gstreamer/sys/glsink/ARB_multitexture.h
Gernot Ziegler 2afed7c92a glsink with correct threading support
Original commit message from CVS:
glsink with correct threading support
2003-10-31 16:40:20 +00:00

311 lines
19 KiB
C

/*************************************************************
* *
* file : ARB_multitexture.h *
* author: Jens Schneider *
* date : 01.Mar.2001-10.Jul.2001 *
* e-mail: jens@glHint.de *
* *
* version 1.0ß *
* *
*************************************************************/
#ifndef __ARB_MULTITEXTURE_H_
#define __ARB_MULTITEXTURE_H_
/*
* GLOBAL SWITCHES - enable/disable advanced features of this header
*
*/
#define ARB_MULTITEXTURE_INITIALIZE 1 // enable generic init-routines
#ifndef _WIN32
#define GL_GLEXT_PROTOTYPES 1
#endif
#ifdef __cplusplus
extern "C" {
#endif
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#endif
#ifndef APIENTRY
#define APIENTRY
#endif
// Header file version number, required by OpenGL ABI for Linux
//#define GL_GLEXT_VERSION 7
/*
* NEW TOKENS TO OPENGL 1.2.1
*
*/
#ifndef GL_ARB_multitexture
#define GL_TEXTURE0_ARB 0x84C0
#define GL_TEXTURE1_ARB 0x84C1
#define GL_TEXTURE2_ARB 0x84C2
#define GL_TEXTURE3_ARB 0x84C3
#define GL_TEXTURE4_ARB 0x84C4
#define GL_TEXTURE5_ARB 0x84C5
#define GL_TEXTURE6_ARB 0x84C6
#define GL_TEXTURE7_ARB 0x84C7
#define GL_TEXTURE8_ARB 0x84C8
#define GL_TEXTURE9_ARB 0x84C9
#define GL_TEXTURE10_ARB 0x84CA
#define GL_TEXTURE11_ARB 0x84CB
#define GL_TEXTURE12_ARB 0x84CC
#define GL_TEXTURE13_ARB 0x84CD
#define GL_TEXTURE14_ARB 0x84CE
#define GL_TEXTURE15_ARB 0x84CF
#define GL_TEXTURE16_ARB 0x84D0
#define GL_TEXTURE17_ARB 0x84D1
#define GL_TEXTURE18_ARB 0x84D2
#define GL_TEXTURE19_ARB 0x84D3
#define GL_TEXTURE20_ARB 0x84D4
#define GL_TEXTURE21_ARB 0x84D5
#define GL_TEXTURE22_ARB 0x84D6
#define GL_TEXTURE23_ARB 0x84D7
#define GL_TEXTURE24_ARB 0x84D8
#define GL_TEXTURE25_ARB 0x84D9
#define GL_TEXTURE26_ARB 0x84DA
#define GL_TEXTURE27_ARB 0x84DB
#define GL_TEXTURE28_ARB 0x84DC
#define GL_TEXTURE29_ARB 0x84DD
#define GL_TEXTURE30_ARB 0x84DE
#define GL_TEXTURE31_ARB 0x84DF
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
#define GL_ARB_multitexture 1
#endif
#ifndef _WIN32
#ifdef GL_GLEXT_PROTOTYPES
extern void APIENTRY glActiveTextureARB (GLenum);
extern void APIENTRY glClientActiveTextureARB (GLenum);
extern void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble);
extern void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *);
extern void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat);
extern void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *);
extern void APIENTRY glMultiTexCoord1iARB (GLenum, GLint);
extern void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *);
extern void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort);
extern void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *);
extern void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble);
extern void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *);
extern void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat);
extern void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *);
extern void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint);
extern void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *);
extern void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort);
extern void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *);
extern void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble);
extern void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *);
extern void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat);
