renegotiate");
|
|
|
|
gst_video_info_set_interlaced_format (&priv->session->output_info,
|
|
GST_VIDEO_INFO_FORMAT (&priv->session->info),
|
|
GST_VIDEO_INFO_INTERLACE_MODE (&priv->session->info),
|
|
display_width, display_height);
|
|
|
|
need_negotiate = TRUE;
|
|
} else if (picture->discont_state) {
|
|
g_clear_pointer (&priv->session->input_state, gst_video_codec_state_unref);
|
|
priv->session->input_state =
|
|
gst_video_codec_state_ref (picture->discont_state);
|
|
need_negotiate = TRUE;
|
|
} else if (gst_pad_check_reconfigure (GST_VIDEO_DECODER_SRC_PAD (videodec))) {
|
|
need_negotiate = TRUE;
|
|
}
|
|
|
|
if (need_negotiate && !gst_video_decoder_negotiate (videodec)) {
|
|
GST_ERROR_OBJECT (videodec, "Couldn't negotiate with downstream");
|
|
gst_codec_picture_unref (picture);
|
|
gst_video_decoder_release_frame (videodec, frame);
|
|
return GST_FLOW_NOT_NEGOTIATED;
|
|
}
|
|
|
|
buffer = decoder_pic->output_buffer ?
|
|
decoder_pic->output_buffer : decoder_pic->buffer;
|
|
|
|
priv->session->lock.lock ();
|
|
if (gst_d3d12_decoder_can_direct_render (self, videodec,
|
|
decoder_pic->buffer, display_width, display_height)) {
|
|
GST_LOG_OBJECT (self, "Outputting without copy");
|
|
|
|
auto mem = gst_buffer_peek_memory (buffer, 0);
|
|
GST_MINI_OBJECT_FLAG_SET (mem, GST_D3D12_MEMORY_TRANSFER_NEED_DOWNLOAD);
|
|
GST_MINI_OBJECT_FLAG_UNSET (mem, GST_D3D12_MEMORY_TRANSFER_NEED_UPLOAD);
|
|
|
|
if (priv->session->need_crop)
|
|
attach_crop_meta = true;
|
|
|
|
frame->output_buffer = gst_buffer_ref (buffer);
|
|
} else {
|
|
ret = gst_video_decoder_allocate_output_frame (videodec, frame);
|
|
if (ret != GST_FLOW_OK) {
|
|
GST_ERROR_OBJECT (videodec, "Couldn't allocate output buffer");
|
|
goto error;
|
|
}
|
|
|
|
ret = gst_d3d12_decoder_copy_output (self, buffer, frame->output_buffer);
|
|
if (ret != GST_FLOW_OK)
|
|
goto error;
|
|
}
|
|
|
|
priv->session->lock.unlock ();
|
|
|
|
GST_BUFFER_FLAG_SET (frame->output_buffer, buffer_flags);
|
|
gst_codec_picture_unref (picture);
|
|
|
|
if (attach_crop_meta) {
|
|
frame->output_buffer = gst_buffer_make_writable (frame->output_buffer);
|
|
|
|
auto crop_meta = gst_buffer_add_video_crop_meta (frame->output_buffer);
|
|
crop_meta->x = priv->session->crop_x;
|
|
crop_meta->y = priv->session->crop_y;
|
|
crop_meta->width = priv->session->info.width;
|
|
crop_meta->height = priv->session->info.height;
|
|
|
|
GST_TRACE_OBJECT (self, "Attatching crop meta");
|
|
}
|
|
|
|
return gst_video_decoder_finish_frame (videodec, frame);
|
|
|
|
error:
|
|
priv->session->lock.unlock ();
|
|
gst_codec_picture_unref (picture);
|
|
gst_video_decoder_release_frame (videodec, frame);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gpointer
|
|
gst_d3d12_decoder_output_loop (GstD3D12Decoder * self)
|
|
{
|
|
auto priv = self->priv;
|
|
|
|
GST_DEBUG_OBJECT (self, "Entering output thread");
|
|
|
|
while (true) {
|
|
DecoderOutputData output_data;
|
|
{
|
|
GST_LOG_OBJECT (self, "Waiting for output data");
|
|
std::unique_lock < std::mutex > lk (priv->session->queue_lock);
|
|
while (gst_vec_deque_is_empty (priv->session->output_queue))
|
|
priv->session->queue_cond.wait (lk);
|
|
|
|
output_data = *((DecoderOutputData *)
|
|
gst_vec_deque_pop_head_struct (priv->session->output_queue));
|
|
}
|
|
|
|
if (!output_data.frame) {
|
|
GST_DEBUG_OBJECT (self, "Got terminate data");
|
|
break;
|
|
}
|
|
|
|
auto decoder_pic = get_decoder_picture (output_data.picture);
|
|
g_assert (decoder_pic);
|
|
|
|
gst_d3d12_cmd_queue_fence_wait (priv->cmd->queue, decoder_pic->fence_val);
|
|
|
|
if (priv->flushing) {
|
|
GST_DEBUG_OBJECT (self, "Drop framem, we are flushing");
|
|
gst_codec_picture_unref (output_data.picture);
|
|
gst_video_decoder_release_frame (output_data.decoder, output_data.frame);
|
|
} else if (priv->last_flow == GST_FLOW_OK) {
|
|
priv->last_flow = gst_d3d12_decoder_process_output (self,
