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92c243be62
Coverity 1199700
640 lines
17 KiB
C
640 lines
17 KiB
C
/*
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* GStreamer
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* Copyright (C) 2012-2014 Matthew Waters <ystree00@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdio.h>
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#include "gl.h"
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#include "gstglupload.h"
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/**
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* SECTION:gstglupload
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* @short_description: an object that uploads to GL textures
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* @see_also: #GstGLDownload, #GstGLMemory
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*
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* #GstGLUpload is an object that uploads data from system memory into GL textures.
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*
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* A #GstGLUpload can be created with gst_gl_upload_new()
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*/
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#define USING_OPENGL(context) (gst_gl_context_get_gl_api (context) & GST_GL_API_OPENGL)
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#define USING_OPENGL3(context) (gst_gl_context_get_gl_api (context) & GST_GL_API_OPENGL3)
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#define USING_GLES(context) (gst_gl_context_get_gl_api (context) & GST_GL_API_GLES)
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#define USING_GLES2(context) (gst_gl_context_get_gl_api (context) & GST_GL_API_GLES2)
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#define USING_GLES3(context) (gst_gl_context_get_gl_api (context) & GST_GL_API_GLES3)
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static gboolean _upload_memory (GstGLUpload * upload);
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//static gboolean _do_upload_fill (GstGLContext * context, GstGLUpload * upload);
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//static gboolean _do_upload_make (GstGLContext * context, GstGLUpload * upload);
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static void _init_upload (GstGLContext * context, GstGLUpload * upload);
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//static gboolean _init_upload_fbo (GstGLContext * context, GstGLUpload * upload);
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static gboolean _gst_gl_upload_perform_with_data_unlocked (GstGLUpload * upload,
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GLuint texture_id, gpointer data[GST_VIDEO_MAX_PLANES]);
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static void _do_upload_with_meta (GstGLContext * context, GstGLUpload * upload);
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/* *INDENT-OFF* */
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#define YUV_TO_RGB_COEFFICIENTS \
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"uniform vec3 offset;\n" \
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"uniform vec3 rcoeff;\n" \
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"uniform vec3 gcoeff;\n" \
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"uniform vec3 bcoeff;\n"
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/* FIXME: use the colormatrix support from videoconvert */
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struct TexData
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{
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guint format, type, width, height;
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gfloat tex_scaling[2];
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guint unpack_length;
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};
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struct _GstGLUploadPrivate
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{
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gboolean result;
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struct TexData texture_info[GST_VIDEO_MAX_PLANES];
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GstBuffer *buffer;
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GstVideoFrame frame;
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GstVideoGLTextureUploadMeta *meta;
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guint tex_id;
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gboolean mapped;
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};
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GST_DEBUG_CATEGORY_STATIC (gst_gl_upload_debug);
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#define GST_CAT_DEFAULT gst_gl_upload_debug
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#define DEBUG_INIT \
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GST_DEBUG_CATEGORY_INIT (gst_gl_upload_debug, "glupload", 0, "upload");
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G_DEFINE_TYPE_WITH_CODE (GstGLUpload, gst_gl_upload, G_TYPE_OBJECT, DEBUG_INIT);
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static void gst_gl_upload_finalize (GObject * object);
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#define GST_GL_UPLOAD_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), \
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GST_TYPE_GL_UPLOAD, GstGLUploadPrivate))
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static void
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gst_gl_upload_class_init (GstGLUploadClass * klass)
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{
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g_type_class_add_private (klass, sizeof (GstGLUploadPrivate));
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G_OBJECT_CLASS (klass)->finalize = gst_gl_upload_finalize;
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}
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static void
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gst_gl_upload_init (GstGLUpload * upload)
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{
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upload->priv = GST_GL_UPLOAD_GET_PRIVATE (upload);
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upload->context = NULL;
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g_mutex_init (&upload->lock);
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}
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/**
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* gst_gl_upload_new:
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* @context: a #GstGLContext
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*
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* Returns: a new #GstGLUpload object
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*/
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GstGLUpload *
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gst_gl_upload_new (GstGLContext * context)
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{
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GstGLUpload *upload;
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upload = g_object_new (GST_TYPE_GL_UPLOAD, NULL);
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upload->context = gst_object_ref (context);
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upload->convert = gst_gl_color_convert_new (context);
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return upload;
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}
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static void
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gst_gl_upload_finalize (GObject * object)
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{
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GstGLUpload *upload;
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upload = GST_GL_UPLOAD (object);
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if (upload->convert) {
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gst_object_unref (upload->convert);
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}
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if (upload->out_tex) {
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gst_memory_unref ((GstMemory *) upload->out_tex);
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upload->out_tex = NULL;
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}
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if (upload->context) {
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gst_object_unref (upload->context);
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upload->context = NULL;
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}
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g_mutex_clear (&upload->lock);
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G_OBJECT_CLASS (gst_gl_upload_parent_class)->finalize (object);
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}
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static gboolean
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_gst_gl_upload_init_format_unlocked (GstGLUpload * upload,
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GstVideoInfo *in_info)
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{
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g_return_val_if_fail (upload != NULL, FALSE);
