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810bc9fc7e
Original commit message from CVS: Reviewed by: Ronald S. Bultje <rbultje@ronald.bitfreak.net> * gst/playback/gstdecodebin.c: (new_pad), (close_link): * gst/playback/gstplaybasebin.c: (new_decoded_pad): Fix memleaks (#157233).
1489 lines
46 KiB
C
1489 lines
46 KiB
C
/* GStreamer
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* Copyright (C) <1999> Erik Walthinsen <omega@cse.ogi.edu>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include "gstplaybasebin.h"
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#include "gstplay-marshal.h"
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GST_DEBUG_CATEGORY_STATIC (gst_play_base_bin_debug);
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#define GST_CAT_DEFAULT gst_play_base_bin_debug
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#define DEFAULT_QUEUE_SIZE (3 * GST_SECOND)
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/* props */
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enum
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{
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ARG_0,
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ARG_URI,
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ARG_THREADED,
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ARG_NSTREAMS,
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ARG_QUEUE_SIZE,
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ARG_STREAMINFO,
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ARG_SOURCE
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};
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/* signals */
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enum
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{
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SETUP_OUTPUT_PADS_SIGNAL,
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REMOVED_OUTPUT_PAD_SIGNAL,
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BUFFERING_SIGNAL,
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LINK_STREAM_SIGNAL,
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UNLINK_STREAM_SIGNAL,
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LAST_SIGNAL
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};
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static void gst_play_base_bin_class_init (GstPlayBaseBinClass * klass);
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static void gst_play_base_bin_init (GstPlayBaseBin * play_base_bin);
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static void gst_play_base_bin_dispose (GObject * object);
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static void gst_play_base_bin_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * spec);
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static void gst_play_base_bin_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * spec);
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static GstElementStateReturn gst_play_base_bin_change_state (GstElement *
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element);
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static void gst_play_base_bin_add_element (GstBin * bin, GstElement * element);
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static void gst_play_base_bin_remove_element (GstBin * bin,
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GstElement * element);
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extern GstElementStateReturn gst_element_set_state_func (GstElement * element,
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GstElementState state);
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static void gst_play_base_bin_error (GstElement * element,
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GstElement * source, GError * error, gchar * debug, gpointer data);
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static void gst_play_base_bin_found_tag (GstElement * element,
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GstElement * source, const GstTagList * taglist, gpointer data);
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static GstElementClass *element_class;
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static GstElementClass *parent_class;
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static guint gst_play_base_bin_signals[LAST_SIGNAL] = { 0 };
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GType
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gst_play_base_bin_get_type (void)
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{
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static GType gst_play_base_bin_type = 0;
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if (!gst_play_base_bin_type) {
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static const GTypeInfo gst_play_base_bin_info = {
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sizeof (GstPlayBaseBinClass),
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NULL,
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NULL,
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(GClassInitFunc) gst_play_base_bin_class_init,
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NULL,
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NULL,
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sizeof (GstPlayBaseBin),
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0,
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(GInstanceInitFunc) gst_play_base_bin_init,
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NULL
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};
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gst_play_base_bin_type = g_type_register_static (GST_TYPE_BIN,
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"GstPlayBaseBin", &gst_play_base_bin_info, 0);
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}
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return gst_play_base_bin_type;
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}
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static void
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gst_play_base_bin_class_init (GstPlayBaseBinClass * klass)
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{
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GObjectClass *gobject_klass;
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GstElementClass *gstelement_klass;
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GstBinClass *gstbin_klass;
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gobject_klass = (GObjectClass *) klass;
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gstelement_klass = (GstElementClass *) klass;
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gstbin_klass = (GstBinClass *) klass;
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element_class = g_type_class_ref (gst_element_get_type ());
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parent_class = g_type_class_ref (gst_bin_get_type ());
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gobject_klass->set_property = gst_play_base_bin_set_property;
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gobject_klass->get_property = gst_play_base_bin_get_property;
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g_object_class_install_property (gobject_klass, ARG_URI,
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g_param_spec_string ("uri", "URI", "URI of the media to play",
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NULL, G_PARAM_READWRITE));
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g_object_class_install_property (gobject_klass, ARG_NSTREAMS,
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g_param_spec_int ("nstreams", "NStreams", "number of streams",
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0, G_MAXINT, 0, G_PARAM_READABLE));
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g_object_class_install_property (gobject_klass, ARG_QUEUE_SIZE,
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g_param_spec_uint64 ("queue-size", "Queue size",
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"Size of internal queues in nanoseconds", 0, G_MAXINT64,
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DEFAULT_QUEUE_SIZE, G_PARAM_READWRITE));
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g_object_class_install_property (gobject_klass, ARG_STREAMINFO,
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g_param_spec_pointer ("stream-info", "Stream info", "List of streaminfo",
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G_PARAM_READABLE));
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g_object_class_install_property (gobject_klass, ARG_SOURCE,
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g_param_spec_object ("source", "Source", "Source element",
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GST_TYPE_ELEMENT, G_PARAM_READABLE));
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GST_DEBUG_CATEGORY_INIT (gst_play_base_bin_debug, "playbasebin", 0,
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"playbasebin");
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/* signals */
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gst_play_base_bin_signals[SETUP_OUTPUT_PADS_SIGNAL] =
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g_signal_new ("setup-output-pads", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (GstPlayBaseBinClass, setup_output_pads),
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NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0);
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gst_play_base_bin_signals[REMOVED_OUTPUT_PAD_SIGNAL] =
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g_signal_new ("removed-output-pad", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (GstPlayBaseBinClass, removed_output_pad),
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NULL, NULL, gst_marshal_VOID__OBJECT, G_TYPE_NONE, 1, G_TYPE_OBJECT);
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gst_play_base_bin_signals[BUFFERING_SIGNAL] =
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g_signal_new ("buffering", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (GstPlayBaseBinClass, buffering),
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NULL, NULL, g_cclosure_marshal_VOID__INT, G_TYPE_NONE, 1, G_TYPE_INT);
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/* action signals */
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gst_play_base_bin_signals[LINK_STREAM_SIGNAL] =
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g_signal_new ("link-stream", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST | G_SIGNAL_ACTION,
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G_STRUCT_OFFSET (GstPlayBaseBinClass, link_stream),
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NULL, NULL, gst_play_marshal_BOOLEAN__OBJECT_OBJECT, G_TYPE_BOOLEAN, 2,
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G_TYPE_OBJECT, GST_TYPE_PAD);
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gst_play_base_bin_signals[UNLINK_STREAM_SIGNAL] =
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g_signal_new ("unlink-stream", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST | G_SIGNAL_ACTION,
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G_STRUCT_OFFSET (GstPlayBaseBinClass, unlink_stream),
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NULL, NULL, gst_marshal_VOID__OBJECT, G_TYPE_NONE, 1, G_TYPE_OBJECT);
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gobject_klass->dispose = GST_DEBUG_FUNCPTR (gst_play_base_bin_dispose);
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/* we handle state changes like an element */
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gstelement_klass->set_state = GST_ELEMENT_CLASS (element_class)->set_state;
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gstelement_klass->change_state =
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GST_DEBUG_FUNCPTR (gst_play_base_bin_change_state);
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gstbin_klass->add_element = GST_DEBUG_FUNCPTR (gst_play_base_bin_add_element);
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gstbin_klass->remove_element =
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GST_DEBUG_FUNCPTR (gst_play_base_bin_remove_element);
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klass->link_stream = gst_play_base_bin_link_stream;
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klass->unlink_stream = gst_play_base_bin_unlink_stream;
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}
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static void
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gst_play_base_bin_init (GstPlayBaseBin * play_base_bin)
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{
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play_base_bin->uri = NULL;
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play_base_bin->need_rebuild = TRUE;
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play_base_bin->source = NULL;
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play_base_bin->decoder = NULL;
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play_base_bin->group_lock = g_mutex_new ();
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play_base_bin->group_cond = g_cond_new ();
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play_base_bin->building_group = NULL;
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play_base_bin->queued_groups = NULL;
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play_base_bin->queue_size = DEFAULT_QUEUE_SIZE;
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GST_FLAG_SET (play_base_bin, GST_BIN_SELF_SCHEDULABLE);
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}
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static void
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gst_play_base_bin_dispose (GObject * object)
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{
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GstPlayBaseBin *play_base_bin;
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play_base_bin = GST_PLAY_BASE_BIN (object);
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g_free (play_base_bin->uri);
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play_base_bin->uri = NULL;
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if (G_OBJECT_CLASS (parent_class)->dispose) {
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G_OBJECT_CLASS (parent_class)->dispose (object);
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}
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}
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static GstPlayBaseGroup *
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group_create (GstPlayBaseBin * play_base_bin)
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{
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GstPlayBaseGroup *group;
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group = g_new0 (GstPlayBaseGroup, 1);
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group->bin = play_base_bin;
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return group;
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}
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static GstPlayBaseGroup *
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get_active_group (GstPlayBaseBin * play_base_bin)
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{
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if (play_base_bin->queued_groups) {
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return (GstPlayBaseGroup *) play_base_bin->queued_groups->data;
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}
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return NULL;
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}
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/* get the group used for discovering the different streams.
