mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-24 10:41:04 +00:00
b9cdc9d4b0
The intention was to assert if both maj and min were NULL (as there would be no point calling the function). Instead if either maj or min were NULL, the assert would occur. Fix that.
1700 lines
46 KiB
C
1700 lines
46 KiB
C
/*
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* GStreamer
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* Copyright (C) 2013 Matthew Waters <ystreet00@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:gstglcontext
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* @short_description: OpenGL context abstraction
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* @title: GstGLContext
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* @see_also: #GstGLDisplay, #GstGLWindow
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*
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* #GstGLContext wraps an OpenGL context object in a uniform API. As a result
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* of the limitation on OpenGL context, this object is not thread safe unless
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* specified and must only be activated in a single thread.
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*/
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#if HAVE_CONFIG_H
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# include "config.h"
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#endif
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#if defined(ANDROID) || defined(__ANDROID__)
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/* Avoid a linker error with _isoc99_sscanf() when building a shared library
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* for android
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*/
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#define _GNU_SOURCE
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#endif
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#include <gmodule.h>
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#include <string.h>
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#include <stdio.h>
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#include "gl.h"
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#include "gstglcontext.h"
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#ifndef GL_NUM_EXTENSIONS
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#define GL_NUM_EXTENSIONS 0x0000821d
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#endif
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#if GST_GL_HAVE_PLATFORM_GLX
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#include "x11/gstglcontext_glx.h"
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#endif
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#if GST_GL_HAVE_PLATFORM_EGL
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#include "egl/gstglcontext_egl.h"
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#endif
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#if GST_GL_HAVE_PLATFORM_CGL
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#include "cocoa/gstglcontext_cocoa.h"
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#endif
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#if GST_GL_HAVE_PLATFORM_WGL
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#include "win32/gstglcontext_wgl.h"
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#endif
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#if GST_GL_HAVE_PLATFORM_EAGL
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#include "eagl/gstglcontext_eagl.h"
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#endif
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extern void _gst_gl_debug_enable (GstGLContext * context);
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static GPrivate current_context_key;
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static GModule *module_self;
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static GOnce module_self_gonce = G_ONCE_INIT;
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#if GST_GL_HAVE_OPENGL
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static GOnce module_opengl_gonce = G_ONCE_INIT;
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static GModule *module_opengl;
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static gpointer
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load_opengl_module (gpointer user_data)
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{
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#ifdef GST_GL_LIBGL_MODULE_NAME
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module_opengl = g_module_open (GST_GL_LIBGL_MODULE_NAME, G_MODULE_BIND_LAZY);
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#else
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/* On Linux the .so is only in -dev packages, try with a real soname
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* Proper compilers will optimize away the strcmp */
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if (g_strcmp0 (G_MODULE_SUFFIX, "so") == 0)
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module_opengl = g_module_open ("libGL.so.1", G_MODULE_BIND_LAZY);
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/* This automatically handles the suffix and even .la files */
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if (!module_opengl)
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module_opengl = g_module_open ("libGL", G_MODULE_BIND_LAZY);
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#endif
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return NULL;
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}
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#endif
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#if GST_GL_HAVE_GLES2
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static GOnce module_gles2_gonce = G_ONCE_INIT;
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static GModule *module_gles2;
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static gpointer
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load_gles2_module (gpointer user_data)
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{
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#ifdef GST_GL_LIBGLESV2_MODULE_NAME
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module_gles2 =
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g_module_open (GST_GL_LIBGLESV2_MODULE_NAME, G_MODULE_BIND_LAZY);
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#else
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/* On Linux the .so is only in -dev packages, try with a real soname
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* Proper compilers will optimize away the strcmp */
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if (g_strcmp0 (G_MODULE_SUFFIX, "so") == 0)
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module_gles2 = g_module_open ("libGLESv2.so.2", G_MODULE_BIND_LAZY);
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/* This automatically handles the suffix and even .la files */
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if (!module_gles2)
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module_gles2 = g_module_open ("libGLESv2", G_MODULE_BIND_LAZY);
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#endif
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return NULL;
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}
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#endif
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static gpointer
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load_self_module (gpointer user_data)
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{
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module_self = g_module_open (NULL, G_MODULE_BIND_LAZY);
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return NULL;
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}
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/* Context sharedness is tracked by a refcounted pointer stored in each context
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* object to track complex creation/deletion scenarios. As a result,
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* sharedness can only be successfully validated between two GstGLContext's
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* where one is not a wrapped context.