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g_return_val_if_fail (GST_VIDEO_INFO_FORMAT (in_info) !=
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GST_VIDEO_FORMAT_UNKNOWN, FALSE);
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g_return_val_if_fail (GST_VIDEO_INFO_FORMAT (in_info) !=
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GST_VIDEO_FORMAT_ENCODED, FALSE);
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if (upload->initted) {
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return TRUE;
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}
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upload->in_info = *in_info;
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gst_gl_context_thread_add (upload->context,
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(GstGLContextThreadFunc) _init_upload, upload);
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upload->initted = upload->priv->result;
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return upload->initted;
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}
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/**
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* gst_gl_upload_init_format:
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* @upload: a #GstGLUpload
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* @in_info: input #GstVideoInfo
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*
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* Initializes @upload with the information required for upload.
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*
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* Returns: whether the initialization was successful
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*/
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gboolean
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gst_gl_upload_init_format (GstGLUpload * upload, GstVideoInfo * in_info)
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{
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gboolean ret;
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g_mutex_lock (&upload->lock);
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ret = _gst_gl_upload_init_format_unlocked (upload, in_info);
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g_mutex_unlock (&upload->lock);
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return ret;
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}
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/**
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* gst_gl_upload_perform_with_buffer:
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* @upload: a #GstGLUpload
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* @buffer: a #GstBuffer
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* @tex_id: resulting texture
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*
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* Uploads @buffer to the texture given by @tex_id. @tex_id is valid
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* until gst_gl_upload_release_buffer() is called.
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*
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* Returns: whether the upload was successful
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*/
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gboolean
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gst_gl_upload_perform_with_buffer (GstGLUpload * upload, GstBuffer * buffer,
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guint * tex_id)
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{
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GstMemory *mem;
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GstVideoGLTextureUploadMeta *gl_tex_upload_meta;
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guint texture_ids[] = { 0, 0, 0, 0 };
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gint i;
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g_return_val_if_fail (upload != NULL, FALSE);
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g_return_val_if_fail (buffer != NULL, FALSE);
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g_return_val_if_fail (tex_id != NULL, FALSE);
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g_return_val_if_fail (gst_buffer_n_memory (buffer) > 0, FALSE);
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/* GstGLMemory */
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mem = gst_buffer_peek_memory (buffer, 0);
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if (gst_is_gl_memory (mem)) {
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if (!upload->out_tex)
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upload->out_tex = (GstGLMemory *) gst_gl_memory_alloc (upload->context,
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GST_VIDEO_GL_TEXTURE_TYPE_RGBA, GST_VIDEO_INFO_WIDTH (&upload->in_info),
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GST_VIDEO_INFO_HEIGHT (&upload->in_info),
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GST_VIDEO_INFO_WIDTH (&upload->in_info));
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GST_LOG_OBJECT (upload, "Attempting upload with GstGLMemory");
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for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&upload->in_info); i++) {
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upload->in_tex[i] = (GstGLMemory *) gst_buffer_peek_memory (buffer, i);
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}
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_upload_memory (upload);
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*tex_id = upload->out_tex->tex_id;
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return TRUE;
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}
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if (!upload->priv->tex_id)
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gst_gl_context_gen_texture (upload->context, &upload->priv->tex_id,
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GST_VIDEO_FORMAT_RGBA, GST_VIDEO_INFO_WIDTH (&upload->in_info),
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GST_VIDEO_INFO_HEIGHT (&upload->in_info));
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/* GstVideoGLTextureUploadMeta */
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gl_tex_upload_meta = gst_buffer_get_video_gl_texture_upload_meta (buffer);
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if (gl_tex_upload_meta) {
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GST_LOG_OBJECT (upload, "Attempting upload with "
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"GstVideoGLTextureUploadMeta");
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texture_ids[0] = upload->priv->tex_id;
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if (!gst_gl_upload_perform_with_gl_texture_upload_meta (upload,
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gl_tex_upload_meta, texture_ids)) {
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GST_DEBUG_OBJECT (upload, "Upload with GstVideoGLTextureUploadMeta "
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"failed");
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} else {
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upload->priv->mapped = FALSE;
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*tex_id = upload->priv->tex_id;
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return TRUE;
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}
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}
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GST_LOG_OBJECT (upload, "Attempting upload with raw data");
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/* GstVideoMeta map */
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if (!gst_video_frame_map (&upload->priv->frame, &upload->in_info, buffer,
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GST_MAP_READ)) {
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GST_ERROR_OBJECT (upload, "Failed to map memory");
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return FALSE;
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}
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if (!gst_gl_upload_perform_with_data (upload, upload->priv->tex_id,
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upload->priv->frame.data)) {
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return FALSE;
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}
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upload->priv->mapped = TRUE;
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*tex_id = upload->priv->tex_id;
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return TRUE;
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}
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void
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gst_gl_upload_release_buffer (GstGLUpload * upload)
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{
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g_return_if_fail (upload != NULL);
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if (upload->priv->mapped)
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gst_video_frame_unmap (&upload->priv->frame);
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}
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/*
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* Uploads as a result of a call to gst_video_gl_texture_upload_meta_upload().
