mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-24 10:41:04 +00:00
005547dce1
Original commit message from CVS: * docs/design/draft-latency.txt: * docs/design/draft-push-pull.txt: * docs/design/draft-tagreading.txt: * docs/design/part-MT-refcounting.txt: * docs/design/part-activation.txt: * docs/design/part-block.txt: * docs/design/part-element-source.txt: * docs/design/part-events.txt: * docs/design/part-gstbin.txt: * docs/design/part-gstelement.txt: * docs/design/part-gstobject.txt: * docs/design/part-gstpipeline.txt: * docs/design/part-messages.txt: * docs/design/part-preroll.txt: * docs/design/part-push-pull.txt: * docs/design/part-qos.txt: * docs/design/part-query.txt: * docs/design/part-scheduling.txt: * docs/design/part-seeking.txt: * docs/design/part-segments.txt: * docs/design/part-states.txt: Documentation updates and typo fixes.
263 lines
11 KiB
Text
263 lines
11 KiB
Text
Events
|
|
------
|
|
|
|
Events are objects passed around in parallel to the buffer dataflow to
|
|
notify elements of various events.
|
|
|
|
Events are received on pads using the event function. Some events should
|
|
be interleaved with the data stream so they require taking the STREAM_LOCK,
|
|
others don't.
|
|
|
|
Different types of events exist to implement various functionalities.
|
|
|
|
GST_EVENT_FLUSH_START: data is to be discarded
|
|
GST_EVENT_FLUSH_STOP: data is allowed again
|
|
GST_EVENT_EOS: no more data is to be expected on a pad.
|
|
GST_EVENT_NEWSEGMENT: A new group of buffers with common start time
|
|
GST_EVENT_TAG: Stream metadata.
|
|
GST_EVENT_BUFFERSIZE: Buffer size requirements
|
|
GST_EVENT_QOS: A notification of the quality of service of the stream
|
|
GST_EVENT_SEEK: A seek should be performed to a new position in the stream
|
|
GST_EVENT_NAVIGATION: A navigation event.
|
|
GST_EVENT_LATENCY: Configure the latency in a pipeline
|
|
|
|
* GST_EVENT_DRAIN: Play all data downstream before returning.
|
|
|
|
* not yet implemented, under investigation, might be needed to do still frames
|
|
in DVD.
|
|
|
|
FLUSH_START/STOP
|
|
----------------
|
|
|
|
A flush event is sent both downstream and upstream to clear any pending data
|
|
from the pipeline. This might be needed to make the graph more responsive
|
|
when the normal dataflow gets interrupted by for example a seek event.
|
|
|
|
Flushing happens in two stages.
|
|
|
|
1) a source element sends the FLUSH_START event to the downstream peer element.
|
|
The downstream element starts rejecting buffers from the upstream elements. It
|
|
sends the flush event further downstream and discards any buffers it is
|
|
holding as well as return from the chain function as soon as possible.
|
|
This makes sure that all upstream elements get unblocked.
|
|
This event is not synchronized with the STREAM_LOCK and can be done in the
|
|
application thread.
|
|
|
|
2) a source element sends the FLUSH_STOP event to indicate
|
|
that the downstream element can accept buffers again. The downstream
|
|
element sends the flush event to its peer elements. After this step dataflow
|
|
continues. The FLUSH_STOP call is synchronized with the STREAM_LOCK so any
|
|
data used by the chain function can safely freed here if needed. Any
|
|
pending EOS events should be discarded too.
|
|
|
|
After the flush completes the second stage, data is flowing again in the pipeline
|
|
and all buffers are more recent than those before the flush.
|
|
|
|
For elements that use the pullrange function, they send both flush events to
|
|
the upstream pads in the same way to make sure that the pullrange function
|
|
unlocks and any pending buffers are cleared in the upstream elements.
|
|
|
|
A FLUSH_STOP event will also clear any configured synchronisation information
|
|
like NEWSEGMENT events. After a FLUSH_STOP, any element that performs
|
|
synchronisation to the clock will therefore need a NEWSEGMENT event (which makes
|
|
the running_time start from 0 again) and will therefore also need a new
|
|
base_time (see part-clocks.txt and part-synchronisation.txt).
