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bcc633ed2c
It fixes segault when GST_DEBUG is at least level 1 and eglCreateImage fails
577 lines
16 KiB
C
577 lines
16 KiB
C
/*
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* GStreamer
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* Copyright (C) 2012 Collabora Ltd.
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* @author: Sebastian Dröge <sebastian.droege@collabora.co.uk>
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* Copyright (C) 2014 Julien Isorce <julien.isorce@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gsteglimagememory.h"
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#include "gstglcontext_egl.h"
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_EGL_IMAGE_MEMORY);
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#define GST_CAT_DEFAULT GST_CAT_EGL_IMAGE_MEMORY
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typedef void (*GstEGLImageDestroyNotify) (GstGLContextEGL * context,
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gpointer data);
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typedef struct
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{
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GstMemory parent;
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GstGLContextEGL *context;
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EGLImageKHR image;
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GstVideoGLTextureType type;
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GstVideoGLTextureOrientation orientation;
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gpointer user_data;
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GstEGLImageDestroyNotify user_data_destroy;
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} GstEGLImageMemory;
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#define GST_EGL_IMAGE_MEMORY(mem) ((GstEGLImageMemory*)(mem))
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gboolean
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gst_is_egl_image_memory (GstMemory * mem)
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{
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g_return_val_if_fail (mem != NULL, FALSE);
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g_return_val_if_fail (mem->allocator != NULL, FALSE);
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return g_strcmp0 (mem->allocator->mem_type, GST_EGL_IMAGE_MEMORY_TYPE) == 0;
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}
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EGLImageKHR
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gst_egl_image_memory_get_image (GstMemory * mem)
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{
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g_return_val_if_fail (gst_is_egl_image_memory (mem), EGL_NO_IMAGE_KHR);
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if (mem->parent)
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mem = mem->parent;
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return GST_EGL_IMAGE_MEMORY (mem)->image;
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}
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EGLDisplay
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gst_egl_image_memory_get_display (GstMemory * mem)
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{
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g_return_val_if_fail (gst_is_egl_image_memory (mem), NULL);
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if (mem->parent)
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mem = mem->parent;
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return GST_EGL_IMAGE_MEMORY (mem)->context->egl_display;
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}
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GstVideoGLTextureOrientation
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gst_egl_image_memory_get_orientation (GstMemory * mem)
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{
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g_return_val_if_fail (gst_is_egl_image_memory (mem),
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GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_NORMAL);
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if (mem->parent)
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mem = mem->parent;
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return GST_EGL_IMAGE_MEMORY (mem)->orientation;
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}
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void
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gst_egl_image_memory_set_orientation (GstMemory * mem,
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GstVideoGLTextureOrientation orientation)
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{
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g_return_if_fail (gst_is_egl_image_memory (mem));
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if (mem->parent)
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mem = mem->parent;
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GST_EGL_IMAGE_MEMORY (mem)->orientation = orientation;
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}
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static GstMemory *
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gst_egl_image_allocator_alloc_vfunc (GstAllocator * allocator, gsize size,
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GstAllocationParams * params)
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{
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g_warning
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("Use gst_egl_image_allocator_alloc() to allocate from this allocator");
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return NULL;
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}
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static void
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gst_egl_image_allocator_free_vfunc (GstAllocator * allocator, GstMemory * mem)
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{
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GstEGLImageMemory *emem = (GstEGLImageMemory *) mem;
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g_return_if_fail (gst_is_egl_image_memory (mem));
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/* Shared memory should not destroy all the data */
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if (!mem->parent) {
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eglDestroyImageKHR (emem->context->egl_display, emem->image);
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if (emem->user_data_destroy)
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emem->user_data_destroy (emem->context, emem->user_data);