|
|
output_data.decoder, output_data.frame, output_data.picture,
|
|
output_data.buffer_flags, output_data.width, output_data.height);
|
|
|
|
if (priv->last_flow != GST_FLOW_FLUSHING &&
|
|
priv->last_flow != GST_FLOW_OK) {
|
|
GST_WARNING_OBJECT (self, "Last flow was %s",
|
|
gst_flow_get_name (priv->last_flow));
|
|
}
|
|
} else {
|
|
GST_DEBUG_OBJECT (self, "Dropping framem last flow return was %s",
|
|
gst_flow_get_name (priv->last_flow));
|
|
gst_codec_picture_unref (output_data.picture);
|
|
gst_video_decoder_release_frame (output_data.decoder, output_data.frame);
|
|
}
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (self, "Leaving output thread");
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
GstFlowReturn
|
|
gst_d3d12_decoder_output_picture (GstD3D12Decoder * decoder,
|
|
GstVideoDecoder * videodec, GstVideoCodecFrame * frame,
|
|
GstCodecPicture * picture, GstVideoBufferFlags buffer_flags,
|
|
gint display_width, gint display_height)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DECODER (decoder), GST_FLOW_ERROR);
|
|
g_return_val_if_fail (GST_IS_VIDEO_DECODER (videodec), GST_FLOW_ERROR);
|
|
g_return_val_if_fail (frame != nullptr, GST_FLOW_ERROR);
|
|
g_return_val_if_fail (picture != nullptr, GST_FLOW_ERROR);
|
|
|
|
auto priv = decoder->priv;
|
|
|
|
GST_LOG_OBJECT (decoder, "Output picture");
|
|
|
|
if (!priv->session) {
|
|
GST_ERROR_OBJECT (decoder, "No session configured");
|
|
gst_codec_picture_unref (picture);
|
|
gst_video_decoder_release_frame (videodec, frame);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
auto output_data = DecoderOutputData ();
|
|
output_data.decoder = videodec;
|
|
output_data.frame = frame;
|
|
output_data.picture = picture;
|
|
output_data.buffer_flags = buffer_flags;
|
|
output_data.width = display_width;
|
|
output_data.height = display_height;
|
|
|
|
std::lock_guard < std::mutex > lk (priv->session->queue_lock);
|
|
gst_vec_deque_push_tail_struct (priv->session->output_queue, &output_data);
|
|
priv->session->queue_cond.notify_one ();
|
|
|
|
return priv->last_flow;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d12_decoder_negotiate (GstD3D12Decoder * decoder,
|
|
GstVideoDecoder * videodec)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DECODER (decoder), FALSE);
|
|
g_return_val_if_fail (GST_IS_VIDEO_DECODER (videodec), FALSE);
|
|
|
|
auto priv = decoder->priv;
|
|
GstStructure *s;
|
|
const gchar *str;
|
|
|
|
if (!priv->session) {
|
|
GST_WARNING_OBJECT (decoder, "No configured session");
|
|
return FALSE;
|
|
}
|
|
|
|
auto peer_caps =
|
|
gst_pad_get_allowed_caps (GST_VIDEO_DECODER_SRC_PAD (videodec));
|
|
GST_DEBUG_OBJECT (videodec, "Allowed caps %" GST_PTR_FORMAT, peer_caps);
|
|
|
|
GstD3D12DecoderOutputType allowed_types = GST_D3D12_DECODER_OUTPUT_UNKNOWN;
|
|
if (!peer_caps || gst_caps_is_any (peer_caps)) {
|
|
GST_DEBUG_OBJECT (videodec,
|
|
"cannot determine output format, use system memory");
|
|
} else {
|
|
GstCapsFeatures *features;
|
|
guint size = gst_caps_get_size (peer_caps);
|
|
guint i;
|
|
|
|
for (i = 0; i < size; i++) {
|
|
features = gst_caps_get_features (peer_caps, i);
|
|
|
|
if (!features)
|
|
continue;
|
|
|
|
if (gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY)) {
|
|
allowed_types |= GST_D3D12_DECODER_OUTPUT_D3D12;
|
|
}
|
|
#ifdef HAVE_GST_D3D11
|
|
if (gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
|
|
allowed_types |= GST_D3D12_DECODER_OUTPUT_D3D11;
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
gst_clear_caps (&peer_caps);
|
|
|
|
GST_DEBUG_OBJECT (videodec, "Downstream feature support 0x%x",
|
|
(guint) allowed_types);
|
|
|
|
std::lock_guard < std::recursive_mutex > lk (priv->session->lock);
|
|
auto input_state = priv->session->input_state;
|
|
auto info = &priv->session->output_info;
|
|
|
|
/* TODO: add support alternate interlace */
|
|
