gstreamer/doc/en/Gst.GLib/SpawnFlags.xml
Sebastian Dröge aa7bb8fa1c Use internal glib-sharp copy everywhere and make it work side-by-side with real glib-sharp
glib-sharp will only get a new release with the new API that we need for
3.0 in a year or something. Instead of waiting a year before we can release
something we now have our own internal copy of glib-sharp trunk that will
be dropped once glib-sharp 3.0 is released.

Everything is now compilable and working without any additional patches.
2009-08-05 16:57:20 +02:00

112 lines
3.4 KiB
XML

<Type Name="SpawnFlags" FullName="Gst.GLib.SpawnFlags">
<TypeSignature Language="C#" Value="public enum SpawnFlags" />
<AssemblyInfo>
<AssemblyName>gstreamer-sharp</AssemblyName>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Attributes>
<Attribute>
<AttributeName>System.Flags</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="ChildInheritsStdin">
<MemberSignature Language="C#" Value="ChildInheritsStdin" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.GLib.SpawnFlags</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="DoNotReapChild">
<MemberSignature Language="C#" Value="DoNotReapChild" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.GLib.SpawnFlags</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="FileAndArgvZero">
<MemberSignature Language="C#" Value="FileAndArgvZero" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.GLib.SpawnFlags</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="LeaveDescriptorsOpen">
<MemberSignature Language="C#" Value="LeaveDescriptorsOpen" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.GLib.SpawnFlags</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="SearchPath">
<MemberSignature Language="C#" Value="SearchPath" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.GLib.SpawnFlags</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="StderrToDevNull">
<MemberSignature Language="C#" Value="StderrToDevNull" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.GLib.SpawnFlags</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="StdoutToDevNull">
<MemberSignature Language="C#" Value="StdoutToDevNull" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.GLib.SpawnFlags</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
</Members>
</Type>