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* This function creates a group is there is none.
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*/
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static GstPlayBaseGroup *
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get_building_group (GstPlayBaseBin * play_base_bin)
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{
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GstPlayBaseGroup *group;
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group = play_base_bin->building_group;
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if (group == NULL) {
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group = group_create (play_base_bin);
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play_base_bin->building_group = group;
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}
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return group;
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}
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static void
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group_destroy (GstPlayBaseGroup * group)
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{
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GstPlayBaseBin *play_base_bin = group->bin;
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GList *prerolls, *infos;
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GST_LOG ("removing group %p", group);
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/* remove the preroll queues */
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for (prerolls = group->preroll_elems; prerolls;
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prerolls = g_list_next (prerolls)) {
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GstElement *element = GST_ELEMENT (prerolls->data);
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GstPad *pad;
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guint sig_id;
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GstElement *fakesrc;
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/* have to unlink the unlink handler first because else we
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* are going to link an element in the finalize handler */
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pad = gst_element_get_pad (element, "sink");
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sig_id =
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GPOINTER_TO_INT (g_object_get_data (G_OBJECT (pad), "unlinked_id"));
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if (sig_id != 0) {
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GST_LOG ("removing unlink signal %s:%s", GST_DEBUG_PAD_NAME (pad));
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g_signal_handler_disconnect (G_OBJECT (pad), sig_id);
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g_object_set_data (G_OBJECT (pad), "unlinked_id", GINT_TO_POINTER (0));
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}
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/* remove any fakesrc elements for this preroll element */
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fakesrc = (GstElement *) g_object_get_data (G_OBJECT (element), "fakesrc");
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if (fakesrc != NULL) {
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GST_LOG ("removing fakesrc");
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gst_bin_remove (GST_BIN (play_base_bin->thread), fakesrc);
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}
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/* if the group is currently being played, we have to remove the element
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* from the thread */
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if (get_active_group (play_base_bin) == group) {
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GST_LOG ("removing preroll element %s", gst_element_get_name (element));
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gst_bin_remove (GST_BIN (play_base_bin->thread), element);
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} else {
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/* else we can just unref it */
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gst_object_unref (GST_OBJECT (element));
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}
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}
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g_list_free (group->preroll_elems);
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/* free the streaminfo too */
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for (infos = group->streaminfo; infos; infos = g_list_next (infos)) {
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GstStreamInfo *info = GST_STREAM_INFO (infos->data);
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g_object_unref (info);
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}
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g_list_free (group->streaminfo);
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g_free (group);
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}
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/* is called when the current building group is completely finished
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* and ready for playback
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*/
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static void
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group_commit (GstPlayBaseBin * play_base_bin, gboolean fatal)
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{
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GstPlayBaseGroup *group = play_base_bin->building_group;
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GList *prerolls;
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/* if an element signalled a no-more-pads after we stopped due
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* to preroll, the group is NULL. This is not an error */
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if (group == NULL) {
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if (!fatal) {
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return;
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} else {
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GST_DEBUG ("Group loading failed, bailing out");
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}
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} else {
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GST_DEBUG ("group %p done", group);
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play_base_bin->queued_groups = g_list_append (play_base_bin->queued_groups,
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group);
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play_base_bin->building_group = NULL;
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/* remove signals. We don't want anymore signals from the preroll
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* elements at this stage. */
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for (prerolls = group->preroll_elems; prerolls;
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prerolls = g_list_next (prerolls)) {
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GstElement *element = GST_ELEMENT (prerolls->data);
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guint sig_id;
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sig_id =
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GPOINTER_TO_INT (g_object_get_data (G_OBJECT (element), "signal_id"));
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GST_LOG ("removing preroll signal %s", gst_element_get_name (element));
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g_signal_handler_disconnect (G_OBJECT (element), sig_id);
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}
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}
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g_mutex_lock (play_base_bin->group_lock);
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GST_DEBUG ("signal group done");
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g_cond_signal (play_base_bin->group_cond);
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GST_DEBUG ("signaled group done");
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g_mutex_unlock (play_base_bin->group_lock);
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}
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/* check if there are streams in the group that are not muted */
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static gboolean
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group_is_muted (GstPlayBaseGroup * group)
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{
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GList *infos;
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for (infos = group->streaminfo; infos; infos = g_list_next (infos)) {
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GstStreamInfo *info = GST_STREAM_INFO (infos->data);
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/* if we find a non muded group we can return FALSE */
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if (!info->mute)
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return FALSE;
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}
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return TRUE;
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}
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/* this signal will be fired when one of the queues with raw
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* data is filled. This means that the group building stage is over
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* and playback of the new queued group should start */
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static void
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queue_overrun (GstElement * element, GstPlayBaseBin * play_base_bin)
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{
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GST_DEBUG ("queue %s overrun", gst_element_get_name (element));
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group_commit (play_base_bin, FALSE);
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}
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/* generate a preroll element which is simply a queue. While there
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* are still dynamic elements in the pipeline, we wait for one
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* of the queues to fill. The assumption is that all the dynamic
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* streams will be detected by that time.