auto state = gst_video_decoder_set_interlaced_output_state (videodec,
|
|
GST_VIDEO_INFO_FORMAT (info), GST_VIDEO_INFO_INTERLACE_MODE (info),
|
|
GST_VIDEO_INFO_WIDTH (info), GST_VIDEO_INFO_HEIGHT (info), input_state);
|
|
|
|
if (!state) {
|
|
GST_ERROR_OBJECT (decoder, "Couldn't set output state");
|
|
return FALSE;
|
|
}
|
|
|
|
state->caps = gst_video_info_to_caps (&state->info);
|
|
|
|
s = gst_caps_get_structure (input_state->caps, 0);
|
|
str = gst_structure_get_string (s, "mastering-display-info");
|
|
if (str) {
|
|
gst_caps_set_simple (state->caps,
|
|
"mastering-display-info", G_TYPE_STRING, str, nullptr);
|
|
}
|
|
|
|
str = gst_structure_get_string (s, "content-light-level");
|
|
if (str) {
|
|
gst_caps_set_simple (state->caps,
|
|
"content-light-level", G_TYPE_STRING, str, nullptr);
|
|
}
|
|
|
|
g_clear_pointer (&priv->session->output_state, gst_video_codec_state_unref);
|
|
priv->session->output_state = state;
|
|
|
|
#ifdef HAVE_GST_D3D11
|
|
/* Try d3d11 only if downstream does not support d3d12 but does d3d11,
|
|
* otherwise decoder will create unnecessary d3d11 device */
|
|
if ((allowed_types & GST_D3D12_DECODER_OUTPUT_D3D11) ==
|
|
GST_D3D12_DECODER_OUTPUT_D3D11 &&
|
|
(allowed_types & GST_D3D12_DECODER_OUTPUT_D3D12) !=
|
|
GST_D3D12_DECODER_OUTPUT_D3D12) {
|
|
auto elem = GST_ELEMENT (videodec);
|
|
if (decoder->d3d11_interop) {
|
|
if (gst_d3d11_ensure_element_data_for_adapter_luid (elem,
|
|
decoder->adapter_luid, &decoder->device11)) {
|
|
if (!priv->cmd->device11_5) {
|
|
auto device11 =
|
|
gst_d3d11_device_get_device_handle (decoder->device11);
|
|
device11->QueryInterface (IID_PPV_ARGS (&priv->cmd->device11_5));
|
|
}
|
|
|
|
if (priv->cmd->device11_5 && !priv->cmd->context11_4) {
|
|
ComPtr < ID3D11DeviceContext > context11;
|
|
ComPtr < ID3D11DeviceContext4 > context11_4;
|
|
priv->cmd->device11_5->GetImmediateContext (&context11);
|
|
context11.As (&priv->cmd->context11_4);
|
|
}
|
|
|
|
if (priv->cmd->context11_4 && !priv->cmd->fence11) {
|
|
priv->cmd->device11_5->CreateFence (0, D3D11_FENCE_FLAG_SHARED,
|
|
IID_PPV_ARGS (&priv->cmd->fence11));
|
|
}
|
|
|
|
if (priv->cmd->fence11 && !priv->cmd->fence12) {
|
|
HANDLE handle;
|
|
auto hr = priv->cmd->fence11->CreateSharedHandle (nullptr,
|
|
GENERIC_ALL, nullptr, &handle);
|
|
if (SUCCEEDED (hr)) {
|
|
priv->cmd->device->OpenSharedHandle (handle,
|
|
IID_PPV_ARGS (&priv->cmd->fence12));
|
|
CloseHandle (handle);
|
|
}
|
|
}
|
|
|
|
if (!priv->cmd->fence12)
|
|
allowed_types &= ~GST_D3D12_DECODER_OUTPUT_D3D11;
|
|
} else {
|
|
allowed_types &= ~GST_D3D12_DECODER_OUTPUT_D3D11;
|
|
}
|
|
} else if (!gst_d3d11_ensure_element_data (elem, -1, &decoder->device11)) {
|
|
allowed_types &= ~GST_D3D12_DECODER_OUTPUT_D3D11;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
auto prev_output_type = priv->session->output_type;
|
|
if (prev_output_type != GST_D3D12_DECODER_OUTPUT_UNKNOWN &&
|
|
(prev_output_type & allowed_types) == prev_output_type) {
|
|
priv->session->output_type = prev_output_type;
|
|
} else {
|
|
if ((allowed_types & GST_D3D12_DECODER_OUTPUT_D3D12) != 0)
|
|
priv->session->output_type = GST_D3D12_DECODER_OUTPUT_D3D12;
|
|
else if ((allowed_types & GST_D3D12_DECODER_OUTPUT_D3D11) != 0)
|
|
priv->session->output_type = GST_D3D12_DECODER_OUTPUT_D3D11;
|
|
else
|
|
priv->session->output_type = GST_D3D12_DECODER_OUTPUT_SYSTEM;
|
|
}
|
|
|
|
switch (priv->session->output_type) {
|
|
case GST_D3D12_DECODER_OUTPUT_D3D12:
|
|
gst_caps_set_features (state->caps, 0,
|
|
gst_caps_features_new_single_static_str
|
|
(GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY));
|
|
break;
|
|
#ifdef HAVE_GST_D3D11
|
|
case GST_D3D12_DECODER_OUTPUT_D3D11:
|
|
gst_caps_set_features (state->caps, 0,
|
|
gst_caps_features_new_single_static_str
|
|
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY));
|
|
break;
|
|
#endif
|
|
default:
|
|