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* i.e. provider of GstVideoGLTextureUploadMeta
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*/
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static gboolean
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_do_upload_for_meta (GstGLUpload * upload, GstVideoGLTextureUploadMeta * meta)
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{
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GstVideoMeta *v_meta;
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GstVideoInfo in_info;
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GstVideoFrame frame;
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GstMemory *mem;
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gboolean ret;
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g_return_val_if_fail (upload != NULL, FALSE);
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g_return_val_if_fail (meta != NULL, FALSE);
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v_meta = gst_buffer_get_video_meta (upload->priv->buffer);
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if (!upload->initted) {
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GstVideoFormat v_format;
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guint width, height;
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if (v_meta == NULL)
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return FALSE;
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v_format = v_meta->format;
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width = v_meta->width;
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height = v_meta->height;
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gst_video_info_set_format (&in_info, v_format, width, height);
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if (!_gst_gl_upload_init_format_unlocked (upload, &in_info))
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return FALSE;
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}
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/* GstGLMemory */
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mem = gst_buffer_peek_memory (upload->priv->buffer, 0);
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if (gst_is_gl_memory (mem)) {
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GstGLMemory *gl_mem = (GstGLMemory *) mem;
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upload->in_tex[0] = gl_mem;
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_upload_memory (upload);
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upload->in_tex[0] = NULL;
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if (upload->priv->result)
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return TRUE;
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}
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if (v_meta == NULL)
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return FALSE;
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gst_video_info_set_format (&in_info, v_meta->format, v_meta->width,
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v_meta->height);
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if (!gst_video_frame_map (&frame, &in_info, upload->priv->buffer,
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GST_MAP_READ)) {
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GST_ERROR ("failed to map video frame");
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return FALSE;
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}
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ret = _gst_gl_upload_perform_with_data_unlocked (upload,
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upload->out_tex->tex_id, frame.data);
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gst_video_frame_unmap (&frame);
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return ret;
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}
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/*
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* Uploads using gst_video_gl_texture_upload_meta_upload().
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* i.e. consumer of GstVideoGLTextureUploadMeta
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*/
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static void
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_do_upload_with_meta (GstGLContext * context, GstGLUpload * upload)
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{
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guint texture_ids[] = { upload->priv->tex_id, 0, 0, 0 };
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if (!gst_video_gl_texture_upload_meta_upload (upload->priv->meta,
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texture_ids))
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goto error;
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upload->priv->result = TRUE;
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return;
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error:
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upload->priv->result = FALSE;
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}
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/**
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* gst_gl_upload_perform_with_gl_texture_upload_meta:
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* @upload: a #GstGLUpload
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* @meta: a #GstVideoGLTextureUploadMeta
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* @texture_id: resulting GL textures to place the data into.
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*
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* Uploads @meta into @texture_id.