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*/
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static GstElement *
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gen_preroll_element (GstPlayBaseBin * play_base_bin, GstPad * pad)
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{
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GstElement *element;
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gchar *name;
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guint sig;
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name = g_strdup_printf ("preroll_%s", gst_pad_get_name (pad));
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element = gst_element_factory_make ("queue", name);
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g_object_set (G_OBJECT (element), "max-size-buffers", 0, NULL);
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g_object_set (G_OBJECT (element), "max-size-bytes", 0, NULL);
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g_object_set (G_OBJECT (element), "max-size-time", play_base_bin->queue_size,
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NULL);
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sig =
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g_signal_connect (G_OBJECT (element), "overrun",
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G_CALLBACK (queue_overrun), play_base_bin);
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/* keep a ref to the signal id so that we can disconnect the signal callback
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* when we are done with the preroll */
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g_object_set_data (G_OBJECT (element), "signal_id", GINT_TO_POINTER (sig));
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g_free (name);
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return element;
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}
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static void
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remove_groups (GstPlayBaseBin * play_base_bin)
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{
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GList *groups;
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/* first destroy the group we were building if any */
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if (play_base_bin->building_group) {
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group_destroy (play_base_bin->building_group);
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play_base_bin->building_group = NULL;
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}
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/* remove the queued groups */
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for (groups = play_base_bin->queued_groups; groups;
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groups = g_list_next (groups)) {
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GstPlayBaseGroup *group = (GstPlayBaseGroup *) groups->data;
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group_destroy (group);
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}
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g_list_free (play_base_bin->queued_groups);
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play_base_bin->queued_groups = NULL;
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}
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/* Add/remove a single stream to current building group.
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*/
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static void
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add_stream (GstPlayBaseGroup * group, GstStreamInfo * info)
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{
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GST_DEBUG ("add stream to group %p", group);
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/* keep ref to the group */
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g_object_set_data (G_OBJECT (info), "group", group);
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group->streaminfo = g_list_append (group->streaminfo, info);
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switch (info->type) {
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case GST_STREAM_TYPE_AUDIO:
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group->naudiopads++;
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break;
|
|
case GST_STREAM_TYPE_VIDEO:
|
|
group->nvideopads++;
|
|
break;
|
|
default:
|
|
group->nunknownpads++;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* signal fired when an unknown stream is found. We create a new
|
|
* UNKNOWN streaminfo object
|
|
*/
|
|
static void
|
|
unknown_type (GstElement * element, GstPad * pad, GstCaps * caps,
|
|
GstPlayBaseBin * play_base_bin)
|
|
{
|
|
gchar *capsstr;
|
|
GstStreamInfo *info;
|
|
GstPlayBaseGroup *group = get_building_group (play_base_bin);
|
|
|
|
capsstr = gst_caps_to_string (caps);
|
|
g_warning ("don't know how to handle %s", capsstr);
|
|
|
|
/* add the stream to the list */
|
|
info = gst_stream_info_new (GST_OBJECT (pad), GST_STREAM_TYPE_UNKNOWN,
|
|
NULL, caps);
|
|
info->origin = GST_OBJECT (pad);
|
|
add_stream (group, info);
|
|
|
|
g_free (capsstr);
|
|
}
|
|
|
|
/* add a streaminfo that indicates that the stream is handled by the
|
|
* given element. This usually means that a stream without actual data is
|
|
* produced but one that is sunken by an element. Examples of this are:
|
|
* cdaudio, a hardware decoder/sink, dvd meta bins etc...
|
|
*/
|
|
static void
|
|
add_element_stream (GstElement * element, GstPlayBaseBin * play_base_bin)
|
|
{
|
|
GstStreamInfo *info;
|
|
GstPlayBaseGroup *group = get_building_group (play_base_bin);
|
|
|
|
/* add the stream to the list */
|
|
info =
|
|
gst_stream_info_new (GST_OBJECT (element), GST_STREAM_TYPE_ELEMENT,
|
|
NULL, NULL);
|
|
info->origin = GST_OBJECT (element);
|
|
add_stream (group, info);
|
|
}
|
|
|
|
/* when the decoder element signals that no more pads will be generated, we
|
|
* can commit the current group.
|
|
*/
|
|
static void
|
|
no_more_pads (GstElement * element, GstPlayBaseBin * play_base_bin)
|
|
{
|
|
/* setup phase */
|
|
GST_DEBUG ("no more pads");
|
|
/* we can commit this group for playback now */
|
|
group_commit (play_base_bin, FALSE);
|
|
}
|
|
|
|
static gboolean
|
|
probe_triggered (GstProbe * probe, GstData ** data, gpointer user_data)
|
|
{
|
|
GstPlayBaseGroup *group;
|
|
GstPlayBaseBin *play_base_bin;
|
|
GstStreamInfo *info = GST_STREAM_INFO (user_data);
|
|
|
|
group = (GstPlayBaseGroup *) g_object_get_data (G_OBJECT (info), "group");
|
|
play_base_bin = group->bin;
|
|
|
|
if (GST_IS_EVENT (*data)) {
|
|
GstEvent *event = GST_EVENT (*data);
|
|
|
|
if (GST_EVENT_TYPE (event) == GST_EVENT_EOS) {
|
|
gboolean have_left;
|
|
|
|
GST_DEBUG ("probe got EOS in group %p", group);
|
|
|
|
/* mute this stream */
|
|
g_object_set (G_OBJECT (info), "mute", TRUE, NULL);
|
|
|
|
/* see if we have some more groups left to play */
|
|
have_left = (g_list_length (play_base_bin->queued_groups) > 1);
|
|
|
|
/* see if the complete group is muted */
|
|
if (!group_is_muted (group)) {
|
|
/* group is not completely muted, we remove the EOS event
|
|
* and continue, eventually the other streams will be EOSed and
|
|
* we can switch out this group. */
|
|
GST_DEBUG ("group %p not completely muted", group);
|
|
/* remove the EOS if we have something left */
|
|
return !have_left;
|
|
}
|
|
|
|
if (have_left) {
|
|
gst_element_set_state (play_base_bin->thread, GST_STATE_PAUSED);
|
|
/* ok, get rid of the current group then */
|
|
group_destroy (group);
|
|
/* removing the current group brings the next group
|
|
* active */
|
|
play_base_bin->queued_groups =
|
|
g_list_delete_link (play_base_bin->queued_groups,
|
|
play_base_bin->queued_groups);
|
|
GST_DEBUG ("switching to next group %p",
|
|
play_base_bin->queued_groups->data);
|
|
/* and signal the new group */
|
|
GST_DEBUG ("emit signal");
|
|
g_signal_emit (play_base_bin,
|
|
gst_play_base_bin_signals[SETUP_OUTPUT_PADS_SIGNAL], 0);
|
|
|
|
GST_DEBUG ("Syncing state from %d", GST_STATE (play_base_bin->thread));
|
|
gst_element_set_state (play_base_bin->thread, GST_STATE_PLAYING);
|
|
|
|
/* get rid of the EOS event */
|
|
return FALSE;
|
|
}
|
|
} else if (GST_EVENT_TYPE (event) == GST_EVENT_TAG) {
|
|
GstTagList *taglist;
|
|
GstObject *source;
|
|
|
|
/* ref some to be sure.. */
|
|
gst_event_ref (event);
|
|
gst_object_ref (GST_OBJECT (play_base_bin));
|
|
taglist = gst_event_tag_get_list (event);
|
|
/* now try to find the source of this tag */
|
|
source = event->src;
|
|
if (source == NULL || !GST_IS_ELEMENT (source)) {
|
|
/* no source, just use playbasebin then. This happens almost
|
|
* all the time, it seems the source is never filled in... */
|
|
source = GST_OBJECT (play_base_bin);
|
|
}
|
|
/* emit the signal now */
|
|
g_signal_emit_by_name (G_OBJECT (play_base_bin),
|
|
"found-tag", source, taglist);
|
|
/* and unref */
|
|
gst_object_unref (GST_OBJECT (play_base_bin));
|
|
gst_event_unref (event);
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
/* This function will be called when the sinkpad of the preroll element
|
|
* is unlinked, we have to connect something to the sinkpad or else the
|
|
* state change will fail..
