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c41a72a1ff
SDK version v1.4.24 at the commit of
fbf12cd39f
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2109>
110 lines
6.2 KiB
C
110 lines
6.2 KiB
C
//
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// Notice Regarding Standards. AMD does not provide a license or sublicense to
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// any Intellectual Property Rights relating to any standards, including but not
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// limited to any audio and/or video codec technologies such as MPEG-2, MPEG-4;
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// AVC/H.264; HEVC/H.265; AAC decode/FFMPEG; AAC encode/FFMPEG; VC-1; and MP3
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// (collectively, the "Media Technologies"). For clarity, you will pay any
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// royalties due for such third party technologies, which may include the Media
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// Technologies that are owed as a result of AMD providing the Software to you.
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//
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// MIT license
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//
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// Copyright (c) 2019 Advanced Micro Devices, Inc. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#ifndef AMFPreAnalysis_h
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#define AMFPreAnalysis_h
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#pragma once
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#define AMFPreAnalysis L"AMFPreAnalysis"
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enum AMF_PA_SCENE_CHANGE_DETECTION_SENSITIVITY_ENUM
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{
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AMF_PA_SCENE_CHANGE_DETECTION_SENSITIVITY_LOW = 0,
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AMF_PA_SCENE_CHANGE_DETECTION_SENSITIVITY_MEDIUM = 1,
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AMF_PA_SCENE_CHANGE_DETECTION_SENSITIVITY_HIGH = 2
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};
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enum AMF_PA_STATIC_SCENE_DETECTION_SENSITIVITY_ENUM
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{
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AMF_PA_STATIC_SCENE_DETECTION_SENSITIVITY_LOW = 0,
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AMF_PA_STATIC_SCENE_DETECTION_SENSITIVITY_MEDIUM = 1,
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AMF_PA_STATIC_SCENE_DETECTION_SENSITIVITY_HIGH = 2
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};
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enum AMF_PA_ACTIVITY_TYPE_ENUM
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{
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AMF_PA_ACTIVITY_Y = 0,
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AMF_PA_ACTIVITY_YUV = 1
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};
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enum AMF_PA_CAQ_STRENGTH_ENUM
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{
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AMF_PA_CAQ_STRENGTH_LOW = 0,
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AMF_PA_CAQ_STRENGTH_MEDIUM = 1,
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AMF_PA_CAQ_STRENGTH_HIGH = 2
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};
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// PA object properties
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#define AMF_PA_ENGINE_TYPE L"PAEngineType" // AMF_MEMORY_TYPE (Host, DX11, OpenCL, Vulkan, Auto default : UNKNOWN (Auto))" - determines how the object is initialized and what kernels to use
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// by default it is Auto (DX11, OpenCL and Vulkan are currently available)
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#define AMF_PA_SCENE_CHANGE_DETECTION_ENABLE L"PASceneChangeDetectionEnable" // bool (default : True) - Enable Scene Change Detection GPU algorithm
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#define AMF_PA_SCENE_CHANGE_DETECTION_SENSITIVITY L"PASceneChangeDetectionSensitivity" // AMF_PA_SCENE_CHANGE_DETECTION_SENSITIVITY_ENUM (default : Medium) - Scene Change Detection Sensitivity
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#define AMF_PA_STATIC_SCENE_DETECTION_ENABLE L"PAStaticSceneDetectionEnable" // bool (default : True) - Enable Skip Detection GPU algorithm
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#define AMF_PA_STATIC_SCENE_DETECTION_SENSITIVITY L"PAStaticSceneDetectionSensitivity" // AMF_PA_STATIC_SCENE_DETECTION_SENSITIVITY_ENUM (default : High) - Allowable absolute difference between pixels (sample counts)
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#define AMF_PA_FRAME_SAD_ENABLE L"PAFrameSadEnable" // bool (default : True) - Enable Frame SAD algorithm
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#define AMF_PA_ACTIVITY_TYPE L"PAActivityType" // AMF_PA_ACTIVITY_TYPE_ENUM (default : Calculate on Y) - Block activity calculation mode
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#define AMF_PA_LTR_ENABLE L"PALongTermReferenceEnable" // bool (default : True) - Enable Automatic Long Term Reference frame management
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///////////////////////////////////////////
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// the following properties are available
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// only through the Encoder - trying to
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// access/set them when PA is standalone
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// will fail
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#define AMF_PA_INITIAL_QP_AFTER_SCENE_CHANGE L"PAInitialQPAfterSceneChange" // amf_uint64 (default : 0) Values: [0, 51] - Base QP to be used immediately after scene change. If this value is not set, PA will choose a proper QP value
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#define AMF_PA_MAX_QP_BEFORE_FORCE_SKIP L"PAMaxQPBeforeForceSkip" // amf_uint64 (default : 35) Values: [0, 51] - When a static scene is detected, a skip frame is inserted only if the previous encoded frame average QP <= this value
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#define AMF_PA_CAQ_STRENGTH L"PACAQStrength" // AMF_PA_CAQ_STRENGTH_ENUM (default : Medium) - Content Adaptive Quantization (CAQ) strength
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//////////////////////////////////////////////////
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// properties set by PA on output buffer interface
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#define AMF_PA_ACTIVITY_MAP L"PAActivityMap" // AMFInterface* -> AMFSurface*; Values: int32 - When PA is standalone, there will be a 2D Activity map generated for each frame
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#define AMF_PA_SCENE_CHANGE_DETECT L"PASceneChangeDetect" // bool - True/False - available if AMF_PA_SCENE_CHANGE_DETECTION_ENABLE was set to True
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#define AMF_PA_STATIC_SCENE_DETECT L"PAStaticSceneDetect" // bool - True/False - available if AMF_PA_STATIC_SCENE_DETECTION_ENABLE was set to True
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#endif //#ifndef AMFPreAnalysis_h
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