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*
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* As there is no API at the winsys level to tell whether two OpenGL contexts
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* can share GL resources, this is the next best thing.
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*
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* XXX: we may need a way to associate two wrapped GstGLContext's as being
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* shared however I have not come across a use case that requries this yet.
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*/
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struct ContextShareGroup
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{
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volatile int refcount;
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};
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static struct ContextShareGroup *
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_context_share_group_new (void)
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{
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struct ContextShareGroup *ret = g_new0 (struct ContextShareGroup, 1);
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ret->refcount = 1;
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return ret;
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}
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static struct ContextShareGroup *
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_context_share_group_ref (struct ContextShareGroup *share)
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{
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g_atomic_int_inc (&share->refcount);
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return share;
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}
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static void
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_context_share_group_unref (struct ContextShareGroup *share)
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{
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if (g_atomic_int_dec_and_test (&share->refcount))
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g_free (share);
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}
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static gboolean
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_context_share_group_is_shared (struct ContextShareGroup *share)
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{
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return g_atomic_int_get (&share->refcount) > 1;
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}
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#define GST_CAT_DEFAULT gst_gl_context_debug
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GST_DEBUG_CATEGORY (GST_CAT_DEFAULT);
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GST_DEBUG_CATEGORY_STATIC (gst_gl_debug);
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#define gst_gl_context_parent_class parent_class
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G_DEFINE_ABSTRACT_TYPE (GstGLContext, gst_gl_context, GST_TYPE_OBJECT);
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#define GST_GL_CONTEXT_GET_PRIVATE(o) \
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(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_CONTEXT, GstGLContextPrivate))
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static void _init_debug (void);
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static gpointer gst_gl_context_create_thread (GstGLContext * context);
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static void gst_gl_context_finalize (GObject * object);
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struct _GstGLContextPrivate
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{
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GThread *gl_thread;
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GThread *active_thread;
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/* conditions */
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GMutex render_lock;
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GCond create_cond;
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gboolean created;
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gboolean alive;
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GWeakRef other_context_ref;
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struct ContextShareGroup *sharegroup;
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GError **error;
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gint gl_major;
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gint gl_minor;
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gchar *gl_exts;
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};
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typedef struct
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{
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GstGLContext parent;
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guintptr handle;
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GstGLPlatform platform;
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GstGLAPI available_apis;
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} GstGLWrappedContext;
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typedef struct
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{
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GstGLContextClass parent;
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} GstGLWrappedContextClass;
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#define GST_GL_TYPE_WRAPPED_CONTEXT (gst_gl_wrapped_context_get_type())
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GType gst_gl_wrapped_context_get_type (void);
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G_DEFINE_TYPE (GstGLWrappedContext, gst_gl_wrapped_context,
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GST_GL_TYPE_CONTEXT);
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#define GST_GL_WRAPPED_CONTEXT(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_GL_TYPE_WRAPPED_CONTEXT, GstGLWrappedContext))
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#define GST_GL_WRAPPED_CONTEXT_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_GL_TYPE_CONTEXT, GstGLContextClass))
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#define GST_IS_GL_WRAPPED_CONTEXT(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_GL_TYPE_WRAPPED_CONTEXT))
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#define GST_IS_GL_WRAPPED_CONTEXT_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_GL_TYPE_WRAPPED_CONTEXT))
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#define GST_GL_WRAPPED_CONTEXT_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_GL_TYPE_WRAPPED_CONTEXT, GstGLWrappedContextClass))
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GQuark
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gst_gl_context_error_quark (void)
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{
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return g_quark_from_static_string ("gst-gl-context-error-quark");
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}
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static void
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_ensure_window (GstGLContext * context)
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{
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GstGLWindow *window;
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if (context->window)
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return;
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window = gst_gl_window_new (context->display);