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*
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* Returns: whether the upload was successful
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*/
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gboolean
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gst_gl_upload_perform_with_gl_texture_upload_meta (GstGLUpload * upload,
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GstVideoGLTextureUploadMeta * meta, guint texture_id[4])
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{
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gboolean ret;
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g_return_val_if_fail (upload != NULL, FALSE);
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g_return_val_if_fail (meta != NULL, FALSE);
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if (meta->texture_orientation !=
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GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_NORMAL)
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GST_FIXME_OBJECT (upload, "only x-normal,y-normal textures supported, "
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"the images will not appear the right way up");
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if (meta->texture_type[0] != GST_VIDEO_GL_TEXTURE_TYPE_RGBA) {
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GST_FIXME_OBJECT (upload, "only single rgba texture supported");
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return FALSE;
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}
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g_mutex_lock (&upload->lock);
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upload->priv->meta = meta;
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if (!upload->priv->tex_id)
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gst_gl_context_gen_texture (upload->context, &upload->priv->tex_id,
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GST_VIDEO_FORMAT_RGBA, GST_VIDEO_INFO_WIDTH (&upload->in_info),
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GST_VIDEO_INFO_HEIGHT (&upload->in_info));
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GST_LOG ("Uploading with GLTextureUploadMeta with textures %i,%i,%i,%i",
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texture_id[0], texture_id[1], texture_id[2], texture_id[3]);
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gst_gl_context_thread_add (upload->context,
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(GstGLContextThreadFunc) _do_upload_with_meta, upload);
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ret = upload->priv->result;
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g_mutex_unlock (&upload->lock);
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return ret;
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}
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static gboolean
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_gst_gl_upload_perform_for_gl_texture_upload_meta (GstVideoGLTextureUploadMeta *
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meta, guint texture_id[4])
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{
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GstGLUpload *upload;
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gboolean ret;
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g_return_val_if_fail (meta != NULL, FALSE);
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g_return_val_if_fail (texture_id != NULL, FALSE);
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upload = meta->user_data;
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g_mutex_lock (&upload->lock);
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upload->out_tex = gst_gl_memory_wrapped_texture (upload->context,
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texture_id[0], GST_VIDEO_GL_TEXTURE_TYPE_RGBA,
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GST_VIDEO_INFO_WIDTH (&upload->in_info),
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GST_VIDEO_INFO_HEIGHT (&upload->in_info), NULL, NULL);;
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GST_LOG ("Uploading for meta with textures %i,%i,%i,%i", texture_id[0],
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texture_id[1], texture_id[2], texture_id[3]);
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ret = _do_upload_for_meta (upload, meta);
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gst_memory_unref ((GstMemory *) upload->out_tex);
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upload->out_tex = NULL;
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g_mutex_unlock (&upload->lock);
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return ret;
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}
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/**
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* gst_gl_upload_add_video_gl_texture_upload_meta:
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* @upload: a #GstGLUpload
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* @buffer: a #GstBuffer
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*
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* Adds a #GstVideoGLTextureUploadMeta on @buffer using @upload
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*
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* Returns: whether it was successful
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*/
