gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3d12/gstd3d12.h
Seungha Yang cb670f8110 d3d12: Add GstD3D12Frame struct and helper method
Adding GstD3D12Frame struct with map, unmap, and copy methods.
This new struct is equivalent to GstVideoFrame but gst_d3d12_frame_map()
method will extract D3D12 specific resource handles from memory.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6620>
2024-04-14 09:55:41 +00:00

40 lines
1.5 KiB
C

/* GStreamer
* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#ifndef GST_USE_UNSTABLE_API
#pragma message ("The d3d12 library from gst-plugins-bad is unstable API and may change in future.")
#pragma message ("You can define GST_USE_UNSTABLE_API to avoid this warning.")
#endif
#include <gst/gst.h>
#include <gst/d3d12/gstd3d12_fwd.h>
#include <gst/d3d12/gstd3d12bufferpool.h>
#include <gst/d3d12/gstd3d12commandallocatorpool.h>
#include <gst/d3d12/gstd3d12commandqueue.h>
#include <gst/d3d12/gstd3d12converter.h>
#include <gst/d3d12/gstd3d12descriptorpool.h>
#include <gst/d3d12/gstd3d12device.h>
#include <gst/d3d12/gstd3d12fencedatapool.h>
#include <gst/d3d12/gstd3d12format.h>
#include <gst/d3d12/gstd3d12frame.h>
#include <gst/d3d12/gstd3d12memory.h>
#include <gst/d3d12/gstd3d12utils.h>