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gst_gl_context_set_window (context, window);
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gst_object_unref (window);
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}
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static void
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gst_gl_context_init (GstGLContext * context)
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{
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context->priv = GST_GL_CONTEXT_GET_PRIVATE (context);
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context->window = NULL;
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context->gl_vtable = g_slice_alloc0 (sizeof (GstGLFuncs));
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g_mutex_init (&context->priv->render_lock);
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g_cond_init (&context->priv->create_cond);
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context->priv->created = FALSE;
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g_weak_ref_init (&context->priv->other_context_ref, NULL);
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}
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static void
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gst_gl_context_class_init (GstGLContextClass * klass)
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{
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g_type_class_add_private (klass, sizeof (GstGLContextPrivate));
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klass->get_proc_address =
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GST_DEBUG_FUNCPTR (gst_gl_context_default_get_proc_address);
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G_OBJECT_CLASS (klass)->finalize = gst_gl_context_finalize;
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_init_debug ();
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}
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static void
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_init_debug (void)
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{
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static volatile gsize _init = 0;
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if (g_once_init_enter (&_init)) {
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GST_DEBUG_CATEGORY_INIT (gst_gl_context_debug, "glcontext", 0,
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"glcontext element");
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GST_DEBUG_CATEGORY_INIT (gst_gl_debug, "gldebug", 0, "OpenGL Debugging");
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g_once_init_leave (&_init, 1);
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}
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}
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/**
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* gst_gl_context_new:
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* @display: a #GstGLDisplay
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*
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* Create a new #GstGLContext with the specified @display
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*
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* Returns: a new #GstGLContext
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*
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* Since: 1.4
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*/
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GstGLContext *
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gst_gl_context_new (GstGLDisplay * display)
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{
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GstGLContext *context = NULL;
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const gchar *user_choice;
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_init_debug ();
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user_choice = g_getenv ("GST_GL_PLATFORM");
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GST_INFO ("creating a context for display %" GST_PTR_FORMAT
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", user choice:%s", display, user_choice);
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#if GST_GL_HAVE_PLATFORM_CGL
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if (!context && (!user_choice || g_strstr_len (user_choice, 3, "cgl")))
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context = GST_GL_CONTEXT (gst_gl_context_cocoa_new (display));
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#endif
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#if GST_GL_HAVE_PLATFORM_GLX
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if (!context && (!user_choice || g_strstr_len (user_choice, 3, "glx")))
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context = GST_GL_CONTEXT (gst_gl_context_glx_new (display));
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#endif
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#if GST_GL_HAVE_PLATFORM_EGL
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if (!context && (!user_choice || g_strstr_len (user_choice, 3, "egl")))
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context = GST_GL_CONTEXT (gst_gl_context_egl_new (display));
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#endif
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#if GST_GL_HAVE_PLATFORM_WGL
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if (!context && (!user_choice || g_strstr_len (user_choice, 3, "wgl")))
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context = GST_GL_CONTEXT (gst_gl_context_wgl_new (display));
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#endif
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#if GST_GL_HAVE_PLATFORM_EAGL
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if (!context && (!user_choice || g_strstr_len (user_choice, 4, "eagl")))
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context = GST_GL_CONTEXT (gst_gl_context_eagl_new (display));
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#endif
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if (!context) {
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/* subclass returned a NULL context */
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GST_WARNING ("Could not create context. user specified %s",
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user_choice ? user_choice : "(null)");
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return NULL;
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}
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context->display = gst_object_ref (display);
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GST_DEBUG_OBJECT (context,
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"Done creating context for display %" GST_PTR_FORMAT " (user_choice:%s)",
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display, user_choice);
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return context;
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}
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/**
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* gst_gl_context_new_wrapped:
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* @display: a #GstGLDisplay
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* @handle: the OpenGL context to wrap
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* @context_type: a #GstGLPlatform specifying the type of context in @handle
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* @available_apis: a #GstGLAPI containing the available OpenGL apis in @handle
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*
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* Wraps an existing OpenGL context into a #GstGLContext.