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gst_object_unref (emem->context);
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emem->context = NULL;
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}
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g_slice_free (GstEGLImageMemory, emem);
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}
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static gpointer
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gst_egl_image_mem_map (GstMemory * mem, gsize maxsize, GstMapFlags flags)
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{
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return NULL;
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}
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static void
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gst_egl_image_mem_unmap (GstMemory * mem)
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{
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}
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static GstMemory *
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gst_egl_image_mem_share (GstMemory * mem, gssize offset, gssize size)
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{
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return NULL;
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}
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static GstMemory *
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gst_egl_image_mem_copy (GstMemory * mem, gssize offset, gssize size)
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{
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return NULL;
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}
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static gboolean
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gst_egl_image_mem_is_span (GstMemory * mem1, GstMemory * mem2, gsize * offset)
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{
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return FALSE;
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}
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typedef GstAllocator GstEGLImageAllocator;
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typedef GstAllocatorClass GstEGLImageAllocatorClass;
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GType gst_egl_image_allocator_get_type (void);
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G_DEFINE_TYPE (GstEGLImageAllocator, gst_egl_image_allocator,
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GST_TYPE_ALLOCATOR);
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#define GST_TYPE_EGL_IMAGE_ALLOCATOR (gst_egl_image_mem_allocator_get_type())
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#define GST_IS_EGL_IMAGE_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_EGL_IMAGE_ALLOCATOR))
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static void
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gst_egl_image_allocator_class_init (GstEGLImageAllocatorClass * klass)
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{
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GstAllocatorClass *allocator_class = (GstAllocatorClass *) klass;
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allocator_class->alloc = gst_egl_image_allocator_alloc_vfunc;
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allocator_class->free = gst_egl_image_allocator_free_vfunc;
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}
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static void
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gst_egl_image_allocator_init (GstEGLImageAllocator * allocator)
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{
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GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator);
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alloc->mem_type = GST_EGL_IMAGE_MEMORY_TYPE;
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alloc->mem_map = gst_egl_image_mem_map;
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alloc->mem_unmap = gst_egl_image_mem_unmap;
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alloc->mem_share = gst_egl_image_mem_share;
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alloc->mem_copy = gst_egl_image_mem_copy;
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alloc->mem_is_span = gst_egl_image_mem_is_span;
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GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC);
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}
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static gpointer
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gst_egl_image_allocator_init_instance (gpointer data)
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{
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GstAllocator *allocator =
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g_object_new (gst_egl_image_allocator_get_type (), NULL);;
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GST_DEBUG_CATEGORY_INIT (GST_CAT_EGL_IMAGE_MEMORY, "eglimagememory", 0,
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"EGLImage Memory");
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gst_allocator_register (GST_EGL_IMAGE_MEMORY_TYPE,
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gst_object_ref (allocator));
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return allocator;
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}
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static GstAllocator *
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gst_egl_image_allocator_obtain (void)
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{
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static GOnce once = G_ONCE_INIT;
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g_once (&once, gst_egl_image_allocator_init_instance, NULL);
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g_return_val_if_fail (once.retval != NULL, NULL);
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return GST_ALLOCATOR (g_object_ref (once.retval));
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}
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void
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gst_egl_image_memory_init (void)
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{
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gst_egl_image_allocator_obtain ();
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}
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static void
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gst_egl_image_memory_del_gl_texture (GstGLContext * context, gpointer tex)
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{
