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5b3e316039
Direct3D11 objects are COM, and most COM C APIs are verbose (C++ is a little better). So, by using C++ APIs, we can make code shorter and more readable. Moreover, "ComPtr" helper class (which is C++ only) can be utilized, that is very helpful for avoiding error-prone COM refcounting issue/leak. Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2077>
517 lines
19 KiB
C++
517 lines
19 KiB
C++
/* GStreamer
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* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
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* Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:element-d3d11videosink
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* @title: d3d11videosink
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*
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* Direct3D11 based video render element
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*
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* ## Example launch line
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* ```
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* gst-launch-1.0 videotestsrc ! d3d11videosink
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* ```
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* This pipeline will display test video stream on screen via #d3d11videosink
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*
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* Since: 1.18
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <gst/video/video.h>
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#include <gst/video/gstvideosink.h>
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#include <gst/video/videooverlay.h>
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#include <gst/video/navigation.h>
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#include <gst/d3d11/gstd3d11.h>
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#include "gstd3d11videosink.h"
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#include "gstd3d11videosinkbin.h"
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#include "gstd3d11pluginutils.h"
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enum
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{
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PROP_0,
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/* basesink */
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PROP_SYNC,
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PROP_MAX_LATENESS,
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PROP_QOS,
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PROP_ASYNC,
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PROP_TS_OFFSET,
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PROP_ENABLE_LAST_SAMPLE,
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PROP_LAST_SAMPLE,
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PROP_BLOCKSIZE,
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PROP_RENDER_DELAY,
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PROP_THROTTLE_TIME,
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PROP_MAX_BITRATE,
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PROP_PROCESSING_DEADLINE,
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PROP_STATS,
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/* videosink */
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PROP_SHOW_PREROLL_FRAME,
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/* d3d11videosink */
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PROP_ADAPTER,
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PROP_FORCE_ASPECT_RATIO,
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PROP_ENABLE_NAVIGATION_EVENTS,
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PROP_FULLSCREEN_TOGGLE_MODE,
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PROP_FULLSCREEN,
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PROP_RENDER_STATS,
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PROP_DRAW_ON_SHARED_TEXTURE,
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};
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/* basesink */
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#define DEFAULT_SYNC TRUE
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#define DEFAULT_MAX_LATENESS -1
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#define DEFAULT_QOS FALSE
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#define DEFAULT_ASYNC TRUE
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#define DEFAULT_TS_OFFSET 0
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#define DEFAULT_BLOCKSIZE 4096
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#define DEFAULT_RENDER_DELAY 0
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#define DEFAULT_ENABLE_LAST_SAMPLE TRUE
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#define DEFAULT_THROTTLE_TIME 0
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#define DEFAULT_MAX_BITRATE 0
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#define DEFAULT_DROP_OUT_OF_SEGMENT TRUE
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#define DEFAULT_PROCESSING_DEADLINE (20 * GST_MSECOND)
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/* videosink */
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#define DEFAULT_SHOW_PREROLL_FRAME TRUE
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/* d3d11videosink */
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#define DEFAULT_ADAPTER -1
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#define DEFAULT_FORCE_ASPECT_RATIO TRUE
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#define DEFAULT_ENABLE_NAVIGATION_EVENTS TRUE
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#define DEFAULT_FULLSCREEN_TOGGLE_MODE GST_D3D11_WINDOW_FULLSCREEN_TOGGLE_MODE_NONE
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#define DEFAULT_FULLSCREEN FALSE
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#define DEFAULT_RENDER_STATS FALSE
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#define DEFAULT_DRAW_ON_SHARED_TEXTURE FALSE
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enum
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{
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/* signals */
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SIGNAL_BEGIN_DRAW,
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/* actions */
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SIGNAL_DRAW,
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LAST_SIGNAL
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};
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static guint gst_d3d11_video_sink_bin_signals[LAST_SIGNAL] = { 0, };
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static GstStaticCaps pad_template_caps =
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GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_SINK_FORMATS) "; "
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GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY ","
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GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
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GST_D3D11_SINK_FORMATS) ";"
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GST_VIDEO_CAPS_MAKE (GST_D3D11_SINK_FORMATS) "; "
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GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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(GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY ","
