mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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2498 lines
81 KiB
C++
2498 lines
81 KiB
C++
/* GStreamer
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* Copyright (C) 2021 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:element-d3d11deinterlaceelement
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* @title: d3d11deinterlaceelement
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*
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* Deinterlacing interlaced video frames to progressive video frames by using
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* ID3D11VideoProcessor API. Depending on the hardware it runs on,
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* this element will only support a very limited set of video formats.
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* Use #d3d11deinterlace instead, which will take care of conversion.
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*
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* Since: 1.20
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <gst/video/video.h>
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#include <gst/base/gstbasetransform.h>
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#include "gstd3d11deinterlace.h"
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#include "gstd3d11pluginutils.h"
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#include <wrl.h>
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#include <string.h>
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_deinterlace_debug);
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#define GST_CAT_DEFAULT gst_d3d11_deinterlace_debug
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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/* *INDENT-ON* */
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/* Deinterlacing Methods:
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* Direct3D11 provides Blend, Bob, Adaptive, Motion Compensation, and
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* Inverse Telecine methods. But depending on video processor device,
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* some of method might not be supported.
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* - Blend: the two fields of a interlaced frame are blended into a single
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* progressive frame. Output rate will be half of input (e.g., 60i -> 30p)
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* but due to the way of framerate signalling of GStreamer, that is, it uses
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* frame rate, not field rate for interlaced stream, in/output framerate
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* of caps will be identical.
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* - Bob: missing field lines are interpolated from the lines above and below.
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* Output rate will be the same as that of input (e.g., 60i -> 60p).
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* In order words, video processor will generate two frames from two field
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* of a intelaced frame.
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* - Adaptive, Motion Compensation: future and past frames are used for
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* reference frame for deinterlacing process. User should provide sufficent
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* number of reference frames, otherwise processor device will fallback to
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* Bob method.
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*
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* Direct3D11 doesn't provide a method for explicit deinterlacing method
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* selection. Instead, it could be done indirectly.
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* - Blend: sets output rate as half via VideoProcessorSetStreamOutputRate().
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* - Bob: sets output rate as normal. And performs VideoProcessorBlt() twice per
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* a interlaced frame. D3D11_VIDEO_PROCESSOR_STREAM::OutputIndex needs to be
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* incremented per field (e.g., OutputIndex = 0 for the first field,
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* and 1 for the second field).
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* - Adaptive, Motion Compensation: in addition to the requirement of Bob,
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* user should provide reference frames via
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* D3D11_VIDEO_PROCESSOR_STREAM::ppPastSurfaces and
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* D3D11_VIDEO_PROCESSOR_STREAM::ppFutureSurfaces
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*/
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typedef enum
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{
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GST_D3D11_DEINTERLACE_METHOD_BLEND =
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D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND,
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GST_D3D11_DEINTERLACE_METHOD_BOB =
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D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB,
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GST_D3D11_DEINTERLACE_METHOD_ADAPTIVE =
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D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE,
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GST_D3D11_DEINTERLACE_METHOD_MOTION_COMPENSATION =
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D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION,
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/* TODO: INVERSE_TELECINE */
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} GstD3D11DeinterlaceMethod;
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DEFINE_ENUM_FLAG_OPERATORS (GstD3D11DeinterlaceMethod);
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#define DEINTERLACE_METHOD_ALL \
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((GstD3D11DeinterlaceMethod) (GST_D3D11_DEINTERLACE_METHOD_BLEND | \
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GST_D3D11_DEINTERLACE_METHOD_BOB | \
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GST_D3D11_DEINTERLACE_METHOD_ADAPTIVE | \
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GST_D3D11_DEINTERLACE_METHOD_MOTION_COMPENSATION))
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/**
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* GstD3D11DeinterlaceMethod:
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*
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* Deinterlacing method
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*
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* Since: 1.20
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*/
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#define GST_TYPE_D3D11_DEINTERLACE_METHOD (gst_d3d11_deinterlace_method_type())
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static GType
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gst_d3d11_deinterlace_method_type (void)
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{
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static GType method_type = 0;
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GST_D3D11_CALL_ONCE_BEGIN {
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static const GFlagsValue method_types[] = {
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{GST_D3D11_DEINTERLACE_METHOD_BLEND,
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"Blend: Blending top/bottom field pictures into one frame. "
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"Framerate will be preserved (e.g., 60i -> 30p)", "blend"},
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{GST_D3D11_DEINTERLACE_METHOD_BOB,
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"Bob: Interpolating missing lines by using the adjacent lines. "
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"Framerate will be doubled (e,g, 60i -> 60p)", "bob"},
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{GST_D3D11_DEINTERLACE_METHOD_ADAPTIVE,
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"Adaptive: Interpolating missing lines by using spatial/temporal references. "
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"Framerate will be doubled (e,g, 60i -> 60p)",
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"adaptive"},
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{GST_D3D11_DEINTERLACE_METHOD_MOTION_COMPENSATION,
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"Motion Compensation: Recreating missing lines by using motion vector. "
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"Framerate will be doubled (e,g, 60i -> 60p)", "mocomp"},
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{0, nullptr, nullptr},
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};
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method_type = g_flags_register_static ("GstD3D11DeinterlaceMethod",
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method_types);
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} GST_D3D11_CALL_ONCE_END;
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return method_type;
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}
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typedef struct
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{
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GstD3D11DeinterlaceMethod supported_methods;
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GstD3D11DeinterlaceMethod default_method;
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guint max_past_frames;
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guint max_future_frames;
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} GstD3D11DeinterlaceDeviceCaps;
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typedef struct
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{
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GType deinterlace_type;
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GstCaps *sink_caps;
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GstCaps *src_caps;
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guint adapter;
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guint device_id;
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guint vendor_id;
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gchar *description;
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GstD3D11DeinterlaceDeviceCaps device_caps;
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guint ref_count;
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} GstD3D11DeinterlaceClassData;
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static GstD3D11DeinterlaceClassData *
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gst_d3d11_deinterlace_class_data_new (void)
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{
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GstD3D11DeinterlaceClassData *self = g_new0 (GstD3D11DeinterlaceClassData, 1);
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self->ref_count = 1;
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return self;
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}
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static GstD3D11DeinterlaceClassData *
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gst_d3d11_deinterlace_class_data_ref (GstD3D11DeinterlaceClassData * data)
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{
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g_assert (data != NULL);
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g_atomic_int_add (&data->ref_count, 1);
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return data;
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}
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static void
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gst_d3d11_deinterlace_class_data_unref (GstD3D11DeinterlaceClassData * data)
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{
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g_assert (data != NULL);
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if (g_atomic_int_dec_and_test (&data->ref_count)) {
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gst_clear_caps (&data->sink_caps);
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gst_clear_caps (&data->src_caps);
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g_free (data->description);
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g_free (data);
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}
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}
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enum
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{
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PROP_0,
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PROP_ADAPTER,
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PROP_DEVICE_ID,
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PROP_VENDOR_ID,
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PROP_METHOD,
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PROP_SUPPORTED_METHODS,
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};
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/* hardcoded maximum queue size for each past/future frame queue */
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#define MAX_NUM_REFERENCES 2
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#define DOC_CAPS \
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"video/x-raw(memory:D3D11Memory), format = (string) { NV12, P010_10LE}, " \
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"width = (int) [ 1, 16384 ], height = (int) [ 1, 16384 ]; " \
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"video/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition), " \
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"format = (string) { NV12, P010_10LE}, " \
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"width = (int) [ 1, 16384 ], height = (int) [ 1, 16384 ]"
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typedef struct _GstD3D11Deinterlace
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{
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GstBaseTransform parent;
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GstVideoInfo in_info;
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GstVideoInfo out_info;
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/* Calculated buffer duration by using upstream framerate */
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GstClockTime default_buffer_duration;
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GstD3D11Device *device;
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ID3D11VideoDevice *video_device;
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ID3D11VideoContext *video_context;
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ID3D11VideoProcessorEnumerator *video_enum;
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ID3D11VideoProcessor *video_proc;
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GstD3D11DeinterlaceMethod method;
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CRITICAL_SECTION lock;
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GQueue past_frame_queue;
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GQueue future_frame_queue;
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GstBuffer *to_process;
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guint max_past_frames;
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guint max_future_frames;
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/* D3D11_VIDEO_PROCESSOR_STREAM::InputFrameOrField */
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guint input_index;
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/* Clear/Update per submit_input_buffer() */
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guint num_output_per_input;
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guint num_transformed;
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gboolean first_output;
