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6fcb5f6ae7
d3d12 device can support B5G6R5_UNORM and B5G5R5A1_UNORM formats in pixel shader. If the format is not supported by device, U16_UINT format with compute shader will be used, like d3d11converter Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7092> |
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collect_hlsl_headers.py | ||
CSMain_converter.hlsl | ||
hlsl.h | ||
meson.build | ||
PSMain_converter.hlsl | ||
VSMain_converter.hlsl |