gstreamer/gst-libs/gst/gl/gstglframebuffer.h
Matthew Waters 1c84c0fb96 [714/906] Add GstGLFramebuffer to replace _display_gen_fbo and friends
This version is simply API compatible with _display_gen_fbo.
The next version will likely revamp the API
2017-12-09 19:31:28 +00:00

76 lines
2.8 KiB
C

/*
* GStreamer
* Copyright (C) 2013 Matthew Waters <ystreet00@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_GL_FRAMEBUFFER_H__
#define __GST_GL_FRAMEBUFFER_H__
#include "gstgldisplay.h"
G_BEGIN_DECLS
GType gst_gl_framebuffer_get_type (void);
#define GST_TYPE_GL_FRAMEBUFFER (gst_gl_framebuffer_get_type())
#define GST_GL_FRAMEBUFFER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_FRAMEBUFFER,GstGLFramebuffer))
#define GST_GL_FRAMEBUFFER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GST_TYPE_GL_FRAMEBUFFER,GstGLFramebufferClass))
#define GST_IS_GL_FRAMEBUFFER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_FRAMEBUFFER))
#define GST_IS_GL_FRAMEBUFFER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GST_TYPE_GL_FRAMEBUFFER))
#define GST_GL_FRAMEBUFFER_CAST(obj) ((GstGLFramebuffer*)(obj))
typedef struct _GstGLFramebuffer GstGLFramebuffer;
typedef struct _GstGLFramebufferClass GstGLFramebufferClass;
typedef struct _GstGLFramebufferPrivate GstGLFramebufferPrivate;
struct _GstGLFramebuffer
{
GObject object;
/* <private> */
GstGLDisplay *display;
GstGLFramebufferPrivate *priv;
};
struct _GstGLFramebufferClass
{
GObjectClass object_class;
};
GstGLFramebuffer *gst_gl_framebuffer_new (GstGLDisplay *display);
gboolean gst_gl_framebuffer_generate (GstGLFramebuffer *frame, gint width, gint height,
guint * fbo, guint * depthbuffer);
gboolean gst_gl_framebuffer_use (GstGLFramebuffer * frame, gint texture_fbo_width,
gint texture_fbo_height, GLuint fbo, GLuint depth_buffer,
GLuint texture_fbo, GLCB cb, gint input_tex_width,
gint input_tex_height, GLuint input_tex, gdouble proj_param1,
gdouble proj_param2, gdouble proj_param3, gdouble proj_param4,
GstGLDisplayProjection projection, gpointer stuff);
gboolean gst_gl_framebuffer_use_v2 (GstGLFramebuffer * frame, gint texture_fbo_width,
gint texture_fbo_height, GLuint fbo, GLuint depth_buffer,
GLuint texture_fbo, GLCB_V2 cb, gpointer stuff);
void gst_gl_framebuffer_delete (GstGLFramebuffer *frame, guint fbo, guint depth);
G_END_DECLS
#endif