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*
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* Returns: a #GstGLContext wrapping @handle
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*
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* Since: 1.4
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*/
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GstGLContext *
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gst_gl_context_new_wrapped (GstGLDisplay * display, guintptr handle,
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GstGLPlatform context_type, GstGLAPI available_apis)
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{
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GstGLContext *context;
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GstGLWrappedContext *context_wrap = NULL;
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GstGLContextClass *context_class;
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GstGLAPI display_api;
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_init_debug ();
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display_api = gst_gl_display_get_gl_api (display);
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g_return_val_if_fail ((display_api & available_apis) != GST_GL_API_NONE,
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NULL);
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context_wrap = g_object_new (GST_GL_TYPE_WRAPPED_CONTEXT, NULL);
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if (!context_wrap) {
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/* subclass returned a NULL context */
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GST_ERROR ("Could not wrap existing context");
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return NULL;
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}
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context = (GstGLContext *) context_wrap;
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context->display = gst_object_ref (display);
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context->priv->sharegroup = _context_share_group_new ();
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context_wrap->handle = handle;
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context_wrap->platform = context_type;
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context_wrap->available_apis = available_apis;
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context_class = GST_GL_CONTEXT_GET_CLASS (context);
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#if GST_GL_HAVE_PLATFORM_GLX
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if (context_type == GST_GL_PLATFORM_GLX) {
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context_class->get_current_context = gst_gl_context_glx_get_current_context;
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context_class->get_proc_address = gst_gl_context_glx_get_proc_address;
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}
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#endif
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#if GST_GL_HAVE_PLATFORM_EGL
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if (context_type == GST_GL_PLATFORM_EGL) {
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context_class->get_current_context = gst_gl_context_egl_get_current_context;
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context_class->get_proc_address = gst_gl_context_egl_get_proc_address;
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}
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#endif
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#if GST_GL_HAVE_PLATFORM_CGL
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if (context_type == GST_GL_PLATFORM_CGL) {
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context_class->get_current_context =
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gst_gl_context_cocoa_get_current_context;
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context_class->get_proc_address = gst_gl_context_default_get_proc_address;
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}
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#endif
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#if GST_GL_HAVE_PLATFORM_WGL
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if (context_type == GST_GL_PLATFORM_WGL) {
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context_class->get_current_context = gst_gl_context_wgl_get_current_context;
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context_class->get_proc_address = gst_gl_context_wgl_get_proc_address;
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}
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#endif
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#if GST_GL_HAVE_PLATFORM_EAGL
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if (context_type == GST_GL_PLATFORM_EAGL) {
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context_class->get_current_context =
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gst_gl_context_eagl_get_current_context;
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context_class->get_proc_address = gst_gl_context_default_get_proc_address;
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}
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#endif
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if (!context_class->get_current_context) {
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/* we don't have API support */
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gst_object_unref (context);
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return NULL;
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}
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return context;
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}
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/**
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* gst_gl_context_get_current_gl_context:
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* @context_type: a #GstGLPlatform specifying the type of context to retrieve
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*
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* Returns: The OpenGL context handle current in the calling thread or %NULL
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*
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* Since: 1.6
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*/
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guintptr
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gst_gl_context_get_current_gl_context (GstGLPlatform context_type)
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{
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guintptr handle = 0;
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_init_debug ();
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#if GST_GL_HAVE_PLATFORM_GLX
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if (!handle && (context_type & GST_GL_PLATFORM_GLX) != 0)
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handle = gst_gl_context_glx_get_current_context ();
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#endif
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#if GST_GL_HAVE_PLATFORM_EGL
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if (!handle && (context_type & GST_GL_PLATFORM_EGL) != 0)
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handle = gst_gl_context_egl_get_current_context ();
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#endif
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#if GST_GL_HAVE_PLATFORM_CGL
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if (!handle && (context_type & GST_GL_PLATFORM_CGL) != 0)
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handle = gst_gl_context_cocoa_get_current_context ();
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#endif
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#if GST_GL_HAVE_PLATFORM_WGL
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if (!handle && (context_type & GST_GL_PLATFORM_WGL) != 0)
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handle = gst_gl_context_wgl_get_current_context ();
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#endif
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#if GST_GL_HAVE_PLATFORM_EAGL
|
|
if (!handle && (context_type & GST_GL_PLATFORM_EAGL) != 0)
|
|
handle = gst_gl_context_eagl_get_current_context ();
|
|
#endif
|
|
|
|
if (!handle)
|
|
GST_WARNING ("Could not retrieve current context");
|
|
|
|
return handle;
|
|
}
|
|
|
|
gpointer
|
|
gst_gl_context_get_proc_address_with_platform (GstGLPlatform context_type,
|
|
GstGLAPI gl_api, const gchar * name)
|
|
{
|
|
gpointer ret = NULL;
|
|
|
|
#if GST_GL_HAVE_PLATFORM_GLX
|
|
if (!ret && (context_type & GST_GL_PLATFORM_GLX) != 0)
|
|
ret = gst_gl_context_glx_get_proc_address (gl_api, name);
|
|
#endif
|
|
#if GST_GL_HAVE_PLATFORM_EGL
|
|
if (!ret && (context_type & GST_GL_PLATFORM_EGL) != 0)
|
|
ret = gst_gl_context_egl_get_proc_address (gl_api, name);
|
|
#endif
|
|
#if GST_GL_HAVE_PLATFORM_WGL
|
|
if (!ret && (context_type & GST_GL_PLATFORM_WGL) != 0)
|
|
ret = gst_gl_context_wgl_get_proc_address (gl_api, name);
|
|
#endif
|
|
/* CGL and EAGL rely on the default impl */
|
|
|
|
if (!ret)
|
|
ret = gst_gl_context_default_get_proc_address (gl_api, name);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_get_current_gl_api:
|
|
* @platform: the #GstGLPlatform to retrieve the API for
|
|
* @major: (out): (allow-none): the major version
|
|
* @minor: (out): (allow-none): the minor version
|
|
*
|
|
* If an error occurs, @major and @minor aren't modified and %GST_GL_API_NONE is
|
|
* returned.