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GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
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GST_D3D11_SINK_FORMATS));
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GST_DEBUG_CATEGORY (d3d11_video_sink_bin_debug);
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#define GST_CAT_DEFAULT d3d11_video_sink_bin_debug
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struct _GstD3D11VideoSinkBin
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{
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GstBin parent;
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GstPad *sinkpad;
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GstElement *upload;
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GstElement *sink;
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};
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static void gst_d3d11_video_sink_bin_set_property (GObject * object,
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guint prop_id, const GValue * value, GParamSpec * pspec);
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static void gst_d3d11_video_sink_bin_get_property (GObject * object,
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guint prop_id, GValue * value, GParamSpec * pspec);
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static void
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gst_d3d11_video_sink_bin_video_overlay_init (GstVideoOverlayInterface * iface);
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static void
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gst_d3d11_video_sink_bin_navigation_init (GstNavigationInterface * iface);
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static void gst_d311_video_sink_bin_on_begin_draw (GstD3D11VideoSink * sink,
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gpointer self);
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static gboolean
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gst_d3d11_video_sink_bin_draw_action (GstD3D11VideoSinkBin * self,
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gpointer shared_handle, guint texture_misc_flags, guint64 acquire_key,
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guint64 release_key);
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#define gst_d3d11_video_sink_bin_parent_class parent_class
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G_DEFINE_TYPE_WITH_CODE (GstD3D11VideoSinkBin, gst_d3d11_video_sink_bin,
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GST_TYPE_BIN,
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G_IMPLEMENT_INTERFACE (GST_TYPE_VIDEO_OVERLAY,
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gst_d3d11_video_sink_bin_video_overlay_init);
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G_IMPLEMENT_INTERFACE (GST_TYPE_NAVIGATION,
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gst_d3d11_video_sink_bin_navigation_init);
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GST_DEBUG_CATEGORY_INIT (d3d11_video_sink_bin_debug,
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"d3d11videosink", 0, "Direct3D11 Video Sink"));
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static void
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gst_d3d11_video_sink_bin_class_init (GstD3D11VideoSinkBinClass * klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
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GstCaps *caps;
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gobject_class->set_property = gst_d3d11_video_sink_bin_set_property;
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gobject_class->get_property = gst_d3d11_video_sink_bin_get_property;
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/* basesink */
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g_object_class_install_property (gobject_class, PROP_SYNC,
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g_param_spec_boolean ("sync", "Sync", "Sync on the clock", DEFAULT_SYNC,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_MAX_LATENESS,
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g_param_spec_int64 ("max-lateness", "Max Lateness",
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"Maximum number of nanoseconds that a buffer can be late before it "
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"is dropped (-1 unlimited)", -1, G_MAXINT64, DEFAULT_MAX_LATENESS,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_QOS,
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g_param_spec_boolean ("qos", "Qos",
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"Generate Quality-of-Service events upstream", DEFAULT_QOS,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_ASYNC,
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g_param_spec_boolean ("async", "Async",
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"Go asynchronously to PAUSED", DEFAULT_ASYNC,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_TS_OFFSET,
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g_param_spec_int64 ("ts-offset", "TS Offset",
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"Timestamp offset in nanoseconds", G_MININT64, G_MAXINT64,
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DEFAULT_TS_OFFSET,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_ENABLE_LAST_SAMPLE,
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g_param_spec_boolean ("enable-last-sample", "Enable Last Buffer",
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"Enable the last-sample property", DEFAULT_ENABLE_LAST_SAMPLE,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_LAST_SAMPLE,
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g_param_spec_boxed ("last-sample", "Last Sample",
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"The last sample received in the sink", GST_TYPE_SAMPLE,
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(GParamFlags) (G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_BLOCKSIZE,
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g_param_spec_uint ("blocksize", "Block size",
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"Size in bytes to pull per buffer (0 = default)", 0, G_MAXUINT,
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DEFAULT_BLOCKSIZE,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_RENDER_DELAY,
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g_param_spec_uint64 ("render-delay", "Render Delay",
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"Additional render delay of the sink in nanoseconds", 0, G_MAXUINT64,
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DEFAULT_RENDER_DELAY,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_THROTTLE_TIME,
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g_param_spec_uint64 ("throttle-time", "Throttle time",
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"The time to keep between rendered buffers (0 = disabled)", 0,
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G_MAXUINT64, DEFAULT_THROTTLE_TIME,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_MAX_BITRATE,
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g_param_spec_uint64 ("max-bitrate", "Max Bitrate",
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"The maximum bits per second to render (0 = disabled)", 0,
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G_MAXUINT64, DEFAULT_MAX_BITRATE,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_PROCESSING_DEADLINE,
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g_param_spec_uint64 ("processing-deadline", "Processing deadline",
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"Maximum processing deadline in nanoseconds", 0, G_MAXUINT64,
