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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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ba6800ce23
Adding DirectWrite text rendering elements * dwriteclockoverlay: Equivalent to clockoverlay * dwritetimeoverlay: Equivalent to timeoverlay * dwritetextoverlay: Similar to textoverlay but subtitle is not supported Newly added elements support system memory and d3d11 memory Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4826>
2245 lines
70 KiB
C++
2245 lines
70 KiB
C++
/* GStreamer
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* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <gst/d3d11/gstd3d11-private.h>
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#include "gstdwritebaseoverlay.h"
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#include "gstdwritebitmappool.h"
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#include "gstdwrite-renderer.h"
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#include "gstdwrite-effect.h"
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#include <wrl.h>
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#include <mutex>
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#include <condition_variable>
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GST_DEBUG_CATEGORY_STATIC (dwrite_base_overlay_debug);
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#define GST_CAT_DEFAULT dwrite_base_overlay_debug
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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/* *INDENT-ON* */
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static GstStaticPadTemplate sink_template = GST_STATIC_PAD_TEMPLATE ("sink",
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GST_PAD_SINK,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS (GST_DWRITE_CAPS)
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);
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static GstStaticPadTemplate src_template = GST_STATIC_PAD_TEMPLATE ("src",
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GST_PAD_SRC,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS (GST_DWRITE_CAPS)
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);
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enum
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{
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PROP_0,
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PROP_VISIBLE,
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PROP_FONT_FAMILY,
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PROP_FONT_SIZE,
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PROP_REFERENCE_FRAME_SIZE,
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PROP_AUTO_RESIZE,
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PROP_FONT_WEIGHT,
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PROP_FONT_STYLE,
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PROP_FONT_STRETCH,
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PROP_TEXT,
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PROP_COLOR,
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PROP_OUTLINE_COLOR,
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PROP_UNDERLINE_COLOR,
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PROP_UNDERLINE_OUTLINE_COLOR,
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PROP_STRIKETHROUGH_COLOR,
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PROP_STRIKETHROUGH_OUTLINE_COLOR,
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PROP_SHADOW_COLOR,
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PROP_BACKGROUND_COLOR,
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PROP_LAYOUT_X,
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PROP_LAYOUT_Y,
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PROP_LAYOUT_WIDTH,
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PROP_LAYOUT_HEIGHT,
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PROP_TEXT_ALIGNMENT,
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PROP_PARAGRAPH_ALIGNMENT,
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PROP_ENABLE_COLOR_FONT,
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};
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enum class GstDWriteBaseOverlayBlendMode
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{
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UNKNOWN,
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/* attach meta with d3d11 texture buffer. */
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ATTACH_TEXTURE,
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/* attach meta with bitmap buffer */
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ATTACH_BITMAP,
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/* software blending */
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SW_BLEND,
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/* 1) renders text on BGRA
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* 2) blends */
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BLEND,
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/* 1) convert texture to BGRA
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* 2) render text on another BGRA texture
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* 3) blends two textures
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* 3) converts back to original format */
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CONVERT,
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/* 1) converts texture to RGBA64_LE
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* 2) renders text on BGRA texture
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* 3) blends two textures
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* 3) converts back original format */
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CONVERT_64,
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};
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#define DEFAULT_VISIBLE TRUE
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#define DEFAULT_FONT_FAMILY "MS Reference Sans Serif"
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#define DEFAULT_FONT_SIZE 24
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#define DEFAULT_REFERENCE_FRAME_SIZE 640
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#define DEFAULT_AUTO_RESIZE TRUE
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#define DEFAULT_FONT_WEIGHT DWRITE_FONT_WEIGHT_NORMAL
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#define DEFAULT_FONT_STYLE DWRITE_FONT_STYLE_NORMAL
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#define DEFAULT_FONT_STRETCH DWRITE_FONT_STRETCH_NORMAL
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#define DEFAULT_COLOR 0xffffffff
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#define DEFAULT_OUTLINE_COLOR 0xff000000
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#define DEFAULT_UNDERLINE_COLOR 0x0
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#define DEFAULT_UNDERLINE_OUTLINE_COLOR 0x0
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#define DEFAULT_STRIKETHROUGH_COLOR 0x0
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#define DEFAULT_STRIKETHROUGH_OUTLINE_COLOR 0x0
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#define DEFAULT_SHADOW_COLOR 0x80000000
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#define DEFAULT_BACKGROUND_COLOR 0x0
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#define DEFAULT_LAYOUT_XY 0.03f
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#define DEFAULT_LAYOUT_WH 0.92f
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#define DEFAULT_TEXT_ALIGNMENT DWRITE_TEXT_ALIGNMENT_LEADING
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#define DEFAULT_PARAGRAPH_ALIGNMENT DWRITE_PARAGRAPH_ALIGNMENT_NEAR
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#define DEFAULT_COLOR_FONT TRUE
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/* *INDENT-OFF* */
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struct _GstDWriteBaseOverlayPrivate
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{
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GstPad *video_pad = nullptr;
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GstPad *text_pad = nullptr;
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GstPad *src_pad = nullptr;
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GstD3D11Device *device = nullptr;
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GstVideoInfo bgra_info;
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GstSegment text_segment;
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std::mutex prop_lock;
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std::condition_variable cond;
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std::recursive_mutex context_lock;
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ComPtr<IDWriteFactory> dwrite_factory;
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ComPtr<IDWriteFontCollection> font_collection;
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ComPtr<IDWriteTextFormat> text_format;
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ComPtr<IDWriteTextLayout> layout;
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ComPtr<ID2D1Factory> d2d_factory;
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ComPtr<IGstDWriteTextRenderer> renderer;
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GstD3D11Converter *pre_conv = nullptr;
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GstD3D11Converter *blend_conv = nullptr;
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GstD3D11Converter *post_conv = nullptr;
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GstDWriteBaseOverlayBlendMode blend_mode =
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GstDWriteBaseOverlayBlendMode::UNKNOWN;
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gboolean attach_meta = FALSE;
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gboolean is_d3d11 = FALSE;
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GstBufferPool *bitmap_pool = nullptr;
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GstBufferPool *text_pool = nullptr;
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GstBufferPool *blend_pool = nullptr;
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GstBuffer *text_buf = nullptr;
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GstVideoOverlayRectangle *overlay_rect = nullptr;
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D2D_POINT_2F layout_origin;
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D2D_POINT_2F layout_size;
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D2D1_RECT_F background_padding;
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std::wstring prev_text;
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std::wstring cur_text;
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/* properties */
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gboolean visible = DEFAULT_VISIBLE;