extern void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *);
extern void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint);
extern void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *);
extern void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort);
extern void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *);
extern void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
extern void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *);
extern void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
extern void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *);
extern void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint);
extern void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *);
extern void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort);
extern void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *);
#endif // GL_GLEXT_PROTOTYPES
#else // not _WIN32
typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
#endif // _WIN32
#ifdef ARB_MULTITEXTURE_INITIALIZE
#include<string.h> // string manipulation for runtime-check
#ifdef _WIN32
PFNGLACTIVETEXTUREARBPROC glActiveTextureARB = NULL;
PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB = NULL;
PFNGLMULTITEXCOORD1DARBPROC glMultiTexCoord1dARB = NULL;
PFNGLMULTITEXCOORD1DVARBPROC glMultiTexCoord1dvARB = NULL;
PFNGLMULTITEXCOORD1FARBPROC glMultiTexCoord1fARB = NULL;
PFNGLMULTITEXCOORD1FVARBPROC glMultiTexCoord1fvARB = NULL;
PFNGLMULTITEXCOORD1IARBPROC glMultiTexCoord1iARB = NULL;
PFNGLMULTITEXCOORD1IVARBPROC glMultiTexCoord1ivARB = NULL;
PFNGLMULTITEXCOORD1SARBPROC glMultiTexCoord1sARB = NULL;
PFNGLMULTITEXCOORD1SVARBPROC glMultiTexCoord1svARB = NULL;
PFNGLMULTITEXCOORD2DARBPROC glMultiTexCoord2dARB = NULL;
PFNGLMULTITEXCOORD2DVARBPROC glMultiTexCoord2dvARB = NULL;
PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2fARB = NULL;
PFNGLMULTITEXCOORD2FVARBPROC glMultiTexCoord2fvARB = NULL;
PFNGLMULTITEXCOORD2IARBPROC glMultiTexCoord2iARB = NULL;
PFNGLMULTITEXCOORD2IVARBPROC glMultiTexCoord2ivARB = NULL;
PFNGLMULTITEXCOORD2SARBPROC glMultiTexCoord2sARB = NULL;
PFNGLMULTITEXCOORD2SVARBPROC glMultiTexCoord2svARB = NULL;
PFNGLMULTITEXCOORD3DARBPROC glMultiTexCoord3dARB = NULL;
PFNGLMULTITEXCOORD3DVARBPROC glMultiTexCoord3dvARB = NULL;
PFNGLMULTITEXCOORD3FARBPROC glMultiTexCoord3fARB = NULL;
PFNGLMULTITEXCOORD3FVARBPROC glMultiTexCoord3fvARB = NULL;
PFNGLMULTITEXCOORD3IARBPROC glMultiTexCoord3iARB = NULL;
PFNGLMULTITEXCOORD3IVARBPROC glMultiTexCoord3ivARB = NULL;
PFNGLMULTITEXCOORD3SARBPROC glMultiTexCoord3sARB = NULL;
PFNGLMULTITEXCOORD3SVARBPROC glMultiTexCoord3svARB = NULL;
PFNGLMULTITEXCOORD4DARBPROC glMultiTexCoord4dARB = NULL;
PFNGLMULTITEXCOORD4DVARBPROC glMultiTexCoord4dvARB = NULL;
PFNGLMULTITEXCOORD4FARBPROC glMultiTexCoord4fARB = NULL;
PFNGLMULTITEXCOORD4FVARBPROC glMultiTexCoord4fvARB = NULL;
PFNGLMULTITEXCOORD4IARBPROC glMultiTexCoord4iARB = NULL;
PFNGLMULTITEXCOORD4IVARBPROC glMultiTexCoord4ivARB = NULL;
PFNGLMULTITEXCOORD4SARBPROC glMultiTexCoord4sARB = NULL;
PFNGLMULTITEXCOORD4SVARBPROC glMultiTexCoord4svARB = NULL;
#endif // _WIN32
int CheckForARBMultitextureSupport(void) {
const char search[]="GL_ARB_multitexture";
int i, pos=0;
int maxpos=strlen(search)-1;
char extensions[10000];
printf("Getting GLstring, context is %p\n", glXGetCurrentContext());
strcpy(extensions,(const char *)glGetString(GL_EXTENSIONS));
printf("Examinig GLstring\n");
int len=strlen(extensions);
for ( i=0; i<len; i++) {
if ((i==0) || ((i>1) && extensions[i-1]==' ')) {
pos=0;
while(extensions[i]!=' ') {
if (extensions[i]==search[pos]) pos++;
