..
d3d11-prelude.h
Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir
2021-09-24 16:14:36 -03:00
gstd3d11.h
d3d11: Add new buffer pool implementation for staging texture
2022-02-06 21:57:13 +09:00
gstd3d11_fwd.h
d3d11: Update build-time dependency
2022-02-11 20:01:52 +00:00
gstd3d11_private.h
d3d11device: Enhance format enumeration and debugging
2022-05-21 02:37:45 +09:00
gstd3d11bufferpool.cpp
d3d11: Reorganize format mapping table
2022-02-16 18:41:05 +00:00
gstd3d11bufferpool.h
Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir
2021-09-24 16:14:36 -03:00
gstd3d11config.h.meson
d3d11: Update build-time dependency
2022-02-11 20:01:52 +00:00
gstd3d11device.cpp
d3d11device: Enhance format enumeration and debugging
2022-05-21 02:37:45 +09:00
gstd3d11device.h
d3d11: Store device format in struct
2022-02-16 18:41:05 +00:00
gstd3d11format.cpp
d3d11device: Enhance format enumeration and debugging
2022-05-21 02:37:45 +09:00
gstd3d11format.h
d3d11device: Enhance format enumeration and debugging
2022-05-21 02:37:45 +09:00
gstd3d11memory.cpp
d3d11decoder: Work around Intel DXVA driver crash
2022-05-27 15:13:15 +00:00
gstd3d11memory.h
d3d11decoder: Work around Intel DXVA driver crash
2022-05-27 15:13:15 +00:00
gstd3d11stagingbufferpool.cpp
d3d11: Reorganize format mapping table
2022-02-16 18:41:05 +00:00
gstd3d11stagingbufferpool.h
d3d11: Add new buffer pool implementation for staging texture
2022-02-06 21:57:13 +09:00
gstd3d11utils.cpp
d3d11: Update comments
2021-11-23 07:23:12 +00:00
gstd3d11utils.h
d3d11: d3d11utils: Add support for DXGI Adapter LUID based D3D11 device context sharing
2021-10-10 03:23:58 +09:00
meson.build
Remove glib and gobject dependencies everywhere
2022-04-01 16:32:17 +00:00