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377 lines
14 KiB
Text
377 lines
14 KiB
Text
RTSP source
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-----------
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The RTSP source establishes a connection to an RTSP server and sets up
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the UDP sources and RTP session handlers.
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An RTSP session is created as follows:
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- Parse RTSP URL:
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ex:
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rtsp://thread:5454/south-rtsp.mp3
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- Open a connection to the server with the url. All further conversation with
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the server should be done with this connection. Each request/reply has
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a CSeq number added to the header.
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- Send a DESCRIBE request for the url. We currently support a response in
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SDP.
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ex:
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>> DESCRIBE rtsp://thread:5454/south-rtsp.mp3 RTSP/1.0
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>> Accept: application/sdp
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>> CSeq: 0
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>>
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<< RTSP/1.0 200 OK
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<< Content-Length: 84
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<< Content-Type: application/sdp
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<< CSeq: 0
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<< Date: Wed May 11 13:09:37 2005 GMT
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<<
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<< v=0
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<< o=- 0 0 IN IP4 192.168.1.1
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<< s=No Title
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<< m=audio 0 RTP/AVP 14
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<< a=control:streamid=0
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- Parse the SDP message, for each stream (m=) we create an GstRTPStream. We need
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to allocate two local UDP ports for receiving the RTP and RTCP data because we
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need to send the port numbers to the server in the next request.
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In RTSPSrc we first create an element that can handle the udp://0.0.0.0:0 uri. This
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will create an udp source element with a random port number. We get the port
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number by getting the "port" property of the element after setting the element to
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PAUSED. This element is used for the RTP packets and has to be an even number. If
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the random port number is not an even number we retry to allocate a new udp source.
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We then create another UDP source element with the next (uneven) port number to
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receive the RTCP packet on. After this step we have two udp ports we can use to
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accept RTP packets.
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+-----------------+
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| +------------+ |
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| | udpsrc0 | |
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| | port=5000 | |
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| +------------+ |
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| +------------+ |
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| | udpsrc1 | |
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| | port=5001 | |
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| +------------+ |
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+-----------------+
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- Send a SETUP message to the server with the RTP ports. We get the setup URI from
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the a= attribute in the SDP message. This can be an absolute URL or a relative
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url.
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ex:
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>> SETUP rtsp://thread:5454/south-rtsp.mp3/streamid=0 RTSP/1.0
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>> CSeq: 1
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>> Transport: RTP/AVP/UDP;unicast;client_port=5000-5001,RTP/AVP/UDP;multicast,RTP/AVP/TCP
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>>
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<< RTSP/1.0 200 OK
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<< Transport: RTP/AVP/UDP;unicast;client_port=5000-5001;server_port=6000-6001
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<< CSeq: 1
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<< Date: Wed May 11 13:21:43 2005 GMT
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<< Session: 5d5cb94413288ccd
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<<
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The client needs to send the local ports to the server along with the supported
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transport types. The server selects the final transport which it returns in the
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Transport header field. The server also includes its ports where RTP and RTCP
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messages can be sent to.
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In the above example UDP was choosen as a transport. At this point the RTSPSrc element
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will furter configure its elements to process this stream.
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The RTSPSrc will create and connect an RTP session manager element and will
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connect it to the src pads of the udp element. The data pad from the RTP session
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manager is ghostpadded to RTPSrc.
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The RTCP pad of the rtpdec is routed to a new udpsink that sends data to the RTCP
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port of the server as returned in the Transport: header field.
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+---------------------------------------------+
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| +------------+ |
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| | udpsrc0 | +--------+ |
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| | port=5000 ----- rtpdec --------------------
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| +------------+ | | |
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| +------------+ | | +------------+ |
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| | udpsrc1 ----- RTCP ---- udpsink | |
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| | port=5001 | +--------+ | port=6001 | |
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| +------------+ +------------+ |
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+---------------------------------------------+
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The output type of rtpdec is configured as the media type specified in the SDP
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message.
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- All the elements are set to PAUSED/PLAYING and the PLAY RTSP message is
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sent.
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>> PLAY rtsp://thread:5454/south-rtsp.mp3 RTSP/1.0
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>> CSeq: 2
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>> Session: 5d5cb94413288ccd
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>>
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<< RTSP/1.0 200 OK
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<< CSeq: 2
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<< Date: Wed May 11 13:21:43 2005 GMT
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<< Session: 5d5cb94413288ccd
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<<
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- The udp source elements receive data from that point and the RTP/RTCP messages
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are processed by the elements.
