mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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327 lines
9.8 KiB
C++
327 lines
9.8 KiB
C++
/* GStreamer
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* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02120-1301, USA.
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*/
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/**
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* SECTION:element-d3d12av1dec
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* @title: d3d12av1dec
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*
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* A Direct3D12 based AV1 video decoder
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*
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* ## Example launch line
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* ```
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* gst-launch-1.0 filesrc location=/path/to/av1/file ! parsebin ! d3d12av1dec ! videoconvert ! autovideosink
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* ```
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*
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* Since: 1.24
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "gstd3d12av1dec.h"
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#include "gstd3d12device.h"
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#include "gstd3d12utils.h"
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#include <gst/dxva/gstdxvaav1decoder.h>
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GST_DEBUG_CATEGORY_STATIC (gst_d3d12_av1_dec_debug);
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#define GST_CAT_DEFAULT gst_d3d12_av1_dec_debug
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GST_D3D12_DECODER_DEFINE_TYPE_FULL (GstD3D12AV1Dec, gst_d3d12_av1_dec,
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GST, D3D12_AV1_DEC, GstDxvaAV1Decoder);
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static void
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gst_d3d12_av1_dec_class_init (GstD3D12AV1DecClass * klass, gpointer data)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
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GstVideoDecoderClass *decoder_class = GST_VIDEO_DECODER_CLASS (klass);
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GstDxvaAV1DecoderClass *dxva_class = GST_DXVA_AV1_DECODER_CLASS (klass);
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GstD3D12DecoderClassData *cdata = (GstD3D12DecoderClassData *) data;
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gobject_class->get_property = gst_d3d12_av1_dec_get_property;
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element_class->set_context =
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GST_DEBUG_FUNCPTR (gst_d3d12_av1_dec_set_context);
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parent_class = (GstElementClass *) g_type_class_peek_parent (klass);
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gst_d3d12_decoder_class_data_fill_subclass_data (cdata, &klass->class_data);
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gst_d3d12_decoder_proxy_class_init (element_class, cdata,
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"Seungha Yang <seungha@centricualr.com>");
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decoder_class->open = GST_DEBUG_FUNCPTR (gst_d3d12_av1_dec_open);
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decoder_class->close = GST_DEBUG_FUNCPTR (gst_d3d12_av1_dec_close);
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decoder_class->negotiate = GST_DEBUG_FUNCPTR (gst_d3d12_av1_dec_negotiate);
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decoder_class->decide_allocation =
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GST_DEBUG_FUNCPTR (gst_d3d12_av1_dec_decide_allocation);
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decoder_class->sink_query = GST_DEBUG_FUNCPTR (gst_d3d12_av1_dec_sink_query);
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decoder_class->src_query = GST_DEBUG_FUNCPTR (gst_d3d12_av1_dec_src_query);
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dxva_class->configure = GST_DEBUG_FUNCPTR (gst_d3d12_av1_dec_configure);
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dxva_class->new_picture = GST_DEBUG_FUNCPTR (gst_d3d12_av1_dec_new_picture);
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dxva_class->duplicate_picture =
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GST_DEBUG_FUNCPTR (gst_d3d12_av1_dec_duplicate_picture);
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dxva_class->get_picture_id =
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GST_DEBUG_FUNCPTR (gst_d3d12_av1_dec_get_picture_id);
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dxva_class->start_picture =
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GST_DEBUG_FUNCPTR (gst_d3d12_av1_dec_start_picture);
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dxva_class->end_picture = GST_DEBUG_FUNCPTR (gst_d3d12_av1_dec_end_picture);
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dxva_class->output_picture =
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GST_DEBUG_FUNCPTR (gst_d3d12_av1_dec_output_picture);
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}
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static void
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gst_d3d12_av1_dec_init (GstD3D12AV1Dec * self)
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{
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}
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static void
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gst_d3d12_av1_dec_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstD3D12AV1DecClass *klass = GST_D3D12_AV1_DEC_GET_CLASS (object);
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GstD3D12DecoderSubClassData *cdata = &klass->class_data;
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gst_d3d12_decoder_proxy_get_property (object, prop_id, value, pspec, cdata);
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}
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static void
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gst_d3d12_av1_dec_set_context (GstElement * element, GstContext * context)
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{
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GstD3D12AV1Dec *self = GST_D3D12_AV1_DEC (element);
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GstD3D12AV1DecClass *klass = GST_D3D12_AV1_DEC_GET_CLASS (self);
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GstD3D12DecoderSubClassData *cdata = &klass->class_data;
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gst_d3d12_handle_set_context_for_adapter_luid (element,
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context, cdata->adapter_luid, &self->device);
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GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
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}