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GLuint textures[1] = { GPOINTER_TO_UINT (tex) };
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gst_gl_context_del_texture (context, textures);
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}
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static GstMemory *
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gst_egl_image_allocator_wrap (GstAllocator * allocator,
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GstGLContextEGL * context, EGLImageKHR image, GstVideoGLTextureType type,
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GstMemoryFlags flags, gsize size, gpointer user_data,
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GstEGLImageDestroyNotify user_data_destroy)
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{
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GstEGLImageMemory *mem = NULL;
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g_return_val_if_fail (context != NULL, NULL);
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g_return_val_if_fail (image != EGL_NO_IMAGE_KHR, NULL);
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if (!allocator) {
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allocator = gst_egl_image_allocator_obtain ();
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}
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mem = g_slice_new (GstEGLImageMemory);
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gst_memory_init (GST_MEMORY_CAST (mem), flags,
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allocator, NULL, size, 0, 0, size);
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gst_object_unref (allocator);
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mem->context = gst_object_ref (context);
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mem->image = image;
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mem->type = type;
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mem->orientation = GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_NORMAL;
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mem->user_data = user_data;
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mem->user_data_destroy = user_data_destroy;
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return GST_MEMORY_CAST (mem);
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}
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#if 0
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static GstMemory *
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gst_egl_image_allocator_alloc (GstAllocator * allocator,
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GstGLContextEGL * context, GstVideoGLTextureType type, gint width,
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gint height, gsize size)
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{
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/* EGL_NO_CONTEXT */
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return NULL;
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}
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#endif
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static gboolean
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gst_eglimage_to_gl_texture_upload_meta (GstVideoGLTextureUploadMeta *
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meta, guint texture_id[4])
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{
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gint i = 0;
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gint n = 0;
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g_return_val_if_fail (meta != NULL, FALSE);
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g_return_val_if_fail (texture_id != NULL, FALSE);
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GST_DEBUG ("Uploading for meta with textures %i,%i,%i,%i", texture_id[0],
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texture_id[1], texture_id[2], texture_id[3]);
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n = gst_buffer_n_memory (meta->buffer);
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for (i = 0; i < n; i++) {
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GstMemory *mem = gst_buffer_peek_memory (meta->buffer, i);
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const GstGLFuncs *gl = NULL;
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if (!gst_is_egl_image_memory (mem)) {
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GST_WARNING ("memory %p does not hold an EGLImage", mem);
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return FALSE;
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}
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gl = GST_GL_CONTEXT (GST_EGL_IMAGE_MEMORY (mem)->context)->gl_vtable;
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if (i == 0)
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gl->ActiveTexture (GL_TEXTURE0);
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else if (i == 1)
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gl->ActiveTexture (GL_TEXTURE1);
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else if (i == 2)
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gl->ActiveTexture (GL_TEXTURE2);
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gl->BindTexture (GL_TEXTURE_2D, texture_id[i]);
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gl->EGLImageTargetTexture2D (GL_TEXTURE_2D,
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gst_egl_image_memory_get_image (mem));
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}
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if (GST_IS_GL_BUFFER_POOL (meta->buffer->pool))
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gst_gl_buffer_pool_replace_last_buffer (GST_GL_BUFFER_POOL (meta->
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buffer->pool), meta->buffer);
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return TRUE;
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}
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gboolean
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gst_egl_image_memory_setup_buffer (GstGLContext * ctx, GstVideoInfo * info,
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GstBuffer * buffer)
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{
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gint i = 0;
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gint stride[3];
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gsize offset[3];
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GstMemory *mem[3] = { NULL, NULL, NULL };
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guint n_mem = 0;
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GstMemoryFlags flags = 0;
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EGLImageKHR image = EGL_NO_IMAGE_KHR;