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DEFAULT_PROCESSING_DEADLINE,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_STATS,
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g_param_spec_boxed ("stats", "Statistics",
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"Sink Statistics", GST_TYPE_STRUCTURE,
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(GParamFlags) (G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)));
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/* videosink */
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g_object_class_install_property (gobject_class, PROP_SHOW_PREROLL_FRAME,
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g_param_spec_boolean ("show-preroll-frame", "Show preroll frame",
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"Whether to render video frames during preroll",
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DEFAULT_SHOW_PREROLL_FRAME,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_CONSTRUCT |
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G_PARAM_STATIC_STRINGS)));
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/* d3d11videosink */
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g_object_class_install_property (gobject_class, PROP_ADAPTER,
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g_param_spec_int ("adapter", "Adapter",
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"Adapter index for creating device (-1 for default)",
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-1, G_MAXINT32, DEFAULT_ADAPTER,
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(GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY |
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G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_FORCE_ASPECT_RATIO,
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g_param_spec_boolean ("force-aspect-ratio",
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"Force aspect ratio",
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"When enabled, scaling will respect original aspect ratio",
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DEFAULT_FORCE_ASPECT_RATIO,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_ENABLE_NAVIGATION_EVENTS,
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g_param_spec_boolean ("enable-navigation-events",
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"Enable navigation events",
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"When enabled, navigation events are sent upstream",
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DEFAULT_ENABLE_NAVIGATION_EVENTS,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_FULLSCREEN_TOGGLE_MODE,
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g_param_spec_flags ("fullscreen-toggle-mode",
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"Full screen toggle mode",
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"Full screen toggle mode used to trigger fullscreen mode change",
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GST_D3D11_WINDOW_TOGGLE_MODE_GET_TYPE, DEFAULT_FULLSCREEN_TOGGLE_MODE,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_FULLSCREEN,
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g_param_spec_boolean ("fullscreen",
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"fullscreen",
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"Ignored when \"fullscreen-toggle-mode\" does not include \"property\"",
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DEFAULT_FULLSCREEN,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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#ifdef HAVE_DIRECT_WRITE
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g_object_class_install_property (gobject_class, PROP_RENDER_STATS,
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g_param_spec_boolean ("render-stats",
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"Render Stats",
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"Render statistics data (e.g., average framerate) on window",
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DEFAULT_RENDER_STATS,
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(GParamFlags) (GST_PARAM_CONDITIONALLY_AVAILABLE |
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GST_PARAM_MUTABLE_READY | G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS)));
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#endif
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/**
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* GstD3D11VideoSinkBin:draw-on-shared-texture:
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*
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* Instruct the sink to draw on a shared texture provided by user.
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* User must watch #d3d11videosink::begin-draw signal and should call
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* #d3d11videosink::draw method on the #d3d11videosink::begin-draw
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* signal handler.
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*
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* Currently supported formats for user texture are:
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* - DXGI_FORMAT_R8G8B8A8_UNORM
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* - DXGI_FORMAT_B8G8R8A8_UNORM
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* - DXGI_FORMAT_R10G10B10A2_UNORM
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*
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* Since: 1.20
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*/
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g_object_class_install_property (gobject_class, PROP_DRAW_ON_SHARED_TEXTURE,
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g_param_spec_boolean ("draw-on-shared-texture",
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"Draw on shared texture",
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"Draw on user provided shared texture instead of window. "
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"When enabled, user can pass application's own texture to sink "
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"by using \"draw\" action signal on \"begin-draw\" signal handler, "
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"so that sink can draw video data on application's texture. "
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"Supported texture formats for user texture are "
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"DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, and "
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"DXGI_FORMAT_R10G10B10A2_UNORM.",
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DEFAULT_DRAW_ON_SHARED_TEXTURE,
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(GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY |
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G_PARAM_STATIC_STRINGS)));
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/**
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* GstD3D11VideoSinkBin::begin-draw:
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* @videosink: the #d3d11videosink
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*
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* Emitted when sink has a texture to draw. Application needs to invoke
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* #d3d11videosink::draw action signal before returning from
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* #d3d11videosink::begin-draw signal handler.
