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229f6a379b
Original commit message from CVS: * gst/deinterlace2/tvtime/greedy.c: (deinterlace_greedy_packed422_scanline_mmx), (deinterlace_greedy_packed422_scanline_mmxext): Optimize MMX/MMXEXT implementations a bit by requiring two less memory accesses and fix the workaround for the missing right shift on bytes to unset the highest bit of every byte.
376 lines
11 KiB
C
376 lines
11 KiB
C
/*
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*
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* GStreamer
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* Copyright (c) 2000 Tom Barry All rights reserved.
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* mmx.h port copyright (c) 2002 Billy Biggs <vektor@dumbterm.net>.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/*
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* Relicensed for GStreamer from GPL to LGPL with permit from Tom Barry
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* and Billy Biggs.
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* See: http://bugzilla.gnome.org/show_bug.cgi?id=163578
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*/
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#include <stdio.h>
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#if defined (__SVR4) && defined (__sun)
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# include <sys/int_types.h>
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#else
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# include <stdint.h>
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#endif
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "gstdeinterlace2.h"
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#include "speedtools.h"
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#include "speedy.h"
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// This is a simple lightweight DeInterlace method that uses little CPU time
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// but gives very good results for low or intermedite motion.
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// It defers frames by one field, but that does not seem to produce noticeable
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// lip sync problems.
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//
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// The method used is to take either the older or newer weave pixel depending
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// upon which give the smaller comb factor, and then clip to avoid large damage
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// when wrong.
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//
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// I'd intended this to be part of a larger more elaborate method added to
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// Blended Clip but this give too good results for the CPU to ignore here.
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static void
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copy_scanline (GstDeinterlace2 * object,
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deinterlace_scanline_data_t * data, uint8_t * output)
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{
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blit_packed422_scanline (output, data->m1, object->frame_width);
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}
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static const int GreedyMaxComb = 15;
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static inline void
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deinterlace_greedy_packed422_scanline_c (GstDeinterlace2 * object,
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uint8_t * m0, uint8_t * t1, uint8_t * b1, uint8_t * m2, uint8_t * output,
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int width)
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{
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int avg, l2_diff, lp2_diff, max, min, best;
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// L2 == m0
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// L1 == t1
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// L3 == b1
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// LP2 == m2
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while (width--) {
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avg = (*t1 + *b1) / 2;
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l2_diff = ABS (*m0 - avg);
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lp2_diff = ABS (*m2 - avg);
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if (l2_diff > lp2_diff)
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best = *m2;
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else
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best = *m0;
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max = MAX (*t1, *b1);
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min = MIN (*t1, *b1);
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if (max < 256 - GreedyMaxComb)
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max += GreedyMaxComb;
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else
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max = 255;
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if (min > GreedyMaxComb)
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min -= GreedyMaxComb;
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else
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min = 0;
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*output = CLAMP (best, min, max);
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// Advance to the next set of pixels.
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output += 1;
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m0 += 1;
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t1 += 1;
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b1 += 1;
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m2 += 1;
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}
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}
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#ifdef HAVE_CPU_I386
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#include "mmx.h"
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static void
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deinterlace_greedy_packed422_scanline_mmx (GstDeinterlace2 * object,
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uint8_t * m0, uint8_t * t1, uint8_t * b1, uint8_t * m2, uint8_t * output,
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int width)
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{
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mmx_t MaxComb;
