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b37e08cb29
Original commit message from CVS: * sys/glsink/glimagesink.c: * sys/glsink/glimagesink.h: * sys/glsink/gstglbuffer.h: * sys/glsink/gstgldisplay.c: * sys/glsink/gstgldisplay.h: * sys/glsink/gstglupload.c: Handle xoverlay exposes correctly. This means glimagesink works correctly most of the time in totem (fullscreening being an execption). Doesn't handle expose events directly to the GL window.
76 lines
2.1 KiB
C
76 lines
2.1 KiB
C
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#ifndef _GST_GL_BUFFER_H_
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#define _GST_GL_BUFFER_H_
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include <gstgldisplay.h>
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typedef struct _GstGLBuffer GstGLBuffer;
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#define GST_TYPE_GL_BUFFER (gst_gl_buffer_get_type())
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#define GST_IS_GL_BUFFER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_GL_BUFFER))
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#define GST_GL_BUFFER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_GL_BUFFER, GstGLBuffer))
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typedef enum {
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GST_GL_BUFFER_FORMAT_UNKNOWN,
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GST_GL_BUFFER_FORMAT_RGBA,
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GST_GL_BUFFER_FORMAT_RGB,
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GST_GL_BUFFER_FORMAT_YUYV,
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GST_GL_BUFFER_FORMAT_PLANAR444,
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GST_GL_BUFFER_FORMAT_PLANAR422,
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GST_GL_BUFFER_FORMAT_PLANAR420
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} GstGLBufferFormat;
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struct _GstGLBuffer {
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GstBuffer buffer;
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GstGLDisplay *display;
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GstGLBufferFormat format;
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gboolean is_yuv;
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GLuint texture;
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GLuint texture_u;
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GLuint texture_v;
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int width;
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int height;
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};
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GType gst_gl_buffer_get_type (void);
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#define gst_gl_buffer_ref(x) ((GstGLBuffer *)(gst_buffer_ref((GstBuffer *)(x))))
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#define gst_gl_buffer_unref(x) (gst_buffer_unref((GstBuffer *)(x)))
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GstGLBuffer * gst_gl_buffer_new (GstGLDisplay *display,
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int width, int height);
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GstGLBuffer * gst_gl_buffer_new_with_format (GstGLDisplay *display,
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GstGLBufferFormat format, int width, int height);
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GstGLBuffer * gst_gl_buffer_new_from_video_format (GstGLDisplay *display,
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GstVideoFormat format, int width, int height);
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void gst_gl_buffer_upload (GstGLBuffer *buffer,
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GstVideoFormat format, void *data);
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void gst_gl_buffer_download (GstGLBuffer *buffer, GstVideoFormat format,
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void *data);
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#define GST_GL_VIDEO_CAPS \
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"video/x-raw-gl," \
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"format=(int)1," \
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"is_yuv=(boolean)FALSE," \
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"width=(int)[1,2048]," \
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"height=(int)[1,2048]," \
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"pixel-aspect-ratio=(fraction)1/1," \
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"framerate=(fraction)[0/1,100/1]"
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GstGLBufferFormat gst_gl_buffer_format_from_video_format (GstVideoFormat format);
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int gst_gl_buffer_format_get_size (GstGLBufferFormat format, int width,
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int height);
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gboolean gst_gl_buffer_format_parse_caps (GstCaps *caps, GstGLBufferFormat *format,
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int *width, int *height);
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#endif
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