mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-18 07:47:17 +00:00
3cda4e2eaa
Original commit message from CVS: sync with the current CVS glib API
104 lines
3.4 KiB
C
104 lines
3.4 KiB
C
#include <glib.h>
|
|
#include <gst/gst.h>
|
|
|
|
extern gboolean _gst_plugin_spew;
|
|
|
|
/* we don't need a lock around the application's state yet, since it's 1
|
|
bit. as it gets more fleshed in, we'll need a lock so the callbacks
|
|
don't screw around with state unexpectedly */
|
|
static gboolean playing = TRUE;
|
|
|
|
void eof(GstElement *src) {
|
|
GST_DEBUG(0,"have EOF\n");
|
|
playing = FALSE;
|
|
}
|
|
|
|
int main(int argc,char *argv[]) {
|
|
GstElement *pipeline;
|
|
GstElement *decodethread;
|
|
GstElementFactory *srcfactory;
|
|
GstElement *src;
|
|
GstElementFactory *decodefactory;
|
|
GstElement *decode;
|
|
GstElementFactory *queuefactory;
|
|
GstElement *queue;
|
|
GstElement *playthread;
|
|
GstElementFactory *sinkfactory;
|
|
GstElement *sink;
|
|
|
|
gst_init(&argc,&argv);
|
|
|
|
/* first create the main pipeline */
|
|
pipeline = GST_ELEMENT(gst_pipeline_new("pipeline"));
|
|
|
|
/* then the decode thread, source, and decoder */
|
|
decodethread = gst_thread_new("decodethread");
|
|
|
|
srcfactory = gst_elementfactory_find("disksrc");
|
|
src = gst_elementfactory_create(srcfactory,"src");
|
|
g_object_set(G_OBJECT(src),"location",argv[1],NULL);
|
|
gst_bin_add(GST_BIN(decodethread),GST_ELEMENT(src));
|
|
|
|
_gst_plugin_spew = TRUE;
|
|
|
|
if (argc > 2)
|
|
gst_plugin_load(argv[2]);
|
|
else
|
|
gst_plugin_load_all();
|
|
decodefactory = gst_elementfactory_find("mpg123");
|
|
decode = gst_elementfactory_create(decodefactory,"decode");
|
|
gst_bin_add(GST_BIN(decodethread),GST_ELEMENT(decode));
|
|
gst_element_add_ghost_pad(GST_ELEMENT(decodethread),
|
|
gst_element_get_pad(decode,"src"),"src");
|
|
|
|
gst_pad_connect(gst_element_get_pad(src,"src"),
|
|
gst_element_get_pad(decode,"sink"));
|
|
|
|
/* then the play thread and sink */
|
|
playthread = gst_thread_new("playthread");
|
|
|
|
sinkfactory = gst_elementfactory_find("osssink");
|
|
sink = gst_elementfactory_create(sinkfactory,"sink");
|
|
gst_bin_add(GST_BIN(playthread),GST_ELEMENT(sink));
|
|
gst_element_add_ghost_pad(GST_ELEMENT(playthread),
|
|
gst_element_get_pad(sink,"sink"),"sink");
|
|
|
|
/* create the queue */
|
|
queuefactory = gst_elementfactory_find("queue");
|
|
queue = gst_elementfactory_create(queuefactory,"queue");
|
|
|
|
/* add threads to the main pipeline */
|
|
gst_bin_add(GST_BIN(pipeline),decodethread);
|
|
gst_bin_add(GST_BIN(pipeline),queue);
|
|
gst_bin_add(GST_BIN(pipeline),playthread);
|
|
|
|
gst_pad_connect(gst_element_get_pad(decodethread,"src"),
|
|
// gst_element_get_pad(queue,"sink"));
|
|
// gst_pad_connect(gst_element_get_pad(queue,"src"),
|
|
gst_element_get_pad(playthread,"sink"));
|
|
|
|
g_signal_connect(G_OBJECT(src),"eof",
|
|
G_CALLBACK(eof),NULL);
|
|
|
|
g_print("\nsetting up the decode thread to *NOT* thread\n");
|
|
// gtk_object_set(GTK_OBJECT(decodethread),"create_thread",TRUE,NULL);
|
|
g_object_set(G_OBJECT(playthread),"create_thread",FALSE,NULL);
|
|
|
|
g_print("\neverything's built, setting it up to be runnable\n");
|
|
gst_element_set_state(GST_ELEMENT(pipeline),GST_STATE_READY);
|
|
|
|
g_print("\nok, runnable, hitting 'play'...\n");
|
|
gst_element_set_state(GST_ELEMENT(pipeline),GST_STATE_PLAYING);
|
|
|
|
g_print("\niterating on %p and %p\n",decodethread,playthread);
|
|
while (playing) {
|
|
gst_bin_iterate(GST_BIN(playthread));
|
|
/* buffers got wedged in the queue, unstick them */
|
|
// while (((GstQueue *)queue)->buffers_queued)
|
|
// gst_connection_push(GST_CONNECTION(queue));
|
|
// gst_thread_iterate(GST_THREAD(playthread));
|
|
// g_print("stuffed and unstuck the queue\n");
|
|
// sleep(1);
|
|
}
|
|
return 0;
|
|
}
|