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static gboolean
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gst_d3d12_av1_dec_open (GstVideoDecoder * decoder)
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{
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GstD3D12AV1Dec *self = GST_D3D12_AV1_DEC (decoder);
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GstD3D12AV1DecClass *klass = GST_D3D12_AV1_DEC_GET_CLASS (self);
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GstD3D12DecoderSubClassData *cdata = &klass->class_data;
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return gst_d3d12_decoder_proxy_open (decoder, cdata, &self->device,
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&self->decoder);
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}
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static gboolean
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gst_d3d12_av1_dec_close (GstVideoDecoder * decoder)
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{
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GstD3D12AV1Dec *self = GST_D3D12_AV1_DEC (decoder);
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gst_clear_object (&self->decoder);
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gst_clear_object (&self->device);
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return TRUE;
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}
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static gboolean
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gst_d3d12_av1_dec_negotiate (GstVideoDecoder * decoder)
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{
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GstD3D12AV1Dec *self = GST_D3D12_AV1_DEC (decoder);
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if (!gst_d3d12_decoder_negotiate (self->decoder, decoder))
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return FALSE;
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return GST_VIDEO_DECODER_CLASS (parent_class)->negotiate (decoder);
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}
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static gboolean
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gst_d3d12_av1_dec_decide_allocation (GstVideoDecoder * decoder,
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GstQuery * query)
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{
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GstD3D12AV1Dec *self = GST_D3D12_AV1_DEC (decoder);
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if (!gst_d3d12_decoder_decide_allocation (self->decoder, decoder, query)) {
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return FALSE;
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}
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return GST_VIDEO_DECODER_CLASS (parent_class)->decide_allocation
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(decoder, query);
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}
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static gboolean
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gst_d3d12_av1_dec_sink_query (GstVideoDecoder * decoder, GstQuery * query)
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{
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GstD3D12AV1Dec *self = GST_D3D12_AV1_DEC (decoder);
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switch (GST_QUERY_TYPE (query)) {
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case GST_QUERY_CONTEXT:
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if (gst_d3d12_handle_context_query (GST_ELEMENT (decoder),
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query, self->device)) {
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return TRUE;
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}
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break;
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default:
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break;
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}
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return GST_VIDEO_DECODER_CLASS (parent_class)->sink_query (decoder, query);
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}
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static gboolean
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gst_d3d12_av1_dec_src_query (GstVideoDecoder * decoder, GstQuery * query)
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{
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GstD3D12AV1Dec *self = GST_D3D12_AV1_DEC (decoder);
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switch (GST_QUERY_TYPE (query)) {
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case GST_QUERY_CONTEXT:
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if (gst_d3d12_handle_context_query (GST_ELEMENT (decoder),
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query, self->device)) {
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return TRUE;
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}
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break;
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default:
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break;
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}
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return GST_VIDEO_DECODER_CLASS (parent_class)->src_query (decoder, query);
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}
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static GstFlowReturn
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gst_d3d12_av1_dec_configure (GstDxvaAV1Decoder * decoder,
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GstVideoCodecState * input_state, const GstVideoInfo * info,
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gint crop_x, gint crop_y, gint coded_width, gint coded_height,
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gint max_dpb_size)
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{
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GstD3D12AV1Dec *self = GST_D3D12_AV1_DEC (decoder);
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return gst_d3d12_decoder_configure (self->decoder, input_state, info,
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crop_x, crop_y, coded_width, coded_height, max_dpb_size);
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}
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static GstFlowReturn
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gst_d3d12_av1_dec_new_picture (GstDxvaAV1Decoder * decoder,
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GstCodecPicture * picture)
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{
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GstD3D12AV1Dec *self = GST_D3D12_AV1_DEC (decoder);
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return gst_d3d12_decoder_new_picture (self->decoder,
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GST_VIDEO_DECODER (decoder), picture);
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}
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static GstFlowReturn