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GstBufferPool *fallback_in_pool;
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GstBufferPool *fallback_out_pool;
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} GstD3D11Deinterlace;
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typedef struct _GstD3D11DeinterlaceClass
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{
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GstBaseTransformClass parent_class;
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guint adapter;
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guint device_id;
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guint vendor_id;
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GstD3D11DeinterlaceDeviceCaps device_caps;
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} GstD3D11DeinterlaceClass;
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static GstElementClass *parent_class = NULL;
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#define GST_D3D11_DEINTERLACE(object) ((GstD3D11Deinterlace *) (object))
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#define GST_D3D11_DEINTERLACE_GET_CLASS(object) \
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(G_TYPE_INSTANCE_GET_CLASS ((object),G_TYPE_FROM_INSTANCE (object), \
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GstD3D11DeinterlaceClass))
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static gboolean
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gst_d3d11_deinterlace_update_method (GstD3D11Deinterlace * self);
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static void gst_d3d11_deinterlace_reset (GstD3D11Deinterlace * self);
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static GstFlowReturn gst_d3d11_deinterlace_drain (GstD3D11Deinterlace * self);
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/* GObjectClass vfunc */
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static void gst_d3d11_deinterlace_get_property (GObject * object,
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guint prop_id, GValue * value, GParamSpec * pspec);
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static void gst_d3d11_deinterlace_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec);
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static void gst_d3d11_deinterlace_finalize (GObject * object);
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/* GstElementClass vfunc */
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static void gst_d3d11_deinterlace_set_context (GstElement * element,
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GstContext * context);
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/* GstBaseTransformClass vfunc */
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static gboolean gst_d3d11_deinterlace_start (GstBaseTransform * trans);
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static gboolean gst_d3d11_deinterlace_stop (GstBaseTransform * trans);
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static gboolean gst_d3d11_deinterlace_query (GstBaseTransform * trans,
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GstPadDirection direction, GstQuery * query);
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static GstCaps *gst_d3d11_deinterlace_transform_caps (GstBaseTransform * trans,
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GstPadDirection direction, GstCaps * caps, GstCaps * filter);
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static GstCaps *gst_d3d11_deinterlace_fixate_caps (GstBaseTransform * trans,
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GstPadDirection direction, GstCaps * caps, GstCaps * othercaps);
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static gboolean
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gst_d3d11_deinterlace_propose_allocation (GstBaseTransform * trans,
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GstQuery * decide_query, GstQuery * query);
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static gboolean
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gst_d3d11_deinterlace_decide_allocation (GstBaseTransform * trans,
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GstQuery * query);
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static gboolean gst_d3d11_deinterlace_set_caps (GstBaseTransform * trans,
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GstCaps * incaps, GstCaps * outcaps);
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static GstFlowReturn
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gst_d3d11_deinterlace_submit_input_buffer (GstBaseTransform * trans,
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gboolean is_discont, GstBuffer * input);
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static GstFlowReturn
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gst_d3d11_deinterlace_generate_output (GstBaseTransform * trans,
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GstBuffer ** outbuf);
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static GstFlowReturn
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gst_d3d11_deinterlace_transform (GstBaseTransform * trans, GstBuffer * inbuf,
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GstBuffer * outbuf);
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static gboolean gst_d3d11_deinterlace_sink_event (GstBaseTransform * trans,
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GstEvent * event);
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static void gst_d3d11_deinterlace_before_transform (GstBaseTransform * trans,
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GstBuffer * buffer);
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static void
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gst_d3d11_deinterlace_class_init (GstD3D11DeinterlaceClass * klass,
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gpointer data)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
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GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
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GstD3D11DeinterlaceClassData *cdata = (GstD3D11DeinterlaceClassData *) data;
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gchar *long_name;
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GstPadTemplate *pad_templ;
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GstCaps *doc_caps;
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parent_class = (GstElementClass *) g_type_class_peek_parent (klass);
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gobject_class->get_property = gst_d3d11_deinterlace_get_property;
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gobject_class->set_property = gst_d3d11_deinterlace_set_property;
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gobject_class->finalize = gst_d3d11_deinterlace_finalize;
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g_object_class_install_property (gobject_class, PROP_ADAPTER,
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g_param_spec_uint ("adapter", "Adapter",
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"DXGI Adapter index for creating device",
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0, G_MAXUINT32, 0,
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(GParamFlags) (GST_PARAM_DOC_SHOW_DEFAULT |
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G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_DEVICE_ID,
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g_param_spec_uint ("device-id", "Device Id",
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"DXGI Device ID", 0, G_MAXUINT32, 0,
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(GParamFlags) (GST_PARAM_DOC_SHOW_DEFAULT |
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G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_VENDOR_ID,
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g_param_spec_uint ("vendor-id", "Vendor Id",
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"DXGI Vendor ID", 0, G_MAXUINT32, 0,
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(GParamFlags) (GST_PARAM_DOC_SHOW_DEFAULT |
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G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_METHOD,
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g_param_spec_flags ("method", "Method",
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"Deinterlace Method. Use can set multiple methods as a flagset "
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"and element will select one of method automatically. "
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"If deinterlacing device failed to deinterlace with given mode, "
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"fallback might happen by the device",
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GST_TYPE_D3D11_DEINTERLACE_METHOD, DEINTERLACE_METHOD_ALL,
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(GParamFlags) (GST_PARAM_DOC_SHOW_DEFAULT |
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS |
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GST_PARAM_MUTABLE_READY)));
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g_object_class_install_property (gobject_class, PROP_SUPPORTED_METHODS,
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g_param_spec_flags ("supported-methods", "Supported Methods",
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"Set of supported deinterlace methods by device",
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GST_TYPE_D3D11_DEINTERLACE_METHOD, DEINTERLACE_METHOD_ALL,
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(GParamFlags) (GST_PARAM_DOC_SHOW_DEFAULT |
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G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)));
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element_class->set_context =
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GST_DEBUG_FUNCPTR (gst_d3d11_deinterlace_set_context);
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long_name = g_strdup_printf ("Direct3D11 %s Deinterlacer",
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cdata->description);
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gst_element_class_set_metadata (element_class, long_name,
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"Filter/Effect/Video/Deinterlace/Hardware",
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"A Direct3D11 based deinterlacer",
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"Seungha Yang <seungha@centricular.com>");
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g_free (long_name);
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doc_caps = gst_caps_from_string (DOC_CAPS);
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pad_templ = gst_pad_template_new ("sink",
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GST_PAD_SINK, GST_PAD_ALWAYS, cdata->sink_caps);
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gst_pad_template_set_documentation_caps (pad_templ, doc_caps);
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gst_element_class_add_pad_template (element_class, pad_templ);
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pad_templ = gst_pad_template_new ("src",
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GST_PAD_SRC, GST_PAD_ALWAYS, cdata->src_caps);
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gst_pad_template_set_documentation_caps (pad_templ, doc_caps);
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gst_element_class_add_pad_template (element_class, pad_templ);
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gst_caps_unref (doc_caps);
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trans_class->passthrough_on_same_caps = TRUE;
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trans_class->start = GST_DEBUG_FUNCPTR (gst_d3d11_deinterlace_start);
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trans_class->stop = GST_DEBUG_FUNCPTR (gst_d3d11_deinterlace_stop);
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trans_class->query = GST_DEBUG_FUNCPTR (gst_d3d11_deinterlace_query);
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trans_class->transform_caps =
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GST_DEBUG_FUNCPTR (gst_d3d11_deinterlace_transform_caps);
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trans_class->fixate_caps =
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GST_DEBUG_FUNCPTR (gst_d3d11_deinterlace_fixate_caps);
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trans_class->propose_allocation =
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GST_DEBUG_FUNCPTR (gst_d3d11_deinterlace_propose_allocation);
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trans_class->decide_allocation =
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GST_DEBUG_FUNCPTR (gst_d3d11_deinterlace_decide_allocation);
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trans_class->set_caps = GST_DEBUG_FUNCPTR (gst_d3d11_deinterlace_set_caps);
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trans_class->submit_input_buffer =
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GST_DEBUG_FUNCPTR (gst_d3d11_deinterlace_submit_input_buffer);
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trans_class->generate_output =
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GST_DEBUG_FUNCPTR (gst_d3d11_deinterlace_generate_output);
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trans_class->transform = GST_DEBUG_FUNCPTR (gst_d3d11_deinterlace_transform);
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trans_class->sink_event =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_deinterlace_sink_event);
|
|
trans_class->before_transform =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_deinterlace_before_transform);
|
|
|
|
klass->adapter = cdata->adapter;
|
|
klass->device_id = cdata->device_id;
|
|
klass->vendor_id = cdata->vendor_id;
|
|
klass->device_caps = cdata->device_caps;
|
|
|
|
gst_d3d11_deinterlace_class_data_unref (cdata);
|
|
|
|
gst_type_mark_as_plugin_api (GST_TYPE_D3D11_DEINTERLACE_METHOD,
|
|
(GstPluginAPIFlags) 0);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_deinterlace_init (GstD3D11Deinterlace * self)
|
|
{
|
|
GstD3D11DeinterlaceClass *klass = GST_D3D11_DEINTERLACE_GET_CLASS (self);
|
|
|
|
self->method = klass->device_caps.default_method;
|
|
self->default_buffer_duration = GST_CLOCK_TIME_NONE;
|
|
gst_d3d11_deinterlace_update_method (self);
|
|
|
|
g_queue_init (&self->past_frame_queue);
|
|
g_queue_init (&self->future_frame_queue);
|
|
InitializeCriticalSection (&self->lock);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_deinterlace_get_property (GObject * object, guint prop_id,
|
|
GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (object);
|
|
GstD3D11DeinterlaceClass *klass = GST_D3D11_DEINTERLACE_GET_CLASS (object);
|
|
|
|
switch (prop_id) {
|
|
case PROP_ADAPTER:
|
|
g_value_set_uint (value, klass->adapter);
|
|
break;
|
|
case PROP_DEVICE_ID:
|
|
g_value_set_uint (value, klass->device_id);
|
|
break;
|
|
case PROP_VENDOR_ID:
|
|
g_value_set_uint (value, klass->vendor_id);
|
|
break;
|
|
case PROP_METHOD:
|
|
g_value_set_flags (value, self->method);
|
|
break;
|
|
case PROP_SUPPORTED_METHODS:
|
|
g_value_set_flags (value, klass->device_caps.supported_methods);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_deinterlace_update_method (GstD3D11Deinterlace * self)
|
|
{
|
|
GstD3D11DeinterlaceClass *klass = GST_D3D11_DEINTERLACE_GET_CLASS (self);
|
|
GstD3D11DeinterlaceMethod requested_method = self->method;
|
|
gboolean updated = TRUE;
|
|
|
|
/* Verify whether requested method is supported */
|
|
if ((self->method & klass->device_caps.supported_methods) == 0) {
|
|
#ifndef GST_DISABLE_GST_DEBUG
|
|
gchar *supported, *requested;
|
|
|
|
supported = g_flags_to_string (GST_TYPE_D3D11_DEINTERLACE_METHOD,
|
|
klass->device_caps.supported_methods);
|
|
requested = g_flags_to_string (GST_TYPE_D3D11_DEINTERLACE_METHOD,
|
|
klass->device_caps.supported_methods);
|
|
|
|
GST_WARNING_OBJECT (self,
|
|
"Requested method %s is not supported (supported: %s)",
|
|
requested, supported);
|
|
|
|
g_free (supported);
|
|
g_free (requested);
|
|
#endif
|
|
|
|
self->method = klass->device_caps.default_method;
|
|
|
|
goto done;
|
|
}
|
|
|
|
/* Drop not supported methods */
|
|
self->method = (GstD3D11DeinterlaceMethod)
|
|
(klass->device_caps.supported_methods & self->method);
|
|
|
|
/* Single method was requested? */
