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96 lines
3.7 KiB
Text
96 lines
3.7 KiB
Text
Buffer Lists
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------------
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GstBuffer provides a datastructure to manage:
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- a continuous region of memory
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- functions to copy/free the memory
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- metadata associated with that memory such as timestamps and caps.
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It is the primary means of transfering data between pads and elements.
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GstBufferList expands on GstBuffer to allow multiple GstBuffers (conceptually
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organized in a list) to be treated as a multiple groups of GstBuffers. This allows
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for the following extra functionality:
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- A logical GstBuffer (called a group) can consist of disjoint memory each with
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their own copy/free and metadata. Logically the group should be treated as
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one single GstBuffer.
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- Multiple groups can be put into one bufferlist. This allows for a single
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method call to pass multiple (logical) buffers downstream.
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Use cases
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~~~~~~~~~
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A typical use case for multimedia pipelines is to append or remove 'headers'
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from packets of data.
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Generating RTP packets from h264 video
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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We receive as input a GstBuffer with an encoded h264 image and we need to
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create RTP packets containing this h264 data as the payload. We typically need
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to fragment the h264 data into multiple packets, each with their own RTP and
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payload specific header.
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+-------+-------+---------------------------+--------+
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input H264 buffer: | NALU1 | NALU2 | ..... | NALUx |
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+-------+-------+---------------------------+--------+
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V
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+-+ +-------+ +-+ +-------+ +-+ +-------+
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output bufferlist: | | | NALU1 | | | | NALU2 | .... | | | NALUx |
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+-+ +-------+ +-+ +-------+ +-+ +-------+
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: : : :
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\-----------/ \-----------/
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group 1 group 2
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The output bufferlist consists of x groups consisting of an RTP payload header
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and a subbuffer of the original input H264 buffer. Since the rtp headers and
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the h264 data don't need to be contiguous in memory, we can avoid to memcpy the
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h264 data into the rtp packets.
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Since we can generate a bufferlist with multiple groups, we can push all the
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RTP packets for the input data to the next element in one operation.
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A typical udpsink will then use something like sendmsg to send the groups on
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the network inside one UDP packet. This will further avoid having to memcpy
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data into contiguous memory.
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API
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~~~
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The GstBufferList is an opaque data structure and is operated on using an
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iterator. It derives from GstMiniObject so that it has basic refcounting and
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copy/free functions.
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The bufferlist is writable when its refcount is 1 and it's not marked as
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readonly. A writable bufferlist means that elements can be added and removed
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form the list but it does not mean that the actual buffers in the list are
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writable.
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To modify the data in the buffers of the bufferlist, both the list and the
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buffer must be writable.
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Methods exist for navigating the groups in the list and the buffers inside a
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group.
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Metadata
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~~~~~~~~
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Each of the buffers inside the bufferlist can have metadata assiociated with it.
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The metadata of the bufferlist is always the metadata of the first buffer of the
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first group in the bufferlist. This means that:
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- Before pushing the list to a pad, negotiation happens with (only) the caps of
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the first buffer in the list. Caps of other buffers is ignore.
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- synchronisation happens on the timestamp of the first buffer in the list.
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This allows for efficient (re)timestamping and re-typing (caps) of a group of
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buffers without having to modify each of the buffer's metadata.
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