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EGLClientBuffer client_buffer_tex[3] = { 0, 0, 0 };
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GstVideoGLTextureType texture_types[] = { 0, 0, 0, 0 };
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GstAllocator *allocator = gst_egl_image_allocator_obtain ();
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GstGLContextEGL *context = GST_GL_CONTEXT_EGL (ctx);
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g_return_val_if_fail (ctx, FALSE);
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g_return_val_if_fail (info, FALSE);
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g_return_val_if_fail (buffer, FALSE);
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memset (stride, 0, sizeof (stride));
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memset (offset, 0, sizeof (offset));
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flags |= GST_MEMORY_FLAG_NOT_MAPPABLE;
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flags |= GST_MEMORY_FLAG_NO_SHARE;
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switch (GST_VIDEO_INFO_FORMAT (info)) {
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case GST_VIDEO_FORMAT_RGB:
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case GST_VIDEO_FORMAT_BGR:
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case GST_VIDEO_FORMAT_RGB16:
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case GST_VIDEO_FORMAT_RGBA:
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case GST_VIDEO_FORMAT_BGRA:
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case GST_VIDEO_FORMAT_ARGB:
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case GST_VIDEO_FORMAT_ABGR:
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case GST_VIDEO_FORMAT_RGBx:
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case GST_VIDEO_FORMAT_BGRx:
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case GST_VIDEO_FORMAT_xRGB:
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case GST_VIDEO_FORMAT_xBGR:
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case GST_VIDEO_FORMAT_AYUV:
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{
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gsize size = 0;
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switch (GST_VIDEO_INFO_FORMAT (info)) {
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case GST_VIDEO_FORMAT_RGB:
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case GST_VIDEO_FORMAT_BGR:
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case GST_VIDEO_FORMAT_RGB16:
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{
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texture_types[0] = GST_VIDEO_GL_TEXTURE_TYPE_RGB;
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break;
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}
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case GST_VIDEO_FORMAT_RGBA:
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case GST_VIDEO_FORMAT_BGRA:
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case GST_VIDEO_FORMAT_ARGB:
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case GST_VIDEO_FORMAT_ABGR:
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case GST_VIDEO_FORMAT_RGBx:
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case GST_VIDEO_FORMAT_BGRx:
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case GST_VIDEO_FORMAT_xRGB:
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case GST_VIDEO_FORMAT_xBGR:
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case GST_VIDEO_FORMAT_AYUV:
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{
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texture_types[0] = GST_VIDEO_GL_TEXTURE_TYPE_RGBA;
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break;
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}
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default:
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g_assert_not_reached ();
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break;
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}
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#if 0
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mem[0] =
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gst_egl_image_allocator_alloc (allocator, context,
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texture_types[0], GST_VIDEO_INFO_WIDTH (info),
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GST_VIDEO_INFO_HEIGHT (info), size);
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if (mem[0]) {
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stride[0] = size / GST_VIDEO_INFO_HEIGHT (info);
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n_mem = 1;
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GST_MINI_OBJECT_FLAG_SET (mem[0], GST_MEMORY_FLAG_NO_SHARE);
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} else
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#endif
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{
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gst_gl_generate_texture_full (GST_GL_CONTEXT (context), info, 0, stride,
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offset, &size, (GLuint *) & client_buffer_tex[0]);
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image = eglCreateImageKHR (context->egl_display,
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context->egl_context, EGL_GL_TEXTURE_2D_KHR, client_buffer_tex[0],
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NULL);
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if (eglGetError () != EGL_SUCCESS)
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goto mem_error;
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mem[0] =
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gst_egl_image_allocator_wrap (allocator, context,
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image, texture_types[0], flags, size, client_buffer_tex[0],
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(GstEGLImageDestroyNotify) gst_egl_image_memory_del_gl_texture);
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n_mem = 1;
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}
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break;
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}
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case GST_VIDEO_FORMAT_NV12:
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case GST_VIDEO_FORMAT_NV21:
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{
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gsize size[2];
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texture_types[0] = GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE;
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texture_types[1] = GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA;