if ((pos>maxpos) && extensions[i+1]==' ') {
//if (debug)
{
//fprintf(stderr, search);
//fprintf(stderr, " supported.\n");
}
return 1;
}
++i;
}
}
}
//printf(search);
//printf(" not supported.\n");
return 0;
}
int GL_ARB_multitexture_Init(void) {
if (!CheckForARBMultitextureSupport()) return 0;
#ifdef _WIN32
glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC) wglGetProcAddress("glActiveTextureARB");
if (glActiveTextureARB==NULL) {fprintf(stderr,"glActiveTextureARB not found.\n"); return 0; }
glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC) wglGetProcAddress("glClientActiveTextureARB");
if (glClientActiveTextureARB==NULL) {fprintf(stderr,"glClientActiveTextureARB not found.\n"); return 0; }
glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC) wglGetProcAddress("glMultiTexCoord1dARB");
if (glMultiTexCoord1dARB==NULL) {fprintf(stderr,"glMultiTexCoord1dARB not found.\n"); return 0; }
glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC) wglGetProcAddress("glMultiTexCoord1dvARB");
if (glMultiTexCoord1dvARB==NULL) {fprintf(stderr,"glMultiTexCoord1dAvRB not found.\n"); return 0; }
glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC) wglGetProcAddress("glMultiTexCoord1fARB");
if (glMultiTexCoord1fARB==NULL) {fprintf(stderr,"glMultiTexCoord1fARB not found.\n"); return 0; }
glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC) wglGetProcAddress("glMultiTexCoord1fvARB");
if (glMultiTexCoord1fvARB==NULL) {fprintf(stderr,"glMultiTexCoord1fvARB not found.\n"); return 0; }
glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC) wglGetProcAddress("glMultiTexCoord1iARB");
if (glMultiTexCoord1iARB==NULL) {fprintf(stderr,"glMultiTexCoord1iARB not found.\n"); return 0; }
glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC) wglGetProcAddress("glMultiTexCoord1ivARB");
if (glMultiTexCoord1ivARB==NULL) {fprintf(stderr,"glMultiTexCoord1ivARB not found.\n"); return 0; }
glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC) wglGetProcAddress("glMultiTexCoord1sARB");
if (glMultiTexCoord1sARB==NULL) {fprintf(stderr,"glMultiTexCoord1sARB not found.\n"); return 0; }
glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC) wglGetProcAddress("glMultiTexCoord1svARB");
if (glMultiTexCoord1svARB==NULL) {fprintf(stderr,"glMultiTexCoord1svARB not found.\n"); return 0; }
glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC) wglGetProcAddress("glMultiTexCoord2dARB");
if (glMultiTexCoord2dARB==NULL) {fprintf(stderr,"glMultiTexCoord2dARB not found.\n"); return 0; }
glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC) wglGetProcAddress("glMultiTexCoord2dvARB");
if (glMultiTexCoord2dvARB==NULL) {fprintf(stderr,"glMultiTexCoord2dAvRB not found.\n"); return 0; }
glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC) wglGetProcAddress("glMultiTexCoord2fARB");
if (glMultiTexCoord2fARB==NULL) {fprintf(stderr,"glMultiTexCoord2fARB not found.\n"); return 0; }
glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC) wglGetProcAddress("glMultiTexCoord2fvARB");
if (glMultiTexCoord2fvARB==NULL) {fprintf(stderr,"glMultiTexCoord2fvARB not found.\n"); return 0; }
glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC) wglGetProcAddress("glMultiTexCoord2iARB");
if (glMultiTexCoord2iARB==NULL) {fprintf(stderr,"glMultiTexCoord2iARB not found.\n"); return 0; }
glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC) wglGetProcAddress("glMultiTexCoord2ivARB");
if (glMultiTexCoord2ivARB==NULL) {fprintf(stderr,"glMultiTexCoord2ivARB not found.\n"); return 0; }
glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC) wglGetProcAddress("glMultiTexCoord2sARB");