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gboolean
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gst_gl_upload_add_video_gl_texture_upload_meta (GstGLUpload * upload,
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GstBuffer * buffer)
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{
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GstVideoGLTextureType texture_types[GST_VIDEO_MAX_PLANES];
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GstVideoMeta *v_meta;
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gint i;
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g_return_val_if_fail (upload != NULL, FALSE);
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g_return_val_if_fail (buffer != NULL, FALSE);
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v_meta = gst_buffer_get_video_meta (buffer);
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g_return_val_if_fail (v_meta != NULL, FALSE);
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upload->priv->buffer = buffer;
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for (i = 0; i < GST_VIDEO_MAX_PLANES; i++) {
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texture_types[i] = gst_gl_texture_type_from_format (v_meta->format, i);
|
|
}
|
|
|
|
gst_buffer_add_video_gl_texture_upload_meta (buffer,
|
|
GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_NORMAL, 1, texture_types,
|
|
_gst_gl_upload_perform_for_gl_texture_upload_meta,
|
|
gst_object_ref (upload), gst_object_ref, gst_object_unref);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* gst_gl_upload_perform_with_data:
|
|
* @upload: a #GstGLUpload
|
|
* @texture_id: the texture id to download
|
|
* @data: where the downloaded data should go
|
|
*
|
|
* Uploads @data into @texture_id. data size and format is specified by
|
|
* the #GstVideoInfo<!-- -->s passed to gst_gl_upload_init_format()
|
|
*
|
|
* Returns: whether the upload was successful
|
|
*/
|
|
gboolean
|
|
gst_gl_upload_perform_with_data (GstGLUpload * upload, GLuint texture_id,
|
|
gpointer data[GST_VIDEO_MAX_PLANES])
|
|
{
|
|
gboolean ret;
|
|
|
|
g_return_val_if_fail (upload != NULL, FALSE);
|
|
|
|
g_mutex_lock (&upload->lock);
|
|
|
|
upload->out_tex = gst_gl_memory_wrapped_texture (upload->context, texture_id,
|
|
GST_VIDEO_GL_TEXTURE_TYPE_RGBA, GST_VIDEO_INFO_WIDTH (&upload->in_info),
|
|
GST_VIDEO_INFO_HEIGHT (&upload->in_info), NULL, NULL);
|
|
|
|
ret = _gst_gl_upload_perform_with_data_unlocked (upload, texture_id, data);
|
|
|
|
gst_memory_unref ((GstMemory *) upload->out_tex);
|
|
upload->out_tex = NULL;
|
|
|
|
g_mutex_unlock (&upload->lock);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
_gst_gl_upload_perform_with_data_unlocked (GstGLUpload * upload,
|
|
GLuint texture_id, gpointer data[GST_VIDEO_MAX_PLANES])
|
|
{
|
|
guint i;
|
|
|
|
g_return_val_if_fail (upload != NULL, FALSE);
|
|
g_return_val_if_fail (texture_id > 0, FALSE);
|
|
|
|
gst_gl_memory_setup_wrapped (upload->context, &upload->in_info, data,
|
|
upload->in_tex);
|
|
|
|
GST_LOG ("Uploading data into texture %u", texture_id);
|
|
|
|
_upload_memory (upload);
|
|
|
|
for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&upload->in_info); i++) {
|
|
gst_memory_unref ((GstMemory *) upload->in_tex[i]);
|
|
upload->in_tex[i] = NULL;
|
|
}
|
|
|
|
return upload->priv->result;
|
|
}
|
|
|
|
/* Called in the gl thread */
|
|
void
|
|
_init_upload (GstGLContext * context, GstGLUpload * upload)
|
|
{
|
|
GstGLFuncs *gl;
|
|
GstVideoFormat v_format;
|
|
GstVideoInfo out_info;
|
|
|
|
gl = context->gl_vtable;
|
|
|
|
v_format = GST_VIDEO_INFO_FORMAT (&upload->in_info);
|
|
|
|
GST_INFO ("Initializing texture upload for format:%s",
|
|
gst_video_format_to_string (v_format));
|
|
|
|
if (!gl->CreateProgramObject && !gl->CreateProgram) {
|
|
gst_gl_context_set_error (context,
|
|
"Cannot upload YUV formats without OpenGL shaders");
|
|
goto error;
|
|
}
|
|
|
|
gst_video_info_set_format (&out_info, GST_VIDEO_FORMAT_RGBA,
|
|
GST_VIDEO_INFO_WIDTH (&upload->in_info),
|
|
GST_VIDEO_INFO_HEIGHT (&upload->in_info));
|
|
|
|
if (!gst_gl_color_convert_init_format (upload->convert, &upload->in_info,
|
|
&out_info))
|
|
goto error;
|
|
|
|
upload->priv->result = TRUE;
|
|
return;
|
|
|
|
error:
|
|
upload->priv->result = FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
_upload_memory (GstGLUpload * upload)
|
|
{
|
|
guint in_width, in_height;
|
|
guint in_texture[GST_VIDEO_MAX_PLANES];
|
|
GstGLMemory *out_texture[GST_VIDEO_MAX_PLANES] = {upload->out_tex, 0, 0, 0};
|
|
GstMapInfo map_infos[GST_VIDEO_MAX_PLANES];
|
|
gboolean res = TRUE;
|
|
gint i;
|
|
|
|
in_width = GST_VIDEO_INFO_WIDTH (&upload->in_info);
|
|
in_height = GST_VIDEO_INFO_HEIGHT (&upload->in_info);
|
|
|
|
for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&upload->in_info); i++) {
|
|
if (!gst_memory_map ((GstMemory *) upload->in_tex[i], &map_infos[i],
|
|
GST_MAP_READ | GST_MAP_GL)) {
|
|
gst_gl_context_set_error (upload->context, "Failed to map GL memory %u", i);
|
|
res = FALSE;
|
|
goto out;
|
|
}
|
|
|
|
in_texture[i] = upload->in_tex[i]->tex_id;
|
|
}
|
|
|
|
GST_TRACE ("uploading to texture:%u with textures:%u,%u,%u dimensions:%ux%u",
|
|
out_texture[0]->tex_id, in_texture[0], in_texture[1], in_texture[2],
|
|
in_width, in_height);
|
|
|
|
gst_gl_color_convert_perform (upload->convert, upload->in_tex, out_texture);
|
|
|
|
out:
|
|
for (i--; i >= 0; i--) {
|
|
gst_memory_unmap ((GstMemory *) upload->in_tex[i], &map_infos[i]);
|
|
}
|
|
|
|
return res;
|
|
}
|