gstreamer/sys/d3dvideosink/d3dvideosink.h
Aaron Boxer eff0117b5a d3dvideosink: use thread pool to handle events from hidden window event queue
window event queue now does not lock on the class lock, so we can now shut
it down without releasing the class lock, thus avoiding a potential race when
stopping the sink.
2019-12-18 13:15:06 -05:00

107 lines
3.7 KiB
C

/* GStreamer
* Copyright (C) 2012 Roland Krikava <info@bluedigits.com>
* Copyright (C) 2010-2011 David Hoyt <dhoyt@hoytsoft.org>
* Copyright (C) 2010 Andoni Morales <ylatuya@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef _GSTD3DVIDEOSINK_H_
#define _GSTD3DVIDEOSINK_H_
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gst/video/gstvideosink.h>
#include <gst/video/videooverlay.h>
#include <gst/video/navigation.h>
#include "d3dhelpers.h"
G_BEGIN_DECLS
#define GST_TYPE_D3DVIDEOSINK (gst_d3dvideosink_get_type())
#define GST_D3DVIDEOSINK(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3DVIDEOSINK,GstD3DVideoSink))
#define GST_D3DVIDEOSINK_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3DVIDEOSINK,GstD3DVideoSinkClass))
#define GST_D3DVIDEOSINK_GET_CLASS(obj) (GST_D3DVIDEOSINK_CLASS(G_OBJECT_GET_CLASS(obj)))
#define GST_IS_D3DVIDEOSINK(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3DVIDEOSINK))
#define GST_IS_D3DVIDEOSINK_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3DVIDEOSINK))
typedef struct _GstD3DVideoSink GstD3DVideoSink;
typedef struct _GstD3DVideoSinkClass GstD3DVideoSinkClass;
struct _GstD3DVideoSink
{
GstVideoSink sink;
GstD3DData d3d;
GstCaps * supported_caps;
GstVideoFormat format;
GstVideoInfo info;
gint width;
gint height;
GstBufferPool *pool;
GstBufferPool *fallback_pool;
GstBuffer *fallback_buffer;
GstVideoRectangle crop_rect;
GstVideoRectangle render_rect;
GRecMutex lock;
GThread *internal_window_thread;
/* Properties */
gboolean force_aspect_ratio;
gboolean create_internal_window;
gboolean stream_stop_on_close;
gboolean enable_navigation_events;
};
struct _GstD3DVideoSinkClass
{
GstVideoSinkClass parent_class;
GstD3DDataClass d3d;
GRecMutex lock;
/* this count is incremented each time the sink is destroyed, so that
* old queue events can be ignored */
guint create_count;
};
#define LOCK_SINK(sink) G_STMT_START { \
GST_TRACE_OBJECT(sink, "Locking sink from thread %p", g_thread_self()); \
g_rec_mutex_lock(&sink->lock); \
GST_TRACE_OBJECT(sink, "Locked sink from thread %p", g_thread_self()); \
} G_STMT_END
#define UNLOCK_SINK(sink) G_STMT_START { \
GST_TRACE_OBJECT(sink, "Unlocking sink from thread %p", g_thread_self()); \
g_rec_mutex_unlock(&sink->lock); \
} G_STMT_END
#define LOCK_CLASS(obj, klass) G_STMT_START { \
GST_TRACE_OBJECT(obj, "Locking class from thread %p", g_thread_self()); \
g_rec_mutex_lock(&klass->lock); \
GST_TRACE_OBJECT(obj, "Locked class from thread %p", g_thread_self()); \
} G_STMT_END
#define UNLOCK_CLASS(obj, klass) G_STMT_START { \
GST_TRACE_OBJECT(obj, "Unlocking class from thread %p", g_thread_self()); \
g_rec_mutex_unlock(&klass->lock); \
} G_STMT_END
GType gst_d3dvideosink_get_type (void);
G_END_DECLS
#endif /* _GSTD3DVIDEOSINK_H_ */