|
|
if (self->method == GST_D3D11_DEINTERLACE_METHOD_BLEND ||
|
|
self->method == GST_D3D11_DEINTERLACE_METHOD_BOB ||
|
|
self->method == GST_D3D11_DEINTERLACE_METHOD_ADAPTIVE ||
|
|
self->method == GST_D3D11_DEINTERLACE_METHOD_MOTION_COMPENSATION) {
|
|
if (self->method == requested_method)
|
|
updated = FALSE;
|
|
} else {
|
|
/* Pick single method from requested */
|
|
if ((self->method & GST_D3D11_DEINTERLACE_METHOD_BOB) ==
|
|
GST_D3D11_DEINTERLACE_METHOD_BOB) {
|
|
self->method = GST_D3D11_DEINTERLACE_METHOD_BOB;
|
|
} else if ((self->method & GST_D3D11_DEINTERLACE_METHOD_ADAPTIVE) ==
|
|
GST_D3D11_DEINTERLACE_METHOD_ADAPTIVE) {
|
|
self->method = GST_D3D11_DEINTERLACE_METHOD_ADAPTIVE;
|
|
} else if ((self->method & GST_D3D11_DEINTERLACE_METHOD_MOTION_COMPENSATION)
|
|
== GST_D3D11_DEINTERLACE_METHOD_MOTION_COMPENSATION) {
|
|
self->method = GST_D3D11_DEINTERLACE_METHOD_MOTION_COMPENSATION;
|
|
} else if ((self->method & GST_D3D11_DEINTERLACE_METHOD_BLEND) ==
|
|
GST_D3D11_DEINTERLACE_METHOD_BLEND) {
|
|
self->method = GST_D3D11_DEINTERLACE_METHOD_BLEND;
|
|
} else {
|
|
self->method = klass->device_caps.default_method;
|
|
g_assert_not_reached ();
|
|
}
|
|
}
|
|
|
|
done:
|
|
if (self->method == GST_D3D11_DEINTERLACE_METHOD_BLEND) {
|
|
/* Both methods don't use reference frame for deinterlacing */
|
|
self->max_past_frames = self->max_future_frames = 0;
|
|
} else if (self->method == GST_D3D11_DEINTERLACE_METHOD_BOB) {
|
|
/* To calculate timestamp and duration of output fraems, we will hold one
|
|
* future frame even though processor device will not use reference */
|
|
self->max_past_frames = 0;
|
|
self->max_future_frames = 1;
|
|
} else {
|
|
/* FIXME: how many frames should be allowed? also, this needs to be
|
|
* configurable */
|
|
self->max_past_frames = MIN (klass->device_caps.max_past_frames,
|
|
MAX_NUM_REFERENCES);
|
|
|
|
/* Likewise Bob, we need at least one future frame for timestamp/duration
|
|
* calculation */
|
|
self->max_future_frames =
|
|
MAX (MIN (klass->device_caps.max_future_frames, MAX_NUM_REFERENCES), 1);
|
|
}
|
|
|
|
return updated;
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_deinterlace_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (object);
|
|
|
|
switch (prop_id) {
|
|
case PROP_METHOD:{
|
|
gboolean notify_update = FALSE;
|
|
|
|
GST_OBJECT_LOCK (self);
|
|
self->method = (GstD3D11DeinterlaceMethod) g_value_get_flags (value);
|
|
notify_update = gst_d3d11_deinterlace_update_method (self);
|
|
GST_OBJECT_UNLOCK (self);
|
|
|
|
if (notify_update)
|
|
g_object_notify (object, "method");
|
|
break;
|
|
}
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_deinterlace_finalize (GObject * object)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (object);
|
|
|
|
DeleteCriticalSection (&self->lock);
|
|
|
|
G_OBJECT_CLASS (parent_class)->finalize (object);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_deinterlace_set_context (GstElement * element, GstContext * context)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (element);
|
|
GstD3D11DeinterlaceClass *klass = GST_D3D11_DEINTERLACE_GET_CLASS (self);
|
|
|
|
gst_d3d11_handle_set_context (element, context, klass->adapter,
|
|
&self->device);
|
|
|
|
GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_deinterlace_open (GstD3D11Deinterlace * self)
|
|
{
|
|
ID3D11VideoDevice *video_device;
|
|
ID3D11VideoContext *video_context;
|
|
|
|
video_device = gst_d3d11_device_get_video_device_handle (self->device);
|
|
if (!video_device) {
|
|
GST_ERROR_OBJECT (self, "ID3D11VideoDevice is not availale");
|
|
return FALSE;
|
|
}
|
|
|
|
video_context = gst_d3d11_device_get_video_context_handle (self->device);
|
|
if (!video_context) {
|
|
GST_ERROR_OBJECT (self, "ID3D11VideoContext is not available");
|
|
return FALSE;
|
|
}
|
|
|
|
self->video_device = video_device;
|
|
video_device->AddRef ();
|
|
|
|
self->video_context = video_context;
|
|
video_context->AddRef ();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* Must be called with lock taken */
|
|
static void
|
|
gst_d3d11_deinterlace_reset_history (GstD3D11Deinterlace * self)
|
|
{
|
|
self->input_index = 0;
|
|
self->num_output_per_input = 1;
|
|
self->num_transformed = 0;
|
|
self->first_output = TRUE;
|
|
|
|
g_queue_clear_full (&self->past_frame_queue,
|
|
(GDestroyNotify) gst_buffer_unref);
|
|
g_queue_clear_full (&self->future_frame_queue,
|
|
(GDestroyNotify) gst_buffer_unref);
|
|
gst_clear_buffer (&self->to_process);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_deinterlace_reset (GstD3D11Deinterlace * self)
|
|
{
|
|
GstD3D11CSLockGuard lk (&self->lock);
|
|
|
|
if (self->fallback_in_pool) {
|
|
gst_buffer_pool_set_active (self->fallback_in_pool, FALSE);
|
|
gst_object_unref (self->fallback_in_pool);
|
|
self->fallback_in_pool = NULL;
|
|
}
|
|
|
|
if (self->fallback_out_pool) {
|
|
gst_buffer_pool_set_active (self->fallback_out_pool, FALSE);
|
|
gst_object_unref (self->fallback_out_pool);
|
|
self->fallback_out_pool = NULL;
|
|
}
|
|
|
|
GST_D3D11_CLEAR_COM (self->video_enum);
|
|
GST_D3D11_CLEAR_COM (self->video_proc);
|
|
|
|
gst_d3d11_deinterlace_reset_history (self);
|
|
self->default_buffer_duration = GST_CLOCK_TIME_NONE;
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_deinterlace_close (GstD3D11Deinterlace * self)
|
|
{
|
|
gst_d3d11_deinterlace_reset (self);
|
|
|
|
GST_D3D11_CLEAR_COM (self->video_device);
|
|
GST_D3D11_CLEAR_COM (self->video_context);
|
|
|
|
gst_clear_object (&self->device);
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_deinterlace_start (GstBaseTransform * trans)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (trans);
|
|
GstD3D11DeinterlaceClass *klass = GST_D3D11_DEINTERLACE_GET_CLASS (self);
|
|
|
|
if (!gst_d3d11_ensure_element_data (GST_ELEMENT_CAST (self), klass->adapter,
|
|
&self->device)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create d3d11device");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_d3d11_deinterlace_open (self)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't open video device");
|
|
gst_d3d11_deinterlace_close (self);
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_deinterlace_stop (GstBaseTransform * trans)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (trans);
|
|
|
|
gst_d3d11_deinterlace_close (self);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_deinterlace_query (GstBaseTransform * trans,
|
|
GstPadDirection direction, GstQuery * query)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (trans);
|
|
|
|
switch (GST_QUERY_TYPE (query)) {
|
|
case GST_QUERY_CONTEXT:
|
|
if (gst_d3d11_handle_context_query (GST_ELEMENT_CAST (self),
|
|
query, self->device)) {
|
|
return TRUE;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return GST_BASE_TRANSFORM_CLASS (parent_class)->query (trans, direction,
|
|
query);
|
|
}
|
|
|
|
static GstCaps *
|
|
gst_d3d11_deinterlace_remove_interlace_info (GstCaps * caps,
|
|
gboolean remove_framerate)
|
|
{
|
|
GstStructure *st;
|
|
GstCapsFeatures *f;
|
|
gint i, n;
|
|
GstCaps *res;
|
|
GstCapsFeatures *feature =
|
|
gst_caps_features_new_single_static_str
|
|
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
|
|
|
|
res = gst_caps_new_empty ();
|
|
|
|
n = gst_caps_get_size (caps);
|
|
for (i = 0; i < n; i++) {
|
|
st = gst_caps_get_structure (caps, i);
|
|
f = gst_caps_get_features (caps, i);
|
|
|
|
/* If this is already expressed by the existing caps
|
|
* skip this structure */
|
|
if (i > 0 && gst_caps_is_subset_structure_full (res, st, f))
|
|
continue;
|
|
|
|
st = gst_structure_copy (st);
|
|
/* Only remove format info for the cases when we can actually convert */
|
|
if (!gst_caps_features_is_any (f)
|
|
&& gst_caps_features_is_equal (f, feature)) {
|
|
if (remove_framerate) {
|
|
gst_structure_remove_fields (st, "interlace-mode", "field-order",
|
|
"framerate", NULL);
|
|
} else {
|
|
gst_structure_remove_fields (st, "interlace-mode", "field-order", NULL);
|
|
}
|
|
}
|
|
|
|
gst_caps_append_structure_full (res, st, gst_caps_features_copy (f));
|
|
}
|
|
|
|
gst_caps_features_free (feature);
|
|
|
|
return res;
|
|
}
|
|
|
|
static GstCaps *
|
|
gst_d3d11_deinterlace_transform_caps (GstBaseTransform * trans,
|
|
GstPadDirection direction, GstCaps * caps, GstCaps * filter)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (trans);
|
|
GstCaps *tmp, *tmp2;
|
|
GstCaps *result;
|
|
|
|
/* Get all possible caps that we can transform to */
|
|
tmp = gst_d3d11_deinterlace_remove_interlace_info (caps,
|
|
/* Non-blend mode will double framerate */
|
|
self->method != GST_D3D11_DEINTERLACE_METHOD_BLEND);
|
|
|
|
if (filter) {
|
|
tmp2 = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
|
|
gst_caps_unref (tmp);
|
|
tmp = tmp2;
|
|
}
|
|
|
|
result = tmp;
|
|
|
|
GST_DEBUG_OBJECT (trans, "transformed %" GST_PTR_FORMAT " into %"
|
|
GST_PTR_FORMAT, caps, result);
|
|
|
|
return result;
|
|
}
|
|
|
|
static GstCaps *
|
|
gst_d3d11_deinterlace_fixate_caps (GstBaseTransform * trans,
|
|
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (trans);
|
|
GstStructure *s;
|
|
GstCaps *tmp;
|
|
gint fps_n, fps_d;
|
|
GstVideoInfo info;
|
|
const gchar *interlace_mode;
|
|
|
|
othercaps = gst_caps_truncate (othercaps);
|
|
othercaps = gst_caps_make_writable (othercaps);
|
|
|
|
if (direction == GST_PAD_SRC)
|
|
return gst_caps_fixate (othercaps);
|
|
|
|
tmp = gst_caps_copy (caps);
|
|
tmp = gst_caps_fixate (tmp);
|
|
|
|
if (!gst_video_info_from_caps (&info, tmp)) {
|
|
GST_WARNING_OBJECT (self, "Invalid caps %" GST_PTR_FORMAT, caps);
|
|
gst_caps_unref (tmp);
|
|
|
|
return gst_caps_fixate (othercaps);
|
|
}
|
|
|
|
s = gst_caps_get_structure (tmp, 0);
|
|
if (gst_structure_get_fraction (s, "framerate", &fps_n, &fps_d)) {
|
|
/* for non-blend method, output framerate will be doubled */
|
|
if (self->method != GST_D3D11_DEINTERLACE_METHOD_BLEND &&
|
|
GST_VIDEO_INFO_IS_INTERLACED (&info)) {
|
|
fps_n *= 2;
|
|
}
|
|
|
|
gst_caps_set_simple (othercaps,
|
|
"framerate", GST_TYPE_FRACTION, fps_n, fps_d, NULL);
|
|
}
|
|
|
|
interlace_mode = gst_structure_get_string (s, "interlace-mode");
|
|
if (g_strcmp0 ("progressive", interlace_mode) == 0) {
|
|
/* Just forward interlace-mode=progressive.
|
|
* By this way, basetransform will enable passthrough for non-interlaced
|
|
* stream*/
|
|
gst_caps_set_simple (othercaps,
|
|
"interlace-mode", G_TYPE_STRING, "progressive", NULL);
|
|
}
|
|
|
|
gst_caps_unref (tmp);
|
|
|
|
return gst_caps_fixate (othercaps);
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_deinterlace_propose_allocation (GstBaseTransform * trans,
|
|
GstQuery * decide_query, GstQuery * query)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (trans);
|
|
GstVideoInfo info;
|
|
GstBufferPool *pool = NULL;
|
|
GstCaps *caps;
|
|
guint n_pools, i;
|
|
GstStructure *config;
|
|
guint size;
|
|
GstD3D11AllocationParams *d3d11_params;
|
|
guint min_buffers = 0;
|
|
|
|
if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans,
|
|
decide_query, query))
|
|
return FALSE;
|
|
|
|
/* passthrough, we're done */
|
|
if (decide_query == NULL)
|
|
return TRUE;
|
|
|
|
gst_query_parse_allocation (query, &caps, NULL);
|
|
|
|
if (caps == NULL)
|
|
return FALSE;
|
|
|
|
if (!gst_video_info_from_caps (&info, caps))
|
|
return FALSE;
|
|
|
|
n_pools = gst_query_get_n_allocation_pools (query);
|
|
for (i = 0; i < n_pools; i++) {
|
|
gst_query_parse_nth_allocation_pool (query, i, &pool, NULL, NULL, NULL);
|
|
if (pool) {
|
|
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
|
|
gst_clear_object (&pool);
|
|
} else {
|
|
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
|
|
if (dpool->device != self->device)
|
|
gst_clear_object (&pool);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!pool)
|
|
pool = gst_d3d11_buffer_pool_new (self->device);
|
|
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
|
|
|
|
d3d11_params = gst_buffer_pool_config_get_d3d11_allocation_params (config);
|
|
if (!d3d11_params) {
|
|
d3d11_params = gst_d3d11_allocation_params_new (self->device, &info,
|
|
GST_D3D11_ALLOCATION_FLAG_DEFAULT, D3D11_BIND_RENDER_TARGET, 0);
|
|
} else {
|
|
gst_d3d11_allocation_params_set_bind_flags (d3d11_params,
|
|
D3D11_BIND_RENDER_TARGET);
|
|
}
|
|
|
|
gst_buffer_pool_config_set_d3d11_allocation_params (config, d3d11_params);
|
|
gst_d3d11_allocation_params_free (d3d11_params);
|
|
|
|
if (self->method == GST_D3D11_DEINTERLACE_METHOD_BOB) {
|
|
/* For non-blend methods, we will produce two progressive frames from
|
|
* a single interlaced frame. To determine timestamp and duration,
|
|
* we might need to hold one past frame if buffer duration is unknown */
|
|
min_buffers = 2;
|
|
} else if (self->method == GST_D3D11_DEINTERLACE_METHOD_ADAPTIVE ||
|
|
self->method == GST_D3D11_DEINTERLACE_METHOD_MOTION_COMPENSATION) {
|
|
/* For advanced deinterlacing methods, we will hold more frame so that
|
|
* device can use them as reference frames */
|
|
|
|
min_buffers += self->max_past_frames;
|
|
min_buffers += self->max_future_frames;
|
|
/* And one for current frame */
|
|
min_buffers++;
|
|
|
|
/* we will hold at least one frame for timestamp/duration calculation */
|
|
min_buffers = MAX (min_buffers, 2);
|
|
}
|
|
|
|
/* size will be updated by d3d11 buffer pool */
|
|
gst_buffer_pool_config_set_params (config, caps, 0, min_buffers, 0);
|
|
|
|
if (!gst_buffer_pool_set_config (pool, config))
|
|
goto config_failed;
|
|
|
|
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, NULL);
|
|
gst_query_add_allocation_meta (query,
|
|
GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, NULL);
|
|
|
|
/* d3d11 buffer pool will update buffer size based on allocated texture,
|
|
* get size from config again */
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr);
|
|
gst_structure_free (config);
|
|
|
|
gst_query_add_allocation_pool (query, pool, size, min_buffers, 0);
|
|
|
|
gst_object_unref (pool);
|
|
|
|
return TRUE;
|
|
|
|
/* ERRORS */
|
|
config_failed:
|
|
{
|
|
GST_ERROR_OBJECT (self, "failed to set config");
|
|
gst_object_unref (pool);
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_deinterlace_decide_allocation (GstBaseTransform * trans,
|
|
GstQuery * query)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (trans);
|
|
GstCaps *outcaps = NULL;
|
|
GstBufferPool *pool = NULL;
|
|
guint size, min = 0, max = 0;
|
|
GstStructure *config;
|
|
GstD3D11AllocationParams *d3d11_params;
|
|
gboolean update_pool = FALSE;
|
|
GstVideoInfo info;
|
|
|
|
gst_query_parse_allocation (query, &outcaps, NULL);
|
|
|
|
if (!outcaps)
|
|
return FALSE;
|
|
|
|
if (!gst_video_info_from_caps (&info, outcaps))
|
|
return FALSE;
|
|
|
|
size = GST_VIDEO_INFO_SIZE (&info);
|
|
|
|
if (gst_query_get_n_allocation_pools (query) > 0) {
|
|
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
|
|
if (pool) {
|
|
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
|
|
gst_clear_object (&pool);
|
|
} else {
|
|
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
|
|
if (dpool->device != self->device)
|
|
gst_clear_object (&pool);
|
|
}
|
|
}
|
|
|
|
update_pool = TRUE;
|
|
}
|
|
|
|
if (!pool)
|
|
pool = gst_d3d11_buffer_pool_new (self->device);
|
|
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
|
|
|
|
d3d11_params = gst_buffer_pool_config_get_d3d11_allocation_params (config);
|
|
if (!d3d11_params) {
|
|
d3d11_params = gst_d3d11_allocation_params_new (self->device, &info,
|
|
GST_D3D11_ALLOCATION_FLAG_DEFAULT, D3D11_BIND_RENDER_TARGET, 0);
|
|
} else {
|
|
gst_d3d11_allocation_params_set_bind_flags (d3d11_params,
|
|
D3D11_BIND_RENDER_TARGET);
|
|
}
|
|
|
|
gst_buffer_pool_config_set_d3d11_allocation_params (config, d3d11_params);
|
|
gst_d3d11_allocation_params_free (d3d11_params);
|
|
|
|
gst_buffer_pool_config_set_params (config, outcaps, size, min, max);
|
|
gst_buffer_pool_set_config (pool, config);
|
|
|
|
/* d3d11 buffer pool will update buffer size based on allocated texture,
|
|
* get size from config again */
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr);
|
|
gst_structure_free (config);
|
|
|
|
if (update_pool)
|
|
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
|
|
else
|
|
gst_query_add_allocation_pool (query, pool, size, min, max);
|
|
|
|
gst_object_unref (pool);
|
|
|
|
return GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans,
|
|
query);
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_deinterlace_prepare_fallback_pool (GstD3D11Deinterlace * self,
|
|
GstCaps * in_caps, GstVideoInfo * in_info, GstCaps * out_caps,
|
|
GstVideoInfo * out_info)
|
|
{
|
|
GstD3D11AllocationParams *d3d11_params;
|
|
|
|
/* Clearing potentially remaining resource here would be redundant.