|
|
|
|
|
|
EOS
|
|
---
|
|
|
|
The EOS event can only be sent on a sinkpad. It is typically emited by the
|
|
source element when it has finished sending data. This event is mainly sent
|
|
in the streaming thread but can also be sent from the application thread.
|
|
|
|
An EOS event sent on a srcpad returns GST_FLOW_UNEXPECTED.
|
|
|
|
The downstream element should forward the EOS event to its downstream peer
|
|
elements. This way the event will eventually reach the sinks which should
|
|
then post an EOS message on the bus when in PLAYING.
|
|
|
|
An element might want to flush its internally queued data before forwarding
|
|
the EOS event downstream. This flushing can be done in the same thread as
|
|
the one handling the EOS event.
|
|
|
|
For elements with multiple sink pads it might be possible to wait for EOS on
|
|
all the pads before forwarding the event.
|
|
|
|
The EOS event should always be interleaved with the data flow, therefore the
|
|
GStreamer core will take the STREAM_LOCK.
|
|
|
|
Sometimes the EOS event is generated by another element than the source, for
|
|
example a demuxer element can generate an EOS event before the source element.
|
|
This is not a problem, the demuxer does not send an EOS event to the upstream
|
|
element but returns GST_FLOW_UNEXPECTED, causing the source element to stop
|
|
sending data.
|
|
|
|
An element that sends EOS on a pad should stop sending data on that pad. Source
|
|
elements typically pause() their task for that purpose.
|
|
|
|
By default, a GstBin collects all EOS messages from all its sinks before
|
|
posting the EOS message to its parent.
|
|
|
|
The EOS is only posted on the bus by the sink elements in the PLAYING state. If
|
|
the EOS event is received in the PAUSED state, it is queued until the element
|
|
goes to PLAYING.
|
|
|
|
A FLUSH_STOP event on an element flushes the EOS state and all pending EOS messages.
|
|
|
|
|
|
NEWSEGMENT
|
|
-------------
|
|
|
|
A newsegment event is sent downstream by an element to indicate that the following
|
|
group of buffers start and end at the specified positions. The newsegment event
|
|
also contains the playback speed and the applied rate of the stream.
|
|
|
|
Since the stream time is always set to 0 at start and after a seek, a 0
|
|
point for all next buffer's timestamps has to be propagated through the
|
|
pipeline using the NEWSEGMENT event.
|
|
|
|
Before sending buffers, an element must send a NEWSEGMENT event. An element is
|
|
free to refuse buffers if they were not preceeded by a NEWSEGMENT event.
|
|
|
|
Elements that sync to the clock should store the NEWSEGMENT start and end values
|
|
and substract the start value from the buffer timestamp before comparing
|
|
it against the stream time (see part-clocks.txt).
|
|
|
|
An element is allowed to send out buffers with the NEWSEGMENT start time already
|
|
substracted from the timestamp. If it does so, it needs to send a corrected
|
|
NEWSEGMENT downstream, ie, one with start time 0.
|
|
|
|
A NEWSEGMENT event should be generated as soon as possible in the pipeline and
|
|
is usually generated by a demuxer or source. The event is generated before
|
|
pushing the first buffer and after a seek, right before pushing the new buffer.
|
|
|
|
The NEWSEGMENT event should be sent from the streaming thread and should be
|
|
serialized with the buffers.
|
|
|
|
Buffers should be clipped within the range indicated by the newsegment event
|
|
start and stop values. Sinks must drop buffers with timestamps out of the
|
|
indicated newsegment range.
|
|
|
|
If a newsegment arrives at an element not preceeded by a flush event, the
|
|
streamtime of the pipeline will not be reset to 0 so any element that syncs
|
|
to the clock must use the stop times of the previous newsegment events to
|
|
make the buffer timestamps increasing (part-segments.txt).
|
|
|
|
|
|
TAG
|
|
---
|
|
|
|
The tag event is sent downstream when an element has discovered metadata
|
|
tags in a media file. Encoders can use this event to adjust their tagging
|
|
system. A tag is serialized with buffers.
|
|
|
|
|
|
BUFFERSIZE
|
|
----------
|
|
|
|
An element can suggest a buffersize for downstream elements. This is
|
|
typically done by elements that produce data on multiple source pads
|
|
such as demuxers. This event is currently not yet defined nor used.
