gstreamer/gst-libs/gst/vaapi/gstvaapiwindow_wayland.c
Gwenole Beauchesne 5fdc9a0e95 wayland: add new frame redraw infrastructure.
Update the frame redraw infrastructure with a new FrameState stucture
holds all the necessary information used to display the next pending
surface.

While we are at it, delay the sync operation down to when it is actually
needed. That way, we keep performing additional tasks meanwhile.
2013-08-27 18:28:28 +02:00

461 lines
13 KiB
C

/*
* gstvaapiwindow_wayland.c - VA/Wayland window abstraction
*
* Copyright (C) 2012-2013 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
/**
* SECTION:gstvaapiwindow_wayland
* @short_description: VA/Wayland window abstraction
*/
#include "sysdeps.h"
#include <string.h>
#include "gstvaapicompat.h"
#include "gstvaapiwindow_wayland.h"
#include "gstvaapiwindow_priv.h"
#include "gstvaapidisplay_wayland.h"
#include "gstvaapidisplay_wayland_priv.h"
#include "gstvaapiutils.h"
#define DEBUG 1
#include "gstvaapidebug.h"
#define GST_VAAPI_WINDOW_WAYLAND_CAST(obj) \
((GstVaapiWindowWayland *)(obj))
#define GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE(obj) \
(&GST_VAAPI_WINDOW_WAYLAND_CAST(obj)->priv)
typedef struct _GstVaapiWindowWaylandPrivate GstVaapiWindowWaylandPrivate;
typedef struct _GstVaapiWindowWaylandClass GstVaapiWindowWaylandClass;
typedef struct _FrameState FrameState;
struct _FrameState {
GstVaapiWindow *window;
struct wl_buffer *buffer;
struct wl_callback *callback;
};
static FrameState *
frame_state_new(GstVaapiWindow *window)
{
FrameState *frame;
frame = g_slice_new(FrameState);
if (!frame)
return NULL;
frame->window = window;
frame->buffer = NULL;
frame->callback = NULL;
return frame;
}
static void
frame_state_free(FrameState *frame)
{
if (!frame)
return;
if (frame->buffer) {
wl_buffer_destroy(frame->buffer);
frame->buffer = NULL;
}
if (frame->callback) {
wl_callback_destroy(frame->callback);
frame->callback = NULL;
}
g_slice_free(FrameState, frame);
}
struct _GstVaapiWindowWaylandPrivate {
struct wl_shell_surface *shell_surface;
struct wl_surface *surface;
struct wl_region *opaque_region;
struct wl_event_queue *event_queue;
FrameState *frame;
guint is_shown : 1;
guint fullscreen_on_show : 1;
};
/**
* GstVaapiWindowWayland:
*
* A Wayland window abstraction.
*/
struct _GstVaapiWindowWayland {
/*< private >*/
GstVaapiWindow parent_instance;
GstVaapiWindowWaylandPrivate priv;
};
/**
* GstVaapiWindowWaylandClass:
*
* An Wayland #Window wrapper class.
*/
struct _GstVaapiWindowWaylandClass {
/*< private >*/
GstVaapiWindowClass parent_class;
};
static gboolean
gst_vaapi_window_wayland_show(GstVaapiWindow *window)
{
GST_WARNING("unimplemented GstVaapiWindowWayland::show()");
return TRUE;
}
static gboolean
gst_vaapi_window_wayland_hide(GstVaapiWindow *window)
{
GST_WARNING("unimplemented GstVaapiWindowWayland::hide()");
return TRUE;
}
static gboolean
gst_vaapi_window_wayland_sync(GstVaapiWindow *window)
{
GstVaapiWindowWaylandPrivate * const priv =
GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE(window);
if (priv->frame) {
struct wl_display * const wl_display =
GST_VAAPI_OBJECT_WL_DISPLAY(window);
do {
if (wl_display_dispatch_queue(wl_display, priv->event_queue) < 0)
return FALSE;
} while (priv->frame);
}
return TRUE;
}
static void
handle_ping(void *data, struct wl_shell_surface *shell_surface,
uint32_t serial)
{
wl_shell_surface_pong(shell_surface, serial);
}
static void
handle_configure(void *data, struct wl_shell_surface *shell_surface,
uint32_t edges, int32_t width, int32_t height)
{
}
static void
handle_popup_done(void *data, struct wl_shell_surface *shell_surface)
{
}
static const struct wl_shell_surface_listener shell_surface_listener = {
handle_ping,
handle_configure,
handle_popup_done
};
static gboolean
gst_vaapi_window_wayland_set_fullscreen(GstVaapiWindow *window, gboolean fullscreen)