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std::string font_family = DEFAULT_FONT_FAMILY;
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gfloat font_size = DEFAULT_FONT_SIZE;
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guint reference_frame_size = DEFAULT_REFERENCE_FRAME_SIZE;
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gboolean auto_resize = DEFAULT_AUTO_RESIZE;
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DWRITE_FONT_WEIGHT font_weight = DEFAULT_FONT_WEIGHT;
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DWRITE_FONT_STYLE font_style = DEFAULT_FONT_STYLE;
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DWRITE_FONT_STRETCH font_stretch = DEFAULT_FONT_STRETCH;
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std::wstring default_text;
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guint text_color = DEFAULT_COLOR;
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guint outline_color = DEFAULT_OUTLINE_COLOR;
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guint underline_color = DEFAULT_UNDERLINE_COLOR;
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guint underline_outline_color = DEFAULT_UNDERLINE_OUTLINE_COLOR;
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guint strikethrough_color = DEFAULT_STRIKETHROUGH_COLOR;
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guint strikethrough_outline_color = DEFAULT_STRIKETHROUGH_OUTLINE_COLOR;
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guint shadow_color = DEFAULT_SHADOW_COLOR;
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guint background_color = DEFAULT_BACKGROUND_COLOR;
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gdouble layout_x = DEFAULT_LAYOUT_XY;
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gdouble layout_y = DEFAULT_LAYOUT_XY;
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gdouble layout_width = DEFAULT_LAYOUT_WH;
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gdouble layout_height = DEFAULT_LAYOUT_WH;
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DWRITE_TEXT_ALIGNMENT text_align = DEFAULT_TEXT_ALIGNMENT;
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DWRITE_PARAGRAPH_ALIGNMENT paragraph_align = DEFAULT_PARAGRAPH_ALIGNMENT;
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gboolean color_font = FALSE;
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};
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/* *INDENT-ON* */
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static void gst_dwrite_base_overlay_finalize (GObject * object);
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static void gst_dwrite_base_overlay_set_property (GObject * object,
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guint prop_id, const GValue * value, GParamSpec * pspec);
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static void gst_dwrite_base_overlay_get_property (GObject * object,
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guint prop_id, GValue * value, GParamSpec * pspec);
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static void gst_dwrite_base_overlay_set_context (GstElement * elem,
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GstContext * context);
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static gboolean gst_dwrite_base_overlay_start (GstBaseTransform * trans);
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static gboolean gst_dwrite_base_overlay_stop (GstBaseTransform * trans);
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static gboolean gst_dwrite_base_overlay_query (GstBaseTransform * trans,
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GstPadDirection direction, GstQuery * query);
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static gboolean gst_dwrite_base_overlay_set_caps (GstBaseTransform * trans,
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GstCaps * incaps, GstCaps * outcaps);
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static gboolean
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gst_dwrite_base_overlay_decide_allocation (GstBaseTransform * trans,
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GstQuery * query);
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static gboolean
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gst_dwrite_base_overlay_propose_allocation (GstBaseTransform * trans,
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GstQuery * decide_query, GstQuery * query);
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static GstCaps *gst_dwrite_base_overlay_transform_caps (GstBaseTransform *
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trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter);
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static void gst_dwrite_base_overlay_before_transform (GstBaseTransform * trans,
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GstBuffer * buf);
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static GstFlowReturn
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gst_dwrite_base_overlay_prepare_output_buffer (GstBaseTransform * trans,
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GstBuffer * inbuf, GstBuffer ** outbuf);
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static GstFlowReturn gst_dwrite_base_overlay_transform (GstBaseTransform *
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trans, GstBuffer * inbuf, GstBuffer * outbuf);
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#define gst_dwrite_base_overlay_parent_class parent_class
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G_DEFINE_TYPE (GstDWriteBaseOverlay, gst_dwrite_base_overlay,
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GST_TYPE_BASE_TRANSFORM);
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static void
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gst_dwrite_base_overlay_class_init (GstDWriteBaseOverlayClass * klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
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GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
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object_class->finalize = gst_dwrite_base_overlay_finalize;
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object_class->set_property = gst_dwrite_base_overlay_set_property;
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object_class->get_property = gst_dwrite_base_overlay_get_property;
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g_object_class_install_property (object_class, PROP_VISIBLE,
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g_param_spec_boolean ("visible", "Visible",
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"Whether to draw text", DEFAULT_VISIBLE,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_FONT_FAMILY,
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g_param_spec_string ("font-family", "Font Family",
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"Font family to use", DEFAULT_FONT_FAMILY,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_FONT_SIZE,
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g_param_spec_float ("font-size", "Font Size",
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"Font size to use", 0.1f, 1638.f, DEFAULT_FONT_SIZE,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_REFERENCE_FRAME_SIZE,
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g_param_spec_uint ("reference-frame-size", "Reference Frame Size",
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"Reference Frame size used for \"auto-resize\"", 16, 16384,
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DEFAULT_REFERENCE_FRAME_SIZE,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_AUTO_RESIZE,
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g_param_spec_boolean ("auto-resize", "Auto Resize",
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"Calculate font size to be equivalent to \"font-size\" at "
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"\"reference-frame-size\"", DEFAULT_AUTO_RESIZE,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_FONT_WEIGHT,
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g_param_spec_enum ("font-weight", "Font Weight",
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"Font Weight", GST_TYPE_DWRITE_FONT_WEIGHT,
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DEFAULT_FONT_WEIGHT,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_FONT_STYLE,
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g_param_spec_enum ("font-style", "Font Style",
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"Font Style", GST_TYPE_DWRITE_FONT_STYLE,
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DEFAULT_FONT_STYLE,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_FONT_STRETCH,
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g_param_spec_enum ("font-stretch", "Font Stretch",
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"Font Stretch", GST_TYPE_DWRITE_FONT_STRETCH,
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DEFAULT_FONT_STRETCH,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_TEXT,
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g_param_spec_string ("text", "Text",
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"Text to render", "",
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_COLOR,
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g_param_spec_uint ("color", "Color",
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"Text color to use (big-endian ARGB)", 0, G_MAXUINT32, DEFAULT_COLOR,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_OUTLINE_COLOR,
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g_param_spec_uint ("outline-color", "Outline Color",
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"Text outline color to use (big-endian ARGB)", 0, G_MAXUINT32,
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DEFAULT_OUTLINE_COLOR,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_UNDERLINE_COLOR,
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g_param_spec_uint ("underline-color", "Underline Color",
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"Underline color to use (big-endian ARGB)", 0, G_MAXUINT32,
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DEFAULT_UNDERLINE_COLOR,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_UNDERLINE_OUTLINE_COLOR,
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g_param_spec_uint ("underline-outline-color", "Underline Outline Color",
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"Outline of underline color to use (big-endian ARGB)", 0, G_MAXUINT32,
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DEFAULT_UNDERLINE_OUTLINE_COLOR,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_STRIKETHROUGH_COLOR,
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g_param_spec_uint ("strikethrough-color", "Strikethrough Color",
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"Strikethrough color to use (big-endian ARGB)", 0, G_MAXUINT32,
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DEFAULT_STRIKETHROUGH_COLOR,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class,
