gstreamer/sys/d3d11/gstd3d11download.c
Seungha Yang 0788492461 d3d11: Use GRecMutex to protect immediate context and dxgi API call
In some cases, rendering and dxgi (e.g., swapchain) APIs should be
called from window message pump thread, but current design (dedicated d3d11 thread)
make it impossible. To solve it, change concurrency model to locking based one
from single-thread model.
2019-12-20 19:21:03 +09:00

305 lines
8.9 KiB
C

/* GStreamer
* Copyright (C) <2019> Seungha Yang <seungha.yang@navercorp.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "gstd3d11download.h"
#include "gstd3d11memory.h"
#include "gstd3d11device.h"
#include "gstd3d11bufferpool.h"
GST_DEBUG_CATEGORY_STATIC (gst_d3d11_download_debug);
#define GST_CAT_DEFAULT gst_d3d11_download_debug
static GstStaticPadTemplate sink_template = GST_STATIC_PAD_TEMPLATE ("sink",
GST_PAD_SINK,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_FORMATS) "; "
GST_VIDEO_CAPS_MAKE (GST_D3D11_FORMATS)
));
static GstStaticPadTemplate src_template = GST_STATIC_PAD_TEMPLATE ("src",
GST_PAD_SRC,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE (GST_D3D11_FORMATS)
));
#define gst_d3d11_download_parent_class parent_class
G_DEFINE_TYPE (GstD3D11Download, gst_d3d11_download,
GST_TYPE_D3D11_BASE_FILTER);
static GstCaps *gst_d3d11_download_transform_caps (GstBaseTransform * trans,
GstPadDirection direction, GstCaps * caps, GstCaps * filter);
static gboolean gst_d3d11_download_propose_allocation (GstBaseTransform * trans,
GstQuery * decide_query, GstQuery * query);
static gboolean gst_d3d11_download_decide_allocation (GstBaseTransform * trans,
GstQuery * query);
static GstFlowReturn gst_d3d11_download_transform (GstBaseTransform * trans,
GstBuffer * inbuf, GstBuffer * outbuf);
static void
gst_d3d11_download_class_init (GstD3D11DownloadClass * klass)
{
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
gst_element_class_add_static_pad_template (element_class, &sink_template);
gst_element_class_add_static_pad_template (element_class, &src_template);
gst_element_class_set_static_metadata (element_class,
"Direct3D11 downloader", "Filter/Video",
"Downloads D3D11 texture memory into system memory",
"Seungha Yang <seungha.yang@navercorp.com>");
trans_class->passthrough_on_same_caps = TRUE;
trans_class->transform_caps =
GST_DEBUG_FUNCPTR (gst_d3d11_download_transform_caps);
trans_class->propose_allocation =
GST_DEBUG_FUNCPTR (gst_d3d11_download_propose_allocation);
trans_class->decide_allocation =
GST_DEBUG_FUNCPTR (gst_d3d11_download_decide_allocation);
trans_class->transform = GST_DEBUG_FUNCPTR (gst_d3d11_download_transform);
GST_DEBUG_CATEGORY_INIT (gst_d3d11_download_debug,
"d3d11download", 0, "d3d11download Element");
}
static void
gst_d3d11_download_init (GstD3D11Download * download)
{
}
static GstCaps *
_set_caps_features (const GstCaps * caps, const gchar * feature_name)
{
GstCaps *tmp = gst_caps_copy (caps);
guint n = gst_caps_get_size (tmp);
guint i = 0;
for (i = 0; i < n; i++)
gst_caps_set_features (tmp, i,
gst_caps_features_from_string (feature_name));
return tmp;
}
static GstCaps *
gst_d3d11_download_transform_caps (GstBaseTransform * trans,
GstPadDirection direction, GstCaps * caps, GstCaps * filter)
{
GstCaps *result, *tmp;
GST_DEBUG_OBJECT (trans,
"Transforming caps %" GST_PTR_FORMAT " in direction %s", caps,
(direction == GST_PAD_SINK) ? "sink" : "src");
if (direction == GST_PAD_SINK) {
tmp = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY);
tmp = gst_caps_merge (gst_caps_ref (caps), tmp);
} else {
GstCaps *newcaps;
tmp = gst_caps_ref (caps);
newcaps = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
tmp = gst_caps_merge (tmp, newcaps);
}
if (filter) {
result = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
gst_caps_unref (tmp);
} else {
result = tmp;
}
GST_DEBUG_OBJECT (trans, "returning caps: %" GST_PTR_FORMAT, result);