|
|
|
|
|
|
QOS
|
|
---
|
|
|
|
A QOS, or quality of service message, is generated in an element to report
|
|
to the upstream elements about the current quality of real-time performance
|
|
of the stream. This is typically done by the sinks that measure the amount
|
|
of framedrops they have. (see part-qos.txt)
|
|
|
|
|
|
SEEK
|
|
----
|
|
|
|
A seek event is issued by the application to configure the playback range
|
|
of a stream. It is called form the application thread and travels upstream.
|
|
|
|
The seek event contains the new start and stop position of playback
|
|
after the seek is performed. Optionally the stop position can be left
|
|
at -1 to continue playback to the end of the stream. The seek event
|
|
also contains the new playback rate of the stream, 1.0 is normal playback,
|
|
2.0 double speed and negative values mean backwards playback.
|
|
|
|
A seek usually flushes the graph to minimize latency after the seek. This
|
|
behaviour is triggered by using the SEEK_FLUSH flag on the seek event.
|
|
|
|
The seek event usually starts from the sink elements and travels upstream
|
|
from element to element until it reaches an element that can perform the
|
|
seek. No intermediate element is allowed to assume that a seek to this
|
|
location will happen. It is allowed to modify the start and stop times if it
|
|
needs to do so. this is typically the case if a seek is requested for a
|
|
non-time position.
|
|
|
|
The actual seek is performed in the application thread so that success
|
|
or failure can be reported as a return value of the seek event. It is
|
|
therefore important that before executing the seek, the element acquires
|
|
the STREAM_LOCK so that the streaming thread and the seek get serialized.
|
|
|
|
The general flow of executing the seek with FLUSH is as follows:
|
|
|
|
1) unblock the streaming threads, they could be blocked in a chain
|
|
function. This is done by sending a FLUSH_START on all srcpads or by pausing
|
|
the streaming task, depending on the seek FLUSH flag.
|
|
The flush will make sure that all downstream elements unlock and
|
|
that control will return to this element chain/loop function.
|
|
We cannot lock the STREAM_LOCK before doing this since it might
|
|
cause a deadlock.
|
|
|
|
2) acquire the STREAM_LOCK. This will work since the chain/loop function
|
|
was unlocked/paused in step 1).
|
|
|
|
3) perform the seek. since the STREAM_LOCK is held, the streaming thread
|
|
will wait for the seek to complete. Most likely, the stream thread
|
|
will pause because the peer elements are flushing.
|
|
|
|
4) send a FLUSH_STOP event to all peer elements to allow streaming again.
|
|
|
|
5) create a NEWSEGMENT event to signal the new buffer timestamp base time.
|
|
This event must be queued to be sent by the streaming thread.
|
|
|
|
6) start stopped tasks and unlock the STREAM_LOCK, dataflow will continue
|
|
now from the new position.
|
|
|
|
More information about the different seek types can be found in
|
|
part-seeking.txt.
|
|
|
|
|
|
NAVIGATION
|
|
----------
|
|
|
|
A navigation event is generated by a sink element to signal the elements
|
|
of a navigation event such as a mouse movement or button click.
|
|
Navigation events travel upstream.
|
|
|
|
|
|
LATENCY
|
|
-------
|
|
|
|
A latency event is used to configure a certain latency in the pipeline. It
|
|
contains a single GstClockTime with the required latency. The latency value is
|
|
calculated by the pipeline and distributed to all sink elements before they are
|
|
set to PLAYING. The sinks will add the configured latency value to the
|
|
timestamps of the buffer in order to delay their presentation.
|
|
(See also part-latency.txt).
|
|
|
|
|
|
DRAIN
|
|
-----
|
|
|
|
This event is not yet implemented.
|
|
|
|
Drain event indicates that upstream is about to perform a real-time event, such
|
|
as pausing to present an interactive menu or such, and needs to wait for all
|
|
data it has sent to be played-out in the sink.
|
|
|
|
Drain should only be used by live elements, as it may otherwise occur during
|
|
prerolling.
|
|
|
|
Usually after draining the pipeline, an element either needs to modify timestamps,
|
|
or FLUSH to prevent subsequent data being discarded at the sinks for arriving
|
|
late (only applies during playback scenarios).
|
|
|