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PROP_STRIKETHROUGH_OUTLINE_COLOR,
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g_param_spec_uint ("strikethrough-outline-color",
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"Strikethrough Outline Color",
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"Outline of strikethrough color to use (big-endian ARGB)",
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0, G_MAXUINT32, DEFAULT_STRIKETHROUGH_OUTLINE_COLOR,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_SHADOW_COLOR,
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g_param_spec_uint ("shadow-color", "Shadow Color",
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"Shadow color to use (big-endian ARGB)", 0, G_MAXUINT32,
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DEFAULT_SHADOW_COLOR,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_BACKGROUND_COLOR,
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g_param_spec_uint ("background-color", "Background Color",
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"Background color to use (big-endian ARGB)", 0, G_MAXUINT32,
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DEFAULT_BACKGROUND_COLOR,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_LAYOUT_X,
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g_param_spec_double ("layout-x", "Layout X",
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"Normalized X coordinate of text layout", 0, 1,
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DEFAULT_LAYOUT_XY,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_LAYOUT_Y,
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g_param_spec_double ("layout-y", "Layout Y",
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"Normalized Y coordinate of text layout", 0, 1,
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DEFAULT_LAYOUT_XY,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_LAYOUT_WIDTH,
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g_param_spec_double ("layout-width", "Layout Width",
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"Normalized width of text layout", 0, 1,
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DEFAULT_LAYOUT_WH,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_LAYOUT_HEIGHT,
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g_param_spec_double ("layout-height", "Layout Height",
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"Normalized height of text layout", 0, 1,
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DEFAULT_LAYOUT_WH,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_TEXT_ALIGNMENT,
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g_param_spec_enum ("text-alignment", "Text Alignment",
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"Text Alignment", GST_TYPE_DWRITE_TEXT_ALIGNMENT,
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DEFAULT_TEXT_ALIGNMENT,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (object_class, PROP_PARAGRAPH_ALIGNMENT,
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g_param_spec_enum ("paragraph-alignment", "Paragraph alignment",
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"Paragraph Alignment", GST_TYPE_DWRITE_PARAGRAPH_ALIGNMENT,
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DEFAULT_PARAGRAPH_ALIGNMENT,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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#ifdef HAVE_DWRITE_COLOR_FONT
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if (gst_dwrite_is_windows_10_or_greater ()) {
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g_object_class_install_property (object_class, PROP_VISIBLE,
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g_param_spec_boolean ("color-font", "Color Font",
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"Enable color font, requires Windows 10 or newer",
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DEFAULT_COLOR_FONT,
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(GParamFlags) (GST_PARAM_CONDITIONALLY_AVAILABLE |
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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}
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#endif
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gst_element_class_add_static_pad_template (element_class, &sink_template);
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gst_element_class_add_static_pad_template (element_class, &src_template);
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element_class->set_context =
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GST_DEBUG_FUNCPTR (gst_dwrite_base_overlay_set_context);
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trans_class->start = GST_DEBUG_FUNCPTR (gst_dwrite_base_overlay_start);
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trans_class->stop = GST_DEBUG_FUNCPTR (gst_dwrite_base_overlay_stop);
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trans_class->query = GST_DEBUG_FUNCPTR (gst_dwrite_base_overlay_query);
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trans_class->set_caps = GST_DEBUG_FUNCPTR (gst_dwrite_base_overlay_set_caps);
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trans_class->decide_allocation =
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GST_DEBUG_FUNCPTR (gst_dwrite_base_overlay_decide_allocation);
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trans_class->propose_allocation =
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GST_DEBUG_FUNCPTR (gst_dwrite_base_overlay_propose_allocation);
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trans_class->transform_caps =
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GST_DEBUG_FUNCPTR (gst_dwrite_base_overlay_transform_caps);
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trans_class->before_transform =
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GST_DEBUG_FUNCPTR (gst_dwrite_base_overlay_before_transform);
|
|
trans_class->prepare_output_buffer =
|
|
GST_DEBUG_FUNCPTR (gst_dwrite_base_overlay_prepare_output_buffer);
|
|
trans_class->transform =
|
|
GST_DEBUG_FUNCPTR (gst_dwrite_base_overlay_transform);
|
|
|
|
GST_DEBUG_CATEGORY_INIT (dwrite_base_overlay_debug,
|
|
"dwritebaseoverlay", 0, "dwritebaseoverlay");
|
|
|
|
gst_type_mark_as_plugin_api (GST_TYPE_DWRITE_BASE_OVERLAY,
|
|
(GstPluginAPIFlags) 0);
|
|
}
|
|
|
|
static void
|
|
gst_dwrite_base_overlay_init (GstDWriteBaseOverlay * self)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
|
|
self->priv = priv = new GstDWriteBaseOverlayPrivate ();
|
|
if (gst_dwrite_is_windows_10_or_greater ())
|
|
priv->color_font = DEFAULT_COLOR_FONT;
|
|
}
|
|
|
|
static void
|
|
gst_dwrite_base_overlay_finalize (GObject * object)
|
|
{
|
|
GstDWriteBaseOverlay *self = GST_DWRITE_BASE_OVERLAY (object);
|
|
|
|
delete self->priv;
|
|
|
|
G_OBJECT_CLASS (parent_class)->finalize (object);
|
|
}
|
|
|
|
static void
|
|
gst_dwrite_base_overlay_clear_layout (GstDWriteBaseOverlay * self)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
|
|
priv->layout = nullptr;
|
|
gst_clear_buffer (&priv->text_buf);
|
|
g_clear_pointer (&priv->overlay_rect, gst_video_overlay_rectangle_unref);
|
|
}
|
|
|
|
static void
|
|
update_uint (GstDWriteBaseOverlay * self, guint * prev, const GValue * value)
|
|
{
|
|
guint val = g_value_get_uint (value);
|
|
if (val != *prev) {
|
|
*prev = val;
|
|
gst_dwrite_base_overlay_clear_layout (self);
|
|
}
|
|
}
|
|
|
|
static void
|
|
update_double (GstDWriteBaseOverlay * self, gdouble * prev,
|
|
const GValue * value)
|
|
{
|
|
gdouble val = g_value_get_double (value);
|
|
if (val != *prev) {
|
|
*prev = val;
|
|
gst_dwrite_base_overlay_clear_layout (self);
|
|
}
|
|
}
|
|
|
|
static void
|
|
update_enum (GstDWriteBaseOverlay * self, gint * prev, const GValue * value)
|
|
{
|
|
gint val = g_value_get_enum (value);
|
|
if (val != *prev) {
|
|
*prev = val;
|
|
gst_dwrite_base_overlay_clear_layout (self);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_dwrite_base_overlay_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstDWriteBaseOverlay *self = GST_DWRITE_BASE_OVERLAY (object);
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
std::lock_guard < std::mutex > lk (priv->prop_lock);
|
|
|
|
switch (prop_id) {
|
|
case PROP_VISIBLE:
|
|
priv->visible = g_value_get_boolean (value);
|
|
break;
|
|
case PROP_FONT_FAMILY:{
|
|
const gchar *font_family = g_value_get_string (value);
|
|
std::string font;
|
|
|
|
if (font_family)
|
|
font = font_family;
|
|
else
|
|
font = DEFAULT_FONT_FAMILY;
|
|
|
|
if (font != priv->font_family) {
|
|
priv->font_family = font;
|
|
priv->text_format = nullptr;
|
|
gst_dwrite_base_overlay_clear_layout (self);
|
|
}
|
|
break;
|
|
}
|
|
case PROP_FONT_SIZE:
|
|
{
|
|
gfloat font_size = g_value_get_float (value);
|
|
if (font_size != priv->font_size) {
|
|
priv->font_size = font_size;
|
|
priv->text_format = nullptr;
|
|
gst_dwrite_base_overlay_clear_layout (self);
|
|
}
|
|
break;
|
|
}
|
|
case PROP_REFERENCE_FRAME_SIZE:
|
|
{
|
|
guint size = g_value_get_uint (value);
|
|
if (size != priv->reference_frame_size) {
|
|
priv->reference_frame_size = size;
|
|
priv->text_format = nullptr;
|
|
gst_dwrite_base_overlay_clear_layout (self);
|
|
}
|
|
break;
|
|
}
|
|
case PROP_AUTO_RESIZE:
|
|
{
|
|
gboolean auto_resize = g_value_get_uint (value);
|
|
if (auto_resize != priv->auto_resize) {
|
|
priv->auto_resize = auto_resize;
|
|
priv->text_format = nullptr;
|
|
gst_dwrite_base_overlay_clear_layout (self);
|
|
}
|
|
break;
|
|
}
|
|
case PROP_FONT_WEIGHT:
|
|
{
|
|
DWRITE_FONT_WEIGHT weight = (DWRITE_FONT_WEIGHT) g_value_get_enum (value);
|
|
if (weight != priv->font_weight) {
|
|
priv->font_weight = weight;
|
|
priv->text_format = nullptr;
|
|
gst_dwrite_base_overlay_clear_layout (self);
|
|
}
|
|
break;
|
|
}
|
|
case PROP_FONT_STYLE:
|
|
{
|
|
DWRITE_FONT_STYLE style = (DWRITE_FONT_STYLE) g_value_get_enum (value);
|
|
if (style != priv->font_style) {
|
|
priv->font_style = style;
|
|
priv->text_format = nullptr;
|
|
gst_dwrite_base_overlay_clear_layout (self);
|
|
}
|
|
break;
|
|
}
|
|
case PROP_FONT_STRETCH:
|
|
{
|
|
DWRITE_FONT_STRETCH stretch =
|
|
(DWRITE_FONT_STRETCH) g_value_get_enum (value);
|
|
if (stretch != priv->font_stretch) {
|
|
priv->font_stretch = stretch;
|
|
priv->text_format = nullptr;
|
|
gst_dwrite_base_overlay_clear_layout (self);
|
|
}
|
|
break;
|
|
}
|
|
case PROP_TEXT:
|
|
{
|
|
const gchar *new_text = g_value_get_string (value);
|
|
std::wstring new_string;
|
|
|
|
if (new_text)
|
|
new_string = gst_dwrite_string_to_wstring (new_text);
|
|
|
|
if (priv->default_text != new_string) {
|
|
priv->default_text = new_string;
|
|
gst_dwrite_base_overlay_clear_layout (self);
|
|
}
|
|
break;
|
|
}
|
|
case PROP_COLOR:
|
|
update_uint (self, &priv->text_color, value);
|
|
break;
|
|
case PROP_OUTLINE_COLOR:
|
|
update_uint (self, &priv->outline_color, value);
|
|
break;
|
|
case PROP_UNDERLINE_COLOR:
|
|
update_uint (self, &priv->underline_color, value);
|
|
break;
|
|
case PROP_UNDERLINE_OUTLINE_COLOR:
|
|
update_uint (self, &priv->underline_outline_color, value);
