mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-22 00:06:36 +00:00
aa7bb8fa1c
glib-sharp will only get a new release with the new API that we need for 3.0 in a year or something. Instead of waiting a year before we can release something we now have our own internal copy of glib-sharp trunk that will be dropped once glib-sharp 3.0 is released. Everything is now compilable and working without any additional patches.
183 lines
5.8 KiB
XML
183 lines
5.8 KiB
XML
<Type Name="PlayBin+StreamInfo" FullName="Gst.BasePlugins.PlayBin+StreamInfo">
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<TypeSignature Language="C#" Value="public class PlayBin.StreamInfo : Gst.GLib.Object" />
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<AssemblyInfo>
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<AssemblyName>gstreamer-sharp</AssemblyName>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Base>
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<BaseTypeName>Gst.GLib.Object</BaseTypeName>
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</Base>
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<Interfaces />
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public StreamInfo ();" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Parameters />
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Caps">
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<MemberSignature Language="C#" Value="public Gst.Caps Caps { get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>Gst.GLib.Property("caps")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>Gst.Caps</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Codec">
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<MemberSignature Language="C#" Value="public string Codec { get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>Gst.GLib.Property("codec")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Decoder">
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<MemberSignature Language="C#" Value="public string Decoder { get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>Gst.GLib.Property("decoder")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="LanguageCode">
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<MemberSignature Language="C#" Value="public string LanguageCode { get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>Gst.GLib.Property("language-code")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Mute">
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<MemberSignature Language="C#" Value="public bool Mute { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>Gst.GLib.Property("mute")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Muted">
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<MemberSignature Language="C#" Value="public event Gst.BasePlugins.PlayBin.StreamInfo.MutedHandler Muted;" />
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<MemberType>Event</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.BasePlugins.PlayBin+StreamInfo+MutedHandler</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Object">
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<MemberSignature Language="C#" Value="public Gst.Object Object { get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>Gst.GLib.Property("object")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>Gst.Object</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Type">
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<MemberSignature Language="C#" Value="public Gst.BasePlugins.PlayBin.StreamInfo.StreamType Type { get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>Gst.GLib.Property("type")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>Gst.BasePlugins.PlayBin+StreamInfo+StreamType</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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