gstreamer/subprojects/gst-plugins-base/ext/gl/gstglcolorconvertelement.c

286 lines
9.3 KiB
C

/*
* GStreamer
* Copyright (C) 2012-2014 Matthew Waters <ystree00@gmail.com>
* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <gst/gl/gl.h>
#include "gstglelements.h"
#include "gstglcolorconvertelement.h"
GST_DEBUG_CATEGORY_STATIC (gst_gl_color_convert_element_debug);
#define gst_gl_color_convert_element_parent_class parent_class
#define GST_CAT_DEFAULT gst_gl_color_convert_element_debug
G_DEFINE_TYPE_WITH_CODE (GstGLColorConvertElement, gst_gl_color_convert_element,
GST_TYPE_GL_BASE_FILTER,
GST_DEBUG_CATEGORY_INIT (gst_gl_color_convert_element_debug,
"glconvertelement", 0, "convert");
);
GST_ELEMENT_REGISTER_DEFINE_WITH_CODE (glcolorconvert, "glcolorconvert",
GST_RANK_NONE, GST_TYPE_GL_COLOR_CONVERT_ELEMENT, gl_element_init (plugin));
static gboolean gst_gl_color_convert_element_gl_set_caps (GstGLBaseFilter *
base_filter, GstCaps * in_caps, GstCaps * out_caps);
static GstCaps *gst_gl_color_convert_element_transform_caps (GstBaseTransform *
bt, GstPadDirection direction, GstCaps * caps, GstCaps * filter);
static gboolean gst_gl_color_convert_element_get_unit_size (GstBaseTransform *
trans, GstCaps * caps, gsize * size);
static gboolean gst_gl_color_convert_element_filter_meta (GstBaseTransform *
trans, GstQuery * query, GType api, const GstStructure * params);
static gboolean gst_gl_color_convert_element_decide_allocation (GstBaseTransform
* trans, GstQuery * query);
static GstFlowReturn
gst_gl_color_convert_element_prepare_output_buffer (GstBaseTransform * bt,
GstBuffer * inbuf, GstBuffer ** outbuf);
static GstFlowReturn gst_gl_color_convert_element_transform (GstBaseTransform *
bt, GstBuffer * inbuf, GstBuffer * outbuf);
static GstCaps *gst_gl_color_convert_element_fixate_caps (GstBaseTransform * bt,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps);
static GstStateChangeReturn
gst_gl_color_convert_element_change_state (GstElement * element,
GstStateChange transition);
static GstStaticPadTemplate gst_gl_color_convert_element_src_pad_template =
GST_STATIC_PAD_TEMPLATE ("src",
GST_PAD_SRC,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_GL_COLOR_CONVERT_VIDEO_CAPS));
static GstStaticPadTemplate gst_gl_color_convert_element_sink_pad_template =
GST_STATIC_PAD_TEMPLATE ("sink",
GST_PAD_SINK,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_GL_COLOR_CONVERT_VIDEO_CAPS));
static void
gst_gl_color_convert_element_gl_stop (GstGLBaseFilter * filter)
{
GstGLColorConvertElement *convert = GST_GL_COLOR_CONVERT_ELEMENT (filter);
if (convert->convert) {
gst_object_unref (convert->convert);
convert->convert = NULL;
}
GST_GL_BASE_FILTER_CLASS (parent_class)->gl_stop (filter);
}
static void
gst_gl_color_convert_element_class_init (GstGLColorConvertElementClass * klass)
{
GstGLBaseFilterClass *filter_class = GST_GL_BASE_FILTER_CLASS (klass);
GstBaseTransformClass *bt_class = GST_BASE_TRANSFORM_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
bt_class->transform_caps = gst_gl_color_convert_element_transform_caps;
bt_class->get_unit_size = gst_gl_color_convert_element_get_unit_size;
bt_class->filter_meta = gst_gl_color_convert_element_filter_meta;
bt_class->decide_allocation = gst_gl_color_convert_element_decide_allocation;
bt_class->prepare_output_buffer =
gst_gl_color_convert_element_prepare_output_buffer;
bt_class->transform = gst_gl_color_convert_element_transform;
bt_class->fixate_caps = gst_gl_color_convert_element_fixate_caps;
bt_class->passthrough_on_same_caps = TRUE;
element_class->change_state = gst_gl_color_convert_element_change_state;
gst_element_class_add_static_pad_template (element_class,
&gst_gl_color_convert_element_src_pad_template);
gst_element_class_add_static_pad_template (element_class,
&gst_gl_color_convert_element_sink_pad_template);
gst_element_class_set_metadata (element_class,
"OpenGL color converter", "Filter/Converter/Video",
"Converts between color spaces using OpenGL shaders",
"Matthew Waters <matthew@centricular.com>");
filter_class->gl_stop = gst_gl_color_convert_element_gl_stop;
filter_class->gl_set_caps = gst_gl_color_convert_element_gl_set_caps;