|
|
break;
|
|
case PROP_STRIKETHROUGH_COLOR:
|
|
update_uint (self, &priv->strikethrough_color, value);
|
|
break;
|
|
case PROP_STRIKETHROUGH_OUTLINE_COLOR:
|
|
update_uint (self, &priv->strikethrough_outline_color, value);
|
|
break;
|
|
case PROP_SHADOW_COLOR:
|
|
update_uint (self, &priv->shadow_color, value);
|
|
break;
|
|
case PROP_BACKGROUND_COLOR:
|
|
update_uint (self, &priv->background_color, value);
|
|
break;
|
|
case PROP_LAYOUT_X:
|
|
update_double (self, &priv->layout_x, value);
|
|
break;
|
|
case PROP_LAYOUT_Y:
|
|
update_double (self, &priv->layout_y, value);
|
|
break;
|
|
case PROP_LAYOUT_WIDTH:
|
|
update_double (self, &priv->layout_width, value);
|
|
break;
|
|
case PROP_LAYOUT_HEIGHT:
|
|
update_double (self, &priv->layout_height, value);
|
|
break;
|
|
case PROP_TEXT_ALIGNMENT:
|
|
update_enum (self, (gint *) & priv->text_align, value);
|
|
break;
|
|
case PROP_PARAGRAPH_ALIGNMENT:
|
|
update_enum (self, (gint *) & priv->paragraph_align, value);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_dwrite_base_overlay_get_property (GObject * object, guint prop_id,
|
|
GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstDWriteBaseOverlay *self = GST_DWRITE_BASE_OVERLAY (object);
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
std::lock_guard < std::mutex > lk (priv->prop_lock);
|
|
|
|
switch (prop_id) {
|
|
case PROP_VISIBLE:
|
|
g_value_set_boolean (value, priv->visible);
|
|
break;
|
|
case PROP_FONT_FAMILY:
|
|
g_value_set_string (value, priv->font_family.c_str ());
|
|
break;
|
|
case PROP_FONT_SIZE:
|
|
g_value_set_float (value, priv->font_size);
|
|
break;
|
|
case PROP_REFERENCE_FRAME_SIZE:
|
|
g_value_set_uint (value, priv->reference_frame_size);
|
|
break;
|
|
case PROP_AUTO_RESIZE:
|
|
g_value_set_boolean (value, priv->auto_resize);
|
|
break;
|
|
case PROP_FONT_WEIGHT:
|
|
g_value_set_enum (value, priv->font_weight);
|
|
break;
|
|
case PROP_FONT_STYLE:
|
|
g_value_set_enum (value, priv->font_style);
|
|
break;
|
|
case PROP_FONT_STRETCH:
|
|
g_value_set_enum (value, priv->font_stretch);
|
|
break;
|
|
case PROP_TEXT:
|
|
if (priv->default_text.empty ()) {
|
|
g_value_set_string (value, "");
|
|
} else {
|
|
std::string str = gst_dwrite_wstring_to_string (priv->default_text);
|
|
g_value_set_string (value, str.c_str ());
|
|
}
|
|
break;
|
|
case PROP_COLOR:
|
|
g_value_set_uint (value, priv->text_color);
|
|
break;
|
|
case PROP_OUTLINE_COLOR:
|
|
g_value_set_uint (value, priv->outline_color);
|
|
break;
|
|
case PROP_UNDERLINE_COLOR:
|
|
g_value_set_uint (value, priv->underline_color);
|
|
break;
|
|
case PROP_UNDERLINE_OUTLINE_COLOR:
|
|
g_value_set_uint (value, priv->underline_outline_color);
|
|
break;
|
|
case PROP_STRIKETHROUGH_COLOR:
|
|
g_value_set_uint (value, priv->strikethrough_color);
|
|
break;
|
|
case PROP_STRIKETHROUGH_OUTLINE_COLOR:
|
|
g_value_set_uint (value, priv->strikethrough_outline_color);
|
|
break;
|
|
case PROP_SHADOW_COLOR:
|
|
g_value_set_uint (value, priv->shadow_color);
|
|
break;
|
|
case PROP_BACKGROUND_COLOR:
|
|
g_value_set_uint (value, priv->background_color);
|
|
break;
|
|
case PROP_LAYOUT_X:
|
|
g_value_set_double (value, priv->layout_x);
|
|
break;
|
|
case PROP_LAYOUT_Y:
|
|
g_value_set_double (value, priv->layout_y);
|
|
break;
|
|
case PROP_LAYOUT_WIDTH:
|
|
g_value_set_double (value, priv->layout_width);
|
|
break;
|
|
case PROP_LAYOUT_HEIGHT:
|
|
g_value_set_double (value, priv->layout_height);
|
|
break;
|
|
case PROP_TEXT_ALIGNMENT:
|
|
g_value_set_enum (value, priv->text_align);
|
|
break;
|
|
case PROP_PARAGRAPH_ALIGNMENT:
|
|
g_value_set_enum (value, priv->paragraph_align);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_dwrite_base_overlay_set_context (GstElement * elem, GstContext * context)
|
|
{
|
|
GstDWriteBaseOverlay *self = GST_DWRITE_BASE_OVERLAY (elem);
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
|
|
priv->context_lock.lock ();
|
|
gst_d3d11_handle_set_context (elem, context, -1, &priv->device);
|
|
priv->context_lock.unlock ();
|
|
|
|
GST_ELEMENT_CLASS (parent_class)->set_context (elem, context);
|
|
}
|
|
|
|
static gboolean
|
|
gst_dwrite_base_overlay_start (GstBaseTransform * trans)
|
|
{
|
|
GstDWriteBaseOverlay *self = GST_DWRITE_BASE_OVERLAY (trans);
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
HRESULT hr;
|
|
|
|
hr = DWriteCreateFactory (DWRITE_FACTORY_TYPE_SHARED,
|
|
__uuidof (IDWriteFactory), (IUnknown **) (&priv->dwrite_factory));
|
|
if (FAILED (hr)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create dwrite factory");
|
|
goto error;
|
|
}
|
|
|
|
hr = D2D1CreateFactory (D2D1_FACTORY_TYPE_MULTI_THREADED,
|
|
IID_PPV_ARGS (&priv->d2d_factory));
|
|
if (FAILED (hr)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create d2d factory");
|
|
goto error;
|
|
}
|
|
|
|
hr = IGstDWriteTextRenderer::CreateInstance (priv->dwrite_factory.Get (),
|
|
&priv->renderer);
|
|
if (FAILED (hr)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create renderer");
|
|
goto error;
|
|
}
|
|
|
|
gst_video_info_init (&self->info);
|
|
priv->blend_mode = GstDWriteBaseOverlayBlendMode::UNKNOWN;
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
priv->renderer = nullptr;
|
|
priv->dwrite_factory = nullptr;
|
|
priv->d2d_factory = nullptr;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
gst_dwrite_base_overlay_clear_resource (GstDWriteBaseOverlay * self)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
|
|
gst_dwrite_base_overlay_clear_layout (self);
|
|
|
|
if (priv->text_pool) {
|
|
gst_buffer_pool_set_active (priv->text_pool, FALSE);
|
|
gst_clear_object (&priv->text_pool);
|
|
}
|
|
|
|
if (priv->blend_pool) {
|
|
gst_buffer_pool_set_active (priv->blend_pool, FALSE);
|
|
gst_clear_object (&priv->blend_pool);
|
|
}
|
|
|
|
if (priv->bitmap_pool) {
|
|
gst_buffer_pool_set_active (priv->bitmap_pool, FALSE);
|
|
gst_clear_object (&priv->bitmap_pool);
|
|
}
|
|
|
|
gst_clear_object (&priv->pre_conv);
|
|
gst_clear_object (&priv->blend_conv);
|
|
gst_clear_object (&priv->post_conv);
|
|
}
|
|
|
|
static gboolean
|
|
gst_dwrite_base_overlay_stop (GstBaseTransform * trans)
|
|
{
|
|
GstDWriteBaseOverlay *self = GST_DWRITE_BASE_OVERLAY (trans);
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
|
|
gst_dwrite_base_overlay_clear_resource (self);
|
|
|
|
priv->renderer = nullptr;
|
|
priv->dwrite_factory = nullptr;
|
|
priv->d2d_factory = nullptr;
|
|
gst_clear_object (&priv->device);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_dwrite_base_overlay_query (GstBaseTransform * trans,
|
|
GstPadDirection direction, GstQuery * query)
|
|
{
|
|
GstDWriteBaseOverlay *self = GST_DWRITE_BASE_OVERLAY (trans);
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
|
|
switch (GST_QUERY_TYPE (query)) {
|
|
case GST_QUERY_CONTEXT:
|
|
{
|
|
std::lock_guard < std::recursive_mutex > lk (priv->context_lock);
|
|
if (gst_d3d11_handle_context_query (GST_ELEMENT (self),
|
|
query, priv->device)) {
|
|
return TRUE;
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return GST_BASE_TRANSFORM_CLASS (parent_class)->query (trans,
|
|
direction, query);
|
|
}
|
|
|
|
static gboolean
|
|
gst_dwrite_base_overlay_decide_allocation (GstBaseTransform * trans,
|
|
GstQuery * query)
|
|
{
|
|
GstDWriteBaseOverlay *self = GST_DWRITE_BASE_OVERLAY (trans);
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
guint min, max, size;
|
|
gboolean update_pool;
|
|
gboolean is_d3d11 = FALSE;
|
|
GstCaps *caps = nullptr;
|
|
GstVideoInfo info;
|
|
GstBufferPool *pool = nullptr;
|
|
GstCapsFeatures *features;
|
|
GstStructure *config;
|
|
|
|
GST_DEBUG_OBJECT (self, "Decide allocation");
|
|
|
|
gst_query_parse_allocation (query, &caps, nullptr);
|
|
if (!caps) {
|
|
GST_WARNING_OBJECT (self, "Query without caps");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_video_info_from_caps (&info, caps)) {
|
|
GST_ERROR_OBJECT (self, "Invalid caps %" GST_PTR_FORMAT, caps);
|
|
return FALSE;
|
|
}
|
|
|
|
features = gst_caps_get_features (caps, 0);
|
|
if (features && gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
|
|
is_d3d11 = TRUE;
|
|
}
|
|
|
|
if (gst_query_get_n_allocation_pools (query) > 0) {
|
|
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
|
|
update_pool = TRUE;
|
|
} else {
|
|
min = max = 0;
|
|
size = info.size;
|
|
}
|
|
|
|
if (pool && is_d3d11) {
|
|
std::lock_guard < std::recursive_mutex > lk (priv->context_lock);
|
|
if (!gst_d3d11_ensure_element_data (GST_ELEMENT_CAST (self), -1,
|
|
&priv->device)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create deice");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
|
|
gst_clear_object (&pool);
|
|
} else {
|
|
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
|
|
if (dpool->device != priv->device)
|
|
gst_clear_object (&pool);
|
|
}
|
|
}
|
|
|
|
if (!pool) {
|
|
if (is_d3d11)
|
|
pool = gst_d3d11_buffer_pool_new (priv->device);
|
|
else
|
|
pool = gst_video_buffer_pool_new ();
|
|
}
|
|
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
|
|
gst_buffer_pool_config_set_params (config, caps, size, min, max);
|
|
|
|
if (is_d3d11) {
|
|
GstD3D11AllocationParams *params;
|
|
guint bind_flags = 0;
|
|
GstD3D11Format d3d11_format;
|
|
|
|
gst_d3d11_device_get_format (priv->device, GST_VIDEO_INFO_FORMAT (&info),
|
|
&d3d11_format);
|
|
if ((d3d11_format.format_support[0] &
|
|
D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) != 0) {
|
|
bind_flags |= D3D11_BIND_SHADER_RESOURCE;
|
|
}
|
|
|
|
if ((d3d11_format.format_support[0] &
|
|
D3D11_FORMAT_SUPPORT_RENDER_TARGET) != 0) {
|
|
bind_flags |= D3D11_BIND_RENDER_TARGET;
|
|
}
|
|
|
|
params = gst_buffer_pool_config_get_d3d11_allocation_params (config);
|
|
if (!params) {
|
|
params = gst_d3d11_allocation_params_new (priv->device, &info,
|
|
GST_D3D11_ALLOCATION_FLAG_DEFAULT, bind_flags, 0);
|
|
} else {
|
|
for (guint i = 0; i < GST_VIDEO_INFO_N_PLANES (&info); i++)
|
|
params->desc[i].BindFlags |= bind_flags;
|
|
}
|
|
|
|
gst_buffer_pool_config_set_d3d11_allocation_params (config, params);
|
|
gst_d3d11_allocation_params_free (params);
|
|
}
|
|
|
|
if (!gst_buffer_pool_set_config (pool, config)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't set config");
|
|
gst_object_unref (pool);
|
|
return FALSE;
|
|
}
|
|
|
|
/* Get updated size in case of d3d11 */
|
|
if (is_d3d11) {
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr,
|
|
nullptr);
|
|
gst_structure_free (config);
|
|
}
|
|
|
|
if (update_pool)
|
|
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
|
|
else
|
|
gst_query_add_allocation_pool (query, pool, size, min, max);
|
|
|
|
gst_object_unref (pool);
|
|
|
|
return GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans,
|
|
query);
|
|
}
|
|
|
|
static gboolean
|
|
gst_dwrite_base_overlay_propose_allocation (GstBaseTransform * trans,
|
|
GstQuery * decide_query, GstQuery * query)
|
|
{
|
|
GstDWriteBaseOverlay *self = GST_DWRITE_BASE_OVERLAY (trans);
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
GstCaps *caps = nullptr;
|
|
GstVideoInfo info;
|
|
GstCapsFeatures *features;
|
|
gboolean is_d3d11 = FALSE;
|
|
gboolean has_meta = FALSE;
|
|
|
|