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gst_d3d12_av1_dec_duplicate_picture (GstDxvaAV1Decoder * decoder,
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GstCodecPicture * src, GstCodecPicture * dst)
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{
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GstD3D12AV1Dec *self = GST_D3D12_AV1_DEC (decoder);
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return gst_d3d12_decoder_duplicate_picture (self->decoder, src, dst);
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}
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static guint8
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gst_d3d12_av1_dec_get_picture_id (GstDxvaAV1Decoder * decoder,
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GstCodecPicture * picture)
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{
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GstD3D12AV1Dec *self = GST_D3D12_AV1_DEC (decoder);
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return gst_d3d12_decoder_get_picture_id (self->decoder, picture);
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}
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static GstFlowReturn
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gst_d3d12_av1_dec_start_picture (GstDxvaAV1Decoder * decoder,
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GstCodecPicture * picture, guint8 * picture_id)
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{
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GstD3D12AV1Dec *self = GST_D3D12_AV1_DEC (decoder);
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return gst_d3d12_decoder_start_picture (self->decoder, picture, picture_id);
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}
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static GstFlowReturn
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gst_d3d12_av1_dec_end_picture (GstDxvaAV1Decoder * decoder,
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GstCodecPicture * picture, GPtrArray * ref_pics,
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const GstDxvaDecodingArgs * args)
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{
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GstD3D12AV1Dec *self = GST_D3D12_AV1_DEC (decoder);
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return gst_d3d12_decoder_end_picture (self->decoder, picture, ref_pics, args);
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}
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static GstFlowReturn
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gst_d3d12_av1_dec_output_picture (GstDxvaAV1Decoder * decoder,
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GstVideoCodecFrame * frame, GstCodecPicture * picture,
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GstVideoBufferFlags buffer_flags, gint display_width, gint display_height)
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{
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GstD3D12AV1Dec *self = GST_D3D12_AV1_DEC (decoder);
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return gst_d3d12_decoder_output_picture (self->decoder,
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GST_VIDEO_DECODER (decoder), frame, picture,
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buffer_flags, display_width, display_height);
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}
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void
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gst_d3d12_av1_dec_register (GstPlugin * plugin, GstD3D12Device * device,
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ID3D12VideoDevice * video_device, guint rank)
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{
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GType type;
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gchar *type_name;
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gchar *feature_name;
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guint index = 0;
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GTypeInfo type_info = {
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sizeof (GstD3D12AV1DecClass),
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nullptr,
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nullptr,
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(GClassInitFunc) gst_d3d12_av1_dec_class_init,
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nullptr,
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nullptr,
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sizeof (GstD3D12AV1Dec),
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0,
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(GInstanceInitFunc) gst_d3d12_av1_dec_init,
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};
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GST_DEBUG_CATEGORY_INIT (gst_d3d12_av1_dec_debug, "d3d12av1dec", 0,
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"d3d12av1dec");
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type_info.class_data =
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gst_d3d12_decoder_check_feature_support (device, video_device,
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GST_DXVA_CODEC_AV1);
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if (!type_info.class_data)
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return;
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type_name = g_strdup ("GstD3D12AV1Dec");
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feature_name = g_strdup ("d3d12av1dec");
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while (g_type_from_name (type_name)) {
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index++;
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g_free (type_name);
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g_free (feature_name);
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type_name = g_strdup_printf ("GstD3D12Vp9Device%dDec", index);
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feature_name = g_strdup_printf ("d3d12av1device%ddec", index);
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}
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type = g_type_register_static (GST_TYPE_DXVA_AV1_DECODER,
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type_name, &type_info, (GTypeFlags) 0);
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/* make lower rank than default device */
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if (rank > 0 && index != 0)
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rank--;
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if (!gst_element_register (plugin, feature_name, rank, type))
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GST_WARNING ("Failed to register plugin '%s'", type_name);
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g_free (type_name);
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g_free (feature_name);
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}
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