gstreamer/check/states/sinks.c
Wim Taymans 1cda8197e9 Added support for live sources and other elements that cannot do preroll.
Original commit message from CVS:
Added support for live sources and other elements that
cannot do preroll.
Updated design docs, added live-source design doc.
Implemented live source functionality in basesrc
Fix error condition in _bin_get_state()
Implement live source handling in -launch.
Added check for live sources.
Fixed case in GstBin where elements were changed state
multiple times.
2005-06-23 10:37:09 +00:00

205 lines
6.7 KiB
C

/* GStreamer
*
* unit test for sinks
*
* Copyright (C) <2005> Wim Taymans <wim at fluendo dot com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include "../gstcheck.h"
/* a sink should go ASYNC to PAUSE. forcing PLAYING is possible */
START_TEST (test_sink)
{
GstElement *sink;
GstElementStateReturn ret;
GstElementState current, pending;
sink = gst_element_factory_make ("fakesink", "sink");
ret = gst_element_set_state (sink, GST_STATE_PAUSED);
fail_unless (ret == GST_STATE_ASYNC, "no async state return");
ret = gst_element_set_state (sink, GST_STATE_PLAYING);
fail_unless (ret == GST_STATE_SUCCESS, "cannot force play");
ret = gst_element_get_state (sink, &current, &pending, NULL);
fail_unless (ret == GST_STATE_SUCCESS, "not playing");
fail_unless (current == GST_STATE_PLAYING, "not playing");
fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
}
END_TEST
/* a sink should go ASYNC to PAUSE. PAUSE should complete when
* prerolled. */
START_TEST (test_src_sink)
{
GstElement *sink, *src, *pipeline;
GstElementStateReturn ret;
GstElementState current, pending;
GstPad *srcpad, *sinkpad;
pipeline = gst_pipeline_new ("pipeline");
src = gst_element_factory_make ("fakesrc", "src");
sink = gst_element_factory_make ("fakesink", "sink");
gst_bin_add (GST_BIN (pipeline), src);
gst_bin_add (GST_BIN (pipeline), sink);
srcpad = gst_element_get_pad (src, "src");
sinkpad = gst_element_get_pad (sink, "sink");
gst_pad_link (srcpad, sinkpad);
gst_object_unref (GST_OBJECT (srcpad));
gst_object_unref (GST_OBJECT (sinkpad));
ret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
fail_unless (ret == GST_STATE_SUCCESS, "no success state return");
ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
fail_unless (ret == GST_STATE_SUCCESS, "cannot start play");
ret = gst_element_get_state (pipeline, &current, &pending, NULL);
fail_unless (ret == GST_STATE_SUCCESS, "not playing");
fail_unless (current == GST_STATE_PLAYING, "not playing");
fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
}
END_TEST
/* a pipeline with live source should return NO_PREROLL in
* PAUSE. When removing the live source it should return ASYNC
* from the sink */
START_TEST (test_livesrc_remove)
{
GstElement *sink, *src, *pipeline;
GstElementStateReturn ret;
GstElementState current, pending;
GstPad *srcpad, *sinkpad;
GTimeVal tv;
pipeline = gst_pipeline_new ("pipeline");
src = gst_element_factory_make ("fakesrc", "src");
g_object_set (G_OBJECT (src), "is-live", TRUE, NULL);
sink = gst_element_factory_make ("fakesink", "sink");
gst_bin_add (GST_BIN (pipeline), src);
gst_bin_add (GST_BIN (pipeline), sink);
srcpad = gst_element_get_pad (src, "src");
sinkpad = gst_element_get_pad (sink, "sink");
gst_pad_link (srcpad, sinkpad);
gst_object_unref (GST_OBJECT (srcpad));
gst_object_unref (GST_OBJECT (sinkpad));
ret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
fail_unless (ret == GST_STATE_NO_PREROLL, "no no_preroll state return");
ret = gst_element_get_state (src, &current, &pending, NULL);
fail_unless (ret == GST_STATE_NO_PREROLL, "not paused");
fail_unless (current == GST_STATE_PAUSED, "not paused");
fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
gst_bin_remove (GST_BIN (pipeline), src);
GST_TIME_TO_TIMEVAL (0, tv);
ret = gst_element_get_state (pipeline, &current, &pending, &tv);
fail_unless (ret == GST_STATE_ASYNC, "not async");
fail_unless (current == GST_STATE_PAUSED, "not paused");
fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
}
END_TEST
/* a sink should go ASYNC to PAUSE. PAUSE does not complete
* since we have a live source. */
START_TEST (test_livesrc_sink)
{
GstElement *sink, *src, *pipeline;
GstElementStateReturn ret;
GstElementState current, pending;
GstPad *srcpad, *sinkpad;
pipeline = gst_pipeline_new ("pipeline");
src = gst_element_factory_make ("fakesrc", "src");
g_object_set (G_OBJECT (src), "is-live", TRUE, NULL);
sink = gst_element_factory_make ("fakesink", "sink");
gst_bin_add (GST_BIN (pipeline), src);
gst_bin_add (GST_BIN (pipeline), sink);
srcpad = gst_element_get_pad (src, "src");
sinkpad = gst_element_get_pad (sink, "sink");
gst_pad_link (srcpad, sinkpad);
gst_object_unref (GST_OBJECT (srcpad));
gst_object_unref (GST_OBJECT (sinkpad));
ret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
fail_unless (ret == GST_STATE_NO_PREROLL, "no no_preroll state return");
ret = gst_element_get_state (src, &current, &pending, NULL);
fail_unless (ret == GST_STATE_NO_PREROLL, "not paused");
fail_unless (current == GST_STATE_PAUSED, "not paused");
fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
ret = gst_element_get_state (pipeline, &current, &pending, NULL);
fail_unless (ret == GST_STATE_NO_PREROLL, "not paused");
fail_unless (current == GST_STATE_PAUSED, "not paused");
fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
fail_unless (ret == GST_STATE_SUCCESS, "cannot force play");
ret = gst_element_get_state (pipeline, &current, &pending, NULL);
fail_unless (ret == GST_STATE_SUCCESS, "not playing");
fail_unless (current == GST_STATE_PLAYING, "not playing");
fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
}
END_TEST
/* test: try changing state of sinks */
Suite * gst_object_suite (void)
{
Suite *s = suite_create ("Sinks");
TCase *tc_chain = tcase_create ("general");
/* turn off timeout */
tcase_set_timeout (tc_chain, 60);
suite_add_tcase (s, tc_chain);
tcase_add_test (tc_chain, test_sink);
tcase_add_test (tc_chain, test_src_sink);
tcase_add_test (tc_chain, test_livesrc_remove);
tcase_add_test (tc_chain, test_livesrc_sink);
return s;
}
int
main (int argc, char **argv)
{
int nf;
Suite *s = gst_object_suite ();
SRunner *sr = srunner_create (s);
gst_check_init (&argc, &argv);
srunner_run_all (sr, CK_NORMAL);
nf = srunner_ntests_failed (sr);
srunner_free (sr);
return nf;
}