gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3dshader/converter-hlsl
Seungha Yang 6fcb5f6ae7 d3d12: Add RGB{16,15} and BGR{16,15} format support
d3d12 device can support B5G6R5_UNORM and B5G5R5A1_UNORM formats
in pixel shader. If the format is not supported by device,
U16_UINT format with compute shader will be used, like d3d11converter

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7092>
2024-06-23 22:30:40 +09:00
..
collect_hlsl_headers.py d3dshader: Add HLSL shader library 2024-03-24 22:05:49 +09:00
CSMain_converter.hlsl d3dshader: Add HLSL shader library 2024-03-24 22:05:49 +09:00
hlsl.h d3dshader: Add HLSL shader library 2024-03-24 22:05:49 +09:00
meson.build d3dshader: Add HLSL shader library 2024-03-24 22:05:49 +09:00
PSMain_converter.hlsl d3d12: Add RGB{16,15} and BGR{16,15} format support 2024-06-23 22:30:40 +09:00
VSMain_converter.hlsl d3dshader: Add HLSL shader library 2024-03-24 22:05:49 +09:00