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*
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* Since: 1.20
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*/
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gst_d3d11_video_sink_bin_signals[SIGNAL_BEGIN_DRAW] =
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g_signal_new ("begin-draw", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (GstD3D11VideoSinkBinClass, begin_draw),
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NULL, NULL, NULL, G_TYPE_NONE, 0, G_TYPE_NONE);
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/**
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* GstD3D11VideoSinkBin::draw:
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* @videosink: the #d3d11videosink
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* @shard_handle: a pointer to HANDLE
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* @texture_misc_flags: a D3D11_RESOURCE_MISC_FLAG value
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* @acquire_key: a key value used for IDXGIKeyedMutex::AcquireSync
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* @release_key: a key value used for IDXGIKeyedMutex::ReleaseSync
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*
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* Draws on a shared texture. @shard_handle must be a valid pointer to
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* a HANDLE which was obtained via IDXGIResource::GetSharedHandle or
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* IDXGIResource1::CreateSharedHandle.
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*
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* If the texture was created with D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX flag,
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* caller must specify valid @acquire_key and @release_key.
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* Otherwise (i.e., created with D3D11_RESOURCE_MISC_SHARED flag),
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* @acquire_key and @release_key will be ignored.
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*
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* Since: 1.20
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*/
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gst_d3d11_video_sink_bin_signals[SIGNAL_DRAW] =
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g_signal_new ("draw", G_TYPE_FROM_CLASS (klass),
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(GSignalFlags) (G_SIGNAL_RUN_LAST | G_SIGNAL_ACTION),
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G_STRUCT_OFFSET (GstD3D11VideoSinkBinClass, draw), NULL, NULL, NULL,
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G_TYPE_BOOLEAN, 4, G_TYPE_POINTER, G_TYPE_UINT, G_TYPE_UINT64,
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G_TYPE_UINT64);
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klass->draw = gst_d3d11_video_sink_bin_draw_action;
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gst_element_class_set_static_metadata (element_class,
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"Direct3D11 video sink bin", "Sink/Video",
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"A Direct3D11 based videosink bin",
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"Seungha Yang <seungha.yang@navercorp.com>");
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caps = gst_d3d11_get_updated_template_caps (&pad_template_caps);
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gst_element_class_add_pad_template (element_class,
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gst_pad_template_new ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, caps));
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gst_caps_unref (caps);
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}
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static void
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gst_d3d11_video_sink_bin_init (GstD3D11VideoSinkBin * self)
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{
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GstPad *pad;
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GstD3D11VideoSinkCallbacks callbacks;
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self->upload = gst_element_factory_make ("d3d11upload", NULL);
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if (!self->upload) {
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GST_ERROR_OBJECT (self, "d3d11upload unavailable");
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return;
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}