GST_DEBUG_OBJECT (self, "Propose allocation");
|
|
|
|
if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans,
|
|
decide_query, query))
|
|
return FALSE;
|
|
|
|
if (!decide_query)
|
|
return TRUE;
|
|
|
|
gst_query_parse_allocation (query, &caps, nullptr);
|
|
|
|
if (!caps) {
|
|
GST_WARNING_OBJECT (self, "Query without caps");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_video_info_from_caps (&info, caps)) {
|
|
GST_ERROR_OBJECT (self, "Invalid caps %" GST_PTR_FORMAT, caps);
|
|
return FALSE;
|
|
}
|
|
|
|
features = gst_caps_get_features (caps, 0);
|
|
if (features) {
|
|
if (gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
|
|
is_d3d11 = TRUE;
|
|
}
|
|
|
|
if (gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION)) {
|
|
has_meta = TRUE;
|
|
}
|
|
}
|
|
|
|
if (gst_query_get_n_allocation_pools (query) == 0) {
|
|
GstBufferPool *pool;
|
|
GstStructure *config;
|
|
guint size;
|
|
|
|
if (is_d3d11) {
|
|
std::lock_guard < std::recursive_mutex > lk (priv->context_lock);
|
|
if (!gst_d3d11_ensure_element_data (GST_ELEMENT_CAST (self), -1,
|
|
&priv->device)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create deice");
|
|
return FALSE;
|
|
}
|
|
|
|
pool = gst_d3d11_buffer_pool_new (priv->device);
|
|
} else {
|
|
pool = gst_video_buffer_pool_new ();
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (self, "Creating new pool with caps %" GST_PTR_FORMAT,
|
|
caps);
|
|
|
|
config = gst_buffer_pool_get_config (pool);
|
|
|
|
gst_buffer_pool_config_add_option (config,
|
|
GST_BUFFER_POOL_OPTION_VIDEO_META);
|
|
if (!is_d3d11) {
|
|
gst_buffer_pool_config_add_option (config,
|
|
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
|
|
}
|
|
|
|
size = info.size;
|
|
gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
|
|
|
|
if (is_d3d11) {
|
|
GstD3D11AllocationParams *params;
|
|
guint bind_flags = 0;
|
|
GstD3D11Format d3d11_format;
|
|
|
|
gst_d3d11_device_get_format (priv->device, GST_VIDEO_INFO_FORMAT (&info),
|
|
&d3d11_format);
|
|
if ((d3d11_format.format_support[0] &
|
|
D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) != 0) {
|
|
bind_flags |= D3D11_BIND_SHADER_RESOURCE;
|
|
}
|
|
|
|
if ((d3d11_format.format_support[0] &
|
|
D3D11_FORMAT_SUPPORT_RENDER_TARGET) != 0) {
|
|
bind_flags |= D3D11_BIND_RENDER_TARGET;
|
|
}
|
|
|
|
params = gst_buffer_pool_config_get_d3d11_allocation_params (config);
|
|
if (!params) {
|
|
params = gst_d3d11_allocation_params_new (priv->device, &info,
|
|
GST_D3D11_ALLOCATION_FLAG_DEFAULT, bind_flags, 0);
|
|
} else {
|
|
for (guint i = 0; i < GST_VIDEO_INFO_N_PLANES (&info); i++)
|
|
params->desc[i].BindFlags |= bind_flags;
|
|
}
|
|
|
|
gst_buffer_pool_config_set_d3d11_allocation_params (config, params);
|
|
gst_d3d11_allocation_params_free (params);
|
|
}
|
|
|
|
gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
|
|
|
|
if (!gst_buffer_pool_set_config (pool, config)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't set config");
|
|
gst_object_unref (pool);
|
|
return FALSE;
|
|
}
|
|
|
|
/* Get updated size in case of d3d11 */
|
|
if (is_d3d11) {
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr,
|
|
nullptr);
|
|
gst_structure_free (config);
|
|
}
|
|
|
|
gst_query_add_allocation_pool (query, pool, size, 0, 0);
|
|
gst_object_unref (pool);
|
|
}
|
|
|
|
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, nullptr);
|
|
|
|
if (has_meta && !gst_query_find_allocation_meta (query,
|
|
GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, nullptr)) {
|
|
gst_query_add_allocation_meta (query,
|
|
GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, nullptr);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static GstCaps *
|
|
gst_dwrite_base_overlay_add_feature (GstCaps * caps)
|
|
{
|
|
GstCaps *new_caps = gst_caps_new_empty ();
|
|
guint caps_size = gst_caps_get_size (caps);
|
|
|
|
for (guint i = 0; i < caps_size; i++) {
|
|
GstStructure *s = gst_caps_get_structure (caps, i);
|
|
GstCapsFeatures *f =
|
|
gst_caps_features_copy (gst_caps_get_features (caps, i));
|
|
GstCaps *c = gst_caps_new_full (gst_structure_copy (s), nullptr);
|
|
|
|
if (!gst_caps_features_contains (f,
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION)) {
|
|
gst_caps_features_add (f,
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION);
|
|
}
|
|
|
|
gst_caps_set_features (c, 0, f);
|
|
gst_caps_append (new_caps, c);
|
|
}
|
|
|
|
return new_caps;
|
|
}
|
|
|
|
static GstCaps *
|
|
gst_dwrite_overlay_remove_feature (GstCaps * caps)
|
|
{
|
|
GstCaps *new_caps = gst_caps_new_empty ();
|
|
guint caps_size = gst_caps_get_size (caps);
|
|
|
|
for (guint i = 0; i < caps_size; i++) {
|
|
GstStructure *s = gst_caps_get_structure (caps, i);
|
|
GstCapsFeatures *f =
|
|
gst_caps_features_copy (gst_caps_get_features (caps, i));
|
|
GstCaps *c = gst_caps_new_full (gst_structure_copy (s), nullptr);
|
|
|
|
gst_caps_features_remove (f,
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION);
|
|
gst_caps_set_features (c, 0, f);
|
|
gst_caps_append (new_caps, c);
|
|
}
|
|
|
|
return new_caps;
|
|
}
|
|
|
|
static GstCaps *
|
|
gst_dwrite_base_overlay_transform_caps (GstBaseTransform * trans,
|
|
GstPadDirection direction, GstCaps * caps, GstCaps * filter)
|
|
{
|
|
GstCaps *result, *tmp;
|
|
|
|
GST_DEBUG_OBJECT (trans,
|
|
"Transforming caps %" GST_PTR_FORMAT " in direction %s", caps,
|
|
(direction == GST_PAD_SINK) ? "sink" : "src");
|
|
|
|
if (direction == GST_PAD_SINK) {
|
|
tmp = gst_dwrite_base_overlay_add_feature (caps);
|
|
tmp = gst_caps_merge (tmp, gst_caps_ref (caps));
|
|
} else {
|
|
tmp = gst_dwrite_overlay_remove_feature (caps);
|
|
tmp = gst_caps_merge (gst_caps_ref (caps), tmp);
|
|
}
|
|
|
|
if (filter) {
|
|
result = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
|
|
gst_caps_unref (tmp);
|
|
} else {
|
|
result = tmp;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (trans, "returning caps: %" GST_PTR_FORMAT, result);
|
|
|
|
return result;
|
|
}
|
|
|
|
static gboolean
|
|
is_subsampled_yuv (const GstVideoInfo * info)
|
|
{
|
|
if (!GST_VIDEO_INFO_IS_YUV (info))
|
|
return FALSE;
|
|
|
|
for (guint i = 0; i < GST_VIDEO_MAX_COMPONENTS; i++) {
|
|
if (info->finfo->w_sub[i] != 0 || info->finfo->h_sub[i] != 0)
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static GstD3D11Converter *
|
|
gst_dwrite_base_overlay_create_converter (GstDWriteBaseOverlay * self,
|
|
const GstVideoInfo * in_info, const GstVideoInfo * out_info)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
GstStructure *config;
|
|
D3D11_FILTER filter = D3D11_FILTER_MIN_MAG_MIP_POINT;
|
|
|
|
if (is_subsampled_yuv (in_info) || is_subsampled_yuv (out_info))
|
|
filter = D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT;
|
|
|
|
config = gst_structure_new ("convert-config",
|
|
GST_D3D11_CONVERTER_OPT_BACKEND, GST_TYPE_D3D11_CONVERTER_BACKEND,
|
|
GST_D3D11_CONVERTER_BACKEND_SHADER,
|
|
GST_D3D11_CONVERTER_OPT_SAMPLER_FILTER,
|
|
GST_TYPE_D3D11_CONVERTER_SAMPLER_FILTER, filter, nullptr);
|
|
|
|
return gst_d3d11_converter_new (priv->device, in_info, out_info, config);
|
|
}
|
|
|
|
static GstBufferPool *
|
|
gst_dwrite_base_overlay_create_d3d11_pool (GstDWriteBaseOverlay * self,
|
|
const GstVideoInfo * info)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
GstCaps *caps = nullptr;
|
|
GstStructure *config;
|
|
GstD3D11AllocationParams *params;
|
|
GstBufferPool *pool = nullptr;
|
|
|
|
caps = gst_video_info_to_caps (info);
|
|
if (!caps) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create caps");
|
|
return nullptr;
|
|
}
|
|
|
|
pool = gst_d3d11_buffer_pool_new (priv->device);
|
|
config = gst_buffer_pool_get_config (pool);
|
|
|
|
params = gst_d3d11_allocation_params_new (priv->device, info,
|
|
GST_D3D11_ALLOCATION_FLAG_DEFAULT,
|
|
D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET, 0);
|
|
gst_buffer_pool_config_set_d3d11_allocation_params (config, params);
|
|
gst_d3d11_allocation_params_free (params);
|
|
gst_buffer_pool_config_set_params (config, caps, info->size, 0, 0);
|
|
|
|
if (!gst_buffer_pool_set_config (pool, config)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't set pool config");
|
|
goto error;
|
|
}
|
|
|
|
if (!gst_buffer_pool_set_active (pool, TRUE)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't activate pool");
|
|
goto error;
|
|
}
|
|
|
|
return pool;
|
|
|
|
error:
|
|
gst_clear_caps (&caps);
|
|
gst_clear_object (&pool);
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
static gboolean
|
|
gst_dwrite_base_overlay_setup_bitmap_pool (GstDWriteBaseOverlay * self,
|
|
const GstVideoInfo * info)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
GstStructure *config;
|
|
GstCaps *caps;
|
|
|
|
if (priv->bitmap_pool) {
|
|
gst_buffer_pool_set_active (priv->bitmap_pool, FALSE);
|
|
gst_clear_object (&priv->bitmap_pool);
|
|
}
|
|
|
|
caps = gst_video_info_to_caps (info);
|
|
|
|
priv->bitmap_pool = gst_dwrite_bitmap_pool_new ();
|
|
config = gst_buffer_pool_get_config (priv->bitmap_pool);
|
|
gst_buffer_pool_config_set_params (config, caps, info->size, 0, 0);
|
|
gst_caps_unref (caps);
|
|
|
|
if (!gst_buffer_pool_set_config (priv->bitmap_pool, config)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't set config");
|
|
gst_clear_object (&priv->bitmap_pool);
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_buffer_pool_set_active (priv->bitmap_pool, TRUE)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't set active");
|
|
gst_clear_object (&priv->bitmap_pool);
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_dwrite_base_overlay_prepare_resource (GstDWriteBaseOverlay * self)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
|
|
gst_dwrite_base_overlay_clear_resource (self);
|
|
|
|
switch (priv->blend_mode) {
|
|
case GstDWriteBaseOverlayBlendMode::ATTACH_TEXTURE:
|
|
priv->text_pool = gst_dwrite_base_overlay_create_d3d11_pool (self,
|
|
&priv->bgra_info);
|
|
if (!priv->text_pool)
|
|
goto error;
|
|
break;
|
|
case GstDWriteBaseOverlayBlendMode::ATTACH_BITMAP:
|
|
case GstDWriteBaseOverlayBlendMode::SW_BLEND:
|
|
if (!gst_dwrite_base_overlay_setup_bitmap_pool (self, &priv->bgra_info))
|
|
goto error;
|
|
break;
|
|
case GstDWriteBaseOverlayBlendMode::BLEND:
|
|
priv->text_pool = gst_dwrite_base_overlay_create_d3d11_pool (self,
|
|
&priv->bgra_info);
|
|
if (!priv->text_pool)
|
|
goto error;
|
|
|
|
priv->blend_conv = gst_dwrite_base_overlay_create_converter (self,
|
|
&priv->bgra_info, &self->info);
|
|
if (!priv->blend_conv) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create blend converter");
|
|
goto error;
|
|
}
|
|
break;
|
|
case GstDWriteBaseOverlayBlendMode::CONVERT:
|
|
priv->text_pool = gst_dwrite_base_overlay_create_d3d11_pool (self,
|
|
&priv->bgra_info);
|
|
if (!priv->text_pool)
|
|
goto error;
|
|
|
|
priv->pre_conv = gst_dwrite_base_overlay_create_converter (self,
|
|
&self->info, &priv->bgra_info);
|
|
if (!priv->pre_conv)
|
|
goto error;
|
|
|
|
priv->blend_conv = gst_dwrite_base_overlay_create_converter (self,
|
|
&priv->bgra_info, &priv->bgra_info);
|
|
if (!priv->blend_conv) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create blend converter");
|
|
goto error;
|
|
}
|
