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65e7c2e158
Original commit message from CVS: More documentation changes, a couple configure.in and Makefile.am fixes.
358 lines
5.4 KiB
Text
358 lines
5.4 KiB
Text
<!-- ##### SECTION Title ##### -->
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GstElement
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<!-- ##### SECTION Short_Description ##### -->
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Base class for all pipeline elements
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<!-- ##### SECTION Long_Description ##### -->
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<para>
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GstElement is the base class needed to construct an element that can be
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used in a GST pipeline. As such, it is not a functional entity, and
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cannot do anything when placed in a pipeline.
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</para>
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<para>
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All GstElements have a list containing the #GstPad structure for all their
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inputs and outputs. These can be added with gst_element_add_pad() or
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gst_element_add_ghost_pad(), and retrieved by name with
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gst_element_get_pad(), or in a list form by gst_element_get_pad_list().
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</para>
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<para>
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gst_element_connect() is a convenience function provided to make it
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simpler to connect pads of two elements together.
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</para>
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<!-- ##### SECTION See_Also ##### -->
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<para>
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</para>
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<!-- ##### STRUCT GstElement ##### -->
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<para>
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</para>
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<!-- ##### ENUM GstElementState ##### -->
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<para>
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This enum defines the standard states an element may be in. GST_STATE_MAX
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is the highest bit that can be set, and is used internally.
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</para>
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@GST_STATE_COMPLETE:
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@GST_STATE_RUNNING:
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@GST_STATE_DISCOVERY:
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@GST_STATE_PREROLL:
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@GST_STATE_PLAYING:
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@GST_STATE_PAUSED:
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@GST_STATE_MAX:
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<!-- ##### MACRO GST_STATE ##### -->
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<para>
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This macro returns the entire state of the element.
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</para>
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@obj: Element to return state for.
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<!-- ##### MACRO GST_STATE_IS_SET ##### -->
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<para>
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This macro checks to see if the given state is set.
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</para>
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@obj: Element to check for state.
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@flag: State to check for, must be a single bit in guint32.
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<!-- ##### MACRO GST_STATE_SET ##### -->
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<para>
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This macro sets the given state on the element.
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</para>
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@obj: Element to set state of.
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@flag: State to set, can be any number of bits in guint32.
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<!-- ##### MACRO GST_STATE_UNSET ##### -->
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<para>
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This macro unsets the given state on the element.
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</para>
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@obj: Element to unset state of.
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@flag: State to unset, can be any number of bits in guint32.
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<!-- ##### STRUCT GstElementDetails ##### -->
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<para>
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This struct is used to define public information about the element. It
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describes the element, mostly for the benefit of editors.
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</para>
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@longname:
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@class:
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@description:
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@version:
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@author:
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@copyright:
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<!-- ##### STRUCT GstElementFactory ##### -->
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<para>
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This factory is used when registering the element, and contains the name
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of the element, the GtkType value for it, as well as a pointer to the
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GstElementDetails struct for the element.
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</para>
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@name:
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@type:
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@details:
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<!-- ##### USER_FUNCTION GstElementLoopFunction ##### -->
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<para>
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This function type is used to specify a loop function for the element. It
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is passed the element in question, and is expect to return only in error
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circumstances.
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</para>
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@element: The element in question.
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<!-- ##### FUNCTION gst_element_new ##### -->
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<para>
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</para>
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@Returns:
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<!-- ##### FUNCTION gst_element_set_loop_function ##### -->
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<para>
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</para>
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@element:
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@loop:
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<!-- ##### FUNCTION gst_element_set_name ##### -->
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<para>
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</para>
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@element:
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@name:
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<!-- ##### FUNCTION gst_element_get_name ##### -->
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<para>
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</para>
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@element:
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@Returns:
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<!-- ##### FUNCTION gst_element_set_manager ##### -->
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<para>
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</para>
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@element:
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@manager:
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<!-- ##### FUNCTION gst_element_get_manager ##### -->
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<para>
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</para>
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@element:
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@Returns:
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<!-- ##### FUNCTION gst_element_add_pad ##### -->
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<para>
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</para>
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@element:
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@pad:
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<!-- ##### FUNCTION gst_element_add_ghost_pad ##### -->
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<para>
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</para>
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@element:
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@pad:
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<!-- ##### FUNCTION gst_element_get_pad ##### -->
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<para>
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</para>
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@element:
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@name:
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@Returns:
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<!-- ##### FUNCTION gst_element_get_pad_list ##### -->
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<para>
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</para>
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@element:
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@Returns:
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<!-- ##### FUNCTION gst_element_connect ##### -->
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<para>
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</para>
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@src:
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@srcpadname:
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@dest:
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@destpadname:
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<!-- # Unused Parameters # -->
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@srcpad:
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@destpad:
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<!-- ##### FUNCTION gst_element_set_state ##### -->
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<para>
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</para>
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@element:
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@state:
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@Returns:
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<!-- ##### FUNCTION gst_element_error ##### -->
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<para>
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</para>
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@element:
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@error:
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<!-- ##### FUNCTION gst_element_change_state ##### -->
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<para>
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</para>
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@element:
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@state:
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@Returns:
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<!-- ##### MACRO gst_element_destroy ##### -->
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<para>
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</para>
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@element:
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<!-- ##### FUNCTION gst_element_save_thyself ##### -->
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<para>
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</para>
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@element:
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@parent:
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@Returns:
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<!-- ##### FUNCTION gst_elementfactory_new ##### -->
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<para>
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</para>
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@name:
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@type:
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@details:
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@Returns:
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<!-- ##### FUNCTION gst_elementfactory_register ##### -->
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<para>
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</para>
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@elementfactory:
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<!-- ##### FUNCTION gst_elementfactory_find ##### -->
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<para>
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</para>
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@name:
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@Returns:
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<!-- ##### FUNCTION gst_elementfactory_get_list ##### -->
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<para>
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</para>
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@Returns:
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<!-- ##### FUNCTION gst_elementfactory_create ##### -->
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<para>
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</para>
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@factory:
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@name:
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@Returns:
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<!-- ##### FUNCTION gst_elementfactory_make ##### -->
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<para>
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</para>
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@factoryname:
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@name:
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@Returns:
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<!-- ##### SIGNAL GstElement::state-change ##### -->
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<para>
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</para>
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@gstelement: the object which received the signal.
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@arg1:
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<!-- ##### SIGNAL GstElement::new-pad ##### -->
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<para>
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</para>
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@gstelement: the object which received the signal.
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@arg1:
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<!-- ##### SIGNAL GstElement::new-ghost-pad ##### -->
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<para>
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</para>
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@gstelement: the object which received the signal.
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@arg1:
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<!-- ##### SIGNAL GstElement::error ##### -->
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<para>
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</para>
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@gstelement: the object which received the signal.
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@arg1:
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