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self->sink = gst_element_factory_make ("d3d11videosinkelement", NULL);
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if (!self->sink) {
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gst_clear_object (&self->upload);
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GST_ERROR_OBJECT (self, "d3d11videosinkelement unavailable");
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return;
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}
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|
|
callbacks.begin_draw = gst_d311_video_sink_bin_on_begin_draw;
|
|
gst_d3d11_video_sink_set_callbacks (GST_D3D11_VIDEO_SINK (self->sink),
|
|
&callbacks, self);
|
|
|
|
gst_bin_add_many (GST_BIN (self), self->upload, self->sink, NULL);
|
|
|
|
gst_element_link_many (self->upload, self->sink, NULL);
|
|
|
|
pad = gst_element_get_static_pad (self->upload, "sink");
|
|
|
|
self->sinkpad = gst_ghost_pad_new ("sink", pad);
|
|
gst_element_add_pad (GST_ELEMENT_CAST (self), self->sinkpad);
|
|
gst_object_unref (pad);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_video_sink_bin_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstD3D11VideoSinkBin *self = GST_D3D11_VIDEO_SINK_BIN (object);
|
|
GParamSpec *sink_pspec;
|
|
|
|
sink_pspec = g_object_class_find_property (G_OBJECT_GET_CLASS (self->sink),
|
|
pspec->name);
|
|
|
|
if (sink_pspec && G_PARAM_SPEC_TYPE (sink_pspec) == G_PARAM_SPEC_TYPE (pspec)) {
|
|
g_object_set_property (G_OBJECT (self->sink), pspec->name, value);
|
|
} else {
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_video_sink_bin_get_property (GObject * object, guint prop_id,
|
|
GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstD3D11VideoSinkBin *self = GST_D3D11_VIDEO_SINK_BIN (object);
|
|
|
|
g_object_get_property (G_OBJECT (self->sink), pspec->name, value);
|
|
}
|
|
|
|
static void
|
|
gst_d311_video_sink_bin_on_begin_draw (GstD3D11VideoSink * sink, gpointer self)
|
|
{
|
|
g_signal_emit (self, gst_d3d11_video_sink_bin_signals[SIGNAL_BEGIN_DRAW], 0,
|
|
NULL);
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_video_sink_bin_draw_action (GstD3D11VideoSinkBin * self,
|
|
gpointer shared_handle, guint texture_misc_flags, guint64 acquire_key,
|
|
guint64 release_key)
|
|
{
|
|
if (!self->sink) {
|
|
GST_ELEMENT_ERROR (self, RESOURCE, NOT_FOUND,
|
|
("D3D11VideoSink element wasn't configured"), (NULL));
|
|
return FALSE;
|
|
}
|
|
|
|
return gst_d3d11_video_sink_draw (GST_D3D11_VIDEO_SINK (self->sink),
|
|
shared_handle, texture_misc_flags, acquire_key, release_key);
|
|
}
|
|
|
|
/* VideoOverlay interface */
|
|
static void
|
|
gst_d3d11_video_sink_bin_set_window_handle (GstVideoOverlay * overlay,
|
|
guintptr window_id)
|
|
{
|
|
GstD3D11VideoSinkBin *self = GST_D3D11_VIDEO_SINK_BIN (overlay);
|
|
|
|
gst_video_overlay_set_window_handle (GST_VIDEO_OVERLAY (self->sink),
|
|
window_id);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_video_sink_bin_set_render_rectangle (GstVideoOverlay * overlay,
|
|
gint x, gint y, gint width, gint height)
|
|
{
|
|
GstD3D11VideoSinkBin *self = GST_D3D11_VIDEO_SINK_BIN (overlay);
|
|
|
|
gst_video_overlay_set_render_rectangle (GST_VIDEO_OVERLAY (self->sink),
|
|
x, y, width, height);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_video_sink_bin_expose (GstVideoOverlay * overlay)
|
|
{
|
|
GstD3D11VideoSinkBin *self = GST_D3D11_VIDEO_SINK_BIN (overlay);
|
|
|
|
gst_video_overlay_expose (GST_VIDEO_OVERLAY (self->sink));
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_video_sink_bin_handle_events (GstVideoOverlay * overlay,
|
|
gboolean handle_events)
|
|
{
|
|
GstD3D11VideoSinkBin *self = GST_D3D11_VIDEO_SINK_BIN (overlay);
|
|
|
|
gst_video_overlay_handle_events (GST_VIDEO_OVERLAY (self->sink),
|
|
handle_events);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_video_sink_bin_video_overlay_init (GstVideoOverlayInterface * iface)
|
|
{
|
|
iface->set_window_handle = gst_d3d11_video_sink_bin_set_window_handle;
|
|
iface->set_render_rectangle = gst_d3d11_video_sink_bin_set_render_rectangle;
|
|
iface->expose = gst_d3d11_video_sink_bin_expose;
|
|
iface->handle_events = gst_d3d11_video_sink_bin_handle_events;
|
|
}
|
|
|
|
/* Navigation interface */
|
|
static void
|
|
gst_d3d11_video_sink_bin_navigation_send_event (GstNavigation * navigation,
|
|
GstStructure * structure)
|
|
{
|
|
GstD3D11VideoSinkBin *self = GST_D3D11_VIDEO_SINK_BIN (navigation);
|
|
|
|
gst_navigation_send_event (GST_NAVIGATION (self->sink), structure);
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_video_sink_bin_navigation_init (GstNavigationInterface * iface)
|
|
{
|
|
iface->send_event = gst_d3d11_video_sink_bin_navigation_send_event;
|
|
}
|