break;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (decoder, "Selected output type %d",
|
|
priv->session->output_type);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d12_decoder_decide_allocation (GstD3D12Decoder * decoder,
|
|
GstVideoDecoder * videodec, GstQuery * query)
|
|
{
|
|
GstD3D12DecoderPrivate *priv = decoder->priv;
|
|
GstCaps *outcaps;
|
|
GstBufferPool *pool = nullptr;
|
|
guint n, size, min = 0, max = 0;
|
|
GstVideoInfo vinfo;
|
|
GstStructure *config;
|
|
|
|
g_return_val_if_fail (GST_IS_D3D12_DECODER (decoder), FALSE);
|
|
g_return_val_if_fail (GST_IS_VIDEO_DECODER (videodec), FALSE);
|
|
g_return_val_if_fail (query != nullptr, FALSE);
|
|
|
|
if (!priv->session) {
|
|
GST_ERROR_OBJECT (videodec, "Should open decoder first");
|
|
return FALSE;
|
|
}
|
|
|
|
gst_query_parse_allocation (query, &outcaps, nullptr);
|
|
|
|
if (!outcaps) {
|
|
GST_DEBUG_OBJECT (decoder, "No output caps");
|
|
return FALSE;
|
|
}
|
|
|
|
std::lock_guard < std::recursive_mutex > lk (priv->session->lock);
|
|
if (priv->session->output_type == GST_D3D12_DECODER_OUTPUT_D3D12) {
|
|
priv->session->use_crop_meta =
|
|
gst_query_find_allocation_meta (query, GST_VIDEO_CROP_META_API_TYPE,
|
|
nullptr);
|
|
} else {
|
|
priv->session->use_crop_meta = false;
|
|
}
|
|
|
|
gst_video_info_from_caps (&vinfo, outcaps);
|
|
n = gst_query_get_n_allocation_pools (query);
|
|
if (n > 0)
|
|
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
|
|
|
|
if (pool) {
|
|
if (priv->session->output_type == GST_D3D12_DECODER_OUTPUT_D3D12) {
|
|
if (!GST_IS_D3D12_BUFFER_POOL (pool)) {
|
|
GST_DEBUG_OBJECT (videodec,
|
|
"Downstream pool is not d3d12, will create new one");
|
|
gst_clear_object (&pool);
|
|
} else {
|
|
auto dpool = GST_D3D12_BUFFER_POOL (pool);
|
|
if (!gst_d3d12_device_is_equal (dpool->device, decoder->device)) {
|
|
GST_DEBUG_OBJECT (videodec, "Different device, will create new one");
|
|
gst_clear_object (&pool);
|
|
}
|
|
}
|
|
}
|
|
#ifdef HAVE_GST_D3D11
|
|
if (priv->session->output_type == GST_D3D12_DECODER_OUTPUT_D3D11) {
|
|
if (!GST_IS_D3D12_BUFFER_POOL (pool)) {
|
|
GST_DEBUG_OBJECT (videodec,
|
|
"Downstream pool is not d3d11, will create new one");
|
|
gst_clear_object (&pool);
|
|
} else if (decoder->d3d11_interop) {
|
|
auto dpool = GST_D3D11_BUFFER_POOL (pool);
|
|
if (dpool->device != decoder->device11) {
|
|
GST_DEBUG_OBJECT (videodec, "Different device, will create new one");
|
|
gst_clear_object (&pool);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
if (!pool) {
|
|
switch (priv->session->output_type) {
|
|
case GST_D3D12_DECODER_OUTPUT_D3D12:
|
|
pool = gst_d3d12_buffer_pool_new (decoder->device);
|
|
break;
|
|
#ifdef HAVE_GST_D3D11
|
|
case GST_D3D12_DECODER_OUTPUT_D3D11:
|
|
pool = gst_d3d11_buffer_pool_new (decoder->device11);
|
|
break;
|
|
#endif
|
|
default:
|
|
pool = gst_video_buffer_pool_new ();
|
|
break;
|
|
}
|
|
|
|
size = (guint) vinfo.size;
|
|
}
|
|
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_set_params (config, outcaps, size, min, max);
|
|
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
|
|
|
|
if (priv->session->output_type == GST_D3D12_DECODER_OUTPUT_D3D12) {
|
|
GstVideoAlignment align;
|
|
gint width, height;
|
|
|
|
gst_video_alignment_reset (&align);
|
|
|
|
auto params = gst_buffer_pool_config_get_d3d12_allocation_params (config);
|
|
if (!params) {
|
|
params = gst_d3d12_allocation_params_new (decoder->device, &vinfo,
|
|
GST_D3D12_ALLOCATION_FLAG_DEFAULT,
|
|
D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET |
|
|
D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS,
|
|
D3D12_HEAP_FLAG_SHARED);
|
|
} else {
|
|
gst_d3d12_allocation_params_set_resource_flags (params,
|
|
D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET |
|
|
D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS);
|
|
}
|
|
|
|
width = GST_VIDEO_INFO_WIDTH (&vinfo);
|
