gstreamer/doc/en/Gst.BasePlugins/PlayBin.xml
Sebastian Dröge 175b5ee5c5 Update docs
2009-09-11 10:30:27 +02:00

704 lines
24 KiB
XML

<Type Name="PlayBin" FullName="Gst.BasePlugins.PlayBin">
<TypeSignature Language="C#" Value="public sealed class PlayBin : Gst.Pipeline" />
<AssemblyInfo>
<AssemblyName>gstreamer-sharp</AssemblyName>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Gst.Pipeline</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PlayBin ();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PlayBin (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PlayBin (string name);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="name" Type="System.String" />
</Parameters>
<Docs>
<param name="name">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="AsyncHandling">
<MemberSignature Language="C#" Value="public bool AsyncHandling { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("async-handling")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="AudioSink">
<MemberSignature Language="C#" Value="public Gst.Element AudioSink { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("audio-sink")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gst.Element</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="AutoFlushBus">
<MemberSignature Language="C#" Value="public bool AutoFlushBus { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("auto-flush-bus")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ConnectionSpeed">
<MemberSignature Language="C#" Value="public uint ConnectionSpeed { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("connection-speed")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CurrentAudio">
<MemberSignature Language="C#" Value="public int CurrentAudio { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("current-audio")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CurrentText">
<MemberSignature Language="C#" Value="public int CurrentText { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("current-text")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CurrentVideo">
<MemberSignature Language="C#" Value="public int CurrentVideo { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("current-video")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Delay">
<MemberSignature Language="C#" Value="public ulong Delay { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("delay")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Frame">
<MemberSignature Language="C#" Value="public Gst.Buffer Frame { get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("frame")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gst.Buffer</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Gst.ChildProxy.ChildrenCount">
<MemberSignature Language="C#" Value="uint Gst.ChildProxy.ChildrenCount { get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Gst.ChildProxy.EmitChildAdded">
<MemberSignature Language="C#" Value="void ChildProxy.EmitChildAdded (Gst.Object child);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="child" Type="Gst.Object" />
</Parameters>
<Docs>
<param name="child">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Gst.ChildProxy.EmitChildRemoved">
<MemberSignature Language="C#" Value="void ChildProxy.EmitChildRemoved (Gst.Object child);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="child" Type="Gst.Object" />
</Parameters>
<Docs>
<param name="child">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Gst.ChildProxy.GetChildByIndex">
<MemberSignature Language="C#" Value="Gst.Object ChildProxy.GetChildByIndex (uint index);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.Object</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="index" Type="System.UInt32" />
</Parameters>
<Docs>
<param name="index">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Gst.ChildProxy.GetChildByName">
<MemberSignature Language="C#" Value="Gst.Object ChildProxy.GetChildByName (string name);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.Object</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="name" Type="System.String" />
</Parameters>
<Docs>
<param name="name">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Make">
<MemberSignature Language="C#" Value="public static Gst.BasePlugins.PlayBin Make ();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.BasePlugins.PlayBin</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Make">
<MemberSignature Language="C#" Value="public static Gst.BasePlugins.PlayBin Make (string name);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.BasePlugins.PlayBin</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="name" Type="System.String" />
</Parameters>
<Docs>
<param name="name">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Name">
<MemberSignature Language="C#" Value="public string Name { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("name")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Nstreams">
<MemberSignature Language="C#" Value="public int Nstreams { get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("nstreams")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="QueueMinThreshold">
<MemberSignature Language="C#" Value="public ulong QueueMinThreshold { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("queue-min-threshold")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="QueueSize">
<MemberSignature Language="C#" Value="public ulong QueueSize { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("queue-size")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="QueueThreshold">
<MemberSignature Language="C#" Value="public ulong QueueThreshold { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("queue-threshold")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Source">
<MemberSignature Language="C#" Value="public Gst.Element Source { get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("source")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gst.Element</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="StreamInfos">
<MemberSignature Language="C#" Value="public Gst.BasePlugins.PlayBin.StreamInfo[] StreamInfos { get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("stream-info-value-array")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gst.BasePlugins.PlayBin+StreamInfo[]</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SubtitleEncoding">
<MemberSignature Language="C#" Value="public string SubtitleEncoding { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("subtitle-encoding")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SubtitleFontDesc">
<MemberSignature Language="C#" Value="public string SubtitleFontDesc { set; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("subtitle-font-desc")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Suburi">
<MemberSignature Language="C#" Value="public string Suburi { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("suburi")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Uri">
<MemberSignature Language="C#" Value="public string Uri { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("uri")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="VideoSink">
<MemberSignature Language="C#" Value="public Gst.Element VideoSink { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("video-sink")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gst.Element</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="VisPlugin">
<MemberSignature Language="C#" Value="public Gst.Element VisPlugin { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("vis-plugin")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gst.Element</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Volume">
<MemberSignature Language="C#" Value="public double Volume { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("volume")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Attributes>
<Attribute>
<AttributeName>Gst.GTypeName("GstPlayBin")</AttributeName>
</Attribute>
</Attributes>
</Type>