mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-24 01:00:37 +00:00
7d4cb79ffb
Original commit message from CVS: fix docs build for good
129 lines
3.6 KiB
XML
129 lines
3.6 KiB
XML
<chapter id="cha-queues">
|
|
<title>Queues</title>
|
|
<para>
|
|
A <classname>GstQueue</classname> is a filter element.
|
|
Queues can be used to link two elements in such way that the data can
|
|
be buffered.
|
|
</para>
|
|
<para>
|
|
A buffer that is sinked to a Queue will not automatically be pushed to the
|
|
next linked element but will be buffered. It will be pushed to the next
|
|
element as soon as a gst_pad_pull () is called on the queue's source pad.
|
|
</para>
|
|
<para>
|
|
Queues are mostly used in conjunction with a <classname>GstThread</classname> to
|
|
provide an external link for the thread elements. You could have one
|
|
thread feeding buffers into a <classname>GstQueue</classname> and another
|
|
thread repeadedly calling gst_pad_pull () on the queue to feed its
|
|
internal elements.
|
|
</para>
|
|
|
|
<para>
|
|
Below is a figure of a two-threaded decoder. We have one thread (the main execution
|
|
thread) reading the data from a file, and another thread decoding the data.
|
|
</para>
|
|
<figure float="1" id="sec-queues-img">
|
|
<title>a two-threaded decoder with a queue</title>
|
|
<mediaobject>
|
|
<imageobject>
|
|
<imagedata fileref="images/queue.ℑ" format="&IMAGE;" />
|
|
</imageobject>
|
|
</mediaobject>
|
|
</figure>
|
|
|
|
<para>
|
|
The standard <application>GStreamer</application> queue implementation has some
|
|
properties that can be changed using the g_objet_set () method. To set the
|
|
maximum number of buffers that can be queued to 30, do:
|
|
</para>
|
|
<programlisting>
|
|
g_object_set (G_OBJECT (queue), "max_level", 30, NULL);
|
|
</programlisting>
|
|
|
|
<para>
|
|
The following MP3 player shows you how to create the above pipeline
|
|
using a thread and a queue.
|
|
</para>
|
|
|
|
<programlisting>
|
|
/* example-begin queue.c */
|
|
#include <stdlib.h>
|
|
#include <gst/gst.h>
|
|
|
|
gboolean playing;
|
|
|
|
/* eos will be called when the src element has an end of stream */
|
|
void
|
|
eos (GstElement *element, gpointer data)
|
|
{
|
|
g_print ("have eos, quitting\n");
|
|
|
|
playing = FALSE;
|
|
}
|
|
|
|
int
|
|
main (int argc, char *argv[])
|
|
{
|
|
GstElement *filesrc, *audiosink, *queue, *decode;
|
|
GstElement *bin;
|
|
GstElement *thread;
|
|
|
|
gst_init (&argc,&argv);
|
|
|
|
if (argc != 2) {
|
|
g_print ("usage: %s <mp3 filename>\n", argv[0]);
|
|
exit (-1);
|
|
}
|
|
|
|
/* create a new thread to hold the elements */
|
|
thread = gst_thread_new ("thread");
|
|
g_assert (thread != NULL);
|
|
|
|
/* create a new bin to hold the elements */
|
|
bin = gst_bin_new ("bin");
|
|
g_assert (bin != NULL);
|
|
|
|
/* create a disk reader */
|
|
filesrc = gst_element_factory_make ("filesrc", "disk_source");
|
|
g_assert (filesrc != NULL);
|
|
g_object_set (G_OBJECT (filesrc), "location", argv[1], NULL);
|
|
g_signal_connect (G_OBJECT (filesrc), "eos",
|
|
G_CALLBACK (eos), thread);
|
|
|
|
queue = gst_element_factory_make ("queue", "queue");
|
|
g_assert (queue != NULL);
|
|
|
|
/* and an audio sink */
|
|
audiosink = gst_element_factory_make ("osssink", "play_audio");
|
|
g_assert (audiosink != NULL);
|
|
|
|
decode = gst_element_factory_make ("mad", "decode");
|
|
|
|
/* add objects to the main bin */
|
|
gst_bin_add_many (GST_BIN (thread), decode, audiosink, NULL);
|
|
|
|
gst_bin_add_many (GST_BIN (bin), filesrc, queue, thread, NULL);
|
|
|
|
|
|
gst_element_link (filesrc, queue);
|
|
gst_element_link_many (queue, decode, audiosink, NULL);
|
|
|
|
/* start playing */
|
|
gst_element_set_state (GST_ELEMENT (bin), GST_STATE_PLAYING);
|
|
|
|
playing = TRUE;
|
|
|
|
while (playing) {
|
|
gst_bin_iterate (GST_BIN (bin));
|
|
}
|
|
|
|
gst_element_set_state (GST_ELEMENT (bin), GST_STATE_NULL);
|
|
|
|
return 0;
|
|
}
|
|
/* example-end queue.c */
|
|
</programlisting>
|
|
|
|
|
|
|
|
</chapter>
|