|
height = GST_VIDEO_INFO_HEIGHT (&vinfo);
|
|
|
|
/* need alignment to copy decoder output texture to downstream texture */
|
|
align.padding_right = GST_ROUND_UP_16 (width) - width;
|
|
align.padding_bottom = GST_ROUND_UP_16 (height) - height;
|
|
gst_d3d12_allocation_params_alignment (params, &align);
|
|
gst_buffer_pool_config_set_d3d12_allocation_params (config, params);
|
|
gst_d3d12_allocation_params_free (params);
|
|
}
|
|
#ifdef HAVE_GST_D3D11
|
|
else if (priv->session->output_type == GST_D3D12_DECODER_OUTPUT_D3D11) {
|
|
auto params = gst_buffer_pool_config_get_d3d11_allocation_params (config);
|
|
if (!params) {
|
|
params = gst_d3d11_allocation_params_new (decoder->device11, &vinfo,
|
|
GST_D3D11_ALLOCATION_FLAG_DEFAULT,
|
|
D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE, 0);
|
|
}
|
|
|
|
gst_buffer_pool_config_set_d3d11_allocation_params (config, params);
|
|
gst_d3d11_allocation_params_free (params);
|
|
}
|
|
#endif
|
|
|
|
gst_buffer_pool_set_config (pool, config);
|
|
/* d3d12 buffer pool will update buffer size based on allocated texture,
|
|
* get size from config again */
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr);
|
|
gst_structure_free (config);
|
|
|
|
if (n > 0)
|
|
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
|
|
else
|
|
gst_query_add_allocation_pool (query, pool, size, min, max);
|
|
gst_object_unref (pool);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
gst_d3d12_decoder_sink_event (GstD3D12Decoder * decoder, GstEvent * event)
|
|
{
|
|
}
|
|
|
|
void
|
|
gst_d3d12_decoder_set_context (GstD3D12Decoder * decoder, GstElement * element,
|
|
GstContext * context)
|
|
{
|
|
auto priv = decoder->priv;
|
|
|
|
std::lock_guard < std::recursive_mutex > lk (priv->context_lock);
|
|
gst_d3d12_handle_set_context_for_adapter_luid (element,
|
|
context, decoder->adapter_luid, &decoder->device);
|
|
#ifdef HAVE_GST_D3D11
|
|
if (decoder->d3d11_interop) {
|
|
gst_d3d11_handle_set_context_for_adapter_luid (element,
|
|
context, decoder->adapter_luid, &decoder->device11);
|
|
} else {
|
|
/* Since we will do system copy, accept any device */
|
|
gst_d3d11_handle_set_context (element, context, -1, &decoder->device11);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d12_decoder_handle_query (GstD3D12Decoder * decoder, GstElement * element,
|
|
GstQuery * query)
|
|
{
|
|
if (GST_QUERY_TYPE (query) != GST_QUERY_CONTEXT)
|
|
return FALSE;
|
|
|
|
auto priv = decoder->priv;
|
|
std::lock_guard < std::recursive_mutex > lk (priv->context_lock);
|
|
#ifdef HAVE_GST_D3D11
|
|
if (gst_d3d11_handle_context_query (element, query, decoder->device11))
|
|
return TRUE;
|
|
#endif
|
|
|
|
return gst_d3d12_handle_context_query (element, query, decoder->device);
|
|
}
|
|
|
|
enum
|
|
{
|
|
PROP_DECODER_ADAPTER_LUID = 1,
|
|
PROP_DECODER_DEVICE_ID,
|
|
PROP_DECODER_VENDOR_ID,
|
|
};
|
|
|
|
static void
|
|
gst_d3d12_decoder_get_profiles (const GUID & profile,
|
|
std::vector < std::string > &list)
|
|
{
|
|
if (profile == D3D12_VIDEO_DECODE_PROFILE_MPEG2 ||
|
|
profile == D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2) {
|
|
list.push_back ("main");
|
|
list.push_back ("simple");
|
|
} else if (profile == D3D12_VIDEO_DECODE_PROFILE_H264) {
|
|
list.push_back ("high");
|
|
list.push_back ("progressive-high");
|
|
list.push_back ("constrained-high");
|
|
list.push_back ("main");
|
|
list.push_back ("constrained-baseline");
|
|
list.push_back ("baseline");
|
|
} else if (profile == D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN) {
|
|
list.push_back ("main");
|
|
} else if (profile == D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10) {
|
|
list.push_back ("main-10");
|
|
} else if (profile == D3D12_VIDEO_DECODE_PROFILE_VP8) {
|
|
/* skip profile field */
|
|
} else if (profile == D3D12_VIDEO_DECODE_PROFILE_VP9) {
|
|
list.push_back ("0");
|
|