{
GstVaapiWindowWaylandPrivate * const priv =
GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE(window);
if (!priv->is_shown) {
priv->fullscreen_on_show = fullscreen;
return TRUE;
}
if (!fullscreen)
wl_shell_surface_set_toplevel(priv->shell_surface);
else {
wl_shell_surface_set_fullscreen(
priv->shell_surface,
WL_SHELL_SURFACE_FULLSCREEN_METHOD_SCALE,
0,
NULL
);
}
return TRUE;
}
static gboolean
gst_vaapi_window_wayland_create(
GstVaapiWindow *window,
guint *width,
guint *height
)
{
GstVaapiWindowWaylandPrivate * const priv =
GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE(window);
GstVaapiDisplayWaylandPrivate * const priv_display =
GST_VAAPI_DISPLAY_WAYLAND_GET_PRIVATE(GST_VAAPI_OBJECT_DISPLAY(window));
GST_DEBUG("create window, size %ux%u", *width, *height);
g_return_val_if_fail(priv_display->compositor != NULL, FALSE);
g_return_val_if_fail(priv_display->shell != NULL, FALSE);
GST_VAAPI_OBJECT_LOCK_DISPLAY(window);
priv->event_queue = wl_display_create_queue(priv_display->wl_display);
GST_VAAPI_OBJECT_UNLOCK_DISPLAY(window);
if (!priv->event_queue)
return FALSE;
GST_VAAPI_OBJECT_LOCK_DISPLAY(window);
priv->surface = wl_compositor_create_surface(priv_display->compositor);
GST_VAAPI_OBJECT_UNLOCK_DISPLAY(window);
if (!priv->surface)
return FALSE;
wl_proxy_set_queue((struct wl_proxy *)priv->surface, priv->event_queue);
GST_VAAPI_OBJECT_LOCK_DISPLAY(window);
priv->shell_surface =
wl_shell_get_shell_surface(priv_display->shell, priv->surface);
GST_VAAPI_OBJECT_UNLOCK_DISPLAY(window);
if (!priv->shell_surface)
return FALSE;
wl_proxy_set_queue((struct wl_proxy *)priv->shell_surface,
priv->event_queue);
wl_shell_surface_add_listener(priv->shell_surface,
&shell_surface_listener, priv);
wl_shell_surface_set_toplevel(priv->shell_surface);
if (priv->fullscreen_on_show)
gst_vaapi_window_wayland_set_fullscreen(window, TRUE);
priv->is_shown = TRUE;
return TRUE;
}
static void
gst_vaapi_window_wayland_destroy(GstVaapiWindow * window)
{
GstVaapiWindowWaylandPrivate * const priv =
GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE(window);
if (priv->frame) {
frame_state_free(priv->frame);
priv->frame = NULL;
}
if (priv->shell_surface) {
wl_shell_surface_destroy(priv->shell_surface);
priv->shell_surface = NULL;
}
if (priv->surface) {
wl_surface_destroy(priv->surface);
priv->surface = NULL;
}
if (priv->event_queue) {
wl_event_queue_destroy(priv->event_queue);
priv->event_queue = NULL;
}
}
static gboolean
gst_vaapi_window_wayland_resize(
GstVaapiWindow * window,
guint width,
guint height
)
{
GstVaapiWindowWaylandPrivate * const priv =
GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE(window);
GstVaapiDisplayWaylandPrivate * const priv_display =
GST_VAAPI_DISPLAY_WAYLAND_GET_PRIVATE(GST_VAAPI_OBJECT_DISPLAY(window));
GST_DEBUG("resize window, new size %ux%u", width, height);
if (priv->opaque_region)
wl_region_destroy(priv->opaque_region);
GST_VAAPI_OBJECT_LOCK_DISPLAY(window);
priv->opaque_region = wl_compositor_create_region(priv_display->compositor);
GST_VAAPI_OBJECT_UNLOCK_DISPLAY(window);
wl_region_add(priv->opaque_region, 0, 0, width, height);
return TRUE;
}
static void
frame_redraw_callback(void *data, struct wl_callback *callback, uint32_t time)
{
FrameState * const frame = data;
GstVaapiWindowWaylandPrivate * const priv =
GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE(frame->window);
frame_state_free(frame);
if (priv->frame == frame)
priv->frame = NULL;
}
static const struct wl_callback_listener frame_callback_listener = {
frame_redraw_callback
};
static gboolean
gst_vaapi_window_wayland_render(
GstVaapiWindow *window,
GstVaapiSurface *surface,
const GstVaapiRectangle *src_rect,
const GstVaapiRectangle *dst_rect,
guint flags
)
{
GstVaapiWindowWaylandPrivate * const priv =
GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE(window);