|
|
*/
|
|
static void
|
|
preroll_unlinked (GstPad * pad, GstPad * peerpad,
|
|
GstPlayBaseBin * play_base_bin)
|
|
{
|
|
GstElement *fakesrc, *queue;
|
|
guint sig_id;
|
|
|
|
/* make a fakesrc that will just emit one EOS */
|
|
fakesrc = gst_element_factory_make ("fakesrc", NULL);
|
|
g_object_set (G_OBJECT (fakesrc), "num_buffers", 0, NULL);
|
|
|
|
GST_DEBUG ("patching unlinked pad %s:%s", GST_DEBUG_PAD_NAME (pad));
|
|
|
|
gst_pad_link (gst_element_get_pad (fakesrc, "src"), pad);
|
|
gst_bin_add (GST_BIN (play_base_bin->thread), fakesrc);
|
|
|
|
/* keep track of these patch elements */
|
|
queue = GST_ELEMENT (gst_object_get_parent (GST_OBJECT (pad)));
|
|
g_object_set_data (G_OBJECT (queue), "fakesrc", fakesrc);
|
|
|
|
/* now unlink the unlinked signal so that it is not called again when
|
|
* we destroy the queue */
|
|
sig_id = GPOINTER_TO_INT (g_object_get_data (G_OBJECT (pad), "unlinked_id"));
|
|
if (sig_id != 0) {
|
|
g_signal_handler_disconnect (G_OBJECT (pad), sig_id);
|
|
g_object_set_data (G_OBJECT (pad), "unlinked_id", GINT_TO_POINTER (0));
|
|
}
|
|
}
|
|
|
|
|
|
/* signal fired when decodebin has found a new raw pad. We create
|
|
* a preroll element if needed and the appropriate streaminfo.
|
|
*/
|
|
static void
|
|
new_decoded_pad (GstElement * element, GstPad * pad, gboolean last,
|
|
GstPlayBaseBin * play_base_bin)
|
|
{
|
|
GstStructure *structure;
|
|
const gchar *mimetype;
|
|
GstCaps *caps;
|
|
GstElement *new_element = NULL;
|
|
GstStreamInfo *info;
|
|
GstStreamType type;
|
|
GstPad *srcpad;
|
|
gboolean need_preroll;
|
|
GstPlayBaseGroup *group;
|
|
GstProbe *probe;
|
|
|
|
GST_DEBUG ("play base: new decoded pad %d", last);
|
|
|
|
/* first see if this pad has interesting caps */
|
|
caps = gst_pad_get_caps (pad);
|
|
if (caps == NULL || gst_caps_is_empty (caps)) {
|
|
g_warning ("no type on pad %s:%s", GST_DEBUG_PAD_NAME (pad));
|
|
if (caps)
|
|
gst_caps_free (caps);
|
|
return;
|
|
}
|
|
|
|
/* get the mime type */
|
|
structure = gst_caps_get_structure (caps, 0);
|
|
mimetype = gst_structure_get_name (structure);
|
|
|
|
group = get_building_group (play_base_bin);
|
|
|
|
group->nstreams++;
|
|
|
|
need_preroll = FALSE;
|
|
|
|
if (g_str_has_prefix (mimetype, "audio/")) {
|
|
type = GST_STREAM_TYPE_AUDIO;
|
|
/* first audio pad gets a preroll element */
|
|
if (group->naudiopads == 0) {
|
|
need_preroll = TRUE;
|
|
}
|
|
} else if (g_str_has_prefix (mimetype, "video/")) {
|
|
type = GST_STREAM_TYPE_VIDEO;
|
|
/* first video pad gets a preroll element */
|
|
if (group->nvideopads == 0) {
|
|
need_preroll = TRUE;
|
|
}
|
|
} else {
|
|
type = GST_STREAM_TYPE_UNKNOWN;
|
|
}
|
|
|
|
if (last || !need_preroll) {
|
|
GST_DEBUG ("play base: pad does not need preroll");
|
|
srcpad = pad;
|
|
} else {
|
|
guint sig;
|
|
GstPad *sinkpad;
|
|
|
|
GST_DEBUG ("play base: pad needs preroll");
|
|
|
|
new_element = gen_preroll_element (play_base_bin, pad);
|
|
srcpad = gst_element_get_pad (new_element, "src");
|
|
gst_bin_add (GST_BIN (play_base_bin->thread), new_element);
|
|
play_base_bin->threaded = TRUE;
|
|
|
|
group->preroll_elems = g_list_prepend (group->preroll_elems, new_element);
|
|
|
|
gst_element_set_state (new_element, GST_STATE_READY);
|
|
|
|
sinkpad = gst_element_get_pad (new_element, "sink");
|
|
gst_pad_link (pad, sinkpad);
|
|
/* make sure we catch unlink signals */
|
|
sig = g_signal_connect (G_OBJECT (sinkpad), "unlinked",
|
|
G_CALLBACK (preroll_unlinked), play_base_bin);
|
|
/* keep a ref to the signal id so that we can disconnect the signal callback */
|
|
g_object_set_data (G_OBJECT (sinkpad), "unlinked_id",
|
|
GINT_TO_POINTER (sig));
|
|
|
|
gst_element_set_state (new_element, GST_STATE_PAUSED);
|
|
}
|
|
/* add the stream to the list */
|
|
info = gst_stream_info_new (GST_OBJECT (srcpad), type, NULL, caps);
|
|
gst_caps_free (caps);
|
|
info->origin = GST_OBJECT (pad);
|
|
add_stream (group, info);
|
|
|
|
/* install a probe so that we know when this group has ended */
|
|
probe = gst_probe_new (FALSE, probe_triggered, info);
|
|
/* have to REALIZE the pad as we cannot attach a padprobe to a ghostpad */
|
|
gst_pad_add_probe (GST_PAD_REALIZE (srcpad), probe);
|
|
|
|
/* signal the no more pads after adding the stream */
|
|
if (last)
|
|
no_more_pads (NULL, play_base_bin);
|
|
}
|
|
|
|
|
|
/* nothing, really... We have already dealt with this because
|
|
* we have the EOS padprobe installed on each pad */
|
|
static void
|
|
removed_decoded_pad (GstElement * element, GstPad * pad,
|
|
GstPlayBaseBin * play_base_bin)
|
|
{
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Cache errors...
|
|
*/
|
|
static void
|
|
thread_error (GstElement * element,
|
|
GstElement * orig, GError * error, const gchar * debug, gpointer data)
|
|
{
|
|
GError **_error = data;
|
|
|
|
if (!*_error)
|
|
*_error = g_error_copy (error);
|
|
}
|
|
|
|
/* signal fired when the internal thread performed an unexpected
|
|
* state change. This usually indicated an error occured. We stop the
|
|
* preroll stage.
|
|
*/
|
|
static void
|
|
state_change (GstElement * element,
|
|
GstElementState old_state, GstElementState new_state, gpointer data)
|
|
{
|
|
GstPlayBaseBin *play_base_bin = GST_PLAY_BASE_BIN (data);
|
|
|
|
if (old_state > new_state) {
|
|
/* EOS or error occurred, we have to commit the current group */
|
|
GST_DEBUG ("state changed downwards");
|
|
group_commit (play_base_bin, TRUE);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Buffer/cache checking. FIXME: make configurable.