} else if (profile == D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2) {
|
|
list.push_back ("2");
|
|
} else if (profile == D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0) {
|
|
list.push_back ("main");
|
|
} else {
|
|
g_assert_not_reached ();
|
|
}
|
|
}
|
|
|
|
GstD3D12DecoderClassData *
|
|
gst_d3d12_decoder_check_feature_support (GstD3D12Device * device,
|
|
ID3D12VideoDevice * video_device, GstDxvaCodec codec)
|
|
{
|
|
HRESULT hr;
|
|
GstDxvaResolution max_resolution = { 0, 0 };
|
|
D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS config_flags =
|
|
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE;
|
|
D3D12_VIDEO_DECODE_TIER tier = D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED;
|
|
std::set < DXGI_FORMAT > supported_formats;
|
|
std::vector < std::string > profiles;
|
|
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), nullptr);
|
|
g_return_val_if_fail (video_device != nullptr, nullptr);
|
|
|
|
D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT profile_cnt = { };
|
|
hr = video_device->CheckFeatureSupport
|
|
(D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT, &profile_cnt,
|
|
sizeof (profile_cnt));
|
|
if (FAILED (hr) || profile_cnt.ProfileCount == 0) {
|
|
GST_INFO_OBJECT (device, "device does not support decoding");
|
|
return nullptr;
|
|
}
|
|
|
|
std::vector < GUID > profile_guids;
|
|
profile_guids.resize (profile_cnt.ProfileCount);
|
|
D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES profiles_data = { };
|
|
profiles_data.ProfileCount = profile_cnt.ProfileCount;
|
|
profiles_data.pProfiles = profile_guids.data ();
|
|
hr = video_device->CheckFeatureSupport (D3D12_FEATURE_VIDEO_DECODE_PROFILES,
|
|
&profiles_data, sizeof (profiles_data));
|
|
if (!gst_d3d12_result (hr, device))
|
|
return nullptr;
|
|
|
|
for (guint i = 0; i < G_N_ELEMENTS (format_list); i++) {
|
|
if (format_list[i].codec != codec)
|
|
continue;
|
|
|
|
if (std::find (profile_guids.begin (), profile_guids.end (),
|
|
format_list[i].decode_profile) == profile_guids.end ()) {
|
|
continue;
|
|
}
|
|
|
|
D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT s;
|
|
s.NodeIndex = 0;
|
|
s.Configuration.DecodeProfile = format_list[i].decode_profile;
|
|
s.Configuration.BitstreamEncryption = D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE;
|
|
s.Configuration.InterlaceType = D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE;
|
|
s.FrameRate = { 0, 1 };
|
|
s.BitRate = 0;
|
|
|
|
bool supported = false;
|
|
for (guint j = 0; j < G_N_ELEMENTS (format_list[i].format); j++) {
|
|
s.DecodeFormat = format_list[i].format[j];
|
|
if (s.DecodeFormat == DXGI_FORMAT_UNKNOWN)
|
|
break;
|
|
|
|
for (guint k = 0; k < G_N_ELEMENTS (gst_dxva_resolutions); k++) {
|
|
s.Width = gst_dxva_resolutions[k].width;
|
|
s.Height = gst_dxva_resolutions[k].height;
|
|
|
|
hr = video_device->CheckFeatureSupport
|
|
(D3D12_FEATURE_VIDEO_DECODE_SUPPORT, &s,
|
|
sizeof (D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT));
|
|
if (FAILED (hr))
|
|
break;
|
|
|
|
if ((s.SupportFlags & D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED) == 0)
|
|
break;
|
|
|
|
if (max_resolution.width < gst_dxva_resolutions[k].width)
|
|
max_resolution.width = gst_dxva_resolutions[k].width;
|
|
if (max_resolution.height < gst_dxva_resolutions[k].height)
|
|
max_resolution.height = gst_dxva_resolutions[k].height;
|
|
|
|
supported_formats.insert (format_list[i].format[j]);
|
|
config_flags = s.ConfigurationFlags;
|
|
tier = s.DecodeTier;
|
|
supported = true;
|
|
}
|
|
}
|
|
|
|
if (supported)
|
|
gst_d3d12_decoder_get_profiles (format_list[i].decode_profile, profiles);
|
|
}
|
|
|
|
if (supported_formats.empty ()) {
|
|
GST_DEBUG_OBJECT (device, "Device doesn't support %s",
|
|
gst_dxva_codec_to_string (codec));
|
|
return nullptr;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (device,
|
|