|
|
* Just to be safe enough */
|
|
g_queue_clear_full (&self->past_frame_queue,
|
|
(GDestroyNotify) gst_buffer_unref);
|
|
g_queue_clear_full (&self->future_frame_queue,
|
|
(GDestroyNotify) gst_buffer_unref);
|
|
|
|
if (self->fallback_in_pool) {
|
|
gst_buffer_pool_set_active (self->fallback_in_pool, FALSE);
|
|
gst_object_unref (self->fallback_in_pool);
|
|
self->fallback_in_pool = NULL;
|
|
}
|
|
|
|
if (self->fallback_out_pool) {
|
|
gst_buffer_pool_set_active (self->fallback_out_pool, FALSE);
|
|
gst_object_unref (self->fallback_out_pool);
|
|
self->fallback_out_pool = NULL;
|
|
}
|
|
|
|
/* Empty bind flag is allowed for video processor input */
|
|
d3d11_params = gst_d3d11_allocation_params_new (self->device, in_info,
|
|
GST_D3D11_ALLOCATION_FLAG_DEFAULT, 0, 0);
|
|
self->fallback_in_pool = gst_d3d11_buffer_pool_new_with_options (self->device,
|
|
in_caps, d3d11_params, 0, 0);
|
|
gst_d3d11_allocation_params_free (d3d11_params);
|
|
|
|
if (!self->fallback_in_pool) {
|
|
GST_ERROR_OBJECT (self, "Failed to create input fallback buffer pool");
|
|
return FALSE;
|
|
}
|
|
|
|
/* For processor output, render target bind flag is required */
|
|
d3d11_params = gst_d3d11_allocation_params_new (self->device, out_info,
|
|
GST_D3D11_ALLOCATION_FLAG_DEFAULT, D3D11_BIND_RENDER_TARGET, 0);
|
|
self->fallback_out_pool =
|
|
gst_d3d11_buffer_pool_new_with_options (self->device,
|
|
out_caps, d3d11_params, 0, 0);
|
|
gst_d3d11_allocation_params_free (d3d11_params);
|
|
|
|
if (!self->fallback_out_pool) {
|
|
GST_ERROR_OBJECT (self, "Failed to create output fallback buffer pool");
|
|
gst_clear_object (&self->fallback_out_pool);
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_deinterlace_set_caps (GstBaseTransform * trans,
|
|
GstCaps * incaps, GstCaps * outcaps)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (trans);
|
|
GstVideoInfo in_info, out_info;
|
|
/* *INDENT-OFF* */
|
|
ComPtr<ID3D11VideoProcessorEnumerator> video_enum;
|
|
ComPtr<ID3D11VideoProcessor> video_proc;
|
|
/* *INDENT-ON* */
|
|
D3D11_VIDEO_PROCESSOR_CONTENT_DESC desc;
|
|
D3D11_VIDEO_PROCESSOR_CAPS proc_caps;
|
|
D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS rate_conv_caps;
|
|
D3D11_VIDEO_PROCESSOR_OUTPUT_RATE output_rate =
|
|
D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL;
|
|
HRESULT hr;
|
|
RECT rect;
|
|
guint i;
|
|
|
|
if (gst_base_transform_is_passthrough (trans))
|
|
return TRUE;
|
|
|
|
if (!gst_video_info_from_caps (&in_info, incaps)) {
|
|
GST_ERROR_OBJECT (self, "Invalid input caps %" GST_PTR_FORMAT, incaps);
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_video_info_from_caps (&out_info, outcaps)) {
|
|
GST_ERROR_OBJECT (self, "Invalid output caps %" GST_PTR_FORMAT, outcaps);
|
|
return FALSE;
|
|
}
|
|
|
|
self->in_info = in_info;
|
|
self->out_info = out_info;
|
|
|
|
/* Calculate expected buffer duration. We might need to reference this value
|
|
* when buffer duration is unknown */
|
|
if (GST_VIDEO_INFO_FPS_N (&in_info) > 0 &&
|
|
GST_VIDEO_INFO_FPS_D (&in_info) > 0) {
|
|
self->default_buffer_duration =
|
|
gst_util_uint64_scale_int (GST_SECOND, GST_VIDEO_INFO_FPS_D (&in_info),
|
|
GST_VIDEO_INFO_FPS_N (&in_info));
|
|
} else {
|
|
/* Assume 25 fps. We need this for reporting latency at least */
|
|
self->default_buffer_duration =
|
|
gst_util_uint64_scale_int (GST_SECOND, 1, 25);
|
|
}
|
|
|
|
gst_d3d11_deinterlace_reset (self);
|
|
|
|
/* Nothing to do */
|
|
if (!GST_VIDEO_INFO_IS_INTERLACED (&in_info)) {
|
|
gst_base_transform_set_passthrough (trans, TRUE);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* TFF or BFF is not important here, this is just for enumerating
|
|
* available deinterlace devices */
|
|
memset (&desc, 0, sizeof (D3D11_VIDEO_PROCESSOR_CONTENT_DESC));
|
|
|
|
desc.InputFrameFormat = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST;
|
|
if (GST_VIDEO_INFO_FIELD_ORDER (&in_info) ==
|
|
GST_VIDEO_FIELD_ORDER_BOTTOM_FIELD_FIRST)
|
|
desc.InputFrameFormat =
|
|
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST;
|
|
desc.InputWidth = GST_VIDEO_INFO_WIDTH (&in_info);
|
|
desc.InputHeight = GST_VIDEO_INFO_HEIGHT (&in_info);
|
|
desc.OutputWidth = GST_VIDEO_INFO_WIDTH (&out_info);
|
|
desc.OutputHeight = GST_VIDEO_INFO_HEIGHT (&out_info);
|
|
desc.Usage = D3D11_VIDEO_USAGE_PLAYBACK_NORMAL;
|
|
|
|
hr = self->video_device->CreateVideoProcessorEnumerator (&desc, &video_enum);
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create VideoProcessorEnumerator");
|
|
return FALSE;
|
|
}
|
|
|
|
hr = video_enum->GetVideoProcessorCaps (&proc_caps);
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't query processor caps");
|
|
return FALSE;
|
|
}
|
|
|
|
/* Shouldn't happen, we checked this already during plugin_init */
|
|
if (proc_caps.RateConversionCapsCount == 0) {
|
|
GST_ERROR_OBJECT (self, "Deinterlacing is not supported");
|
|
return FALSE;
|
|
}
|
|
|
|
for (i = 0; i < proc_caps.RateConversionCapsCount; i++) {
|
|
hr = video_enum->GetVideoProcessorRateConversionCaps (i, &rate_conv_caps);
|
|
if (FAILED (hr))
|
|
continue;
|
|
|
|
if ((rate_conv_caps.ProcessorCaps & self->method) == self->method)
|
|
break;
|
|
}
|
|
|
|
if (i >= proc_caps.RateConversionCapsCount) {
|
|
GST_ERROR_OBJECT (self, "Deinterlacing method 0x%x is not supported",
|
|
self->method);
|
|
return FALSE;
|
|
}
|
|
|
|
hr = self->video_device->CreateVideoProcessor (video_enum.Get (),
|
|
i, &video_proc);
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create processor");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_d3d11_deinterlace_prepare_fallback_pool (self, incaps, &in_info,
|
|
outcaps, &out_info)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't prepare fallback buffer pool");
|
|
return FALSE;
|
|
}
|
|
|
|
self->video_enum = video_enum.Detach ();
|
|
self->video_proc = video_proc.Detach ();
|
|
|
|
rect.left = 0;
|
|
rect.top = 0;
|
|
rect.right = GST_VIDEO_INFO_WIDTH (&self->in_info);
|
|
rect.bottom = GST_VIDEO_INFO_HEIGHT (&self->in_info);
|
|
|
|
/* Blending seems to be considered as half rate. See also
|
|
* https://docs.microsoft.com/en-us/windows/win32/api/d3d12video/ns-d3d12video-d3d12_video_process_input_stream_rate */
|
|
if (self->method == GST_D3D11_DEINTERLACE_METHOD_BLEND)
|
|
output_rate = D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_HALF;
|
|
|
|
GstD3D11DeviceLockGuard lk (self->device);
|
|
self->video_context->VideoProcessorSetStreamSourceRect (self->video_proc,
|
|
0, TRUE, &rect);
|
|
self->video_context->VideoProcessorSetStreamDestRect (self->video_proc,
|
|
0, TRUE, &rect);
|
|
self->video_context->VideoProcessorSetOutputTargetRect (self->video_proc,
|
|
TRUE, &rect);
|
|
self->video_context->
|
|
VideoProcessorSetStreamAutoProcessingMode (self->video_proc, 0, FALSE);
|
|
self->video_context->VideoProcessorSetStreamOutputRate (self->video_proc, 0,
|
|
output_rate, TRUE, NULL);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static ID3D11VideoProcessorInputView *
|
|
gst_d3d11_deinterace_get_piv_from_buffer (GstD3D11Deinterlace * self,
|
|
GstBuffer * buffer)
|
|
{
|
|
GstMemory *mem;
|
|
GstD3D11Memory *dmem;
|
|
ID3D11VideoProcessorInputView *piv;
|
|
|
|
if (gst_buffer_n_memory (buffer) != 1) {
|
|
GST_WARNING_OBJECT (self, "Input buffer has more than one memory");
|
|
return NULL;
|
|
}
|
|
|
|
mem = gst_buffer_peek_memory (buffer, 0);
|
|
if (!gst_is_d3d11_memory (mem)) {
|
|
GST_WARNING_OBJECT (self, "Input buffer is holding non-D3D11 memory");
|
|
return NULL;
|
|
}
|
|
|
|
dmem = (GstD3D11Memory *) mem;
|
|
if (dmem->device != self->device) {
|
|
GST_WARNING_OBJECT (self,
|
|
"Input D3D11 memory was allocated by other device");
|
|
return NULL;
|
|
}
|
|
|
|
piv = gst_d3d11_memory_get_processor_input_view (dmem,
|
|
self->video_device, self->video_enum);
|
|
if (!piv) {
|
|
GST_WARNING_OBJECT (self, "ID3D11VideoProcessorInputView is unavailable");
|
|
return NULL;
|
|
}
|
|
|
|
return piv;
|
|
}
|
|
|
|
static GstBuffer *
|
|
gst_d3d11_deinterlace_ensure_input_buffer (GstD3D11Deinterlace * self,
|
|
GstBuffer * input)
|
|
{
|
|
GstD3D11Memory *dmem;
|
|
ID3D11VideoProcessorInputView *piv;
|
|
GstBuffer *new_buf = NULL;
|
|
|
|
if (!input)
|
|
return NULL;
|
|
|
|
piv = gst_d3d11_deinterace_get_piv_from_buffer (self, input);
|
|
if (piv)
|
|
return input;
|
|
|
|
if (!self->fallback_in_pool ||
|
|
!gst_buffer_pool_set_active (self->fallback_in_pool, TRUE) ||
|
|
gst_buffer_pool_acquire_buffer (self->fallback_in_pool, &new_buf,
|
|
NULL) != GST_FLOW_OK) {
|
|
GST_ERROR_OBJECT (self, "Fallback input buffer is unavailable");
|
|
gst_buffer_unref (input);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
if (!gst_d3d11_buffer_copy_into (new_buf, input, &self->in_info)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't copy input buffer to fallback buffer");
|
|
gst_buffer_unref (new_buf);
|
|