|
|
* Note that we could also do this (buffering) at the
|
|
* preroll-level. The advantage there is that it'd
|
|
* allow us to cache in time-units rather than byte-
|
|
* units. Ohwell...
|
|
*/
|
|
|
|
static gboolean
|
|
check_queue (GstProbe * probe, GstData ** data, gpointer user_data)
|
|
{
|
|
GstElement *queue = GST_ELEMENT (user_data);
|
|
GstPlayBaseBin *play_base_bin = g_object_get_data (G_OBJECT (queue), "pbb");
|
|
guint level = 0;
|
|
|
|
g_object_get (G_OBJECT (queue), "current-level-bytes", &level, NULL);
|
|
GST_DEBUG ("Queue size: %u bytes", level);
|
|
g_signal_emit (play_base_bin,
|
|
gst_play_base_bin_signals[BUFFERING_SIGNAL], 0,
|
|
level * 100 / (512 * 1024));
|
|
|
|
/* continue! */
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
buffer_underrun (GstElement * queue, GstPlayBaseBin * play_base_bin)
|
|
{
|
|
GST_DEBUG ("Underrun, re-caching");
|
|
|
|
/* On underrun, we want to temoprarily pause playback, set a "min-size"
|
|
* treshold and wait for the running signal and then play again. Take
|
|
* care of possible deadlocks and so on, */
|
|
g_object_set (queue, "min-threshold-bytes", 64 * 1024, NULL);
|
|
|
|
g_signal_emit (play_base_bin,
|
|
gst_play_base_bin_signals[BUFFERING_SIGNAL], 0, 0);
|
|
}
|
|
|
|
static void
|
|
buffer_running (GstElement * queue, GstPlayBaseBin * play_base_bin)
|
|
{
|
|
GST_DEBUG ("Running");
|
|
|
|
/* When we had an underrun, we now want to play again. */
|
|
g_object_set (queue, "min-threshold-bytes", 0,
|
|
"max-size-bytes", 512 * 1024, NULL);
|
|
}
|
|
|
|
static void
|
|
buffer_overrun (GstElement * queue, GstPlayBaseBin * play_base_bin)
|
|
{
|
|
GST_DEBUG ("Overrun, leaking upstream and flushing next few buffers");
|
|
|
|
/* we want to decrease max-size here so the next few bytes are flushed */
|
|
g_object_set (queue, "max-size-bytes", 448 * 1024, NULL);
|
|
|
|
g_signal_emit (play_base_bin,
|
|
gst_play_base_bin_signals[BUFFERING_SIGNAL], 0, 100);
|
|
}
|
|
|
|
/*
|
|
* Generate a source element that does caching for network streams.
|
|
*/
|
|
|
|
static GstElement *
|
|
gen_source_element (GstPlayBaseBin * play_base_bin)
|
|
{
|
|
GstElement *source, *queue, *bin;
|
|
GstProbe *probe;
|
|
gboolean is_stream;
|
|
|
|
source =
|
|
gst_element_make_from_uri (GST_URI_SRC, play_base_bin->uri, "source");
|
|
if (!source)
|
|
return NULL;
|
|
|
|
/* lame - FIXME, maybe we can use seek_types/mask here? */
|
|
is_stream = !strncmp (play_base_bin->uri, "http://", 7);
|
|
if (!is_stream)
|
|
return source;
|
|
|
|
/* buffer */
|
|
bin = gst_thread_new ("sourcebin");
|
|
queue = gst_element_factory_make ("queue", "buffer");
|
|
g_object_set (queue, "max-size-bytes", 512 * 1024,
|
|
"max-size-buffers", 0, NULL);
|
|
/* I'd like it to be leaky too, but only for live sources. How? */
|
|
g_signal_connect (queue, "underrun", G_CALLBACK (buffer_underrun),
|
|
play_base_bin);
|
|
g_signal_connect (queue, "running", G_CALLBACK (buffer_running),
|
|
play_base_bin);
|
|
g_signal_connect (queue, "overrun", G_CALLBACK (buffer_overrun),
|
|
play_base_bin);
|
|
|
|
/* give updates on queue size */
|
|
probe = gst_probe_new (FALSE, check_queue, queue);
|
|
gst_pad_add_probe (gst_element_get_pad (source, "src"), probe);
|
|
g_object_set_data (G_OBJECT (queue), "pbb", play_base_bin);
|
|
|
|
gst_element_link (source, queue);
|
|
gst_bin_add_many (GST_BIN (bin), source, queue, NULL);
|
|
gst_element_add_ghost_pad (bin, gst_element_get_pad (queue, "src"), "src");
|
|
|
|
return bin;
|
|
}
|
|
|
|
/* construct and run the source and decoder elements until we found
|
|
* all the streams or until a preroll queue has been filled.
|
|
*/
|
|
static gboolean
|
|
setup_source (GstPlayBaseBin * play_base_bin, GError ** error)
|
|
{
|
|
GstElement *old_src;
|
|
GstElement *old_dec;
|
|
GstPad *srcpad = NULL;
|
|
|
|
if (!play_base_bin->need_rebuild)
|
|
return TRUE;
|
|
|
|
play_base_bin->threaded = FALSE;
|
|
|
|
/* keep ref to old souce in case creating the new source fails */
|
|
old_src = play_base_bin->source;
|
|
|
|
/* create and configure an element that can handle the uri */
|
|
play_base_bin->source = gen_source_element (play_base_bin);
|
|
|
|
if (!play_base_bin->source) {
|
|
/* whoops, could not create the source element */
|
|
g_set_error (error, 0, 0,
|
|
"No URI handler implemented for \"%s\"", play_base_bin->uri);
|
|
GST_WARNING ("don't know how to read %s", play_base_bin->uri);
|
|
play_base_bin->source = old_src;
|
|
return FALSE;
|
|
} else {
|
|
if (old_src) {
|
|
GST_LOG ("removing old src element %s", gst_element_get_name (old_src));
|
|
gst_bin_remove (GST_BIN (play_base_bin->thread), old_src);
|
|
}
|
|
gst_bin_add (GST_BIN (play_base_bin->thread), play_base_bin->source);
|
|
g_object_notify (G_OBJECT (play_base_bin), "source");
|
|
/* make sure the new element has the same state as the parent */
|
|
if (gst_bin_sync_children_state (GST_BIN (play_base_bin->thread)) ==
|
|
GST_STATE_FAILURE) {
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
/* remove the old decoder now, if any */
|
|
old_dec = play_base_bin->decoder;
|
|
if (old_dec) {
|
|
GST_LOG ("removing old decoder element %s", gst_element_get_name (old_dec));
|
|
/* keep a ref to the old decoder as we might need to add it again
|
|
* to the bin if we can't find a new decoder */
|
|
gst_object_ref (GST_OBJECT (old_dec));
|
|
gst_bin_remove (GST_BIN (play_base_bin->thread), old_dec);
|
|
}
|
|
|
|
/* remove our previous preroll queues */
|
|
remove_groups (play_base_bin);
|
|
|
|
/* now see if the source element emits raw audio/video all by itself,
|
|
* if so, we can create streams for the pads and be done with it.
|
|
* Also check that is has source pads, if not, we assume it will
|
|
* do everything itself.