"Device supports codec %s (%dx%d), configuration flags 0x%x, tier: %d",
|
|
gst_dxva_codec_to_string (codec),
|
|
max_resolution.width, max_resolution.height, config_flags, tier);
|
|
|
|
std::string format_string;
|
|
|
|
/* *INDENT-OFF* */
|
|
for (const auto &iter : supported_formats) {
|
|
GstVideoFormat format = gst_d3d12_dxgi_format_to_gst (iter);
|
|
|
|
if (format == GST_VIDEO_FORMAT_UNKNOWN) {
|
|
GST_ERROR_OBJECT (device,
|
|
"Failed to get video format from dxgi format %d", iter);
|
|
}
|
|
|
|
if (!format_string.empty ())
|
|
format_string += ", ";
|
|
|
|
format_string += gst_video_format_to_string (format);
|
|
}
|
|
/* *INDENT-ON* */
|
|
|
|
std::string src_caps_string;
|
|
/* TODO: support d3d12 memory */
|
|
src_caps_string = "video/x-raw, format = (string) ";
|
|
if (supported_formats.size () > 1) {
|
|
src_caps_string += "{ " + format_string + " }";
|
|
} else {
|
|
src_caps_string += format_string;
|
|
}
|
|
|
|
std::string sink_caps_string;
|
|
std::string profile_string;
|
|
|
|
switch (codec) {
|
|
case GST_DXVA_CODEC_MPEG2:
|
|
sink_caps_string = "video/mpeg, "
|
|
"mpegversion = (int) 2, systemstream = (boolean) false";
|
|
break;
|
|
case GST_DXVA_CODEC_H264:
|
|
sink_caps_string = "video/x-h264, "
|
|
"stream-format=(string) { avc, avc3, byte-stream }, "
|
|
"alignment=(string) au";
|
|
break;
|
|
case GST_DXVA_CODEC_H265:
|
|
sink_caps_string = "video/x-h265, "
|
|
"stream-format=(string) { hev1, hvc1, byte-stream }, "
|
|
"alignment=(string) au";
|
|
break;
|
|
case GST_DXVA_CODEC_VP8:
|
|
sink_caps_string = "video/x-vp8";
|
|
break;
|
|
case GST_DXVA_CODEC_VP9:
|
|
if (profiles.size () > 1) {
|
|
sink_caps_string =
|
|
"video/x-vp9, alignment = (string) frame, profile = (string) 0; "
|
|
"video/x-vp9, alignment = (string) frame, profile = (string) 2, "
|
|
"bit-depth-luma = (uint) 10, bit-depth-chroma = (uint) 10";
|
|
} else if (profiles[0] == "0") {
|
|
sink_caps_string =
|
|
"video/x-vp9, alignment = (string) frame, profile = (string) 0";
|
|
} else {
|
|
sink_caps_string =
|
|
"video/x-vp9, alignment = (string) frame, profile = (string) 2, "
|
|
"bit-depth-luma = (uint) 10, bit-depth-chroma = (uint) 10";
|
|
}
|
|
break;
|
|
case GST_DXVA_CODEC_AV1:
|
|
sink_caps_string = "video/x-av1, alignment = (string) frame";
|
|
break;
|
|
default:
|
|
g_assert_not_reached ();
|
|
return nullptr;
|
|
}
|
|
|
|
/* *INDENT-OFF* */
|
|
if (codec != GST_DXVA_CODEC_VP9 && codec != GST_DXVA_CODEC_VP8) {
|
|
if (profiles.size () > 1) {
|
|
profile_string = "{ ";
|
|
bool first = true;
|
|
for (auto it : profiles) {
|
|
if (!first)
|
|
profile_string += ", ";
|
|
|
|
profile_string += it;
|
|
first = false;
|
|
}
|
|
|
|
profile_string += " }";
|
|
} else {
|
|
profile_string = profiles[0];
|
|
}
|
|
|
|
sink_caps_string += ", profile=(string) ";
|
|
sink_caps_string += profile_string;
|
|
}
|
|
/* *INDENT-ON* */
|
|
|
|
auto sink_caps = gst_caps_from_string (sink_caps_string.c_str ());
|
|
auto raw_caps = gst_caps_from_string (src_caps_string.c_str ());
|
|
auto src_caps = gst_caps_copy (raw_caps);
|
|
gst_caps_set_features_simple (src_caps,
|
|
gst_caps_features_new_single_static_str
|
|
(GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY));
|
|
#ifdef HAVE_GST_D3D11
|
|
auto d3d11_caps = gst_caps_copy (raw_caps);
|
|
gst_caps_set_features_simple (d3d11_caps,
|
|
gst_caps_features_new_single_static_str
|
|
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY));
|
|
gst_caps_append (src_caps, d3d11_caps);
|
|
#endif
|
|
gst_caps_append (src_caps, raw_caps);
|
|
|
|
gint max_res = MAX (max_resolution.width, max_resolution.height);
|
|
gst_caps_set_simple (sink_caps,
|
|
"width", GST_TYPE_INT_RANGE, 1, max_res,
|
|
"height", GST_TYPE_INT_RANGE, 1, max_res, nullptr);
|
|
gst_caps_set_simple (src_caps,
|
|
"width", GST_TYPE_INT_RANGE, 1, max_res,
|
|
"height", GST_TYPE_INT_RANGE, 1, max_res, nullptr);
|
|
|