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- In the case of interleaved mode, the SETUP method yields:
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>> SETUP rtsp://thread:5454/south-rtsp.mp3/streamid=0 RTSP/1.0
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>> CSeq: 1
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>> Transport: RTP/AVP/UDP;unicast;client_port=5000-5001,RTP/AVP/UDP;multicast,RTP/AVP/TCP
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>>
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<< RTSP/1.0 200 OK
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<< Transport: RTP/AVP/TCP;interleaved=0-1
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<< CSeq: 1
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<< Date: Wed May 11 13:21:43 2005 GMT
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<< Session: 5d5cb94413288ccd
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<<
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This means that RTP/RTCP messages will be sent on channel 0/1 respectively and that
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the data will be received on the same connection as the RTSP connection.
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At this point, we remove the UDP source elements as we don't need them anymore. We
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set up the rtpsess session manager element though as follows:
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+---------------------------------------------+
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| +------------+ |
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| | _loop() | +--------+ |
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| | ----- rtpses --------------------
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| | | | | |
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| | | | | +------------+ |
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| | ----- RTCP ---- udpsink | |
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| | | +--------+ | port=6001 | |
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| +------------+ +------------+ |
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+---------------------------------------------+
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We start an interal task to start reading from the RTSP connection waiting
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for data. The received data is then pushed to the rtpdec element.
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When reading from the RTSP connection we receive data packets in the
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following layout (see also RFC2326)
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$<1 byte channel><2 bytes length, big endian><length bytes of data>
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RTSP server
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-----------
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An RTSP server listen on a port (default 554) for client connections. The client
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typically keeps this channel open during the RTSP session to instruct the server
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to pause/play/stop the stream.
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The server exposes a stream consisting of one or more media streams using an
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URL. The media streams are typically audio and video.
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ex:
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rtsp://thread:5454/alien-rtsp.mpeg
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exposes an audio/video stream. The video is mpeg packetized in RTP and
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the audio is mp3 in RTP.
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The streaming server typically uses a different channel to send the media
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data to clients, typically using RTP over UDP. It is also possible to stream
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the data to the client using the initial RTSP TCP session (the interleaved
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mode). This last mode is useful when the client is behind a firewall but
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does not take advantage of the RTP/UDP features.
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In both cases, media data is send to the clients in an unmultiplexed format
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packetized as RTP packets.
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The streaming server has to negotiate a connection protocol for each of the
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media streams with the client.
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Minimal server requirements:
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- The server should copy the CSeq header field in a client request to the
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response so that the client can match the response to the request.
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- The server should keep a session for each client after the client issued
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a SETUP command. The client should use the same session id for all future
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request to this server.
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- the server must support an OPTIONS request send over the RTSP connection.
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>> OPTIONS * RTSP/1.0
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>> CSeq: 1
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>>
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<< RTSP/1.0 200 OK
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<< CSeq: 1
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<< Date: Wed May 11 13:21:43 2005 GMT
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<< Session: 5d5cb94413288ccd
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<< Public: DESCRIBE, SETUP, TEARDOWN, PLAY
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<<
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The OPTIONS request should list all supported methods on the server.
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- The server should support the DESCRIBE method.
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>> DESCRIBE rtsp://thread:5454/south-rtsp.mp3 RTSP/1.0
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>> Accept: application/sdp
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>> CSeq: 2
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>>
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<< RTSP/1.0 200 OK
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<< Content-Length: 84
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<< Content-Type: application/sdp
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<< CSeq: 2
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<< Date: Wed May 11 13:09:37 2005 GMT
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<<
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<< v=0
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<< o=- 0 0 IN IP4 192.168.1.1
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<< s=No Title
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<< m=audio 0 RTP/AVP 14
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<< a=control:streamid=0
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The client issues a DESCRIBE command for a specific URL that corresponds
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to an available stream. The client will also send an Accept header to
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list its supported formats.
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The server answers this request with a reply in one of the client supported
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formats (application/sdp is the most common). The server typically sends a
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fixed reply to all clients for each configured stream.
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- The server must support the SETUP command to configure the media streams
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that were listed in the DESCRIBE command.