|
|
|
priv->post_conv = gst_dwrite_base_overlay_create_converter (self,
|
|
&priv->bgra_info, &self->info);
|
|
if (!priv->post_conv)
|
|
goto error;
|
|
break;
|
|
case GstDWriteBaseOverlayBlendMode::CONVERT_64:
|
|
{
|
|
GstVideoInfo blend_info;
|
|
|
|
gst_video_info_set_format (&blend_info, GST_VIDEO_FORMAT_RGBA64_LE,
|
|
self->info.width, self->info.height);
|
|
|
|
priv->blend_pool = gst_dwrite_base_overlay_create_d3d11_pool (self,
|
|
&blend_info);
|
|
if (!priv->blend_pool)
|
|
goto error;
|
|
|
|
priv->text_pool = gst_dwrite_base_overlay_create_d3d11_pool (self,
|
|
&priv->bgra_info);
|
|
if (!priv->text_pool)
|
|
goto error;
|
|
|
|
priv->pre_conv = gst_dwrite_base_overlay_create_converter (self,
|
|
&self->info, &blend_info);
|
|
if (!priv->pre_conv)
|
|
goto error;
|
|
|
|
priv->blend_conv = gst_dwrite_base_overlay_create_converter (self,
|
|
&priv->bgra_info, &blend_info);
|
|
if (!priv->blend_conv)
|
|
goto error;
|
|
|
|
priv->post_conv = gst_dwrite_base_overlay_create_converter (self,
|
|
&blend_info, &self->info);
|
|
if (!priv->post_conv)
|
|
goto error;
|
|
|
|
break;
|
|
}
|
|
default:
|
|
g_assert_not_reached ();
|
|
return FALSE;
|
|
}
|
|
|
|
if (priv->blend_conv) {
|
|
D3D11_BLEND_DESC desc = { 0, };
|
|
ComPtr < ID3D11BlendState > blend;
|
|
ID3D11Device *device = gst_d3d11_device_get_device_handle (priv->device);
|
|
HRESULT hr;
|
|
|
|
desc.AlphaToCoverageEnable = FALSE;
|
|
desc.IndependentBlendEnable = FALSE;
|
|
desc.RenderTarget[0].BlendEnable = TRUE;
|
|
desc.RenderTarget[0].SrcBlend = D3D11_BLEND_SRC_ALPHA;
|
|
desc.RenderTarget[0].DestBlend = D3D11_BLEND_INV_SRC_ALPHA;
|
|
desc.RenderTarget[0].BlendOp = D3D11_BLEND_OP_ADD;
|
|
desc.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_ONE;
|
|
desc.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_INV_SRC_ALPHA;
|
|
desc.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_ADD;
|
|
desc.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;
|
|
|
|
hr = device->CreateBlendState (&desc, &blend);
|
|
if (!gst_d3d11_result (hr, priv->device)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create blend state");
|
|
goto error;
|
|
}
|
|
|
|
g_object_set (priv->blend_conv, "blend-state", blend.Get (),
|
|
"src-alpha-mode", GST_D3D11_CONVERTER_ALPHA_MODE_PREMULTIPLIED,
|
|
nullptr);
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
gst_dwrite_base_overlay_clear_resource (self);
|
|
return FALSE;
|
|
}
|
|
|
|
static const gchar *
|
|
blend_mode_to_string (GstDWriteBaseOverlayBlendMode mode)
|
|
{
|
|
switch (mode) {
|
|
case GstDWriteBaseOverlayBlendMode::ATTACH_TEXTURE:
|
|
return "attach-texture";
|
|
case GstDWriteBaseOverlayBlendMode::ATTACH_BITMAP:
|
|
return "attach-bitmap";
|
|
case GstDWriteBaseOverlayBlendMode::SW_BLEND:
|
|
return "software-blend";
|
|
case GstDWriteBaseOverlayBlendMode::BLEND:
|
|
return "blend";
|
|
case GstDWriteBaseOverlayBlendMode::CONVERT:
|
|
return "convert";
|
|
case GstDWriteBaseOverlayBlendMode::CONVERT_64:
|
|
return "convert-64";
|
|
default:
|
|
return "unknown";
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_dwrite_base_overlay_decide_blend_mode (GstDWriteBaseOverlay * self)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
|
|
priv->blend_mode = GstDWriteBaseOverlayBlendMode::UNKNOWN;
|
|
|
|
if (priv->attach_meta) {
|
|
if (priv->is_d3d11)
|
|
priv->blend_mode = GstDWriteBaseOverlayBlendMode::ATTACH_TEXTURE;
|
|
else
|
|
priv->blend_mode = GstDWriteBaseOverlayBlendMode::ATTACH_BITMAP;
|
|
return;
|
|
}
|
|
|
|
if (!priv->is_d3d11) {
|
|
priv->blend_mode = GstDWriteBaseOverlayBlendMode::SW_BLEND;
|
|
return;
|
|
}
|
|
|
|
/* Decide best blend mode to use based on format */
|
|
switch (GST_VIDEO_INFO_FORMAT (&self->info)) {
|
|
case GST_VIDEO_FORMAT_BGRA:
|
|
case GST_VIDEO_FORMAT_RGBA:
|
|
case GST_VIDEO_FORMAT_BGRx:
|
|
case GST_VIDEO_FORMAT_RGBx:
|
|
case GST_VIDEO_FORMAT_VUYA:
|
|
case GST_VIDEO_FORMAT_RGBA64_LE:
|
|
case GST_VIDEO_FORMAT_RGB10A2_LE:
|
|
/* Alpha aware formats */
|
|
priv->blend_mode = GstDWriteBaseOverlayBlendMode::BLEND;
|
|
break;
|
|
case GST_VIDEO_FORMAT_NV12:
|
|
case GST_VIDEO_FORMAT_NV21:
|
|
case GST_VIDEO_FORMAT_I420:
|
|
case GST_VIDEO_FORMAT_YV12:
|
|
case GST_VIDEO_FORMAT_Y42B:
|
|
case GST_VIDEO_FORMAT_Y444:
|
|
case GST_VIDEO_FORMAT_GRAY8:
|
|
case GST_VIDEO_FORMAT_AYUV:
|
|
case GST_VIDEO_FORMAT_RGBP:
|
|
case GST_VIDEO_FORMAT_BGRP:
|
|
case GST_VIDEO_FORMAT_GBR:
|
|
case GST_VIDEO_FORMAT_GBRA:
|
|
/* 8bits formats */
|
|
priv->blend_mode = GstDWriteBaseOverlayBlendMode::CONVERT;
|
|
break;
|
|
case GST_VIDEO_FORMAT_P010_10LE:
|
|
case GST_VIDEO_FORMAT_P012_LE:
|
|
case GST_VIDEO_FORMAT_P016_LE:
|
|
case GST_VIDEO_FORMAT_I420_10LE:
|
|
case GST_VIDEO_FORMAT_I420_12LE:
|
|
case GST_VIDEO_FORMAT_I422_10LE:
|
|
case GST_VIDEO_FORMAT_I422_12LE:
|
|
case GST_VIDEO_FORMAT_Y444_10LE:
|
|
case GST_VIDEO_FORMAT_Y444_12LE:
|
|
case GST_VIDEO_FORMAT_Y444_16LE:
|
|
case GST_VIDEO_FORMAT_GRAY16_LE:
|
|
case GST_VIDEO_FORMAT_AYUV64:
|
|
case GST_VIDEO_FORMAT_GBR_10LE:
|
|
case GST_VIDEO_FORMAT_GBR_12LE:
|
|
case GST_VIDEO_FORMAT_GBRA_10LE:
|
|
case GST_VIDEO_FORMAT_GBRA_12LE:
|
|
/* high bitdept formats */
|
|
priv->blend_mode = GstDWriteBaseOverlayBlendMode::CONVERT_64;
|
|
break;
|
|
default:
|
|
/* d3d11 blending is not supported, fallback to software blending */
|
|
priv->blend_mode = GstDWriteBaseOverlayBlendMode::SW_BLEND;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gst_dwrite_base_overlay_set_caps (GstBaseTransform * trans, GstCaps * incaps,
|
|
GstCaps * outcaps)
|
|
{
|
|
GstDWriteBaseOverlay *self = GST_DWRITE_BASE_OVERLAY (trans);
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
GstCapsFeatures *features;
|
|
|
|
GST_DEBUG_OBJECT (self, "Set caps, in caps %" GST_PTR_FORMAT
|
|
", out caps %" GST_PTR_FORMAT, incaps, outcaps);
|
|
|
|
gst_dwrite_base_overlay_clear_resource (self);
|
|
priv->blend_mode = GstDWriteBaseOverlayBlendMode::UNKNOWN;
|
|
priv->is_d3d11 = FALSE;
|
|
priv->attach_meta = FALSE;
|
|
|
|
if (!gst_video_info_from_caps (&self->info, incaps)) {
|
|
GST_WARNING_OBJECT (self, "Invalid caps %" GST_PTR_FORMAT, incaps);
|
|
return FALSE;
|
|
}
|
|
|
|
gst_video_info_set_format (&priv->bgra_info, GST_VIDEO_FORMAT_BGRA,
|
|
self->info.width, self->info.height);
|
|
|
|
features = gst_caps_get_features (incaps, 0);
|
|
|
|
if (features && gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
|
|
priv->is_d3d11 = TRUE;
|
|
|
|
std::lock_guard < std::recursive_mutex > lk (priv->context_lock);
|
|
if (!gst_d3d11_ensure_element_data (GST_ELEMENT_CAST (self), -1,
|
|
&priv->device)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create deice");
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
features = gst_caps_get_features (outcaps, 0);
|
|
if (features && gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION)) {
|
|
priv->attach_meta = TRUE;
|
|
GST_DEBUG_OBJECT (self, "Downstream support overlay meta");
|
|
}
|
|
|
|
priv->prop_lock.lock ();
|
|
priv->text_format = nullptr;
|
|
priv->layout = nullptr;
|
|
priv->layout_origin.x = priv->layout_x * self->info.width;
|
|
priv->layout_origin.y = priv->layout_y * self->info.height;
|
|
priv->layout_size.x = priv->layout_width * self->info.width;
|
|
priv->layout_size.y = priv->layout_height * self->info.height;
|
|
priv->prop_lock.unlock ();
|
|
|
|
gst_dwrite_base_overlay_decide_blend_mode (self);
|
|
|
|
GST_DEBUG_OBJECT (self, "Decided blend mode \"%s\"",
|
|
blend_mode_to_string (priv->blend_mode));
|
|
|
|
if (!gst_dwrite_base_overlay_prepare_resource (self)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't prepare resource");
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gst_dwrite_base_overlay_before_transform (GstBaseTransform * trans,
|
|
GstBuffer * buf)
|
|
{
|
|
GstDWriteBaseOverlay *self = GST_DWRITE_BASE_OVERLAY (trans);
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
|
|
if (!priv->is_d3d11)
|
|
return;
|
|
|
|
GstMemory *mem = gst_buffer_peek_memory (buf, 0);
|
|
if (!gst_is_d3d11_memory (mem))
|
|
return;
|
|
|
|
GstD3D11Memory *dmem = GST_D3D11_MEMORY_CAST (mem);
|
|
|
|
std::lock_guard < std::recursive_mutex > lk (priv->context_lock);
|
|
if (dmem->device == priv->device)
|
|
return;
|
|
|
|
GST_DEBUG_OBJECT (self, "Updating device");
|
|
gst_object_unref (priv->device);
|
|
priv->device = (GstD3D11Device *) gst_object_ref (dmem->device);
|
|
gst_dwrite_base_overlay_clear_resource (self);
|
|
|
|
gst_base_transform_reconfigure (trans);
|
|
gst_dwrite_base_overlay_prepare_resource (self);
|
|
}
|
|
|
|
static gboolean
|
|
gst_dwrite_base_overlay_upload_system (GstDWriteBaseOverlay * self,
|
|
GstBuffer * dst, GstBuffer * src, const GstVideoInfo * info)
|
|
{
|
|
GstVideoFrame in_frame, out_frame;
|
|
gboolean ret;
|
|
|
|
GST_LOG_OBJECT (self, "system copy");
|
|
|
|
if (!gst_video_frame_map (&in_frame, (GstVideoInfo *) info, src,
|
|
(GstMapFlags) (GST_MAP_READ | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))) {
|
|
GST_ERROR_OBJECT (self, "Couldn't map input frame");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_video_frame_map (&out_frame, (GstVideoInfo *) info, dst,
|
|
(GstMapFlags) (GST_MAP_WRITE | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))) {
|
|
gst_video_frame_unmap (&in_frame);
|
|
GST_ERROR_OBJECT (self, "Couldn't map output frame");
|
|
}
|
|
|
|
ret = gst_video_frame_copy (&out_frame, &in_frame);
|
|
|
|
gst_video_frame_unmap (&in_frame);
|
|
gst_video_frame_unmap (&out_frame);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
gst_dwrite_base_overlay_upload_d3d11 (GstDWriteBaseOverlay * self,
|
|
GstBuffer * dst, GstBuffer * src)
|
|
{
|
|
GST_LOG_OBJECT (self, "d3d11 copy");
|
|
|
|
for (guint i = 0; i < gst_buffer_n_memory (dst); i++) {
|
|
GstMemory *dst_mem, *src_mem;
|
|
GstD3D11Memory *dst_dmem, *src_dmem;
|
|
GstMapInfo dst_info;
|
|
GstMapInfo src_info;
|
|
ID3D11Resource *dst_texture, *src_texture;
|
|
ID3D11DeviceContext *device_context;
|
|
GstD3D11Device *device;
|
|
D3D11_BOX src_box = { 0, };
|
|
D3D11_TEXTURE2D_DESC dst_desc, src_desc;
|
|
guint dst_subidx, src_subidx;
|
|
|
|
dst_mem = gst_buffer_peek_memory (dst, i);
|
|
src_mem = gst_buffer_peek_memory (src, i);
|
|
|
|
dst_dmem = (GstD3D11Memory *) dst_mem;
|
|
src_dmem = (GstD3D11Memory *) src_mem;
|
|
|
|
device = dst_dmem->device;
|
|
|
|
gst_d3d11_memory_get_texture_desc (dst_dmem, &dst_desc);
|
|
gst_d3d11_memory_get_texture_desc (src_dmem, &src_desc);
|
|
|
|
device_context = gst_d3d11_device_get_device_context_handle (device);
|
|
|
|
if (!gst_memory_map (dst_mem, &dst_info,
|
|
(GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) {
|
|
GST_ERROR_OBJECT (self, "Cannot map dst d3d11 memory");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_memory_map (src_mem, &src_info,
|
|
(GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) {
|
|
GST_ERROR_OBJECT (self, "Cannot map src d3d11 memory");
|
|
gst_memory_unmap (dst_mem, &dst_info);
|
|
return FALSE;
|
|
}
|
|
|
|
dst_texture = (ID3D11Resource *) dst_info.data;
|
|
src_texture = (ID3D11Resource *) src_info.data;
|
|
|
|
/* src/dst texture size might be different if padding was used.