}
static void
gst_gl_color_convert_element_init (GstGLColorConvertElement * convert)
{
gst_base_transform_set_prefer_passthrough (GST_BASE_TRANSFORM (convert),
TRUE);
}
static gboolean
gst_gl_color_convert_element_gl_set_caps (GstGLBaseFilter * base_filter,
GstCaps * in_caps, GstCaps * out_caps)
{
GstGLColorConvertElement *convert =
GST_GL_COLOR_CONVERT_ELEMENT (base_filter);
if (!convert->convert && base_filter->context)
convert->convert = gst_gl_color_convert_new (base_filter->context);
if (!gst_gl_color_convert_set_caps (convert->convert, in_caps, out_caps))
return FALSE;
return TRUE;
}
static GstCaps *
gst_gl_color_convert_element_transform_caps (GstBaseTransform * bt,
GstPadDirection direction, GstCaps * caps, GstCaps * filter)
{
GstGLColorConvertElement *convert = GST_GL_COLOR_CONVERT_ELEMENT (bt);
GstGLBaseFilter *base_filter = GST_GL_BASE_FILTER (bt);
GstGLContext *context;
GstCaps *ret;
if (base_filter->display && !gst_gl_base_filter_find_gl_context (base_filter))
return gst_caps_new_empty ();
context = gst_gl_base_filter_get_gl_context (base_filter);
if (!convert->convert && context)
convert->convert = gst_gl_color_convert_new (context);
ret = gst_gl_color_convert_transform_caps (context, direction, caps, filter);
gst_clear_object (&context);
return ret;
}
static gboolean
gst_gl_color_convert_element_get_unit_size (GstBaseTransform * trans,
GstCaps * caps, gsize * size)
{
gboolean ret = FALSE;
GstVideoInfo info;
ret = gst_video_info_from_caps (&info, caps);
if (ret)
*size = GST_VIDEO_INFO_SIZE (&info);
return TRUE;
}
static gboolean
gst_gl_color_convert_element_filter_meta (GstBaseTransform * trans,
GstQuery * query, GType api, const GstStructure * params)
{
/* propose all metadata upstream */
return TRUE;
}
static gboolean
gst_gl_color_convert_element_decide_allocation (GstBaseTransform * trans,
GstQuery * query)
{
GstGLColorConvertElement *convert = GST_GL_COLOR_CONVERT_ELEMENT (trans);
/* get gl context */
if (!GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans,
query))
return FALSE;
if (!gst_gl_color_convert_decide_allocation (convert->convert, query))
return FALSE;
return TRUE;
}
static GstFlowReturn
gst_gl_color_convert_element_prepare_output_buffer (GstBaseTransform * bt,
GstBuffer * inbuf, GstBuffer ** outbuf)
{
GstGLColorConvertElement *convert = GST_GL_COLOR_CONVERT_ELEMENT (bt);
GstBaseTransformClass *bclass;
bclass = GST_BASE_TRANSFORM_GET_CLASS (bt);
if (gst_base_transform_is_passthrough (bt)) {
*outbuf = inbuf;
return GST_FLOW_OK;
}
if (!convert->convert)
return GST_FLOW_NOT_NEGOTIATED;
*outbuf = gst_gl_color_convert_perform (convert->convert, inbuf);
if (!*outbuf) {
GST_ELEMENT_ERROR (bt, RESOURCE, NOT_FOUND,
("%s", "Failed to convert video buffer"), (NULL));
return GST_FLOW_ERROR;
}
/* basetransform doesn't unref if they're the same */
if (inbuf == *outbuf)
gst_buffer_unref (*outbuf);
else
bclass->copy_metadata (bt, inbuf, *outbuf);
return GST_FLOW_OK;
}
static GstFlowReturn
gst_gl_color_convert_element_transform (GstBaseTransform * bt,
GstBuffer * inbuf, GstBuffer * outbuf)
{
return GST_FLOW_OK;
}
static GstCaps *
gst_gl_color_convert_element_fixate_caps (GstBaseTransform *
bt, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps)
{
GstGLContext *context = GST_GL_BASE_FILTER (bt)->context;
return gst_gl_color_convert_fixate_caps (context, direction, caps, othercaps);
}
static GstStateChangeReturn
gst_gl_color_convert_element_change_state (GstElement * element,
GstStateChange transition)
{
GstGLColorConvertElement *convert = GST_GL_COLOR_CONVERT_ELEMENT (element);
GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
GST_DEBUG_OBJECT (convert, "changing state: %s => %s",
gst_element_state_get_name (GST_STATE_TRANSITION_CURRENT (transition)),
gst_element_state_get_name (GST_STATE_TRANSITION_NEXT (transition)));
ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
if (ret == GST_STATE_CHANGE_FAILURE)
return ret;
switch (transition) {
case GST_STATE_CHANGE_READY_TO_NULL:
if (convert->convert) {
gst_object_unref (convert->convert);
convert->convert = NULL;
}
break;
default:
break;
}
return ret;
}