gst_buffer_unref (input);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
dmem = (GstD3D11Memory *) gst_buffer_peek_memory (new_buf, 0);
|
|
piv = gst_d3d11_memory_get_processor_input_view (dmem,
|
|
self->video_device, self->video_enum);
|
|
if (!piv) {
|
|
GST_ERROR_OBJECT (self, "ID3D11VideoProcessorInputView is unavailable");
|
|
gst_buffer_unref (new_buf);
|
|
gst_buffer_unref (input);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/* copy metadata, default implementation of baseclass will copy everything
|
|
* what we need */
|
|
GST_BASE_TRANSFORM_CLASS (parent_class)->copy_metadata
|
|
(GST_BASE_TRANSFORM_CAST (self), input, new_buf);
|
|
|
|
gst_buffer_unref (input);
|
|
|
|
return new_buf;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_d3d11_deinterlace_submit_future_frame (GstD3D11Deinterlace * self,
|
|
GstBuffer * buffer)
|
|
{
|
|
GstBaseTransform *trans = GST_BASE_TRANSFORM_CAST (self);
|
|
guint len;
|
|
|
|
/* push tail and pop head, so that head frame can be the nearest frame
|
|
* of current frame */
|
|
if (buffer)
|
|
g_queue_push_tail (&self->future_frame_queue, buffer);
|
|
|
|
len = g_queue_get_length (&self->future_frame_queue);
|
|
|
|
g_assert (len <= self->max_future_frames + 1);
|
|
|
|
if (self->to_process) {
|
|
GST_WARNING_OBJECT (self, "Found uncleared processing buffer");
|
|
gst_clear_buffer (&self->to_process);
|
|
}
|
|
|
|
if (len > self->max_future_frames ||
|
|
/* NULL means drain */
|
|
(buffer == NULL && len > 0)) {
|
|
GstClockTime cur_timestmap = GST_CLOCK_TIME_NONE;
|
|
GstClockTime duration = GST_CLOCK_TIME_NONE;
|
|
GstBuffer *next_buf;
|
|
|
|
self->to_process =
|
|
(GstBuffer *) g_queue_pop_head (&self->future_frame_queue);
|
|
|
|
/* For non-blend methods, we will produce two frames from a single
|
|
* interlaced frame. So, sufficiently correct buffer duration is required
|
|
* to set timestamp for the second output frame */
|
|
if (self->method != GST_D3D11_DEINTERLACE_METHOD_BLEND) {
|
|
if (GST_BUFFER_PTS_IS_VALID (self->to_process)) {
|
|
cur_timestmap = GST_BUFFER_PTS (self->to_process);
|
|
} else {
|
|
cur_timestmap = GST_BUFFER_DTS (self->to_process);
|
|
}
|
|
|
|
/* Ensure buffer duration */
|
|
next_buf = (GstBuffer *) g_queue_peek_head (&self->future_frame_queue);
|
|
if (next_buf && GST_CLOCK_STIME_IS_VALID (cur_timestmap)) {
|
|
GstClockTime next_timestamp;
|
|
|
|
if (GST_BUFFER_PTS_IS_VALID (next_buf)) {
|
|
next_timestamp = GST_BUFFER_PTS (next_buf);
|
|
} else {
|
|
next_timestamp = GST_BUFFER_DTS (next_buf);
|
|
}
|
|
|
|
if (GST_CLOCK_STIME_IS_VALID (next_timestamp)) {
|
|
if (trans->segment.rate >= 0.0 && next_timestamp > cur_timestmap) {
|
|
duration = next_timestamp - cur_timestmap;
|
|
} else if (trans->segment.rate < 0.0
|
|
&& next_timestamp < cur_timestmap) {
|
|
duration = cur_timestmap - next_timestamp;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Make sure that we can update buffer duration safely */
|
|
self->to_process = gst_buffer_make_writable (self->to_process);
|
|
if (GST_CLOCK_TIME_IS_VALID (duration)) {
|
|
GST_BUFFER_DURATION (self->to_process) = duration;
|
|
} else {
|
|
GST_BUFFER_DURATION (self->to_process) = self->default_buffer_duration;
|
|
}
|
|
|
|
/* Bonus points, DTS doesn't make sense for raw video frame */
|
|
GST_BUFFER_PTS (self->to_process) = cur_timestmap;
|
|
GST_BUFFER_DTS (self->to_process) = GST_CLOCK_TIME_NONE;
|
|
|
|
/* And mark the number of output frames for this input frame */
|
|
self->num_output_per_input = 2;
|
|
} else {
|
|
self->num_output_per_input = 1;
|
|
}
|
|
|
|
self->first_output = TRUE;
|
|
}
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_d3d11_deinterlace_submit_input_buffer (GstBaseTransform * trans,
|
|
gboolean is_discont, GstBuffer * input)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (trans);
|
|
GstFlowReturn ret;
|
|
GstBuffer *buf;
|
|
|
|
/* Let baseclass handle QoS first */
|
|
ret = GST_BASE_TRANSFORM_CLASS (parent_class)->submit_input_buffer (trans,
|
|
is_discont, input);
|
|
if (ret != GST_FLOW_OK)
|
|
return ret;
|
|
|
|
if (gst_base_transform_is_passthrough (trans))
|
|
return ret;
|
|
|
|
/* at this moment, baseclass must hold queued_buf */
|
|
g_assert (trans->queued_buf != NULL);
|
|
|
|
/* Check if we can use this buffer directly. If not, copy this into
|
|
* our fallback buffer */
|
|
buf = trans->queued_buf;
|
|
trans->queued_buf = NULL;
|
|
|
|
buf = gst_d3d11_deinterlace_ensure_input_buffer (self, buf);
|
|
if (!buf) {
|
|
GST_ERROR_OBJECT (self, "Invalid input buffer");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
return gst_d3d11_deinterlace_submit_future_frame (self, buf);
|
|
}
|
|
|
|
static ID3D11VideoProcessorOutputView *
|
|
gst_d3d11_deinterace_get_pov_from_buffer (GstD3D11Deinterlace * self,
|
|
GstBuffer * buffer)
|
|
{
|
|
GstMemory *mem;
|
|
GstD3D11Memory *dmem;
|
|
ID3D11VideoProcessorOutputView *pov;
|
|
|
|
if (gst_buffer_n_memory (buffer) != 1) {
|
|
GST_WARNING_OBJECT (self, "Output buffer has more than one memory");
|
|
return NULL;
|
|
}
|
|
|
|
mem = gst_buffer_peek_memory (buffer, 0);
|
|
if (!gst_is_d3d11_memory (mem)) {
|
|
GST_WARNING_OBJECT (self, "Output buffer is holding non-D3D11 memory");
|
|
return NULL;
|
|
}
|
|
|
|
dmem = (GstD3D11Memory *) mem;
|
|
if (dmem->device != self->device) {
|
|
GST_WARNING_OBJECT (self,
|
|
"Output D3D11 memory was allocated by other device");
|
|
return NULL;
|
|
}
|
|
|
|
pov = gst_d3d11_memory_get_processor_output_view (dmem,
|
|
self->video_device, self->video_enum);
|
|
if (!pov) {
|
|
GST_WARNING_OBJECT (self, "ID3D11VideoProcessorOutputView is unavailable");
|
|
return NULL;
|
|
}
|
|
|
|
return pov;
|
|
}
|
|
|
|
static GstBuffer *
|
|
gst_d3d11_deinterlace_ensure_output_buffer (GstD3D11Deinterlace * self,
|
|
GstBuffer * output)
|
|
{
|
|
GstD3D11Memory *dmem;
|
|
ID3D11VideoProcessorOutputView *pov;
|
|
GstBuffer *new_buf = NULL;
|
|
|
|
pov = gst_d3d11_deinterace_get_pov_from_buffer (self, output);
|
|
if (pov)
|
|
return output;
|
|
|
|
if (!self->fallback_out_pool ||
|
|
!gst_buffer_pool_set_active (self->fallback_out_pool, TRUE) ||
|
|
gst_buffer_pool_acquire_buffer (self->fallback_out_pool, &new_buf,
|
|
NULL) != GST_FLOW_OK) {
|
|
GST_ERROR_OBJECT (self, "Fallback output buffer is unavailable");
|
|
gst_buffer_unref (output);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
dmem = (GstD3D11Memory *) gst_buffer_peek_memory (new_buf, 0);
|
|
pov = gst_d3d11_memory_get_processor_output_view (dmem,
|
|
self->video_device, self->video_enum);
|
|
if (!pov) {
|
|
GST_ERROR_OBJECT (self, "ID3D11VideoProcessorOutputView is unavailable");
|
|
gst_buffer_unref (new_buf);
|
|
gst_buffer_unref (output);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/* copy metadata, default implementation of baseclass will copy everything
|
|
* what we need */
|
|
GST_BASE_TRANSFORM_CLASS (parent_class)->copy_metadata
|
|
(GST_BASE_TRANSFORM_CAST (self), output, new_buf);
|
|
|
|
gst_buffer_unref (output);
|
|
|
|
return new_buf;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_d3d11_deinterlace_submit_past_frame (GstD3D11Deinterlace * self,
|
|
GstBuffer * buffer)
|
|
{
|
|
/* push head and pop tail, so that head frame can be the nearest frame
|
|
* of current frame */
|
|
g_queue_push_head (&self->past_frame_queue, buffer);
|
|
while (g_queue_get_length (&self->past_frame_queue) > self->max_past_frames) {
|
|
GstBuffer *to_drop =
|
|
(GstBuffer *) g_queue_pop_tail (&self->past_frame_queue);
|
|
|
|
if (to_drop)
|
|
gst_buffer_unref (to_drop);
|
|
}
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_d3d11_deinterlace_generate_output (GstBaseTransform * trans,
|
|
GstBuffer ** outbuf)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (trans);
|
|
GstFlowReturn ret = GST_FLOW_OK;
|
|
GstBuffer *inbuf;
|
|
GstBuffer *buf = NULL;
|
|
|
|
if (gst_base_transform_is_passthrough (trans)) {
|
|
return GST_BASE_TRANSFORM_CLASS (parent_class)->generate_output (trans,
|
|
outbuf);
|
|
}
|
|
|
|
*outbuf = NULL;
|
|
inbuf = self->to_process;
|
|
if (inbuf == NULL)
|
|
return GST_FLOW_OK;
|
|
|
|
ret =
|
|
GST_BASE_TRANSFORM_CLASS (parent_class)->prepare_output_buffer (trans,
|
|
inbuf, &buf);
|
|
|
|
if (ret != GST_FLOW_OK || !buf) {
|
|
GST_WARNING_OBJECT (trans, "could not get buffer from pool: %s",
|
|
gst_flow_get_name (ret));
|
|
|
|
return ret;
|
|
}
|
|
|
|
g_assert (inbuf != buf);
|
|
|
|
buf = gst_d3d11_deinterlace_ensure_output_buffer (self, buf);
|
|
if (!buf) {
|
|
GST_ERROR_OBJECT (self, "Failed to allocate output buffer to process");
|
|
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
ret = gst_d3d11_deinterlace_transform (trans, inbuf, buf);
|
|
if (ret != GST_FLOW_OK) {
|
|
gst_buffer_unref (buf);
|
|
return ret;
|
|
}
|
|
|
|
g_assert (self->num_output_per_input == 1 || self->num_output_per_input == 2);
|
|
|
|
/* Update timestamp and buffer duration.