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>> SETUP rtsp://thread:5454/south-rtsp.mp3/streamid=0 RTSP/1.0
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>> CSeq: 3
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>> Transport: RTP/AVP/UDP;unicast;client_port=5000-5001,RTP/AVP/UDP;multicast,RTP/AVP/TCP
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>>
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<< RTSP/1.0 200 OK
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<< Transport: RTP/AVP/UDP;unicast;client_port=5000-5001;server_port=6000-6001
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<< CSeq: 3
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<< Date: Wed May 11 13:21:43 2005 GMT
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<< Session: 5d5cb94413288ccd
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The client will send a SETUP command for each of the streams listed in the
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DESCRIBE reply. For sdp will use a URL as listed in the a=control: property.
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The client will list the supported transports in the Transport: header field.
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Each transport is separated with a comma (,) and listed in order of preference.
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The server has to select the first supported transport.
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In the above example 3 transport are listed:
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RTP/AVP/UDP;unicast;client_port=5000-5001
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The client will accept RTP over UDP on the port pair 5000-5001. Port
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5000 will accept the RTP packets, 5001 the RTSP packets send by the
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server.
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RTP/AVP/UDP;multicast
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The client can join a multicast group for the specific media stream.
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The port numbers of the multicast group it will connect to have to
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be specified by the server in the reply.
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RTP/AVP/TCP
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the client can accept RTP packets interleaved on the RTSP connection.
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The server selects a supported transport an allocates an RTP port pair to
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receive RTP and RTSP data from the client. This last step is optional when
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the server does not accept RTP data.
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The server should allocate a session for the client and should send the
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sessionId to the client. The client should use this session id for all
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future requests.
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The server may refuse a client that does not use the same transport method
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for all media streams.
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The server stores all client port pairs in the server client session along
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with the transport method.
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ex:
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For an on-demand stream the server could construct a (minimal) RTP GStreamer
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pipeline for the client as follows (for an mp3 stream):
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+---------+ +-----------+ +------------+ +-------------+
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| filesrc | | rtpmp3enc | | rtpsession | | udpsink |
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| | | | | | | host=XXX |
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| | | | | | | port=5000 |
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| src--sink src--rtpsink rtpsrc--sink |
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+---------+ +-----------+ | | +-------------+
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| | +-------------+
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| | | udpsink |
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| | | host=XXX |
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| | | port=5001 |
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| rtspsrc--sink |
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+------------+ +-------------+
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The server would set the above pipeline to PAUSE to make sure no data
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is sent to the client yet.
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optionally udpsrc elements can be configured to receive client RTP and
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RTSP messages.
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ex:
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For a live stream the server could construct a (minimal) RTP GStreamer
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pipeline for the clients as follows (for an mp3 stream):
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+---------+ +--------+ +-----------+ +------------+ +--------------+
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| source | | mp3enc | | rtpmp3enc | | rtpsession | | multiudpsink |
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| | | | | | | | | host=... |
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| | | | | | | | | port=... |
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| src--sink src--sink src--rtpsink rtpsrc--sink |
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+---------+ +--------+ +-----------+ | | +--------------+
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| | +--------------+
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| | | multiudpsink |
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| | | host=... |
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| | | port=... |
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| rtspsrc--sink |
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+------------+ +--------------+
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Media data is streamed to clients by adding the client host and port numbers
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to the multiudpsinks.
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optionally udpsrc elements can be configured to receive client RTP and
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RTSP messages.
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- The server must support the PLAY command to start playback of the configured
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media streams.
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>> PLAY rtsp://thread:5454/south-rtsp.mp3 RTSP/1.0
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>> CSeq: 2
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>> Session: 5d5cb94413288ccd
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>>
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<< RTSP/1.0 200 OK
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<< CSeq: 2
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<< Date: Wed May 11 13:21:43 2005 GMT
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<< Session: 5d5cb94413288ccd
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<<
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Using the Session: header field, the server finds the pipeline of the session
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to PLAY and sets the pipeline to PLAYING at which point the client receives
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the media stream data.
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In case of a live stream, the server adds the port numbers to a multiudpsink
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element.
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- The server must support the TEARDOWN command to stop playback and free the
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session of a client.
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>> TEARDOWN rtsp://thread:5454/south-rtsp.mp3 RTSP/1.0
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>> CSeq: 4
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>> Session: 5d5cb94413288ccd
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>>
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<< RTSP/1.0 200 OK
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<< CSeq: 4
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<< Date: Wed May 11 13:21:43 2005 GMT
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<<
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The server destroys the client pipeline in case of an on-demand stream or
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removes the client ports from the multiudpsinks. This effectively stops
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streaming to the client.
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