GstVaapiDisplay * const display = GST_VAAPI_OBJECT_DISPLAY(window);
struct wl_display * const wl_display = GST_VAAPI_OBJECT_WL_DISPLAY(window);
struct wl_buffer *buffer;
FrameState *frame;
guint width, height, va_flags;
VASurfaceID surface_id;
VAStatus status;
/* XXX: use VPP to support unusual source and destination rectangles */
gst_vaapi_surface_get_size(surface, &width, &height);
if (src_rect->x != 0 ||
src_rect->y != 0 ||
src_rect->width != width ||
src_rect->height != height) {
GST_ERROR("unsupported source rectangle for rendering");
return FALSE;
}
if (0 && (dst_rect->width != width || dst_rect->height != height)) {
GST_ERROR("unsupported target rectangle for rendering");
return FALSE;
}
surface_id = GST_VAAPI_OBJECT_ID(surface);
if (surface_id == VA_INVALID_ID)
return FALSE;
/* XXX: use VA/VPP for other filters */
GST_VAAPI_OBJECT_LOCK_DISPLAY(window);
va_flags = from_GstVaapiSurfaceRenderFlags(flags);
status = vaGetSurfaceBufferWl(
GST_VAAPI_DISPLAY_VADISPLAY(display),
surface_id,
va_flags & (VA_TOP_FIELD|VA_BOTTOM_FIELD),
&buffer
);
if (status == VA_STATUS_ERROR_FLAG_NOT_SUPPORTED) {
/* XXX: de-interlacing flags not supported, try with VPP? */
status = vaGetSurfaceBufferWl(
GST_VAAPI_DISPLAY_VADISPLAY(display),
surface_id,
VA_FRAME_PICTURE,
&buffer
);
}
GST_VAAPI_OBJECT_UNLOCK_DISPLAY(window);
if (!vaapi_check_status(status, "vaGetSurfaceBufferWl()"))
return FALSE;
/* Wait for the previous frame to complete redraw */
if (!gst_vaapi_window_wayland_sync(window))
return FALSE;
frame = frame_state_new(window);
if (!frame)
return FALSE;
priv->frame = frame;
/* XXX: attach to the specified target rectangle */
GST_VAAPI_OBJECT_LOCK_DISPLAY(window);
wl_surface_attach(priv->surface, buffer, 0, 0);
wl_surface_damage(priv->surface, 0, 0, width, height);
if (priv->opaque_region) {
wl_surface_set_opaque_region(priv->surface, priv->opaque_region);
wl_region_destroy(priv->opaque_region);
priv->opaque_region = NULL;
}
frame->buffer = buffer;
frame->callback = wl_surface_frame(priv->surface);
wl_callback_add_listener(frame->callback, &frame_callback_listener, frame);
wl_surface_commit(priv->surface);
wl_display_flush(wl_display);
GST_VAAPI_OBJECT_UNLOCK_DISPLAY(window);
return TRUE;
}
static void
gst_vaapi_window_wayland_class_init(GstVaapiWindowWaylandClass * klass)
{
GstVaapiObjectClass * const object_class = GST_VAAPI_OBJECT_CLASS(klass);
GstVaapiWindowClass * const window_class = GST_VAAPI_WINDOW_CLASS(klass);
object_class->finalize = (GstVaapiObjectFinalizeFunc)
gst_vaapi_window_wayland_destroy;
window_class->create = gst_vaapi_window_wayland_create;
window_class->show = gst_vaapi_window_wayland_show;
window_class->hide = gst_vaapi_window_wayland_hide;
window_class->render = gst_vaapi_window_wayland_render;
window_class->resize = gst_vaapi_window_wayland_resize;
window_class->set_fullscreen = gst_vaapi_window_wayland_set_fullscreen;
}
#define gst_vaapi_window_wayland_finalize \
gst_vaapi_window_wayland_destroy
GST_VAAPI_OBJECT_DEFINE_CLASS_WITH_CODE(
GstVaapiWindowWayland,
gst_vaapi_window_wayland,
gst_vaapi_window_wayland_class_init(&g_class))
/**
* gst_vaapi_window_wayland_new:
* @display: a #GstVaapiDisplay
* @width: the requested window width, in pixels
* @height: the requested windo height, in pixels
*
* Creates a window with the specified @width and @height. The window
* will be attached to the @display and remains invisible to the user
* until gst_vaapi_window_show() is called.
*
* Return value: the newly allocated #GstVaapiWindow object
*/
GstVaapiWindow *
gst_vaapi_window_wayland_new(
GstVaapiDisplay *display,
guint width,
guint height
)
{
GST_DEBUG("new window, size %ux%u", width, height);
g_return_val_if_fail(GST_VAAPI_IS_DISPLAY_WAYLAND(display), NULL);
return gst_vaapi_window_new(GST_VAAPI_WINDOW_CLASS(
gst_vaapi_window_wayland_class()), display, width, height);
}