|
|
* Here, PTS and duration of inbuf must be valid,
|
|
* unless there's programing error, since we updated timestamp and duration
|
|
* already around submit_input_buffer() */
|
|
if (self->num_output_per_input == 2) {
|
|
if (!GST_BUFFER_DURATION_IS_VALID (inbuf)) {
|
|
GST_LOG_OBJECT (self, "Input buffer duration is unknown");
|
|
} else if (!GST_BUFFER_PTS_IS_VALID (inbuf)) {
|
|
GST_LOG_OBJECT (self, "Input buffer timestamp is unknown");
|
|
} else {
|
|
GstClockTime duration = GST_BUFFER_DURATION (inbuf) / 2;
|
|
gboolean second_field = FALSE;
|
|
|
|
if (self->first_output) {
|
|
/* For reverse playback, first output is the second field */
|
|
if (trans->segment.rate < 0)
|
|
second_field = TRUE;
|
|
else
|
|
second_field = FALSE;
|
|
} else {
|
|
if (trans->segment.rate < 0)
|
|
second_field = FALSE;
|
|
else
|
|
second_field = TRUE;
|
|
}
|
|
|
|
GST_BUFFER_DURATION (buf) = duration;
|
|
if (second_field) {
|
|
GST_BUFFER_PTS (buf) = GST_BUFFER_PTS (buf) + duration;
|
|
}
|
|
}
|
|
}
|
|
|
|
*outbuf = buf;
|
|
self->first_output = FALSE;
|
|
self->num_transformed++;
|
|
/* https://docs.microsoft.com/en-us/windows/win32/api/d3d12video/ns-d3d12video-d3d12_video_process_input_stream_rate */
|
|
if (self->method == GST_D3D11_DEINTERLACE_METHOD_BLEND) {
|
|
self->input_index += 2;
|
|
} else {
|
|
self->input_index++;
|
|
}
|
|
|
|
if (self->num_output_per_input <= self->num_transformed) {
|
|
/* Move processed frame to past_frame queue */
|
|
gst_d3d11_deinterlace_submit_past_frame (self, self->to_process);
|
|
self->to_process = NULL;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_d3d11_deinterlace_transform (GstBaseTransform * trans, GstBuffer * inbuf,
|
|
GstBuffer * outbuf)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (trans);
|
|
ID3D11VideoProcessorInputView *piv;
|
|
ID3D11VideoProcessorOutputView *pov;
|
|
D3D11_VIDEO_FRAME_FORMAT frame_foramt = D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE;
|
|
D3D11_VIDEO_PROCESSOR_STREAM proc_stream = { 0, };
|
|
ID3D11VideoProcessorInputView *future_surfaces[MAX_NUM_REFERENCES] =
|
|
{ NULL, };
|
|
ID3D11VideoProcessorInputView *past_surfaces[MAX_NUM_REFERENCES] = { NULL, };
|
|
guint future_frames = 0;
|
|
guint past_frames = 0;
|
|
HRESULT hr;
|
|
guint i;
|
|
|
|
/* Input/output buffer must be holding valid D3D11 memory here,
|
|
* as we checked it already in submit_input_buffer() and generate_output() */
|
|
piv = gst_d3d11_deinterace_get_piv_from_buffer (self, inbuf);
|
|
if (!piv) {
|
|
GST_ERROR_OBJECT (self, "ID3D11VideoProcessorInputView is unavailable");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
pov = gst_d3d11_deinterace_get_pov_from_buffer (self, outbuf);
|
|
if (!pov) {
|
|
GST_ERROR_OBJECT (self, "ID3D11VideoProcessorOutputView is unavailable");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
/* Check field order */
|
|
if (GST_VIDEO_INFO_INTERLACE_MODE (&self->in_info) ==
|
|
GST_VIDEO_INTERLACE_MODE_MIXED ||
|
|
(GST_VIDEO_INFO_INTERLACE_MODE (&self->in_info) ==
|
|
GST_VIDEO_INTERLACE_MODE_INTERLEAVED &&
|
|
GST_VIDEO_INFO_FIELD_ORDER (&self->in_info) ==
|
|
GST_VIDEO_FIELD_ORDER_UNKNOWN)) {
|
|
if (!GST_BUFFER_FLAG_IS_SET (inbuf, GST_VIDEO_BUFFER_FLAG_INTERLACED)) {
|
|
frame_foramt = D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE;
|
|
} else if (GST_BUFFER_FLAG_IS_SET (inbuf, GST_VIDEO_BUFFER_FLAG_TFF)) {
|
|
frame_foramt = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST;
|
|
} else {
|
|
frame_foramt = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST;
|
|
}
|
|
} else if (GST_VIDEO_INFO_FIELD_ORDER (&self->in_info) ==
|
|
GST_VIDEO_FIELD_ORDER_TOP_FIELD_FIRST) {
|
|
frame_foramt = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST;
|
|
} else if (GST_VIDEO_INFO_FIELD_ORDER (&self->in_info) ==
|
|
GST_VIDEO_FIELD_ORDER_BOTTOM_FIELD_FIRST) {
|
|
frame_foramt = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST;
|
|
}
|
|
|
|
if (frame_foramt == D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE) {
|
|
/* Progressive stream will produce only one frame per frame */
|
|
self->num_output_per_input = 1;
|
|
} else if (self->method != GST_D3D11_DEINTERLACE_METHOD_BLEND &&
|
|
self->method != GST_D3D11_DEINTERLACE_METHOD_BOB) {
|
|
/* Fill reference frames */
|
|
for (i = 0; i < g_queue_get_length (&self->future_frame_queue) &&
|
|
i < G_N_ELEMENTS (future_surfaces); i++) {
|
|
GstBuffer *future_buf;
|
|
ID3D11VideoProcessorInputView *future_piv;
|
|
|
|
future_buf =
|
|
(GstBuffer *) g_queue_peek_nth (&self->future_frame_queue, i);
|
|
future_piv = gst_d3d11_deinterace_get_piv_from_buffer (self, future_buf);
|
|
if (!future_piv) {
|
|
GST_WARNING_OBJECT (self,
|
|
"Couldn't get ID3D11VideoProcessorInputView from future "
|
|
"reference %d", i);
|
|
break;
|
|
}
|
|
|
|
future_surfaces[i] = future_piv;
|
|
future_frames++;
|
|
}
|
|
|
|
for (i = 0; i < g_queue_get_length (&self->past_frame_queue) &&
|
|
i < G_N_ELEMENTS (past_surfaces); i++) {
|
|
GstBuffer *past_buf;
|
|
ID3D11VideoProcessorInputView *past_piv;
|
|
|
|
past_buf = (GstBuffer *) g_queue_peek_nth (&self->past_frame_queue, i);
|
|
past_piv = gst_d3d11_deinterace_get_piv_from_buffer (self, past_buf);
|
|
if (!past_piv) {
|
|
GST_WARNING_OBJECT (self,
|
|
"Couldn't get ID3D11VideoProcessorInputView from past "
|
|
"reference %d", i);
|
|
break;
|
|
}
|
|
|
|
past_surfaces[i] = past_piv;
|
|
past_frames++;
|
|
}
|
|
}
|
|
|
|
proc_stream.Enable = TRUE;
|
|
proc_stream.pInputSurface = piv;
|
|
proc_stream.InputFrameOrField = self->input_index;
|
|
/* FIXME: This is wrong for inverse telechin case */
|
|
/* OutputIndex == 0 for the first field, and 1 for the second field */
|
|
if (self->num_output_per_input == 2) {
|
|
if (trans->segment.rate < 0.0) {
|
|
/* Process the second frame first in case of reverse playback */
|
|
proc_stream.OutputIndex = self->first_output ? 1 : 0;
|
|
} else {
|
|
proc_stream.OutputIndex = self->first_output ? 0 : 1;
|
|
}
|
|
} else {
|
|
proc_stream.OutputIndex = 0;
|
|
}
|
|
|
|
if (future_frames) {
|
|
proc_stream.FutureFrames = future_frames;
|
|
proc_stream.ppFutureSurfaces = future_surfaces;
|
|
}
|
|
|
|
if (past_frames) {
|
|
proc_stream.PastFrames = past_frames;
|
|
proc_stream.ppPastSurfaces = past_surfaces;
|
|
}
|
|
|
|
GstD3D11DeviceLockGuard lk (self->device);
|
|
self->video_context->VideoProcessorSetStreamFrameFormat (self->video_proc, 0,
|
|
frame_foramt);
|
|
|
|
hr = self->video_context->VideoProcessorBlt (self->video_proc, pov, 0,
|
|
1, &proc_stream);
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
GST_ERROR_OBJECT (self, "Failed to perform deinterlacing");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_deinterlace_sink_event (GstBaseTransform * trans, GstEvent * event)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (trans);
|
|
|
|
switch (GST_EVENT_TYPE (event)) {
|
|
case GST_EVENT_STREAM_START:
|
|
/* stream-start means discont stream from previous one. Drain pending
|
|
* frame if any */
|
|
GST_DEBUG_OBJECT (self, "Have stream-start, drain frames if any");
|
|
gst_d3d11_deinterlace_drain (self);
|
|
break;
|
|
case GST_EVENT_CAPS:{
|
|
GstPad *sinkpad = GST_BASE_TRANSFORM_SINK_PAD (trans);
|
|
GstCaps *prev_caps;
|
|
|
|
prev_caps = gst_pad_get_current_caps (sinkpad);
|
|
if (prev_caps) {
|
|
GstCaps *caps;
|
|
gst_event_parse_caps (event, &caps);
|
|
/* If caps is updated, drain pending frames */
|
|
if (!gst_caps_is_equal (prev_caps, caps)) {
|
|
GST_DEBUG_OBJECT (self, "Caps updated from %" GST_PTR_FORMAT " to %"
|
|
GST_PTR_FORMAT, prev_caps, caps);
|
|
gst_d3d11_deinterlace_drain (self);
|
|
}
|
|
|
|
gst_caps_unref (prev_caps);
|
|
}
|
|
break;
|
|
}
|
|
case GST_EVENT_SEGMENT:
|
|
/* new segment would mean that temporal discontinuity */
|
|
case GST_EVENT_SEGMENT_DONE:
|
|
case GST_EVENT_EOS:
|
|
GST_DEBUG_OBJECT (self, "Have event %s, drain frames if any",
|
|
GST_EVENT_TYPE_NAME (event));
|
|
gst_d3d11_deinterlace_drain (self);
|
|
break;
|
|
case GST_EVENT_FLUSH_STOP:
|
|
EnterCriticalSection (&self->lock);
|
|
gst_d3d11_deinterlace_reset_history (self);
|
|
LeaveCriticalSection (&self->lock);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return GST_BASE_TRANSFORM_CLASS (parent_class)->sink_event (trans, event);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_deinterlace_before_transform (GstBaseTransform * trans,
|
|
GstBuffer * buffer)
|
|
{
|
|
GstD3D11Deinterlace *self = GST_D3D11_DEINTERLACE (trans);
|
|
GstD3D11DeinterlaceClass *klass = GST_D3D11_DEINTERLACE_GET_CLASS (self);
|
|
GstD3D11Memory *dmem;
|
|
GstMemory *mem;
|
|
GstCaps *in_caps = NULL;
|
|
GstCaps *out_caps = NULL;
|
|
guint adapter = 0;
|
|
|
|
mem = gst_buffer_peek_memory (buffer, 0);
|
|
if (!gst_is_d3d11_memory (mem)) {
|
|
GST_ELEMENT_ERROR (self, CORE, FAILED, (NULL), ("Invalid memory"));
|
|
return;
|
|
}
|
|
|
|
dmem = GST_D3D11_MEMORY_CAST (mem);
|
|
/* Same device, nothing to do */
|
|
if (dmem->device == self->device)
|
|
return;
|
|
|
|
g_object_get (dmem->device, "adapter", &adapter, NULL);
|
|
/* We have per-GPU deinterlace elements because of different capability
|
|
* per GPU. so, cannot accept other GPU at the moment */
|
|
if (adapter != klass->adapter)
|
|
return;
|
|
|
|
GST_INFO_OBJECT (self, "Updating device %" GST_PTR_FORMAT " -> %"
|
|
GST_PTR_FORMAT, self->device, dmem->device);
|
|
|
|
/* Drain buffers before updating device */
|
|
gst_d3d11_deinterlace_drain (self);
|
|
|
|
gst_object_unref (self->device);
|
|
self->device = (GstD3D11Device *) gst_object_ref (dmem->device);
|
|
|
|
in_caps = gst_pad_get_current_caps (GST_BASE_TRANSFORM_SINK_PAD (trans));
|
|
if (!in_caps) {
|
|
GST_WARNING_OBJECT (self, "sinkpad has null caps");
|
|
goto out;
|
|
}
|
|
|
|
out_caps = gst_pad_get_current_caps (GST_BASE_TRANSFORM_SRC_PAD (trans));
|
|
if (!out_caps) {
|
|
GST_WARNING_OBJECT (self, "Has no configured output caps");
|
|
goto out;
|
|
}
|
|
|
|
gst_d3d11_deinterlace_set_caps (trans, in_caps, out_caps);
|
|
|
|
/* Mark reconfigure so that we can update pool */
|
|
gst_base_transform_reconfigure_src (trans);
|
|
|
|
out:
|
|
gst_clear_caps (&in_caps);
|
|
gst_clear_caps (&out_caps);
|
|
|
|
return;
|
|
}
|
|
|
|
/* FIXME: might be job of basetransform */
|
|
static GstFlowReturn
|
|
gst_d3d11_deinterlace_drain (GstD3D11Deinterlace * self)
|
|
{
|
|
GstBaseTransform *trans = GST_BASE_TRANSFORM_CAST (self);
|
|
GstFlowReturn ret = GST_FLOW_OK;
|
|
GstBuffer *outbuf = NULL;
|
|
|
|
EnterCriticalSection (&self->lock);
|
|
|
|
if (gst_base_transform_is_passthrough (trans)) {
|
|
/* If we were passthrough, nothing to do */
|
|
goto done;
|
|
} else if (!g_queue_get_length (&self->future_frame_queue)) {
|
|
/* No pending data, nothing to do */
|
|
goto done;
|
|
}
|
|
|
|
while (g_queue_get_length (&self->future_frame_queue)) {
|
|
gst_d3d11_deinterlace_submit_future_frame (self, NULL);
|
|
if (!self->to_process)
|
|
break;
|
|
|
|
do {
|
|
outbuf = NULL;
|
|
|
|
ret = gst_d3d11_deinterlace_generate_output (trans, &outbuf);
|
|
if (outbuf != NULL) {
|
|
/* Release lock during push buffer */
|
|
LeaveCriticalSection (&self->lock);
|
|
ret = gst_pad_push (trans->srcpad, outbuf);
|
|
EnterCriticalSection (&self->lock);
|
|
}
|
|
} while (ret == GST_FLOW_OK && outbuf != NULL);
|
|
}
|
|
|
|
done:
|
|
gst_d3d11_deinterlace_reset_history (self);
|
|
LeaveCriticalSection (&self->lock);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* SECTION:element-d3d11deinterlace
|
|
* @title: d3d11deinterlace
|
|
* @short_description: A Direct3D11 based deinterlace element
|
|
*
|
|
* Deinterlacing interlaced video frames to progressive video frames by using
|
|
* ID3D11VideoProcessor API.