|
|
*/
|
|
{
|
|
const GList *pads;
|
|
gboolean is_raw = FALSE;
|
|
|
|
/* assume we are going to have no output streams */
|
|
gboolean no_out = TRUE;
|
|
|
|
for (pads = gst_element_get_pad_list (play_base_bin->source);
|
|
pads; pads = g_list_next (pads)) {
|
|
GstPad *pad = GST_PAD (pads->data);
|
|
GstStructure *structure;
|
|
const gchar *mimetype;
|
|
GstCaps *caps;
|
|
|
|
if (GST_PAD_IS_SINK (pad))
|
|
continue;
|
|
|
|
no_out = FALSE;
|
|
|
|
srcpad = pad;
|
|
caps = gst_pad_get_caps (pad);
|
|
|
|
if (caps == NULL || gst_caps_is_empty (caps) ||
|
|
gst_caps_get_size (caps) == 0) {
|
|
if (caps != NULL)
|
|
gst_caps_free (caps);
|
|
continue;
|
|
}
|
|
|
|
structure = gst_caps_get_structure (caps, 0);
|
|
gst_caps_free (caps);
|
|
mimetype = gst_structure_get_name (structure);
|
|
|
|
if (g_str_has_prefix (mimetype, "audio/x-raw") ||
|
|
g_str_has_prefix (mimetype, "video/x-raw")) {
|
|
new_decoded_pad (play_base_bin->source, pad, g_list_next (pads) == NULL,
|
|
play_base_bin);
|
|
is_raw = TRUE;
|
|
}
|
|
}
|
|
if (is_raw) {
|
|
no_more_pads (play_base_bin->source, play_base_bin);
|
|
return TRUE;
|
|
}
|
|
if (no_out) {
|
|
/* create a stream to indicate that this uri is handled by a self
|
|
* contained element */
|
|
add_element_stream (play_base_bin->source, play_base_bin);
|
|
no_more_pads (play_base_bin->source, play_base_bin);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
{
|
|
gboolean res;
|
|
gint sig1, sig2, sig3, sig4, sig5, sig6;
|
|
|
|
/* now create the decoder element */
|
|
play_base_bin->decoder = gst_element_factory_make ("decodebin", "decoder");
|
|
if (!play_base_bin->decoder) {
|
|
g_warning ("can't find decoder element");
|
|
play_base_bin->decoder = old_dec;
|
|
return FALSE;
|
|
} else {
|
|
/* ref decoder so that the bin does not take ownership */
|
|
gst_object_ref (GST_OBJECT (play_base_bin->decoder));
|
|
gst_bin_add (GST_BIN (play_base_bin->thread), play_base_bin->decoder);
|
|
/* now we can really get rid of the old decoder */
|
|
if (old_dec)
|
|
gst_object_unref (GST_OBJECT (old_dec));
|
|
}
|
|
|
|
res = gst_pad_link (srcpad,
|
|
gst_element_get_pad (play_base_bin->decoder, "sink"));
|
|
if (!res) {
|
|
g_warning ("can't link source to decoder element");
|
|
return FALSE;
|
|
}
|
|
sig1 = g_signal_connect (G_OBJECT (play_base_bin->decoder),
|
|
"new-decoded-pad", G_CALLBACK (new_decoded_pad), play_base_bin);
|
|
sig2 = g_signal_connect (G_OBJECT (play_base_bin->decoder),
|
|
"removed-decoded-pad", G_CALLBACK (removed_decoded_pad), play_base_bin);
|
|
sig3 = g_signal_connect (G_OBJECT (play_base_bin->decoder), "no-more-pads",
|
|
G_CALLBACK (no_more_pads), play_base_bin);
|
|
sig4 = g_signal_connect (G_OBJECT (play_base_bin->decoder), "unknown-type",
|
|
G_CALLBACK (unknown_type), play_base_bin);
|
|
sig5 = g_signal_connect (G_OBJECT (play_base_bin->thread), "error",
|
|
G_CALLBACK (thread_error), error);
|
|
|
|
/* either when the queues are filled or when the decoder element has no more
|
|
* dynamic streams, the cond is unlocked. We can remove the signal handlers then
|
|
*/
|
|
g_mutex_lock (play_base_bin->group_lock);
|
|
if (gst_element_set_state (play_base_bin->thread, GST_STATE_PLAYING) ==
|
|
GST_STATE_SUCCESS) {
|
|
GST_DEBUG ("waiting for first group...");
|
|
sig6 = g_signal_connect (G_OBJECT (play_base_bin->thread),
|
|
"state-change", G_CALLBACK (state_change), play_base_bin);
|
|
g_cond_wait (play_base_bin->group_cond, play_base_bin->group_lock);
|
|
GST_DEBUG ("group done !");
|
|
} else {
|
|
GST_DEBUG ("state change failed, media cannot be loaded");
|
|
sig6 = 0;
|
|
}
|
|
g_mutex_unlock (play_base_bin->group_lock);
|
|
|
|
if (sig6 != 0)
|
|
g_signal_handler_disconnect (G_OBJECT (play_base_bin->thread), sig6);
|
|
|
|
g_signal_handler_disconnect (G_OBJECT (play_base_bin->thread), sig5);
|
|
g_signal_handler_disconnect (G_OBJECT (play_base_bin->decoder), sig4);
|
|
|
|
play_base_bin->need_rebuild = FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gst_play_base_bin_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstPlayBaseBin *play_base_bin;
|
|
|
|
g_return_if_fail (GST_IS_PLAY_BASE_BIN (object));
|
|
|
|
play_base_bin = GST_PLAY_BASE_BIN (object);
|
|
|
|
switch (prop_id) {
|
|
case ARG_URI:
|
|
{
|
|
const gchar *uri = g_value_get_string (value);
|
|
|
|
if (uri == NULL) {
|
|
g_warning ("cannot set NULL uri");
|
|
return;
|
|
}
|
|
/* if we have no previous uri, or the new uri is different from the
|
|
* old one, replug */
|
|
if (play_base_bin->uri == NULL || strcmp (play_base_bin->uri, uri) != 0) {
|
|
g_free (play_base_bin->uri);
|
|
play_base_bin->uri = g_strdup (uri);
|
|
|
|
GST_DEBUG ("setting new uri to %s", uri);
|
|
|
|
play_base_bin->need_rebuild = TRUE;
|
|
}
|
|
break;
|
|
}
|
|
case ARG_QUEUE_SIZE:
|
|
play_base_bin->queue_size = g_value_get_uint64 (value);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_play_base_bin_get_property (GObject * object, guint prop_id, GValue * value,
|
|
GParamSpec * pspec)
|
|
{
|
|
GstPlayBaseBin *play_base_bin;
|
|
|
|
g_return_if_fail (GST_IS_PLAY_BASE_BIN (object));
|
|
|
|
play_base_bin = GST_PLAY_BASE_BIN (object);
|
|
|
|
switch (prop_id) {
|
|
case ARG_URI:
|
|
g_value_set_string (value, play_base_bin->uri);
|
|
break;
|
|
case ARG_NSTREAMS:
|
|
{
|
|
GstPlayBaseGroup *group = get_active_group (play_base_bin);
|
|
|
|
if (group) {
|
|
g_value_set_int (value, group->nstreams);
|
|
} else {
|
|
g_value_set_int (value, 0);
|
|
}
|
|
break;
|
|
}
|
|
case ARG_QUEUE_SIZE:
|
|
g_value_set_uint64 (value, play_base_bin->queue_size);
|
|
break;
|
|
case ARG_STREAMINFO:
|
|
g_value_set_pointer (value,
|
|
(gpointer) gst_play_base_bin_get_streaminfo (play_base_bin));