|
|
* select smaller size */
|
|
src_box.left = 0;
|
|
src_box.top = 0;
|
|
src_box.front = 0;
|
|
src_box.back = 1;
|
|
src_box.right = MIN (src_desc.Width, dst_desc.Width);
|
|
src_box.bottom = MIN (src_desc.Height, dst_desc.Height);
|
|
|
|
dst_subidx = gst_d3d11_memory_get_subresource_index (dst_dmem);
|
|
src_subidx = gst_d3d11_memory_get_subresource_index (src_dmem);
|
|
|
|
GstD3D11DeviceLockGuard lk (device);
|
|
device_context->CopySubresourceRegion (dst_texture, dst_subidx, 0, 0, 0,
|
|
src_texture, src_subidx, &src_box);
|
|
|
|
gst_memory_unmap (src_mem, &src_info);
|
|
gst_memory_unmap (dst_mem, &dst_info);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_dwrite_base_overlay_prepare_output_buffer (GstBaseTransform * trans,
|
|
GstBuffer * inbuf, GstBuffer ** outbuf)
|
|
{
|
|
GstDWriteBaseOverlay *self = GST_DWRITE_BASE_OVERLAY (trans);
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
GstDWriteBaseOverlayClass *klass = GST_DWRITE_BASE_OVERLAY_GET_CLASS (self);
|
|
GstMemory *mem = gst_buffer_peek_memory (inbuf, 0);
|
|
GstFlowReturn ret;
|
|
gboolean is_d3d11 = FALSE;
|
|
gboolean upload_ret;
|
|
|
|
std::lock_guard < std::mutex > lk (priv->prop_lock);
|
|
/* Invisible, do passthrough */
|
|
if (!priv->visible) {
|
|
gst_base_transform_set_passthrough (trans, TRUE);
|
|
*outbuf = inbuf;
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
priv->cur_text = klass->get_text (self, priv->default_text, inbuf);
|
|
if (priv->cur_text.empty ()) {
|
|
priv->prev_text.clear ();
|
|
gst_dwrite_base_overlay_clear_layout (self);
|
|
/* Nothing to render, passthrough */
|
|
gst_base_transform_set_passthrough (trans, TRUE);
|
|
*outbuf = inbuf;
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
gst_base_transform_set_passthrough (trans, FALSE);
|
|
if (priv->prev_text != priv->cur_text)
|
|
gst_dwrite_base_overlay_clear_layout (self);
|
|
|
|
priv->prev_text = priv->cur_text;
|
|
|
|
/* attaching meta or software blending can be in-place processing */
|
|
if (priv->attach_meta || !priv->is_d3d11 ||
|
|
priv->blend_mode == GstDWriteBaseOverlayBlendMode::SW_BLEND) {
|
|
goto inplace;
|
|
}
|
|
|
|
if (gst_is_d3d11_memory (mem)) {
|
|
D3D11_TEXTURE2D_DESC desc;
|
|
GstD3D11Memory *dmem;
|
|
const guint bind_flags = (D3D11_BIND_RENDER_TARGET |
|
|
D3D11_BIND_SHADER_RESOURCE);
|
|
|
|
is_d3d11 = TRUE;
|
|
|
|
dmem = GST_D3D11_MEMORY_CAST (mem);
|
|
gst_d3d11_memory_get_texture_desc (dmem, &desc);
|
|
|
|
/* Cannot write on decoder resource */
|
|
if ((desc.BindFlags & D3D11_BIND_DECODER) == 0 &&
|
|
(desc.BindFlags & bind_flags) == bind_flags) {
|
|
goto inplace;
|
|
}
|
|
}
|
|
|
|
/* Needs to allocate new buffer */
|
|
ret = GST_BASE_TRANSFORM_CLASS (parent_class)->prepare_output_buffer (trans,
|
|
inbuf, outbuf);
|
|
if (ret != GST_FLOW_OK)
|
|
return ret;
|
|
|
|
if (is_d3d11)
|
|
upload_ret = gst_dwrite_base_overlay_upload_d3d11 (self, *outbuf, inbuf);
|
|
else
|
|
upload_ret = gst_dwrite_base_overlay_upload_system (self, *outbuf, inbuf,
|
|
&self->info);
|
|
|
|
if (!upload_ret) {
|
|
gst_clear_buffer (outbuf);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
return GST_FLOW_OK;
|
|
|
|
inplace:
|
|
if (gst_buffer_is_writable (inbuf))
|
|
*outbuf = inbuf;
|
|
else
|
|
*outbuf = gst_buffer_copy (inbuf);
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
static gboolean
|
|
gst_dwrite_base_overlay_get_d2d_target (GstDWriteBaseOverlay * self,
|
|
ID3D11Texture2D * texture, ID2D1RenderTarget ** target)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
ComPtr < IDXGISurface > surface;
|
|
HRESULT hr;
|
|
static const D2D1_RENDER_TARGET_PROPERTIES props = {
|
|
D2D1_RENDER_TARGET_TYPE_DEFAULT, DXGI_FORMAT_UNKNOWN,
|
|
D2D1_ALPHA_MODE_PREMULTIPLIED, 0, 0, D2D1_RENDER_TARGET_USAGE_NONE,
|
|
D2D1_FEATURE_LEVEL_DEFAULT
|
|
};
|
|
|
|
hr = texture->QueryInterface (IID_PPV_ARGS (&surface));
|
|
if (!gst_d3d11_result (hr, priv->device))
|
|
return FALSE;
|
|
|
|
hr = priv->d2d_factory->CreateDxgiSurfaceRenderTarget (surface.Get (), props,
|
|
target);
|
|
if (!gst_d3d11_result (hr, priv->device))
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gst_dwrite_base_overlay_attach (GstDWriteBaseOverlay * self, GstBuffer * buffer)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
GstVideoOverlayCompositionMeta *meta;
|
|
|
|
meta = gst_buffer_get_video_overlay_composition_meta (buffer);
|
|
if (meta) {
|
|
if (meta->overlay) {
|
|
meta->overlay =
|
|
gst_video_overlay_composition_make_writable (meta->overlay);
|
|
gst_video_overlay_composition_add_rectangle (meta->overlay,
|
|
priv->overlay_rect);
|
|
} else {
|
|
meta->overlay = gst_video_overlay_composition_new (priv->overlay_rect);
|
|
}
|
|
} else {
|
|
GstVideoOverlayComposition *comp =
|
|
gst_video_overlay_composition_new (priv->overlay_rect);
|
|
meta = gst_buffer_add_video_overlay_composition_meta (buffer, comp);
|
|
gst_video_overlay_composition_unref (comp);
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gst_dwrite_base_overlay_mode_sw_blend (GstDWriteBaseOverlay * self,
|
|
GstBuffer * buffer)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
GstVideoFrame dst_frame, src_frame;
|
|
gboolean ret;
|
|
|
|
if (!gst_video_frame_map (&dst_frame, &self->info, buffer,
|
|
(GstMapFlags) (GST_MAP_WRITE | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))) {
|
|
GST_ERROR_OBJECT (self, "Couldn't map input buffer");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_video_frame_map (&src_frame, &priv->bgra_info, priv->text_buf,
|
|
(GstMapFlags) (GST_MAP_READ | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))) {
|
|
gst_video_frame_unmap (&dst_frame);
|
|
GST_ERROR_OBJECT (self, "Couldn't map text buffer");
|
|
return FALSE;
|
|
}
|
|
|
|
src_frame.info.flags = (GstVideoFlags)
|
|
(src_frame.info.flags | GST_VIDEO_FLAG_PREMULTIPLIED_ALPHA);
|
|
ret = gst_video_blend (&dst_frame, &src_frame, 0, 0, 1.0);
|
|
gst_video_frame_unmap (&src_frame);
|
|
gst_video_frame_unmap (&dst_frame);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_bast_text_overlay_mode_blend (GstDWriteBaseOverlay * self,
|
|
GstBuffer * buffer)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
|
|
if (!gst_d3d11_converter_convert_buffer (priv->blend_conv,
|
|
priv->text_buf, buffer)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't blend texture");
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_bast_text_overlay_mode_convert (GstDWriteBaseOverlay * self,
|
|
GstBuffer * buffer)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
GstBuffer *pre_buf = nullptr;
|
|
|
|
gst_buffer_pool_acquire_buffer (priv->text_pool, &pre_buf, nullptr);
|
|
if (!pre_buf) {
|
|
GST_ERROR_OBJECT (self, "Couldn't acquire preconv buffer");
|
|
return FALSE;
|
|
}
|
|
|
|
gst_d3d11_device_lock (priv->device);
|
|
if (!gst_d3d11_converter_convert_buffer_unlocked (priv->pre_conv,
|
|
buffer, pre_buf)) {
|
|
GST_ERROR_OBJECT (self, "pre-convert failed");
|
|
gst_d3d11_device_unlock (priv->device);
|
|
goto error;
|
|
}
|
|
|
|
if (!gst_d3d11_converter_convert_buffer_unlocked (priv->blend_conv,
|
|
priv->text_buf, pre_buf)) {
|
|
GST_ERROR_OBJECT (self, "blend-convert failed");
|
|
gst_d3d11_device_unlock (priv->device);
|
|
goto error;
|
|
}
|
|
|
|
if (!gst_d3d11_converter_convert_buffer_unlocked (priv->post_conv,
|
|
pre_buf, buffer)) {
|
|
GST_ERROR_OBJECT (self, "post-convert failed");
|
|
gst_d3d11_device_unlock (priv->device);
|
|
goto error;
|
|
}
|
|
|
|
gst_d3d11_device_unlock (priv->device);
|
|
gst_buffer_unref (pre_buf);
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
gst_clear_buffer (&pre_buf);
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_bast_text_overlay_mode_convert_64 (GstDWriteBaseOverlay * self,
|
|
GstBuffer * buffer)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
GstBuffer *pre_buf = nullptr;
|
|
|
|
gst_buffer_pool_acquire_buffer (priv->blend_pool, &pre_buf, nullptr);
|
|
if (!pre_buf) {
|
|
GST_ERROR_OBJECT (self, "Couldn't acquire pre-convert buffer");
|
|
return FALSE;
|
|
}
|
|
|
|
gst_d3d11_device_lock (priv->device);
|
|
if (!gst_d3d11_converter_convert_buffer_unlocked (priv->pre_conv,
|
|
buffer, pre_buf)) {
|
|
GST_ERROR_OBJECT (self, "pre-convert failed");
|
|
gst_d3d11_device_unlock (priv->device);
|
|
goto error;
|
|
}
|
|
|
|
if (!gst_d3d11_converter_convert_buffer_unlocked (priv->blend_conv,
|
|
priv->text_buf, pre_buf)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't blend texture");
|
|
gst_d3d11_device_unlock (priv->device);
|
|
goto error;
|
|
}
|
|
|
|
if (!gst_d3d11_converter_convert_buffer_unlocked (priv->post_conv,
|
|
pre_buf, buffer)) {
|
|
GST_ERROR_OBJECT (self, "post-convert failed");
|
|
gst_d3d11_device_unlock (priv->device);
|
|
goto error;
|
|
}
|
|
|
|
