gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3d11
Seungha Yang fe64295841 d3d11decoder: Work around Intel DXVA driver crash
Intel DXVA driver crashes sometimes (from GPU thread) if
ID3D11VideoDecoder is released while there are outstanding view objects.
To make sure the object life cycle, holds an ID3D11VideoDecoder refcount
in GstD3D11Memory object.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2504>
2022-05-27 15:13:15 +00:00
..
d3d11-prelude.h Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
gstd3d11.h d3d11: Add new buffer pool implementation for staging texture 2022-02-06 21:57:13 +09:00
gstd3d11_fwd.h d3d11: Update build-time dependency 2022-02-11 20:01:52 +00:00
gstd3d11_private.h d3d11device: Enhance format enumeration and debugging 2022-05-21 02:37:45 +09:00
gstd3d11bufferpool.cpp d3d11: Reorganize format mapping table 2022-02-16 18:41:05 +00:00
gstd3d11bufferpool.h Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
gstd3d11config.h.meson d3d11: Update build-time dependency 2022-02-11 20:01:52 +00:00
gstd3d11device.cpp d3d11device: Enhance format enumeration and debugging 2022-05-21 02:37:45 +09:00
gstd3d11device.h d3d11: Store device format in struct 2022-02-16 18:41:05 +00:00
gstd3d11format.cpp d3d11device: Enhance format enumeration and debugging 2022-05-21 02:37:45 +09:00
gstd3d11format.h d3d11device: Enhance format enumeration and debugging 2022-05-21 02:37:45 +09:00
gstd3d11memory.cpp d3d11decoder: Work around Intel DXVA driver crash 2022-05-27 15:13:15 +00:00
gstd3d11memory.h d3d11decoder: Work around Intel DXVA driver crash 2022-05-27 15:13:15 +00:00
gstd3d11stagingbufferpool.cpp d3d11: Reorganize format mapping table 2022-02-16 18:41:05 +00:00
gstd3d11stagingbufferpool.h d3d11: Add new buffer pool implementation for staging texture 2022-02-06 21:57:13 +09:00
gstd3d11utils.cpp d3d11: Update comments 2021-11-23 07:23:12 +00:00
gstd3d11utils.h d3d11: d3d11utils: Add support for DXGI Adapter LUID based D3D11 device context sharing 2021-10-10 03:23:58 +09:00
meson.build Remove glib and gobject dependencies everywhere 2022-04-01 16:32:17 +00:00