return result;
}
static gboolean
gst_d3d11_download_propose_allocation (GstBaseTransform * trans,
GstQuery * decide_query, GstQuery * query)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
GstVideoInfo info;
GstBufferPool *pool;
GstCaps *caps;
guint size;
if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans,
decide_query, query))
return FALSE;
/* passthrough, we're done */
if (decide_query == NULL)
return TRUE;
gst_query_parse_allocation (query, &caps, NULL);
if (caps == NULL)
return FALSE;
if (!gst_video_info_from_caps (&info, caps))
return FALSE;
if (gst_query_get_n_allocation_pools (query) == 0) {
GstCapsFeatures *features;
GstStructure *config;
gboolean is_d3d11 = FALSE;
features = gst_caps_get_features (caps, 0);
if (features && gst_caps_features_contains (features,
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
GST_DEBUG_OBJECT (filter, "upstream support d3d11 memory");
pool = gst_d3d11_buffer_pool_new (filter->device);
is_d3d11 = TRUE;
} else {
pool = gst_video_buffer_pool_new ();
}
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_META);
/* d3d11 pool does not support video alignment */
if (!is_d3d11) {
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
}
size = GST_VIDEO_INFO_SIZE (&info);
gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
if (!gst_buffer_pool_set_config (pool, config))
goto config_failed;
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, NULL);
/* d3d11 buffer pool might update buffer size by self */
if (is_d3d11) {
size = GST_D3D11_BUFFER_POOL (pool)->buffer_size;
}
gst_query_add_allocation_pool (query, pool, size, 0, 0);
gst_object_unref (pool);
}
return TRUE;
/* ERRORS */
config_failed:
{
GST_ERROR_OBJECT (filter, "failed to set config");
gst_object_unref (pool);
return FALSE;
}
}
static gboolean
gst_d3d11_download_decide_allocation (GstBaseTransform * trans,
GstQuery * query)
{
GstBufferPool *pool = NULL;
GstStructure *config;
guint min, max, size;
gboolean update_pool;
GstCaps *outcaps = NULL;
if (gst_query_get_n_allocation_pools (query) > 0) {
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
if (!pool)
gst_query_parse_allocation (query, &outcaps, NULL);
update_pool = TRUE;
} else {
GstVideoInfo vinfo;
gst_query_parse_allocation (query, &outcaps, NULL);
gst_video_info_from_caps (&vinfo, outcaps);
size = vinfo.size;
min = max = 0;
update_pool = FALSE;
}
if (!pool)
pool = gst_video_buffer_pool_new ();
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
if (outcaps)
gst_buffer_pool_config_set_params (config, outcaps, size, 0, 0);
gst_buffer_pool_set_config (pool, config);
if (update_pool)
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
else
gst_query_add_allocation_pool (query, pool, size, min, max);
gst_object_unref (pool);
return GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans,
query);
}
static GstFlowReturn
gst_d3d11_download_transform (GstBaseTransform * trans, GstBuffer * inbuf,
GstBuffer * outbuf)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
GstVideoFrame in_frame, out_frame;
gint i;
if (!gst_video_frame_map (&in_frame, &filter->in_info, inbuf,
GST_MAP_READ | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))
goto invalid_buffer;
if (!gst_video_frame_map (&out_frame, &filter->out_info, outbuf,
GST_MAP_WRITE | GST_VIDEO_FRAME_MAP_FLAG_NO_REF)) {
gst_video_frame_unmap (&in_frame);
goto invalid_buffer;
}
for (i = 0; i < GST_VIDEO_FRAME_N_PLANES (&in_frame); i++) {
if (!gst_video_frame_copy_plane (&out_frame, &in_frame, i)) {
GST_ERROR_OBJECT (filter, "Couldn't copy %dth plane", i);
return GST_FLOW_ERROR;
}
}
gst_video_frame_unmap (&out_frame);
gst_video_frame_unmap (&in_frame);
return GST_FLOW_OK;
/* ERRORS */
invalid_buffer:
{
GST_ELEMENT_WARNING (filter, CORE, NOT_IMPLEMENTED, (NULL),
("invalid video buffer received"));
return GST_FLOW_ERROR;
}
}