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Original commit message from CVS: First draft of Chapter 1 (introduction) and Chapter 2 (basic concepts) of the GStreamer manual.
35 lines
1.2 KiB
Text
35 lines
1.2 KiB
Text
<chapter id="cha-intro">
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<title>Introduction</title>
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<para>
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This chapter gives you an overview of the technologies described in this
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book.
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</para>
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<sect1 id="sec-intro-what">
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<title>What is GStreamer?</title>
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<para>
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GStreamer is a framework for creating streaming media applications.
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The fundamental design comes from the video pipeline at Oregon Graduate
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Institute, as well as some ideas from DirectShow.
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</para>
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<para>
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GStreamer's development framework makes it possible to write any
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streaming multimedia application. The framework includes several
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components to build a full featured media player capable of playing
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MPEG1, MPEG2, AVI, MP3, WAV, AU, ...
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</para>
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<para>
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The framework is based on plug-ins that will provide the various codec
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and other functionality. The plugins can be connected and arranged in
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a pipeline. This pipeline defines the flow of the data.
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</para>
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<para>
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This book is about GStreamer from a developer's point of view; it describes
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how to write a GStreamer application using the GStreamer libraries and tools.
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</para>
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</sect1>
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</chapter>
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