gstreamer/gst-libs/gst/audio/audio-converter.h
Wim Taymans 08734e7598 audio-converter: rework the main processing loop
Rework the main processing loop. We now create an audio processing
chain from small core functions. This is very similar to how the
video-converter core works and allows us to statically calculate an
optimal allocation strategy for all possible combinations of operations.
Make sure we support non-interleaved data everywhere.
Add functions to calculate in and out frames and latency.
2015-12-16 11:13:15 +01:00

95 lines
3.7 KiB
C

/* GStreamer
* Copyright (C) 2004 Ronald Bultje <rbultje@ronald.bitfreak.net>
* (C) 2015 Wim Taymans <wim.taymans@gmail.com>
*
* audioconverter.h: audio format conversion library
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_AUDIO_CONVERTER_H__
#define __GST_AUDIO_CONVERTER_H__
#include <gst/gst.h>
#include <gst/audio/audio.h>
typedef struct _GstAudioConverter GstAudioConverter;
/**
* GST_AUDIO_CONVERTER_OPT_DITHER_METHOD:
*
* #GST_TYPE_AUDIO_DITHER_METHOD, The dither method to use when
* changing bit depth.
* Default is #GST_AUDIO_DITHER_NONE.
*/
#define GST_AUDIO_CONVERTER_OPT_DITHER_METHOD "GstAudioConverter.dither-method"
/**
* GST_AUDIO_CONVERTER_OPT_NOISE_SHAPING_METHOD:
*
* #GST_TYPE_AUDIO_NOISE_SHAPING_METHOD, The noise shaping method to use
* to mask noise from quantization errors.
* Default is #GST_AUDIO_NOISE_SHAPING_NONE.
*/
#define GST_AUDIO_CONVERTER_OPT_NOISE_SHAPING_METHOD "GstAudioConverter.noise-shaping-method"
/**
* GST_AUDIO_CONVERTER_OPT_QUANTIZATION:
*
* #G_TYPE_UINT, The quantization amount. Components will be
* quantized to multiples of this value.
* Default is 1
*/
#define GST_AUDIO_CONVERTER_OPT_QUANTIZATION "GstAudioConverter.quantization"
/**
* GstAudioConverterFlags:
* @GST_AUDIO_CONVERTER_FLAG_NONE: no flag
* @GST_AUDIO_CONVERTER_FLAG_SOURCE_WRITABLE: the source is writable and can be
* used as temporary storage during conversion.
*
* Extra flags passed to gst_audio_converter_samples().
*/
typedef enum {
GST_AUDIO_CONVERTER_FLAG_NONE = 0,
GST_AUDIO_CONVERTER_FLAG_SOURCE_WRITABLE = (1 << 0)
} GstAudioConverterFlags;
GstAudioConverter * gst_audio_converter_new (GstAudioInfo *in_info,
GstAudioInfo *out_info,
GstStructure *config);
void gst_audio_converter_free (GstAudioConverter * convert);
gboolean gst_audio_converter_set_config (GstAudioConverter * convert, GstStructure *config);
const GstStructure * gst_audio_converter_get_config (GstAudioConverter * convert);
gsize gst_audio_converter_get_out_frames (GstAudioConverter *convert,
gsize in_frames);
gsize gst_audio_converter_get_in_frames (GstAudioConverter *convert,
gsize out_frames);
gsize gst_audio_converter_get_max_latency (GstAudioConverter *convert);
gboolean gst_audio_converter_samples (GstAudioConverter * convert,
GstAudioConverterFlags flags,
gpointer in[], gsize in_samples,
gpointer out[], gsize out_samples,
gsize *in_consumed, gsize *out_produced);
#endif /* __GST_AUDIO_CONVERTER_H__ */