|
|
*
|
|
* Returns: The version supported by the OpenGL context current in the calling
|
|
* thread or %GST_GL_API_NONE
|
|
*
|
|
* Since: 1.6
|
|
*/
|
|
GstGLAPI
|
|
gst_gl_context_get_current_gl_api (GstGLPlatform platform, guint * major,
|
|
guint * minor)
|
|
{
|
|
const GLubyte *(GSTGLAPI * GetString) (GLenum name);
|
|
#if GST_GL_HAVE_OPENGL
|
|
void (GSTGLAPI * GetIntegerv) (GLenum name, GLuint * n);
|
|
#endif
|
|
const gchar *version;
|
|
gint maj, min, n;
|
|
GstGLAPI ret = (1 << 31);
|
|
|
|
_init_debug ();
|
|
|
|
while (ret != GST_GL_API_NONE) {
|
|
/* FIXME: attempt to delve into the platform specific GetProcAddress */
|
|
GetString =
|
|
gst_gl_context_get_proc_address_with_platform (platform, ret,
|
|
"glGetString");
|
|
#if GST_GL_HAVE_OPENGL
|
|
GetIntegerv =
|
|
gst_gl_context_get_proc_address_with_platform (platform, ret,
|
|
"glGetIntegerv");
|
|
#endif
|
|
if (!GetString) {
|
|
goto next;
|
|
}
|
|
|
|
version = (const gchar *) GetString (GL_VERSION);
|
|
if (!version)
|
|
goto next;
|
|
|
|
/* strlen (x.x) == 3 */
|
|
n = strlen (version);
|
|
if (n < 3)
|
|
goto next;
|
|
|
|
if (g_strstr_len (version, 9, "OpenGL ES")) {
|
|
/* strlen (OpenGL ES x.x) == 13 */
|
|
if (n < 13)
|
|
goto next;
|
|
|
|
sscanf (&version[10], "%d.%d", &maj, &min);
|
|
|
|
if (maj <= 0 || min < 0)
|
|
goto next;
|
|
|
|
if (maj == 1) {
|
|
ret = GST_GL_API_GLES1;
|
|
break;
|
|
} else if (maj == 2 || maj == 3) {
|
|
ret = GST_GL_API_GLES2;
|
|
break;
|
|
}
|
|
|
|
goto next;
|
|
} else {
|
|
sscanf (version, "%d.%d", &maj, &min);
|
|
|
|
if (maj <= 0 || min < 0)
|
|
goto next;
|
|
|
|
#if GST_GL_HAVE_OPENGL
|
|
if (GetIntegerv && (maj > 3 || (maj == 3 && min > 1))) {
|
|
GLuint context_flags = 0;
|
|
|
|
ret = GST_GL_API_NONE;
|
|
GetIntegerv (GL_CONTEXT_PROFILE_MASK, &context_flags);
|
|
if (context_flags & GL_CONTEXT_CORE_PROFILE_BIT)
|
|
ret |= GST_GL_API_OPENGL3;
|
|
if (context_flags & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
|
|
ret |= GST_GL_API_OPENGL;
|
|
break;
|
|
}
|
|
#endif
|
|
ret = GST_GL_API_OPENGL;
|
|
break;
|
|
}
|
|
|
|
next:
|
|
/* iterate through the apis */
|
|
ret >>= 1;
|
|
}
|
|
|
|
if (ret == GST_GL_API_NONE)
|
|
return GST_GL_API_NONE;
|
|
|
|
if (major)
|
|
*major = maj;
|
|
if (minor)
|
|
*minor = min;
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void
|
|
gst_gl_context_finalize (GObject * object)
|
|
{
|
|
GstGLContext *context = GST_GL_CONTEXT (object);
|
|
|
|
if (context->window) {
|
|
gst_gl_window_set_resize_callback (context->window, NULL, NULL, NULL);
|
|
gst_gl_window_set_draw_callback (context->window, NULL, NULL, NULL);
|
|
|
|
if (context->priv->alive) {
|
|
GST_INFO_OBJECT (context, "send quit gl window loop");
|
|
gst_gl_window_quit (context->window);
|
|
|
|
GST_INFO_OBJECT (context, "joining gl thread");
|
|
g_thread_join (context->priv->gl_thread);
|
|
GST_INFO_OBJECT (context, "gl thread joined");
|
|
context->priv->gl_thread = NULL;
|
|
}
|
|
|
|
gst_gl_window_set_close_callback (context->window, NULL, NULL, NULL);
|
|
gst_object_unref (context->window);
|
|
}
|
|
|
|
if (context->priv->sharegroup)
|
|
_context_share_group_unref (context->priv->sharegroup);