|
|
break;
|
|
case ARG_SOURCE:
|
|
if (GST_IS_BIN (play_base_bin->source)) {
|
|
GstElement *kid;
|
|
|
|
kid = gst_bin_get_by_name (GST_BIN (play_base_bin->source), "source");
|
|
g_value_set_object (value, kid);
|
|
} else
|
|
g_value_set_object (value, play_base_bin->source);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
play_base_eos (GstBin * bin, GstPlayBaseBin * play_base_bin)
|
|
{
|
|
no_more_pads (GST_ELEMENT (bin), play_base_bin);
|
|
|
|
gst_element_set_eos (GST_ELEMENT (play_base_bin));
|
|
}
|
|
|
|
static GstElementStateReturn
|
|
gst_play_base_bin_change_state (GstElement * element)
|
|
{
|
|
GstElementStateReturn ret = GST_STATE_SUCCESS;
|
|
GstPlayBaseBin *play_base_bin;
|
|
|
|
play_base_bin = GST_PLAY_BASE_BIN (element);
|
|
|
|
switch (GST_STATE_TRANSITION (element)) {
|
|
case GST_STATE_NULL_TO_READY:
|
|
{
|
|
GstScheduler *sched;
|
|
|
|
play_base_bin->thread = gst_thread_new ("internal_thread");
|
|
sched = gst_scheduler_factory_make ("opt", play_base_bin->thread);
|
|
if (sched) {
|
|
gst_element_set_scheduler (play_base_bin->thread, sched);
|
|
|
|
gst_element_set_state (play_base_bin->thread, GST_STATE_READY);
|
|
|
|
g_signal_connect (G_OBJECT (play_base_bin->thread), "eos",
|
|
G_CALLBACK (play_base_eos), play_base_bin);
|
|
g_signal_connect (play_base_bin->thread, "found_tag",
|
|
G_CALLBACK (gst_play_base_bin_found_tag), play_base_bin);
|
|
} else {
|
|
g_warning ("could not get 'opt' scheduler");
|
|
gst_object_unref (GST_OBJECT (play_base_bin->thread));
|
|
play_base_bin->thread = NULL;
|
|
|
|
ret = GST_STATE_FAILURE;
|
|
}
|
|
break;
|
|
}
|
|
case GST_STATE_READY_TO_PAUSED:
|
|
{
|
|
GError *error = NULL;
|
|
|
|
if (!setup_source (play_base_bin, &error) || error != NULL) {
|
|
if (!error) {
|
|
/* opening failed but no error - hellup */
|
|
GST_ELEMENT_ERROR (GST_ELEMENT (play_base_bin), STREAM,
|
|
NOT_IMPLEMENTED,
|
|
("cannot open file \"%s\"", play_base_bin->uri), (NULL));
|
|
} else {
|
|
/* just copy the cached error - type doesn't matter */
|
|
GST_ELEMENT_ERROR (play_base_bin, STREAM, TOO_LAZY,
|
|
(error->message), (NULL));
|
|
g_error_free (error);
|
|
}
|
|
ret = GST_STATE_FAILURE;
|
|
} else {
|
|
const GList *item;
|
|
gboolean stream_found = FALSE, no_media = FALSE;
|
|
GstPlayBaseGroup *group;
|
|
|
|
group = get_active_group (play_base_bin);
|
|
|
|
/* check if we found any supported stream... if not, then
|
|
* we detected stream type (or the above would've failed),
|
|
* but linking/decoding failed - plugin probably missing. */
|
|
for (item = group ? group->streaminfo : NULL;
|
|
item != NULL; item = item->next) {
|
|
GstStreamInfo *info = GST_STREAM_INFO (item->data);
|
|
|
|
if (info->type != GST_STREAM_TYPE_UNKNOWN) {
|
|
stream_found = TRUE;
|
|
break;
|
|
} else if (!item->prev && !item->next) {
|
|
/* We're no audio/video and the only stream... We could
|
|
* be something not-media that's detected because then our
|
|
* typefind doesn't mess up with mp3 (bz2, gz, elf, ...) */
|
|
if (info->caps && !gst_caps_is_empty (info->caps)) {
|
|
const gchar *mime =
|
|
gst_structure_get_name (gst_caps_get_structure (info->caps,
|
|
0));
|
|
|
|
if (!strcmp (mime, "application/x-executable") ||
|
|
!strcmp (mime, "application/x-bzip") ||
|
|
!strcmp (mime, "application/x-gzip") ||
|
|
!strcmp (mime, "application/zip") ||
|
|
!strcmp (mime, "application/x-compress")) {
|
|
no_media = TRUE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!stream_found) {
|
|
if (!no_media) {
|
|
GST_ELEMENT_ERROR (play_base_bin, STREAM, CODEC_NOT_FOUND,
|
|
("There were no decoders found to handle the stream in file "
|
|
"\"%s\", you might need to install the corresponding plugins",
|
|
play_base_bin->uri), (NULL));
|
|
} else {
|
|
GST_ELEMENT_ERROR (play_base_bin, STREAM, WRONG_TYPE,
|
|
("File \"%s\" is not a media file", play_base_bin->uri),
|
|
(NULL));
|
|
}
|
|
ret = GST_STATE_FAILURE;
|
|
} else {
|
|
ret = gst_element_set_state (play_base_bin->thread, GST_STATE_PAUSED);
|
|
}
|
|
}
|
|
if (ret == GST_STATE_SUCCESS) {
|
|
/* error forwarding:
|
|
* we only connect after the stream has been set up. If that failed,
|
|
* we simply emit our own error. This also prevents us from failing
|
|
* because one stream was unrecognized. */
|
|
g_signal_connect (play_base_bin->thread, "error",
|
|
G_CALLBACK (gst_play_base_bin_error), play_base_bin);
|
|
GST_DEBUG ("emit signal");
|
|
g_signal_emit (play_base_bin,
|
|
gst_play_base_bin_signals[SETUP_OUTPUT_PADS_SIGNAL], 0);
|
|
} else {
|
|
/* clean up leftover groups */
|
|
remove_groups (play_base_bin);
|
|
}
|
|
break;
|
|
}
|
|
case GST_STATE_PAUSED_TO_PLAYING:
|
|
ret = gst_element_set_state (play_base_bin->thread, GST_STATE_PLAYING);
|
|
break;
|
|
case GST_STATE_PLAYING_TO_PAUSED:
|
|
ret = gst_element_set_state (play_base_bin->thread, GST_STATE_PAUSED);
|
|
break;
|
|
case GST_STATE_PAUSED_TO_READY:
|
|
g_signal_handlers_disconnect_by_func (play_base_bin->thread,
|
|
G_CALLBACK (gst_play_base_bin_error), play_base_bin);
|
|
ret = gst_element_set_state (play_base_bin->thread, GST_STATE_READY);
|
|
play_base_bin->need_rebuild = TRUE;
|
|
remove_groups (play_base_bin);
|
|
break;
|
|
case GST_STATE_READY_TO_NULL:
|
|
gst_object_unref (GST_OBJECT (play_base_bin->thread));
|
|
play_base_bin->source = NULL;
|
|
play_base_bin->decoder = NULL;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (ret == GST_STATE_SUCCESS) {
|
|
return GST_ELEMENT_CLASS (parent_class)->change_state (element);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/* virtual function to add elements to this bin. The idea is to
|
|
* wrap the element in a thread automatically.