|
GstD3D12DecoderClassData *ret = g_new0 (GstD3D12DecoderClassData, 1);
|
|
GstD3D12DecoderSubClassData *subclass_data = &ret->subclass_data;
|
|
|
|
ret->sink_caps = sink_caps;
|
|
ret->src_caps = src_caps;
|
|
|
|
subclass_data->codec = codec;
|
|
|
|
/* class data will be leaked if the element never gets instantiated */
|
|
GST_MINI_OBJECT_FLAG_SET (sink_caps, GST_MINI_OBJECT_FLAG_MAY_BE_LEAKED);
|
|
GST_MINI_OBJECT_FLAG_SET (src_caps, GST_MINI_OBJECT_FLAG_MAY_BE_LEAKED);
|
|
|
|
g_object_get (device, "adapter-luid", &subclass_data->adapter_luid,
|
|
"device-id", &subclass_data->device_id, "vendor-id",
|
|
&subclass_data->vendor_id, "description", &ret->description, nullptr);
|
|
|
|
GST_DEBUG_OBJECT (device,
|
|
"Configured sink caps: %" GST_PTR_FORMAT ", src caps: %" GST_PTR_FORMAT,
|
|
sink_caps, src_caps);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void
|
|
gst_d3d12_decoder_class_data_free (GstD3D12DecoderClassData * data)
|
|
{
|
|
if (!data)
|
|
return;
|
|
|
|
gst_clear_caps (&data->sink_caps);
|
|
gst_clear_caps (&data->src_caps);
|
|
g_free (data->description);
|
|
g_free (data);
|
|
}
|
|
|
|
void
|
|
gst_d3d12_decoder_class_data_fill_subclass_data (GstD3D12DecoderClassData *
|
|
data, GstD3D12DecoderSubClassData * subclass_data)
|
|
{
|
|
g_return_if_fail (data != nullptr);
|
|
g_return_if_fail (subclass_data != nullptr);
|
|
|
|
*subclass_data = data->subclass_data;
|
|
}
|
|
|
|
void
|
|
gst_d3d12_decoder_proxy_class_init (GstElementClass * klass,
|
|
GstD3D12DecoderClassData * data, const gchar * author)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
GstD3D12DecoderSubClassData *cdata = &data->subclass_data;
|
|
std::string long_name;
|
|
std::string description;
|
|
const gchar *codec_name;
|
|
GParamFlags param_flags = (GParamFlags) (GST_PARAM_DOC_SHOW_DEFAULT |
|
|
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS);
|
|
GstPadTemplate *pad_templ;
|
|
|
|
g_object_class_install_property (gobject_class, PROP_DECODER_ADAPTER_LUID,
|
|
g_param_spec_int64 ("adapter-luid", "Adapter LUID",
|
|
"DXGI Adapter LUID (Locally Unique Identifier) of created device",
|
|
G_MININT64, G_MAXINT64, 0, param_flags));
|
|
|
|
g_object_class_install_property (gobject_class, PROP_DECODER_DEVICE_ID,
|
|
g_param_spec_uint ("device-id", "Device Id",
|
|
"DXGI Device ID", 0, G_MAXUINT32, 0, param_flags));
|
|
|
|
g_object_class_install_property (gobject_class, PROP_DECODER_VENDOR_ID,
|
|
g_param_spec_uint ("vendor-id", "Vendor Id",
|
|
"DXGI Vendor ID", 0, G_MAXUINT32, 0, param_flags));
|
|
|
|
codec_name = gst_dxva_codec_to_string (cdata->codec);
|
|
long_name = "Direct3D12/DXVA " + std::string (codec_name) + " " +
|
|
std::string (data->description) + " Decoder";
|
|
description = "Direct3D12/DXVA based " + std::string (codec_name) +
|
|
" video decoder";
|
|
|
|
gst_element_class_set_metadata (klass, long_name.c_str (),
|
|
"Codec/Decoder/Video/Hardware", description.c_str (), author);
|
|
|
|
pad_templ = gst_pad_template_new ("sink",
|
|
GST_PAD_SINK, GST_PAD_ALWAYS, data->sink_caps);
|
|
gst_element_class_add_pad_template (klass, pad_templ);
|
|
|
|
pad_templ = gst_pad_template_new ("src",
|
|
GST_PAD_SRC, GST_PAD_ALWAYS, data->src_caps);
|
|
gst_element_class_add_pad_template (klass, pad_templ);
|
|
|
|
gst_d3d12_decoder_class_data_free (data);
|
|
}
|
|
|
|
void
|
|
gst_d3d12_decoder_proxy_get_property (GObject * object, guint prop_id,
|
|
GValue * value, GParamSpec * pspec,
|
|
GstD3D12DecoderSubClassData * subclass_data)
|
|
{
|
|
switch (prop_id) {
|
|
case PROP_DECODER_ADAPTER_LUID:
|
|
g_value_set_int64 (value, subclass_data->adapter_luid);
|
|
break;
|
|
case PROP_DECODER_DEVICE_ID:
|
|
g_value_set_uint (value, subclass_data->device_id);
|
|
break;
|
|
case PROP_DECODER_VENDOR_ID:
|
|
g_value_set_uint (value, subclass_data->vendor_id);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|