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Renders buffers using the CALayer subclass AVSampleBufferDisplayLayer which can be placed inside a Core Animation render tree.
14 lines
352 B
Makefile
14 lines
352 B
Makefile
noinst_PROGRAMS = avsamplesink
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avsamplesink_SOURCES = main.m
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avsamplesink_OBJCFLAGS= \
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$(GST_CFLAGS) \
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$(GST_PLUGINS_BASE_CFLAGS)
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avsamplesink_LDADD= \
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$(GST_PLUGINS_BASE_LIBS) $(GST_LIBS)
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avsamplesink_LDFLAGS = \
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-Wl,-framework -Wl,AVFoundation \
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-Wl,-framework -Wl,QuartzCore \
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-Wl,-framework -Wl,Cocoa
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avsamplesink_LIBTOOLFLAGS = --tag=CC
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