|
|
*/
|
|
static void
|
|
gst_play_base_bin_add_element (GstBin * bin, GstElement * element)
|
|
{
|
|
GstPlayBaseBin *play_base_bin;
|
|
|
|
play_base_bin = GST_PLAY_BASE_BIN (bin);
|
|
|
|
if (play_base_bin->thread) {
|
|
if (play_base_bin->threaded) {
|
|
gchar *name;
|
|
GstElement *thread;
|
|
|
|
name = g_strdup_printf ("thread_%s", gst_element_get_name (element));
|
|
thread = gst_thread_new (name);
|
|
g_free (name);
|
|
|
|
gst_bin_add (GST_BIN (thread), element);
|
|
element = thread;
|
|
}
|
|
gst_bin_add (GST_BIN (play_base_bin->thread), element);
|
|
} else {
|
|
g_warning ("adding elements is not allowed in NULL");
|
|
}
|
|
}
|
|
|
|
/* virtual function to remove an element from this bin. We have to make
|
|
* sure that we also remove the thread that we used as a container for
|
|
* this element.
|
|
*/
|
|
static void
|
|
gst_play_base_bin_remove_element (GstBin * bin, GstElement * element)
|
|
{
|
|
GstPlayBaseBin *play_base_bin;
|
|
|
|
play_base_bin = GST_PLAY_BASE_BIN (bin);
|
|
|
|
if (play_base_bin->thread) {
|
|
if (play_base_bin->threaded) {
|
|
gchar *name;
|
|
GstElement *thread;
|
|
|
|
name = g_strdup_printf ("thread_%s", gst_element_get_name (element));
|
|
thread = gst_bin_get_by_name (GST_BIN (play_base_bin->thread), name);
|
|
g_free (name);
|
|
|
|
if (!thread) {
|
|
g_warning ("cannot find element to remove");
|
|
} else {
|
|
if (gst_element_get_parent (element) == GST_OBJECT (thread)) {
|
|
/* we remove the element from the thread first so that the
|
|
* state is not affected when someone holds a reference to it */
|
|
gst_bin_remove (GST_BIN (thread), element);
|
|
}
|
|
element = thread;
|
|
}
|
|
}
|
|
if (gst_element_get_parent (element) == GST_OBJECT (play_base_bin->thread)) {
|
|
GST_LOG ("removing element %s", gst_element_get_name (element));
|
|
gst_bin_remove (GST_BIN (play_base_bin->thread), element);
|
|
}
|
|
} else {
|
|
g_warning ("removing elements is not allowed in NULL");
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_play_base_bin_error (GstElement * element,
|
|
GstElement * _source, GError * error, gchar * debug, gpointer data)
|
|
{
|
|
GstObject *source, *parent;
|
|
|
|
source = GST_OBJECT (_source);
|
|
parent = GST_OBJECT (data);
|
|
|
|
/* tell ourselves */
|
|
gst_object_ref (source);
|
|
gst_object_ref (parent);
|
|
GST_DEBUG ("forwarding error \"%s\" from %s to %s", error->message,
|
|
GST_ELEMENT_NAME (source), GST_OBJECT_NAME (parent));
|
|
|
|
g_signal_emit_by_name (G_OBJECT (parent), "error", source, error, debug);
|
|
|
|
GST_DEBUG ("forwarded error \"%s\" from %s to %s", error->message,
|
|
GST_ELEMENT_NAME (source), GST_OBJECT_NAME (parent));
|
|
gst_object_unref (source);
|
|
gst_object_unref (parent);
|
|
}
|
|
|
|
/* this code does not do anything usefull as it catches the tags
|
|
* in the preroll and playback stage so that it is very difficult
|
|
* to link them to the actual playback point.
|
|
*
|
|
* An alternative codepath can be found in the probe_triggered function
|
|
* where the tag is signaled when it is found inside the stream. The
|
|
* drawback is that we don't know the source anymore at that point because
|
|
* the event->src field appears to be left empty most of the time...
|
|
*/
|
|
static void
|
|
gst_play_base_bin_found_tag (GstElement * element,
|
|
GstElement * _source, const GstTagList * taglist, gpointer data)
|
|
{
|
|
GstObject *source;
|
|
GstPlayBaseBin *play_base_bin;
|
|
|
|
source = GST_OBJECT (_source);
|
|
play_base_bin = GST_PLAY_BASE_BIN (data);
|
|
|
|
/* tell ourselves */
|
|
gst_object_ref (source);
|
|
gst_object_ref (GST_OBJECT (play_base_bin));
|
|
GST_DEBUG ("forwarding taglist %p from %s to %s", taglist,
|
|
GST_ELEMENT_NAME (source), GST_OBJECT_NAME (play_base_bin));
|
|
|
|
/* this would signal completely out-of-band */
|
|
//g_signal_emit_by_name (G_OBJECT (play_base_bin), "found-tag", source, taglist);
|
|
|
|
GST_DEBUG ("forwarded taglist %p from %s to %s", taglist,
|
|
GST_ELEMENT_NAME (source), GST_OBJECT_NAME (play_base_bin));
|
|
gst_object_unref (source);
|
|
gst_object_unref (GST_OBJECT (play_base_bin));
|
|
}
|
|
|
|
gboolean
|
|
gst_play_base_bin_link_stream (GstPlayBaseBin * play_base_bin,
|
|
GstStreamInfo * info, GstPad * pad)
|
|
{
|
|
GST_DEBUG ("link stream");
|
|
|
|
if (info == NULL) {
|
|
GList *streams;
|
|
GstPlayBaseGroup *group = get_active_group (play_base_bin);
|
|
|
|
if (group == NULL) {
|
|
GST_DEBUG ("no current group");
|
|
return FALSE;
|
|
}
|
|
|
|
for (streams = group->streaminfo; streams; streams = g_list_next (streams)) {
|
|
GstStreamInfo *sinfo = (GstStreamInfo *) streams->data;
|
|
|
|
if (sinfo->type == GST_STREAM_TYPE_ELEMENT)
|
|
continue;
|
|
|
|
if (gst_pad_is_linked (GST_PAD (sinfo->object)))
|
|
continue;
|
|
|
|
if (gst_pad_can_link (GST_PAD (sinfo->object), pad)) {
|
|
info = sinfo;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (info) {
|
|
if (!gst_pad_link (GST_PAD (info->object), pad)) {
|
|
GST_DEBUG ("could not link");
|
|
g_object_set (G_OBJECT (info), "mute", TRUE, NULL);
|
|
return FALSE;
|
|
}
|
|
} else {
|
|
GST_DEBUG ("could not find pad to link");
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
gst_play_base_bin_unlink_stream (GstPlayBaseBin * play_base_bin,
|
|
GstStreamInfo * info)
|
|
{
|
|
GST_DEBUG ("unlink");
|
|
}
|
|
|
|
const GList *
|
|
gst_play_base_bin_get_streaminfo (GstPlayBaseBin * play_base_bin)
|
|
{
|
|
GstPlayBaseGroup *group = get_active_group (play_base_bin);
|
|
GList *info = NULL;
|
|
|
|
if (group) {
|
|
info = group->streaminfo;
|
|
}
|
|
return info;
|
|
}
|