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168 lines
5.5 KiB
C
168 lines
5.5 KiB
C
/* monoscope.cpp
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* Copyright (C) 2002 Richard Boulton <richard@tartarus.org>
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* Copyright (C) 1998-2001 Andy Lo A Foe <andy@alsaplayer.org>
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* Original code by Tinic Uro
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*
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* This code is copied from Alsaplayer. The original code was by Tinic Uro and under
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* the BSD license without a advertisig clause. Andy Lo A Foe then relicensed the
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* code when he used it for Alsaplayer to GPL with Tinic's permission. Richard Boulton
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* then took this code and made a GPL plugin out of it.
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*
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* 7th December 2004 Christian Schaller: Richard Boulton and Andy Lo A Foe gave
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* permission to relicense their changes under BSD license so we where able to restore the
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* code to Tinic's original BSD license.
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*
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* This file is under what is known as the BSD license:
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*
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* Redistribution and use in source and binary forms, with or without modification, i
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* are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY
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* WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "monoscope.h"
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#include <string.h>
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#include <stdlib.h>
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static void
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colors_init (guint32 * colors)
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{
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int i;
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int hq = (scope_height / 4);
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int hq1 = hq - 1;
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int hh1 = (scope_height / 2) - 1;
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double scl = (256.0 / (double) hq);
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for (i = 0; i < hq; i++) {
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/* green to yellow */
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colors[i] = ((int) (i * scl) << 16) + (255 << 8);
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/* yellow to red */
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colors[i + hq1] = (255 << 16) + ((int) ((hq1 - i) * scl) << 8);
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}
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colors[hh1] = (40 << 16) + (75 << 8);
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}
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struct monoscope_state *
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monoscope_init (guint32 resx, guint32 resy)
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{
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struct monoscope_state *stateptr;
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/* I didn't program monoscope to only do 256*128, but it works that way */
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g_return_val_if_fail (resx == scope_width, 0);
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g_return_val_if_fail (resy == scope_height, 0);
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stateptr = calloc (1, sizeof (struct monoscope_state));
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if (stateptr == 0)
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return 0;
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stateptr->cstate = convolve_init (convolver_depth);
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colors_init (stateptr->colors);
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return stateptr;
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}
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void
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monoscope_close (struct monoscope_state *stateptr)
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{
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convolve_close (stateptr->cstate);
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free (stateptr);
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}
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guint32 *
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monoscope_update (struct monoscope_state *stateptr, gint16 data[convolver_big])
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{
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/* Really, we want samples evenly spread over the available data.
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* Just taking a continuous chunk will do for now, though. */
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int i;
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int foo, bar;
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int avg;
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int h;
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int hh = (scope_height / 2);
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int hh1 = hh - 1;
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guint32 *loc;
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double factor;
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int max = 1;
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short *thisEq = stateptr->copyEq;
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memcpy (thisEq, data, sizeof (short) * convolver_big);
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thisEq += convolve_match (stateptr->avgEq, thisEq, stateptr->cstate);
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memset (stateptr->display, 0, scope_width * scope_height * sizeof (guint32));
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for (i = 0; i < convolver_small; i++) {
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avg = (thisEq[i] + stateptr->avgEq[i]) >> 1;
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stateptr->avgEq[i] = avg;
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avg = abs (avg);
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max = MAX (max, avg);
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}
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/* running average, 4 values is enough to make it follow volume changes
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* if this value is too large it will converge slowly
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*/
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stateptr->avgMax += (max / 4) - (stateptr->avgMax / 4);
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/* input is +/- avgMax, output is +/- hh */
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if (stateptr->avgMax) {
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factor = (gdouble) hh / stateptr->avgMax;
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} else {
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factor = 1.0;
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}
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for (i = 0; i < scope_width; i++) {
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/* scale 16bit signed audio values to scope_height */
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foo = stateptr->avgEq[i] * factor;
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foo = CLAMP (foo, -hh1, hh1);
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bar = (i + ((foo + hh) * scope_width));
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if ((bar > 0) && (bar < (scope_width * scope_height))) {
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loc = stateptr->display + bar;
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/* draw up / down bars */
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if (foo < 0) {
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for (h = 0; h <= (-foo); h++) {
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*loc = stateptr->colors[h];
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loc += scope_width;
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}
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} else {
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for (h = 0; h <= foo; h++) {
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*loc = stateptr->colors[h];
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loc -= scope_width;
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}
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}
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}
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}
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/* Draw grid. */
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{
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guint32 gray = stateptr->colors[hh1];
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for (i = 16; i < scope_height; i += 16) {
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for (h = 0; h < scope_width; h += 2) {
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stateptr->display[(i * scope_width) + h] = gray;
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if (i == hh)
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stateptr->display[(i * scope_width) + h + 1] = gray;
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}
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}
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for (i = 16; i < scope_width; i += 16) {
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for (h = 0; h < scope_height; h += 2) {
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stateptr->display[i + (h * scope_width)] = gray;
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}
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}
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}
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return stateptr->display;
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}
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