|
|
*
|
|
* ## Example launch line
|
|
* ```
|
|
* gst-launch-1.0 filesrc location=/path/to/h264/file ! parsebin ! d3d11h264dec ! d3d11deinterlace ! d3d11videosink
|
|
* ```
|
|
*
|
|
* Since: 1.20
|
|
*
|
|
*/
|
|
|
|
/* GstD3D11DeinterlaceBin */
|
|
enum
|
|
{
|
|
PROP_BIN_0,
|
|
/* basetransform */
|
|
PROP_BIN_QOS,
|
|
/* deinterlace */
|
|
PROP_BIN_ADAPTER,
|
|
PROP_BIN_DEVICE_ID,
|
|
PROP_BIN_VENDOR_ID,
|
|
PROP_BIN_METHOD,
|
|
PROP_BIN_SUPPORTED_METHODS,
|
|
};
|
|
|
|
typedef struct _GstD3D11DeinterlaceBin
|
|
{
|
|
GstBin parent;
|
|
|
|
GstPad *sinkpad;
|
|
GstPad *srcpad;
|
|
|
|
GstElement *deinterlace;
|
|
GstElement *in_convert;
|
|
GstElement *out_convert;
|
|
GstElement *upload;
|
|
GstElement *download;
|
|
} GstD3D11DeinterlaceBin;
|
|
|
|
typedef struct _GstD3D11DeinterlaceBinClass
|
|
{
|
|
GstBinClass parent_class;
|
|
|
|
guint adapter;
|
|
GType child_type;
|
|
} GstD3D11DeinterlaceBinClass;
|
|
|
|
static GstElementClass *bin_parent_class = NULL;
|
|
#define GST_D3D11_DEINTERLACE_BIN(object) ((GstD3D11DeinterlaceBin *) (object))
|
|
#define GST_D3D11_DEINTERLACE_BIN_GET_CLASS(object) \
|
|
(G_TYPE_INSTANCE_GET_CLASS ((object),G_TYPE_FROM_INSTANCE (object), \
|
|
GstD3D11DeinterlaceBinClass))
|
|
|
|
#define GST_D3D11_DEINTERLACE_BIN_CAPS_MAKE(format) \
|
|
"video/x-raw, " \
|
|
"format = (string) " format ", " \
|
|
"width = (int) [1, 16384], " \
|
|
"height = (int) [1, 16384] "
|
|
|
|
#define GST_D3D11_DEINTERLACE_BIN_CAPS_MAKE_WITH_FEATURES(features,format) \
|
|
"video/x-raw(" features "), " \
|
|
"format = (string) " format ", " \
|
|
"width = (int) [1, 16384], " \
|
|
"height = (int) [1, 16384] "
|
|
|
|
static GstStaticPadTemplate bin_sink_template_caps =
|
|
GST_STATIC_PAD_TEMPLATE ("sink",
|
|
GST_PAD_SINK,
|
|
GST_PAD_ALWAYS,
|
|
GST_STATIC_CAPS (GST_D3D11_DEINTERLACE_BIN_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_SINK_FORMATS) "; "
|
|
GST_D3D11_DEINTERLACE_BIN_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY ","
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
|
|
GST_D3D11_SINK_FORMATS) "; "
|
|
GST_D3D11_DEINTERLACE_BIN_CAPS_MAKE (GST_D3D11_SINK_FORMATS) "; "
|
|
GST_D3D11_DEINTERLACE_BIN_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY ","
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
|
|
GST_D3D11_SINK_FORMATS)
|
|
));
|
|
|
|
static GstStaticPadTemplate bin_src_template_caps =
|
|
GST_STATIC_PAD_TEMPLATE ("src",
|
|
GST_PAD_SRC,
|
|
GST_PAD_ALWAYS,
|
|
GST_STATIC_CAPS (GST_D3D11_DEINTERLACE_BIN_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_SRC_FORMATS) "; "
|
|
GST_D3D11_DEINTERLACE_BIN_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY ","
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
|
|
GST_D3D11_SRC_FORMATS) "; "
|
|
GST_D3D11_DEINTERLACE_BIN_CAPS_MAKE (GST_D3D11_SRC_FORMATS) "; "
|
|
GST_D3D11_DEINTERLACE_BIN_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY ","
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
|
|
GST_D3D11_SRC_FORMATS)
|
|
));
|
|
|
|
static void gst_d3d11_deinterlace_bin_set_property (GObject * object,
|
|
guint prop_id, const GValue * value, GParamSpec * pspec);
|
|
static void gst_d3d11_deinterlace_bin_get_property (GObject * object,
|
|
guint prop_id, GValue * value, GParamSpec * pspec);
|
|
|
|
static void
|
|
gst_d3d11_deinterlace_bin_class_init (GstD3D11DeinterlaceBinClass * klass,
|
|
gpointer data)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
|
|
GstD3D11DeinterlaceClassData *cdata = (GstD3D11DeinterlaceClassData *) data;
|
|
gchar *long_name;
|
|
|
|
bin_parent_class = (GstElementClass *) g_type_class_peek_parent (klass);
|
|
|
|
gobject_class->get_property = gst_d3d11_deinterlace_bin_get_property;
|
|
gobject_class->set_property = gst_d3d11_deinterlace_bin_set_property;
|
|
|
|
/* basetransform */
|
|
g_object_class_install_property (gobject_class, PROP_BIN_QOS,
|
|
g_param_spec_boolean ("qos", "QoS", "Handle Quality-of-Service events",
|
|
FALSE, (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
|
|
|
|
/* deinterlace */
|
|
g_object_class_install_property (gobject_class, PROP_BIN_ADAPTER,
|
|
g_param_spec_uint ("adapter", "Adapter",
|
|
"DXGI Adapter index for creating device",
|
|
0, G_MAXUINT32, 0,
|
|
(GParamFlags) (GST_PARAM_DOC_SHOW_DEFAULT |
|
|
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)));
|
|
g_object_class_install_property (gobject_class, PROP_BIN_DEVICE_ID,
|
|
g_param_spec_uint ("device-id", "Device Id",
|
|
"DXGI Device ID", 0, G_MAXUINT32, 0,
|
|
(GParamFlags) (GST_PARAM_DOC_SHOW_DEFAULT |
|
|
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)));
|
|
g_object_class_install_property (gobject_class, PROP_BIN_VENDOR_ID,
|
|
g_param_spec_uint ("vendor-id", "Vendor Id",
|
|
"DXGI Vendor ID", 0, G_MAXUINT32, 0,
|
|
(GParamFlags) (GST_PARAM_DOC_SHOW_DEFAULT |
|
|
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)));
|
|
g_object_class_install_property (gobject_class, PROP_BIN_METHOD,
|
|
g_param_spec_flags ("method", "Method",
|
|
"Deinterlace Method. Use can set multiple methods as a flagset "
|
|
"and element will select one of method automatically. "
|
|
"If deinterlacing device failed to deinterlace with given mode, "
|
|
"fallback might happen by the device",
|
|
GST_TYPE_D3D11_DEINTERLACE_METHOD, DEINTERLACE_METHOD_ALL,
|
|
(GParamFlags) (GST_PARAM_DOC_SHOW_DEFAULT |
|
|
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS |
|
|
GST_PARAM_MUTABLE_READY)));
|
|
g_object_class_install_property (gobject_class, PROP_BIN_SUPPORTED_METHODS,
|
|
g_param_spec_flags ("supported-methods", "Supported Methods",
|
|
"Set of supported deinterlace methods by device",
|
|
GST_TYPE_D3D11_DEINTERLACE_METHOD, DEINTERLACE_METHOD_ALL,
|
|
(GParamFlags) (GST_PARAM_DOC_SHOW_DEFAULT |
|
|
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)));
|
|
|
|
long_name = g_strdup_printf ("Direct3D11 %s Deinterlacer Bin",
|
|
cdata->description);
|
|
gst_element_class_set_metadata (element_class, long_name,
|
|
"Filter/Effect/Video/Deinterlace/Hardware",
|
|
"A Direct3D11 based deinterlacer bin",
|
|
"Seungha Yang <seungha@centricular.com>");
|
|
g_free (long_name);
|
|
|
|
gst_element_class_add_static_pad_template (element_class,
|
|
&bin_sink_template_caps);
|
|
gst_element_class_add_static_pad_template (element_class,
|
|
&bin_src_template_caps);
|
|
|
|
klass->adapter = cdata->adapter;
|
|
klass->child_type = cdata->deinterlace_type;
|
|
|
|
gst_d3d11_deinterlace_class_data_unref (cdata);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_deinterlace_bin_init (GstD3D11DeinterlaceBin * self)
|
|
{
|
|
GstD3D11DeinterlaceBinClass *klass =
|
|
GST_D3D11_DEINTERLACE_BIN_GET_CLASS (self);
|
|
GstPad *pad;
|
|
|
|
self->deinterlace = (GstElement *) g_object_new (klass->child_type,
|
|
"name", "deinterlace", NULL);
|
|
self->in_convert = gst_element_factory_make ("d3d11colorconvert", NULL);
|
|
self->out_convert = gst_element_factory_make ("d3d11colorconvert", NULL);
|
|
self->upload = gst_element_factory_make ("d3d11upload", NULL);
|
|
self->download = gst_element_factory_make ("d3d11download", NULL);
|
|
|
|
/* Specify DXGI adapter index to use */
|
|
g_object_set (G_OBJECT (self->in_convert), "adapter", klass->adapter, NULL);
|
|
g_object_set (G_OBJECT (self->out_convert), "adapter", klass->adapter, NULL);
|
|
g_object_set (G_OBJECT (self->upload), "adapter", klass->adapter, NULL);
|
|
g_object_set (G_OBJECT (self->download), "adapter", klass->adapter, NULL);
|
|
|
|
gst_bin_add_many (GST_BIN_CAST (self), self->upload, self->in_convert,
|
|
self->deinterlace, self->out_convert, self->download, NULL);
|
|
gst_element_link_many (self->upload, self->in_convert, self->deinterlace,
|
|
self->out_convert, self->download, NULL);
|
|
|
|
pad = gst_element_get_static_pad (self->upload, "sink");
|
|
self->sinkpad = gst_ghost_pad_new ("sink", pad);
|
|
gst_element_add_pad (GST_ELEMENT_CAST (self), self->sinkpad);
|
|
gst_object_unref (pad);
|
|
|
|
pad = gst_element_get_static_pad (self->download, "src");
|
|
self->srcpad = gst_ghost_pad_new ("src", pad);
|
|
gst_element_add_pad (GST_ELEMENT_CAST (self), self->srcpad);
|
|
gst_object_unref (pad);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_deinterlace_bin_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstD3D11DeinterlaceBin *self = GST_D3D11_DEINTERLACE_BIN (object);
|
|
|
|
g_object_set_property (G_OBJECT (self->deinterlace), pspec->name, value);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_deinterlace_bin_get_property (GObject * object, guint prop_id,
|
|
GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstD3D11DeinterlaceBin *self = GST_D3D11_DEINTERLACE_BIN (object);
|
|
|
|
g_object_get_property (G_OBJECT (self->deinterlace), pspec->name, value);
|
|
}
|
|
|
|
void
|
|
gst_d3d11_deinterlace_register (GstPlugin * plugin, GstD3D11Device * device,
|
|
guint rank)
|
|
{
|
|
GType type;
|
|
GType bin_type;
|
|
gchar *type_name;
|
|
gchar *feature_name;
|
|
guint index = 0;
|
|
GTypeInfo type_info = {
|
|
sizeof (GstD3D11DeinterlaceClass),
|
|
NULL,
|
|
NULL,
|
|
(GClassInitFunc) gst_d3d11_deinterlace_class_init,
|
|
NULL,
|
|
NULL,
|
|
sizeof (GstD3D11Deinterlace),
|
|
0,
|
|
(GInstanceInitFunc) gst_d3d11_deinterlace_init,
|
|
};
|
|
GTypeInfo bin_type_info = {
|
|
sizeof (GstD3D11DeinterlaceBinClass),
|
|
NULL,
|
|
NULL,
|
|
(GClassInitFunc) gst_d3d11_deinterlace_bin_class_init,
|
|
NULL,
|
|
NULL,
|
|
sizeof (GstD3D11DeinterlaceBin),
|
|
0,
|
|
(GInstanceInitFunc) gst_d3d11_deinterlace_bin_init,
|
|
};
|
|
GstCaps *sink_caps = NULL;
|
|
GstCaps *src_caps = NULL;
|
|
GstCaps *caps = NULL;
|
|
GstCapsFeatures *caps_features;
|
|
ID3D11Device *device_handle;
|
|
ID3D11DeviceContext *context_handle;
|
|
/* *INDENT-OFF* */
|
|
ComPtr<ID3D11VideoDevice> video_device;
|
|
ComPtr<ID3D11VideoContext> video_context;
|
|
ComPtr<ID3D11VideoProcessorEnumerator> video_proc_enum;
|
|
ComPtr<ID3D11VideoProcessorEnumerator1> video_proc_enum1;
|
|
/* *INDENT-ON* */
|
|
HRESULT hr;
|
|
D3D11_VIDEO_PROCESSOR_CONTENT_DESC desc;
|
|
D3D11_VIDEO_PROCESSOR_CAPS proc_caps = { 0, };
|
|
UINT supported_methods = 0;
|
|
GstD3D11DeinterlaceMethod default_method;
|
|
gboolean blend;
|
|
gboolean bob;
|
|
gboolean adaptive;
|
|
gboolean mocomp;
|
|
/* NOTE: processor might be able to handle other formats.
