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5da138d1ae
There's no need for the jump to an extra thread in most cases, especially when relying solely on a shader to render. We can use the provided render_to_target() functions to simplify filter writing. |
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.. | ||
adaptivedemux | ||
audio | ||
base | ||
basecamerabinsrc | ||
codecparsers | ||
gl | ||
insertbin | ||
interfaces | ||
mpegts | ||
player | ||
uridownloader | ||
video | ||
wayland | ||
gettext.h | ||
glib-compat-private.h | ||
gst-i18n-plugin.h | ||
Makefile.am |