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mmx_t ShiftMask;
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// How badly do we let it weave? 0-255
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MaxComb.ub[0] = GreedyMaxComb;
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MaxComb.ub[1] = GreedyMaxComb;
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MaxComb.ub[2] = GreedyMaxComb;
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MaxComb.ub[3] = GreedyMaxComb;
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MaxComb.ub[4] = GreedyMaxComb;
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MaxComb.ub[5] = GreedyMaxComb;
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MaxComb.ub[6] = GreedyMaxComb;
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MaxComb.ub[7] = GreedyMaxComb;
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ShiftMask.ub[0] = 0x7f;
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ShiftMask.ub[1] = 0x7f;
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ShiftMask.ub[2] = 0x7f;
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ShiftMask.ub[3] = 0x7f;
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ShiftMask.ub[4] = 0x7f;
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ShiftMask.ub[5] = 0x7f;
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ShiftMask.ub[6] = 0x7f;
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ShiftMask.ub[7] = 0x7f;
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// L2 == m0
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// L1 == t1
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// L3 == b1
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// LP2 == m2
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movq_m2r (MaxComb, mm6);
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for (; width > 7; width -= 8) {
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movq_m2r (*t1, mm1); // L1
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movq_m2r (*m0, mm2); // L2
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movq_m2r (*b1, mm3); // L3
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movq_m2r (*m2, mm0); // LP2
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// average L1 and L3 leave result in mm4
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movq_r2r (mm1, mm4); // L1
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movq_r2r (mm3, mm5); // L3
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psrlw_i2r (1, mm4); // L1/2
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pand_m2r (ShiftMask, mm4);
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psrlw_i2r (1, mm5); // L3/2
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pand_m2r (ShiftMask, mm5);
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paddusb_r2r (mm5, mm4); // (L1 + L3) / 2
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// get abs value of possible L2 comb
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movq_r2r (mm2, mm7); // L2
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psubusb_r2r (mm4, mm7); // L2 - avg
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movq_r2r (mm4, mm5); // avg
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psubusb_r2r (mm2, mm5); // avg - L2
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por_r2r (mm7, mm5); // abs(avg-L2)
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// get abs value of possible LP2 comb
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movq_r2r (mm0, mm7); // LP2
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psubusb_r2r (mm4, mm7); // LP2 - avg
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psubusb_r2r (mm0, mm4); // avg - LP2
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por_r2r (mm7, mm4); // abs(avg-LP2)
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// use L2 or LP2 depending upon which makes smaller comb
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psubusb_r2r (mm5, mm4); // see if it goes to zero
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psubusb_r2r (mm5, mm5); // 0
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pcmpeqb_r2r (mm5, mm4); // if (mm4=0) then FF else 0
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pcmpeqb_r2r (mm4, mm5); // opposite of mm4
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// if Comb(LP2) <= Comb(L2) then mm4=ff, mm5=0 else mm4=0, mm5 = 55
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pand_r2r (mm2, mm5); // use L2 if mm5 == ff, else 0
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pand_r2r (mm0, mm4); // use LP2 if mm4 = ff, else 0
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por_r2r (mm5, mm4); // may the best win
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// Now lets clip our chosen value to be not outside of the range
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// of the high/low range L1-L3 by more than abs(L1-L3)
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// This allows some comb but limits the damages and also allows more
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// detail than a boring oversmoothed clip.
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movq_r2r (mm1, mm2); // copy L1
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psubusb_r2r (mm3, mm2); // - L3, with saturation
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paddusb_r2r (mm3, mm2); // now = Max(L1,L3)
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pcmpeqb_r2r (mm7, mm7); // all ffffffff
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psubusb_r2r (mm1, mm7); // - L1
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paddusb_r2r (mm7, mm3); // add, may sat at fff..
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psubusb_r2r (mm7, mm3); // now = Min(L1,L3)
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// allow the value to be above the high or below the low by amt of MaxComb
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paddusb_r2r (mm6, mm2); // increase max by diff
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psubusb_r2r (mm6, mm3); // lower min by diff
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psubusb_r2r (mm3, mm4); // best - Min
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paddusb_r2r (mm3, mm4); // now = Max(best,Min(L1,L3)
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pcmpeqb_r2r (mm7, mm7); // all ffffffff
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psubusb_r2r (mm4, mm7); // - Max(best,Min(best,L3)
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paddusb_r2r (mm7, mm2); // add may sat at FFF..
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psubusb_r2r (mm7, mm2); // now = Min( Max(best, Min(L1,L3), L2 )=L2 clipped
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movq_r2m (mm2, *output); // move in our clipped best
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// Advance to the next set of pixels.