if (glMultiTexCoord2sARB==NULL) {fprintf(stderr,"glMultiTexCoord2sARB not found.\n"); return 0; }
glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC) wglGetProcAddress("glMultiTexCoord2svARB");
if (glMultiTexCoord2svARB==NULL) {fprintf(stderr,"glMultiTexCoord2svARB not found.\n"); return 0; }
glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC) wglGetProcAddress("glMultiTexCoord3dARB");
if (glMultiTexCoord3dARB==NULL) {fprintf(stderr,"glMultiTexCoord3dARB not found.\n"); return 0; }
glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC) wglGetProcAddress("glMultiTexCoord3dvARB");
if (glMultiTexCoord3dvARB==NULL) {fprintf(stderr,"glMultiTexCoord3dAvRB not found.\n"); return 0; }
glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC) wglGetProcAddress("glMultiTexCoord3fARB");
if (glMultiTexCoord3fARB==NULL) {fprintf(stderr,"glMultiTexCoord3fARB not found.\n"); return 0; }
glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC) wglGetProcAddress("glMultiTexCoord3fvARB");
if (glMultiTexCoord3fvARB==NULL) {fprintf(stderr,"glMultiTexCoord3fvARB not found.\n"); return 0; }
glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC) wglGetProcAddress("glMultiTexCoord3iARB");
if (glMultiTexCoord3iARB==NULL) {fprintf(stderr,"glMultiTexCoord3iARB not found.\n"); return 0; }
glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC) wglGetProcAddress("glMultiTexCoord3ivARB");
if (glMultiTexCoord3ivARB==NULL) {fprintf(stderr,"glMultiTexCoord3ivARB not found.\n"); return 0; }
glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC) wglGetProcAddress("glMultiTexCoord3sARB");
if (glMultiTexCoord3sARB==NULL) {fprintf(stderr,"glMultiTexCoord3sARB not found.\n"); return 0; }
glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC) wglGetProcAddress("glMultiTexCoord3svARB");
if (glMultiTexCoord3svARB==NULL) {fprintf(stderr,"glMultiTexCoord3svARB not found.\n"); return 0; }
glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC) wglGetProcAddress("glMultiTexCoord4dARB");
if (glMultiTexCoord4dARB==NULL) {fprintf(stderr,"glMultiTexCoord4dARB not found.\n"); return 0; }
glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC) wglGetProcAddress("glMultiTexCoord4dvARB");
if (glMultiTexCoord4dvARB==NULL) {fprintf(stderr,"glMultiTexCoord4dAvRB not found.\n"); return 0; }
glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC) wglGetProcAddress("glMultiTexCoord4fARB");
if (glMultiTexCoord4fARB==NULL) {fprintf(stderr,"glMultiTexCoord4fARB not found.\n"); return 0; }
glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC) wglGetProcAddress("glMultiTexCoord4fvARB");
if (glMultiTexCoord4fvARB==NULL) {fprintf(stderr,"glMultiTexCoord4fvARB not found.\n"); return 0; }
glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC) wglGetProcAddress("glMultiTexCoord4iARB");
if (glMultiTexCoord4iARB==NULL) {fprintf(stderr,"glMultiTexCoord4iARB not found.\n"); return 0; }
glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC) wglGetProcAddress("glMultiTexCoord4ivARB");
if (glMultiTexCoord4ivARB==NULL) {fprintf(stderr,"glMultiTexCoord4ivARB not found.\n"); return 0; }
glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC) wglGetProcAddress("glMultiTexCoord4sARB");
if (glMultiTexCoord4sARB==NULL) {fprintf(stderr,"glMultiTexCoord4sARB not found.\n"); return 0; }
glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC) wglGetProcAddress("glMultiTexCoord4svARB");
if (glMultiTexCoord4svARB==NULL) {fprintf(stderr,"glMultiTexCoord4svARB not found.\n"); return 0; }
#endif // _WIN32
return 1;
}
#endif // ARB_MULTITEXTURE_INITIALIZE
#ifdef __cplusplus
}
#endif
#endif // not __ARB_MULTITEXTURE_H_