gst_d3d11_device_unlock (priv->device);
|
|
gst_buffer_unref (pre_buf);
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
gst_clear_buffer (&pre_buf);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_dwrite_base_overlay_update_text_format (GstDWriteBaseOverlay * self)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
FLOAT font_size;
|
|
FLOAT background_padding;
|
|
HRESULT hr;
|
|
|
|
if (priv->text_format)
|
|
return TRUE;
|
|
|
|
gst_dwrite_base_overlay_clear_layout (self);
|
|
|
|
if (priv->auto_resize) {
|
|
font_size = (FLOAT) self->info.width * priv->font_size /
|
|
priv->reference_frame_size;
|
|
} else {
|
|
font_size = priv->font_size;
|
|
}
|
|
|
|
background_padding = (font_size / priv->font_size) * 5.0f;
|
|
priv->background_padding.left = priv->background_padding.top =
|
|
-background_padding;
|
|
priv->background_padding.right = priv->background_padding.bottom =
|
|
background_padding;
|
|
|
|
std::wstring wfont_family = gst_dwrite_string_to_wstring (priv->font_family);
|
|
|
|
hr = priv->dwrite_factory->CreateTextFormat (wfont_family.c_str (), nullptr,
|
|
priv->font_weight, priv->font_style, priv->font_stretch,
|
|
font_size, L"en-us", &priv->text_format);
|
|
if (FAILED (hr)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create text format");
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static inline D2D1_COLOR_F
|
|
unpack_argb (guint packed)
|
|
{
|
|
D2D1_COLOR_F ret;
|
|
ret.a = ((packed >> 24) & 0xff) / 255.f;
|
|
ret.r = ((packed >> 16) & 0xff) / 255.f;
|
|
ret.g = ((packed >> 8) & 0xff) / 255.f;
|
|
ret.b = ((packed >> 0) & 0xff) / 255.f;
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
gst_dwrite_base_overlay_create_layout (GstDWriteBaseOverlay * self,
|
|
const std::wstring & text)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
D2D1_COLOR_F color;
|
|
ComPtr < IGstDWriteTextEffect > effect;
|
|
HRESULT hr;
|
|
DWRITE_TEXT_RANGE range;
|
|
|
|
hr = priv->dwrite_factory->CreateTextLayout (text.c_str (), text.length (),
|
|
priv->text_format.Get (), self->info.width, self->info.height,
|
|
&priv->layout);
|
|
if (FAILED (hr)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create text layout");
|
|
return FALSE;
|
|
}
|
|
|
|
hr = IGstDWriteTextEffect::CreateInstance (&effect);
|
|
if (FAILED (hr)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create text effect");
|
|
priv->layout = nullptr;
|
|
return FALSE;
|
|
}
|
|
|
|
range.startPosition = 0;
|
|
range.length = G_MAXUINT32;
|
|
|
|
priv->layout->SetTextAlignment (priv->text_align);
|
|
priv->layout->SetParagraphAlignment (priv->paragraph_align);
|
|
priv->layout->SetMaxWidth (priv->layout_size.x);
|
|
priv->layout->SetMaxHeight (priv->layout_size.y);
|
|
|
|
color = unpack_argb (priv->text_color);
|
|
effect->SetBrushColor (GST_DWRITE_BRUSH_TEXT, &color);
|
|
|
|
color = unpack_argb (priv->outline_color);
|
|
effect->SetBrushColor (GST_DWRITE_BRUSH_TEXT_OUTLINE, &color);
|
|
|
|
color = unpack_argb (priv->underline_color);
|
|
effect->SetBrushColor (GST_DWRITE_BRUSH_UNDERLINE, &color);
|
|
|
|
color = unpack_argb (priv->underline_outline_color);
|
|
effect->SetBrushColor (GST_DWRITE_BRUSH_UNDERLINE_OUTLINE, &color);
|
|
|
|
if (priv->underline_color || priv->underline_outline_color) {
|
|
priv->layout->SetUnderline (TRUE, range);
|
|
} else {
|
|
priv->layout->SetUnderline (FALSE, range);
|
|
}
|
|
|
|
color = unpack_argb (priv->strikethrough_color);
|
|
effect->SetBrushColor (GST_DWRITE_BRUSH_STRIKETHROUGH, &color);
|
|
|
|
color = unpack_argb (priv->strikethrough_outline_color);
|
|
effect->SetBrushColor (GST_DWRITE_BRUSH_STRIKETHROUGH_OUTLINE, &color);
|
|
|
|
if (priv->strikethrough_color || priv->strikethrough_outline_color) {
|
|
priv->layout->SetStrikethrough (TRUE, range);
|
|
} else {
|
|
priv->layout->SetStrikethrough (FALSE, range);
|
|
}
|
|
|
|
color = unpack_argb (priv->shadow_color);
|
|
effect->SetBrushColor (GST_DWRITE_BRUSH_SHADOW, &color);
|
|
|
|
hr = priv->layout->SetDrawingEffect (effect.Get (), range);
|
|
if (FAILED (hr)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't set drawing effect");
|
|
priv->layout = nullptr;
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_dwrite_base_overlay_render_text (GstDWriteBaseOverlay * self)
|
|
{
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
GstBuffer *text_buf = nullptr;
|
|
gboolean bitmap_render = FALSE;
|
|
ComPtr < ID2D1RenderTarget > target;
|
|
GstMemory *mem;
|
|
HRESULT hr;
|
|
GstMapInfo info;
|
|
D2D1_COLOR_F bg_color;
|
|
D2D1_RECT_F bg_padding = D2D1::RectF ();
|
|
|
|
if (priv->text_buf)
|
|
return TRUE;
|
|
|
|
if (priv->blend_mode == GstDWriteBaseOverlayBlendMode::ATTACH_BITMAP ||
|
|
priv->blend_mode == GstDWriteBaseOverlayBlendMode::SW_BLEND) {
|
|
gst_buffer_pool_acquire_buffer (priv->bitmap_pool, &text_buf, nullptr);
|
|
bitmap_render = TRUE;
|
|
} else {
|
|
gst_buffer_pool_acquire_buffer (priv->text_pool, &text_buf, nullptr);
|
|
}
|
|
|
|
if (!text_buf) {
|
|
GST_ERROR_OBJECT (self, "Couldn't get text buffer");
|
|
return FALSE;
|
|
}
|
|
|
|
mem = gst_buffer_peek_memory (text_buf, 0);
|
|
if (bitmap_render) {
|
|
static const D2D1_RENDER_TARGET_PROPERTIES props = {
|
|
D2D1_RENDER_TARGET_TYPE_DEFAULT, DXGI_FORMAT_B8G8R8A8_UNORM,
|
|
D2D1_ALPHA_MODE_PREMULTIPLIED, 0, 0, D2D1_RENDER_TARGET_USAGE_NONE,
|
|
D2D1_FEATURE_LEVEL_DEFAULT
|
|
};
|
|
|
|
GstDWriteBitmapMemory *bmem = (GstDWriteBitmapMemory *) mem;
|
|
hr = priv->d2d_factory->CreateWicBitmapRenderTarget (bmem->bitmap, &props,
|
|
&target);
|
|
if (FAILED (hr)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't create render target, hr: 0x%x",
|
|
(guint) hr);
|
|
goto error;
|
|
}
|
|
} else {
|
|
ID3D11Texture2D *texture;
|
|
|
|
if (!gst_memory_map (mem, &info,
|
|
(GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) {
|
|
GST_ERROR_OBJECT (self, "Could not map buffer");
|
|
goto error;
|
|
}
|
|
|
|
texture = (ID3D11Texture2D *) info.data;
|
|
if (!gst_dwrite_base_overlay_get_d2d_target (self, texture, &target)) {
|
|
gst_memory_unmap (mem, &info);
|
|
goto error;
|
|
}
|
|
|
|
gst_d3d11_device_lock (priv->device);
|
|
}
|
|
|
|
bg_color = unpack_argb (priv->background_color);
|
|
if (priv->background_color)
|
|
bg_padding = priv->background_padding;
|
|
|
|
target->BeginDraw ();
|
|
target->Clear (D2D1::ColorF (D2D1::ColorF::Black, 0.0));
|
|
priv->renderer->Draw (priv->layout_origin, D2D1::SizeF (1.0, 1.0),
|
|
D2D1::Rect (0, 0, self->info.width, self->info.height),
|
|
bg_color, bg_padding, priv->color_font, priv->layout.Get (),
|
|
target.Get ());
|
|
target->EndDraw ();
|
|
|
|
if (!bitmap_render) {
|
|
gst_d3d11_device_unlock (priv->device);
|
|
gst_memory_unmap (mem, &info);
|
|
}
|
|
|
|
priv->text_buf = text_buf;
|
|
priv->overlay_rect = gst_video_overlay_rectangle_new_raw (text_buf, 0, 0,
|
|
self->info.width, self->info.height,
|
|
GST_VIDEO_OVERLAY_FORMAT_FLAG_PREMULTIPLIED_ALPHA);
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
gst_clear_buffer (&text_buf);
|
|
return FALSE;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_dwrite_base_overlay_transform (GstBaseTransform * trans, GstBuffer * inbuf,
|
|
GstBuffer * outbuf)
|
|
{
|
|
GstDWriteBaseOverlay *self = GST_DWRITE_BASE_OVERLAY (trans);
|
|
GstDWriteBaseOverlayPrivate *priv = self->priv;
|
|
gboolean ret = FALSE;
|
|
std::lock_guard < std::mutex > lk (priv->prop_lock);
|
|
|
|
if (!gst_dwrite_base_overlay_update_text_format (self))
|
|
return GST_FLOW_ERROR;
|
|
|
|
if (!priv->layout &&
|
|
!gst_dwrite_base_overlay_create_layout (self, priv->cur_text)) {
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (!gst_dwrite_base_overlay_render_text (self))
|
|
return GST_FLOW_ERROR;
|
|
|
|
GST_LOG_OBJECT (self,
|
|
"Blending mode \"%s\"", blend_mode_to_string (priv->blend_mode));
|
|
|
|
switch (priv->blend_mode) {
|
|
case GstDWriteBaseOverlayBlendMode::ATTACH_TEXTURE:
|
|
case GstDWriteBaseOverlayBlendMode::ATTACH_BITMAP:
|
|
gst_dwrite_base_overlay_attach (self, outbuf);
|
|
ret = TRUE;
|
|
break;
|
|
case GstDWriteBaseOverlayBlendMode::SW_BLEND:
|
|
ret = gst_dwrite_base_overlay_mode_sw_blend (self, outbuf);
|
|
break;
|
|
case GstDWriteBaseOverlayBlendMode::BLEND:
|
|
ret = gst_d3d11_bast_text_overlay_mode_blend (self, outbuf);
|
|
break;
|
|
case GstDWriteBaseOverlayBlendMode::CONVERT:
|
|
ret = gst_d3d11_bast_text_overlay_mode_convert (self, outbuf);
|
|
break;
|
|
case GstDWriteBaseOverlayBlendMode::CONVERT_64:
|
|
ret = gst_d3d11_bast_text_overlay_mode_convert_64 (self, outbuf);
|
|
break;
|
|
case GstDWriteBaseOverlayBlendMode::UNKNOWN:
|
|
GST_ERROR_OBJECT (self, "Conversion mode was not configured");
|
|
ret = FALSE;
|
|
}
|
|
|
|
if (!ret)
|
|
return GST_FLOW_ERROR;
|
|
|
|
return GST_FLOW_OK;
|
|
}
|