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output += 8;
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m0 += 8;
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t1 += 8;
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b1 += 8;
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m2 += 8;
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}
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emms ();
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if (width > 0)
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deinterlace_greedy_packed422_scanline_c (object, m0, t1, b1, m2, output,
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width);
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}
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#include "sse.h"
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static void
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deinterlace_greedy_packed422_scanline_mmxext (GstDeinterlace2 * object,
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uint8_t * m0, uint8_t * t1, uint8_t * b1, uint8_t * m2, uint8_t * output,
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int width)
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{
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mmx_t MaxComb;
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// How badly do we let it weave? 0-255
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MaxComb.ub[0] = GreedyMaxComb;
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MaxComb.ub[1] = GreedyMaxComb;
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MaxComb.ub[2] = GreedyMaxComb;
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MaxComb.ub[3] = GreedyMaxComb;
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MaxComb.ub[4] = GreedyMaxComb;
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MaxComb.ub[5] = GreedyMaxComb;
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MaxComb.ub[6] = GreedyMaxComb;
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MaxComb.ub[7] = GreedyMaxComb;
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// L2 == m0
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// L1 == t1
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// L3 == b1
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// LP2 == m2
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movq_m2r (MaxComb, mm6);
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for (; width > 7; width -= 8) {
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movq_m2r (*t1, mm1); // L1
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movq_m2r (*m0, mm2); // L2
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movq_m2r (*b1, mm3); // L3
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movq_m2r (*m2, mm0); // LP2
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// average L1 and L3 leave result in mm4
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movq_r2r (mm1, mm4); // L1
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pavgb_r2r (mm3, mm4); // (L1 + L3)/2
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// get abs value of possible L2 comb
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movq_r2r (mm2, mm7); // L2
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psubusb_r2r (mm4, mm7); // L2 - avg
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movq_r2r (mm4, mm5); // avg
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psubusb_r2r (mm2, mm5); // avg - L2
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por_r2r (mm7, mm5); // abs(avg-L2)
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// get abs value of possible LP2 comb
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movq_r2r (mm0, mm7); // LP2
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psubusb_r2r (mm4, mm7); // LP2 - avg
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psubusb_r2r (mm0, mm4); // avg - LP2
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por_r2r (mm7, mm4); // abs(avg-LP2)
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// use L2 or LP2 depending upon which makes smaller comb
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psubusb_r2r (mm5, mm4); // see if it goes to zero
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pxor_r2r (mm5, mm5); // 0
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pcmpeqb_r2r (mm5, mm4); // if (mm4=0) then FF else 0
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pcmpeqb_r2r (mm4, mm5); // opposite of mm4
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// if Comb(LP2) <= Comb(L2) then mm4=ff, mm5=0 else mm4=0, mm5 = 55
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pand_r2r (mm2, mm5); // use L2 if mm5 == ff, else 0
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pand_r2r (mm0, mm4); // use LP2 if mm4 = ff, else 0
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por_r2r (mm5, mm4); // may the best win
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// Now lets clip our chosen value to be not outside of the range
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// of the high/low range L1-L3 by more than abs(L1-L3)
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// This allows some comb but limits the damages and also allows more
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// detail than a boring oversmoothed clip.
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movq_r2r (mm1, mm2); // copy L1
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pmaxub_r2r (mm3, mm2); // now = Max(L1,L3)
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pminub_r2r (mm1, mm3); // now = Min(L1,L3)
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// allow the value to be above the high or below the low by amt of MaxComb
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paddusb_r2r (mm6, mm2); // increase max by diff
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psubusb_r2r (mm6, mm3); // lower min by diff
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pmaxub_r2r (mm3, mm4); // now = Max(best,Min(L1,L3)
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pminub_r2r (mm4, mm2); // now = Min( Max(best, Min(L1,L3)), L2 )=L2 clipped
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movq_r2m (mm2, *output); // move in our clipped best
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// Advance to the next set of pixels.
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output += 8;
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m0 += 8;
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t1 += 8;
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b1 += 8;
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m2 += 8;
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}
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emms ();
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if (width > 0)
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deinterlace_greedy_packed422_scanline_c (object, m0, t1, b1, m2, output,
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width);
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}
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#endif
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static void
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deinterlace_greedy_packed422_scanline (GstDeinterlace2 * object,
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deinterlace_scanline_data_t * data, uint8_t * output)
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{
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#ifdef HAVE_CPU_I386
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if (object->cpu_feature_flags & OIL_IMPL_FLAG_MMXEXT) {
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deinterlace_greedy_packed422_scanline_mmxext (object, data->m0, data->t1,
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data->b1, data->m2, output, 2 * object->frame_width);
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} else if (object->cpu_feature_flags & OIL_IMPL_FLAG_MMX) {
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deinterlace_greedy_packed422_scanline_mmx (object, data->m0, data->t1,
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data->b1, data->m2, output, 2 * object->frame_width);
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} else {
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deinterlace_greedy_packed422_scanline_c (object, data->m0, data->t1,
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data->b1, data->m2, output, 2 * object->frame_width);
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}
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#else
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deinterlace_greedy_packed422_scanline_c (object, data->m0, data->t1, data->b1,
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data->m2, output, 2 * object->frame_width);
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#endif
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}
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static deinterlace_method_t greedyl_method = {
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0, //DEINTERLACE_PLUGIN_API_VERSION,
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"Motion Adaptive: Simple Detection",
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"AdaptiveSimple",
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3,
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0,
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0,
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0,
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0,
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1,
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copy_scanline,
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deinterlace_greedy_packed422_scanline,
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0,
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{"Uses heuristics to detect motion in the input",
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"frames and reconstruct image detail where",
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"possible. Use this for high quality output",
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"even on monitors set to an arbitrary refresh",
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"rate.",
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"",
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"Simple detection uses linear interpolation",
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"where motion is detected, using a two-field",
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"buffer. This is the Greedy: Low Motion",
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"deinterlacer from DScaler."}
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};
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deinterlace_method_t *
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dscaler_greedyl_get_method (void)
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{
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return &greedyl_method;
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}
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