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37 lines
1.9 KiB
Text
37 lines
1.9 KiB
Text
This is GStreamer 1.6.2
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The GStreamer team is proud to announce the second bugfix release in the stable
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1.6 release series of your favourite cross-platform multimedia framework!
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This release only contains bugfixes and it is safe to update from 1.6.0 and
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1.6.1. For a full list of bugfixes see Bugzilla:
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https://bugzilla.gnome.org/buglist.cgi?bug_status=RESOLVED&bug_status=VERIFIED&limit=0&list_id=83309&order=bug_id&product=GStreamer&resolution=FIXED&target_milestone=1.6.2
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See http://gstreamer.freedesktop.org/releases/1.6/ for the latest version of this document.
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Major bugfixes
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- Crashes in gst-libav with sinks that did not provide a buffer pool
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but supported video metadata were fixed. This affected d3dvideosink
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and some 3rd party sinks. Also related fixes for crashes when a downstream
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buffer pool failed allocation.
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- Big GL performance improvement on iOS by a factor of 2 by using Apple's sync
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extension.
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- Deadlocks in the DirectSound elements on Windows, and the behaviour of its
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mute property were fixed.
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- The Direct3D video sink does not crash anymore when minimizing the window
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- The library soname generation on Android >= 6.0 was fixed, which previously
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caused GStreamer to fail to load there.
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- File related elements have large-file (>2GB) support on Android now.
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- gst-libav was updated to ffmpeg 2.8.3.
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- Deserialization of custom events in the GDP depayloader was fixed.
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- Missing OpenGL context initialization in the Qt/QML video sink was fixed in
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certain situations.
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- Interoperability with some broken RTSP servers using HTTP tunnel was
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improved.
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- Various compilation fixes for Windows.
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- Various smaller memory leak and other fixes in different places.
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- and many, many more:
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https://bugzilla.gnome.org/buglist.cgi?bug_status=RESOLVED&bug_status=VERIFIED&limit=0&list_id=83309&order=bug_id&product=GStreamer&resolution=FIXED&target_milestone=1.6.2
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