|
|
* However, not all YUV formats can be used for render target.
|
|
* For instance, DXGI_FORMAT_Y210 and DXGI_FORMAT_Y410 formats cannot be
|
|
* render target. In practice, interlaced stream would output of video
|
|
* decoders, so NV12/P010/P016 can cover most of real-world use case.
|
|
*/
|
|
DXGI_FORMAT formats_to_check[] = {
|
|
DXGI_FORMAT_NV12, /* NV12 */
|
|
DXGI_FORMAT_P010, /* P010_10LE */
|
|
DXGI_FORMAT_P016, /* P016_LE */
|
|
};
|
|
GValue *supported_formats = NULL;
|
|
GstD3D11DeinterlaceClassData *cdata;
|
|
guint max_past_frames = 0;
|
|
guint max_future_frames = 0;
|
|
guint i;
|
|
|
|
device_handle = gst_d3d11_device_get_device_handle (device);
|
|
context_handle = gst_d3d11_device_get_device_context_handle (device);
|
|
|
|
hr = device_handle->QueryInterface (IID_PPV_ARGS (&video_device));
|
|
if (!gst_d3d11_result (hr, device))
|
|
return;
|
|
|
|
hr = context_handle->QueryInterface (IID_PPV_ARGS (&video_context));
|
|
if (!gst_d3d11_result (hr, device))
|
|
return;
|
|
|
|
memset (&desc, 0, sizeof (D3D11_VIDEO_PROCESSOR_CONTENT_DESC));
|
|
desc.InputFrameFormat = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST;
|
|
desc.InputWidth = 320;
|
|
desc.InputHeight = 240;
|
|
desc.OutputWidth = 320;
|
|
desc.OutputHeight = 240;
|
|
desc.Usage = D3D11_VIDEO_USAGE_PLAYBACK_NORMAL;
|
|
|
|
hr = video_device->CreateVideoProcessorEnumerator (&desc, &video_proc_enum);
|
|
if (!gst_d3d11_result (hr, device))
|
|
return;
|
|
|
|
/* We need ID3D11VideoProcessorEnumerator1 interface to check conversion
|
|
* capability of device via CheckVideoProcessorFormatConversion() */
|
|
hr = video_proc_enum.As (&video_proc_enum1);
|
|
if (!gst_d3d11_result (hr, device))
|
|
return;
|
|
|
|
hr = video_proc_enum->GetVideoProcessorCaps (&proc_caps);
|
|
if (!gst_d3d11_result (hr, device))
|
|
return;
|
|
|
|
for (i = 0; i < proc_caps.RateConversionCapsCount; i++) {
|
|
D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS rate_conv_caps = { 0, };
|
|
|
|
hr = video_proc_enum->GetVideoProcessorRateConversionCaps (i,
|
|
&rate_conv_caps);
|
|
if (FAILED (hr))
|
|
continue;
|
|
|
|
supported_methods |= rate_conv_caps.ProcessorCaps;
|
|
max_past_frames = MAX (max_past_frames, rate_conv_caps.PastFrames);
|
|
max_future_frames = MAX (max_future_frames, rate_conv_caps.FutureFrames);
|
|
}
|
|
|
|
if (supported_methods == 0)
|
|
return;
|
|
|
|
#define IS_SUPPORTED_METHOD(flags,val) (flags & val) == val
|
|
blend = IS_SUPPORTED_METHOD (supported_methods,
|
|
GST_D3D11_DEINTERLACE_METHOD_BLEND);
|
|
bob = IS_SUPPORTED_METHOD (supported_methods,
|
|
GST_D3D11_DEINTERLACE_METHOD_BOB);
|
|
adaptive = IS_SUPPORTED_METHOD (supported_methods,
|
|
GST_D3D11_DEINTERLACE_METHOD_ADAPTIVE);
|
|
mocomp = IS_SUPPORTED_METHOD (supported_methods,
|
|
GST_D3D11_DEINTERLACE_METHOD_MOTION_COMPENSATION);
|
|
#undef IS_SUPPORTED_METHOD
|
|
|
|
if (!blend && !bob && !adaptive && !mocomp)
|
|
return;
|
|
|
|
/* Drop all not supported methods from flags */
|
|
supported_methods = supported_methods &
|
|
(GST_D3D11_DEINTERLACE_METHOD_BLEND | GST_D3D11_DEINTERLACE_METHOD_BOB |
|
|
GST_D3D11_DEINTERLACE_METHOD_ADAPTIVE |
|
|
GST_D3D11_DEINTERLACE_METHOD_MOTION_COMPENSATION);
|
|
|
|
/* Prefer bob, it's equivalent to "linear" which is default mode of
|
|
* software deinterlace element, also it's fallback mode
|
|
* for our "adaptive" and "mocomp" modes. Note that since Direct3D12, "blend"
|
|
* mode is no more supported, instead "bob" and "custom" mode are suported
|
|
* by Direct3D12 */
|
|
if (bob) {
|
|
default_method = GST_D3D11_DEINTERLACE_METHOD_BOB;
|
|
} else if (adaptive) {
|
|
default_method = GST_D3D11_DEINTERLACE_METHOD_ADAPTIVE;
|
|
} else if (mocomp) {
|
|
default_method = GST_D3D11_DEINTERLACE_METHOD_MOTION_COMPENSATION;
|
|
} else if (blend) {
|
|
default_method = GST_D3D11_DEINTERLACE_METHOD_BLEND;
|
|
} else {
|
|
/* Programming error */
|
|
g_return_if_reached ();
|
|
}
|
|
|
|
for (i = 0; i < G_N_ELEMENTS (formats_to_check); i++) {
|
|
UINT flags = 0;
|
|
GValue val = G_VALUE_INIT;
|
|
GstVideoFormat format;
|
|
BOOL supported = FALSE;
|
|
|
|
hr = video_proc_enum->CheckVideoProcessorFormat (formats_to_check[i],
|
|
&flags);
|
|
if (FAILED (hr))
|
|
continue;
|
|
|
|
/* D3D11 video processor can support other conversion at once,
|
|
* including color format conversion.
|
|
* But not all combinations of in/out pairs can be supported.
|
|
* To make things simple, this element will do only deinterlacing
|
|
* (might not be optimal in terms of processing power/resource though) */
|
|
|
|
/* D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 0x1,
|
|
* D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 0x2,
|
|
* MinGW header might not be defining the above enum values */
|
|
if ((flags & 0x3) != 0x3)
|
|
continue;
|
|
|
|
format = gst_d3d11_dxgi_format_to_gst (formats_to_check[i]);
|
|
/* This is programming error! */
|
|
if (format == GST_VIDEO_FORMAT_UNKNOWN) {
|
|
GST_ERROR ("Couldn't convert DXGI format %d to video format",
|
|
formats_to_check[i]);
|
|
continue;
|
|
}
|
|
|
|
hr = video_proc_enum1->CheckVideoProcessorFormatConversion
|
|
(formats_to_check[i], DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709,
|
|
formats_to_check[i], DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709,
|
|
&supported);
|
|
if (FAILED (hr) || !supported)
|
|
continue;
|
|
|
|
if (!supported_formats) {
|
|
supported_formats = g_new0 (GValue, 1);
|
|
g_value_init (supported_formats, GST_TYPE_LIST);
|
|
}
|
|
|
|
if (formats_to_check[i] == DXGI_FORMAT_P016) {
|
|
/* This is used for P012 as well */
|
|
g_value_init (&val, G_TYPE_STRING);
|
|
g_value_set_static_string (&val,
|
|
gst_video_format_to_string (GST_VIDEO_FORMAT_P012_LE));
|
|
gst_value_list_append_and_take_value (supported_formats, &val);
|
|
}
|
|
|
|
g_value_init (&val, G_TYPE_STRING);
|
|
g_value_set_static_string (&val, gst_video_format_to_string (format));
|
|
gst_value_list_append_and_take_value (supported_formats, &val);
|
|
}
|
|
|
|
if (!supported_formats)
|
|
return;
|
|
|
|
caps = gst_caps_new_empty_simple ("video/x-raw");
|
|
/* FIXME: Check supported resolution, it would be different from
|
|
* supported max texture dimension */
|
|
gst_caps_set_simple (caps,
|
|
"width", GST_TYPE_INT_RANGE, 1, 16384,
|
|
"height", GST_TYPE_INT_RANGE, 1, 16384, NULL);
|
|
gst_caps_set_value (caps, "format", supported_formats);
|
|
g_value_unset (supported_formats);
|
|
g_free (supported_formats);
|
|
|
|
/* TODO: Add alternating deinterlace */
|
|
src_caps = gst_caps_copy (caps);
|
|
caps_features =
|
|
gst_caps_features_new_static_str (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY,
|
|
NULL);
|
|
gst_caps_set_features_simple (src_caps, caps_features);
|
|
|
|
caps_features =
|
|
gst_caps_features_new_static_str (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY,
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, NULL);
|
|
gst_caps_set_features_simple (caps, caps_features);
|
|
gst_caps_append (src_caps, caps);
|
|
|
|
sink_caps = gst_caps_copy (src_caps);
|
|
|
|
GST_MINI_OBJECT_FLAG_SET (sink_caps, GST_MINI_OBJECT_FLAG_MAY_BE_LEAKED);
|
|
GST_MINI_OBJECT_FLAG_SET (src_caps, GST_MINI_OBJECT_FLAG_MAY_BE_LEAKED);
|
|
|
|
cdata = gst_d3d11_deinterlace_class_data_new ();
|
|
cdata->sink_caps = sink_caps;
|
|
cdata->src_caps = src_caps;
|
|
cdata->device_caps.supported_methods =
|
|
(GstD3D11DeinterlaceMethod) supported_methods;
|
|
cdata->device_caps.default_method = default_method;
|
|
cdata->device_caps.max_past_frames = max_past_frames;
|
|
cdata->device_caps.max_future_frames = max_future_frames;
|
|
|
|
g_object_get (device, "adapter", &cdata->adapter,
|
|
"device-id", &cdata->device_id, "vendor-id", &cdata->vendor_id,
|
|
"description", &cdata->description, NULL);
|
|
type_info.class_data = cdata;
|
|
bin_type_info.class_data = gst_d3d11_deinterlace_class_data_ref (cdata);
|
|
|
|
type_name = g_strdup ("GstD3D11Deinterlace");
|
|
feature_name = g_strdup ("d3d11deinterlaceelement");
|
|
|
|
while (g_type_from_name (type_name)) {
|
|
index++;
|
|
g_free (type_name);
|
|
g_free (feature_name);
|
|
type_name = g_strdup_printf ("GstD3D11Device%dDeinterlace", index);
|
|
feature_name = g_strdup_printf ("d3d11device%ddeinterlaceelement", index);
|
|
}
|
|
|
|
type = g_type_register_static (GST_TYPE_BASE_TRANSFORM,
|
|
type_name, &type_info, (GTypeFlags) 0);
|
|
cdata->deinterlace_type = type;
|
|
|
|
if (index != 0)
|
|
gst_element_type_set_skip_documentation (type);
|
|
|
|
if (!gst_element_register (plugin, feature_name, GST_RANK_NONE, type))
|
|
GST_WARNING ("Failed to register plugin '%s'", type_name);
|
|
|
|
g_free (type_name);
|
|
g_free (feature_name);
|
|
|
|
/* Register wrapper bin */
|
|
index = 0;
|
|
type_name = g_strdup ("GstD3D11DeinterlaceBin");
|
|
feature_name = g_strdup ("d3d11deinterlace");
|
|
|
|
while (g_type_from_name (type_name)) {
|
|
index++;
|
|
g_free (type_name);
|
|
g_free (feature_name);
|
|
type_name = g_strdup_printf ("GstD3D11Device%dDeinterlaceBin", index);
|
|
feature_name = g_strdup_printf ("d3d11device%ddeinterlace", index);
|
|
}
|
|
|
|
bin_type = g_type_register_static (GST_TYPE_BIN,
|
|
type_name, &bin_type_info, (GTypeFlags) 0);
|
|
|
|
/* make lower rank than default device */
|
|
if (rank > 0 && index != 0)
|
|
rank--;
|
|
|
|
if (index != 0)
|
|
gst_element_type_set_skip_documentation (bin_type);
|
|
|
|
if (!gst_element_register (plugin, feature_name, rank, bin_type))
|
|
GST_WARNING ("Failed to register plugin '%s'", type_name);
|
|
|
|
g_free (type_name);
|
|
g_free (feature_name);
|
|
}
|