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#if 0
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mem[0] =
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gst_egl_image_allocator_alloc (allocator, context,
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texture_types[0], GST_VIDEO_INFO_COMP_WIDTH (info,
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0), GST_VIDEO_INFO_COMP_HEIGHT (info, 0), size[0]);
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mem[1] =
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gst_egl_image_allocator_alloc (allocator, context,
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texture_types[1],
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GST_VIDEO_INFO_COMP_WIDTH (info, 1),
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GST_VIDEO_INFO_COMP_HEIGHT (info, 1), size[1]);
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if (mem[0] && mem[1]) {
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stride[0] = size[0] / GST_VIDEO_INFO_HEIGHT (info);
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offset[1] = size[0];
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stride[1] = size[1] / GST_VIDEO_INFO_HEIGHT (info);
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n_mem = 2;
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GST_MINI_OBJECT_FLAG_SET (mem[0], GST_MEMORY_FLAG_NO_SHARE);
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GST_MINI_OBJECT_FLAG_SET (mem[1], GST_MEMORY_FLAG_NO_SHARE);
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} else {
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if (mem[0])
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gst_memory_unref (mem[0]);
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if (mem[1])
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gst_memory_unref (mem[1]);
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mem[0] = mem[1] = NULL;
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}
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#endif
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{
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for (i = 0; i < 2; i++) {
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gst_gl_generate_texture_full (GST_GL_CONTEXT (context), info, 0,
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stride, offset, size, (GLuint *) & client_buffer_tex[i]);
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image = eglCreateImageKHR (context->egl_display,
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context->egl_context, EGL_GL_TEXTURE_2D_KHR, client_buffer_tex[i],
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NULL);
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if (eglGetError () != EGL_SUCCESS)
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goto mem_error;
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mem[i] =
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gst_egl_image_allocator_wrap (allocator, context,
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image, texture_types[i], flags, size[i], client_buffer_tex[i],
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(GstEGLImageDestroyNotify) gst_egl_image_memory_del_gl_texture);
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}
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n_mem = 2;
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}
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break;
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}
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case GST_VIDEO_FORMAT_I420:
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case GST_VIDEO_FORMAT_YV12:
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case GST_VIDEO_FORMAT_Y444:
|
|
case GST_VIDEO_FORMAT_Y42B:
|
|
case GST_VIDEO_FORMAT_Y41B:
|
|
{
|
|
gsize size[3];
|
|
|
|
texture_types[0] = GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE;
|
|
texture_types[1] = GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE;
|
|
texture_types[2] = GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE;
|
|
#if 0
|
|
mem[0] =
|
|
gst_egl_image_allocator_alloc (allocator, context,
|
|
texture_types[0], GST_VIDEO_INFO_COMP_WIDTH (info,
|
|
0), GST_VIDEO_INFO_COMP_HEIGHT (info, 0), size[0]);
|
|
mem[1] =
|
|
gst_egl_image_allocator_alloc (allocator, context,
|
|
texture_types[1], GST_VIDEO_INFO_COMP_WIDTH (info,
|
|
1), GST_VIDEO_INFO_COMP_HEIGHT (info, 1), size[1]);
|
|
mem[2] =
|
|
gst_egl_image_allocator_alloc (allocator, context,
|
|
texture_types[2], GST_VIDEO_INFO_COMP_WIDTH (info,
|
|
2), GST_VIDEO_INFO_COMP_HEIGHT (info, 2), size[2]);
|
|
|
|
if (mem[0] && mem[1] && mem[2]) {
|
|
stride[0] = size[0] / GST_VIDEO_INFO_HEIGHT (info);
|
|
offset[1] = size[0];
|
|
stride[1] = size[1] / GST_VIDEO_INFO_HEIGHT (info);
|
|
offset[2] = size[1];
|
|
stride[2] = size[2] / GST_VIDEO_INFO_HEIGHT (info);
|
|
n_mem = 3;
|
|
GST_MINI_OBJECT_FLAG_SET (mem[0], GST_MEMORY_FLAG_NO_SHARE);
|
|
GST_MINI_OBJECT_FLAG_SET (mem[1], GST_MEMORY_FLAG_NO_SHARE);
|
|
GST_MINI_OBJECT_FLAG_SET (mem[2], GST_MEMORY_FLAG_NO_SHARE);
|
|
} else {
|
|
if (mem[0])
|
|
gst_memory_unref (mem[0]);
|
|
if (mem[1])
|
|
gst_memory_unref (mem[1]);
|
|
if (mem[2])
|
|
gst_memory_unref (mem[2]);
|
|
mem[0] = mem[1] = mem[2] = NULL;
|
|
}
|
|
#endif
|
|
{
|
|
for (i = 0; i < 3; i++) {
|
|
gst_gl_generate_texture_full (GST_GL_CONTEXT (context), info, i,
|
|
stride, offset, size, (GLuint *) & client_buffer_tex[i]);
|
|
|
|
image = eglCreateImageKHR (context->egl_display,
|
|
context->egl_context, EGL_GL_TEXTURE_2D_KHR, client_buffer_tex[i],
|
|
NULL);
|
|
if (eglGetError () != EGL_SUCCESS)
|
|
goto mem_error;
|
|
|
|
mem[i] =
|
|
gst_egl_image_allocator_wrap (allocator, context,
|
|
image, texture_types[i], flags, size[i], client_buffer_tex[i],
|
|
(GstEGLImageDestroyNotify) gst_egl_image_memory_del_gl_texture);
|
|
}
|
|
|
|
n_mem = 3;
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
g_assert_not_reached ();
|
|
break;
|
|
}
|
|
|
|
gst_buffer_add_video_meta_full (buffer, 0, GST_VIDEO_INFO_FORMAT (info),
|
|
GST_VIDEO_INFO_WIDTH (info), GST_VIDEO_INFO_HEIGHT (info),
|
|
GST_VIDEO_INFO_N_PLANES (info), offset, stride);
|
|
|
|
gst_buffer_add_video_gl_texture_upload_meta (buffer,
|
|
gst_egl_image_memory_get_orientation (mem[0]), n_mem, texture_types,
|
|
gst_eglimage_to_gl_texture_upload_meta, NULL, NULL, NULL);
|
|
|
|
for (i = 0; i < n_mem; i++)
|
|
gst_buffer_append_memory (buffer, mem[i]);
|
|
|
|
return TRUE;
|
|
|
|
mem_error:
|
|
{
|
|
GST_CAT_ERROR (GST_CAT_DEFAULT, "Failed to create EGLImage");
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
if (client_buffer_tex[i])
|
|
gst_gl_context_del_texture (ctx, (GLuint *) & client_buffer_tex[i]);
|
|
if (mem[i])
|
|
gst_memory_unref (mem[i]);
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
}
|