gstreamer/gst-libs/gst/gl/eagl/gstglcontext_eagl.h
Matthew Waters c506adc950 gl/eagl: don't access UIkit objects on the main thread
This means we cannot access [view layer] or view.bounds from the OpenGL
thread.  This also means that we need to call the main thread when
setting the window handle.  However, we cannot perform that
synchronously as that may deadlock with the application performing the
set_window_handle() call.

We need to defer the actual update and run it asynchronously and wait
for the window handle update internally at each point it is needed.

Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/issues/372
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/681>
2020-06-02 14:32:03 +10:00

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2.5 KiB
C

/*
* GStreamer
* Copyright (C) 2014 Sebastian Dröge <sebastian@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_GL_CONTEXT_EAGL_H__
#define __GST_GL_CONTEXT_EAGL_H__
#include <gst/gst.h>
#include <gst/gl/gl.h>
G_BEGIN_DECLS
#define GST_TYPE_GL_CONTEXT_EAGL (gst_gl_context_eagl_get_type())
#define GST_GL_CONTEXT_EAGL(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_TYPE_GL_CONTEXT_EAGL, GstGLContextEagl))
#define GST_GL_CONTEXT_EAGL_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_TYPE_GL_CONTEXT_EAGL, GstGLContextEaglClass))
#define GST_IS_GL_CONTEXT_EAGL(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_TYPE_GL_CONTEXT_EAGL))
#define GST_IS_GL_CONTEXT_EAGL_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_TYPE_GL_CONTEXT_EAGL))
#define GST_GL_CONTEXT_EAGL_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_TYPE_GL_CONTEXT_EAGL, GstGLContextEaglClass))
typedef struct _GstGLContextEagl GstGLContextEagl;
typedef struct _GstGLContextEaglPrivate GstGLContextEaglPrivate;
typedef struct _GstGLContextEaglClass GstGLContextEaglClass;
struct _GstGLContextEagl {
/*< private >*/
GstGLContext parent;
/*< private >*/
GstGLContextEaglPrivate *priv;
gpointer _reserved[GST_PADDING];
};
struct _GstGLContextEaglClass {
/*< private >*/
GstGLContextClass parent_class;
/*< private >*/
gpointer _reserved[GST_PADDING_LARGE];
};
GType gst_gl_context_eagl_get_type (void);
GstGLContextEagl * gst_gl_context_eagl_new (GstGLDisplay * display);
void gst_gl_context_eagl_update_layer (GstGLContext * context, gpointer layer);
void gst_gl_context_eagl_resize (GstGLContextEagl * eagl_context);
void gst_gl_context_eagl_prepare_draw (GstGLContextEagl * context);
void gst_gl_context_eagl_finish_draw (GstGLContextEagl * context);
guintptr gst_gl_context_eagl_get_current_context (void);
G_END_DECLS
#endif /* __GST_GL_CONTEXT_EAGL_H__ */