|
|
|
|
gst_object_unref (context->display);
|
|
|
|
if (context->gl_vtable) {
|
|
g_slice_free (GstGLFuncs, context->gl_vtable);
|
|
context->gl_vtable = NULL;
|
|
}
|
|
|
|
g_mutex_clear (&context->priv->render_lock);
|
|
|
|
g_cond_clear (&context->priv->create_cond);
|
|
|
|
g_free (context->priv->gl_exts);
|
|
g_weak_ref_clear (&context->priv->other_context_ref);
|
|
|
|
GST_DEBUG_OBJECT (context, "End of finalize");
|
|
G_OBJECT_CLASS (gst_gl_context_parent_class)->finalize (object);
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_activate:
|
|
* @context: a #GstGLContext
|
|
* @activate: %TRUE to activate, %FALSE to deactivate
|
|
*
|
|
* (De)activate the OpenGL context represented by this @context.
|
|
*
|
|
* In OpenGL terms, calls eglMakeCurrent or similar with this context and the
|
|
* currently set window. See gst_gl_context_set_window() for details.
|
|
*
|
|
* Returns: Whether the activation succeeded
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
gboolean
|
|
gst_gl_context_activate (GstGLContext * context, gboolean activate)
|
|
{
|
|
GstGLContextClass *context_class;
|
|
gboolean result;
|
|
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), FALSE);
|
|
context_class = GST_GL_CONTEXT_GET_CLASS (context);
|
|
g_return_val_if_fail (context_class->activate != NULL, FALSE);
|
|
|
|
GST_DEBUG_OBJECT (context, "activate:%d", activate);
|
|
|
|
GST_OBJECT_LOCK (context);
|
|
result = context_class->activate (context, activate);
|
|
|
|
if (result && activate) {
|
|
context->priv->active_thread = g_thread_self ();
|
|
g_private_set (¤t_context_key, context);
|
|
} else {
|
|
context->priv->active_thread = NULL;
|
|
g_private_set (¤t_context_key, NULL);
|
|
}
|
|
GST_OBJECT_UNLOCK (context);
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_get_thread:
|
|
* @context: a #GstGLContext
|
|
*
|
|
* Returns: (transfer full): The #GThread, @context is current in or NULL
|
|
*
|
|
* Since: 1.6
|
|
*/
|
|
GThread *
|
|
gst_gl_context_get_thread (GstGLContext * context)
|
|
{
|
|
GThread *ret;
|
|
|
|
GST_OBJECT_LOCK (context);
|
|
ret = context->priv->active_thread;
|
|
if (ret)
|
|
g_thread_ref (ret);
|
|
GST_OBJECT_UNLOCK (context);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_get_gl_api:
|
|
* @context: a #GstGLContext
|
|
*
|
|
* Get the currently enabled OpenGL api.
|
|
*
|
|
* The currently available API may be limited by the #GstGLDisplay in use and/or
|
|
* the #GstGLWindow chosen.
|
|
*
|
|
* Returns: the available OpenGL api
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
GstGLAPI
|
|
gst_gl_context_get_gl_api (GstGLContext * context)
|
|
{
|
|
GstGLContextClass *context_class;
|
|
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), GST_GL_API_NONE);
|
|
context_class = GST_GL_CONTEXT_GET_CLASS (context);
|
|
g_return_val_if_fail (context_class->get_gl_api != NULL, GST_GL_API_NONE);
|
|
|
|
return context_class->get_gl_api (context);
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_get_proc_address:
|
|
* @context: a #GstGLContext
|
|
* @name: an opengl function name
|
|
*
|
|
* Get a function pointer to a specified opengl function, @name. If the the
|
|
* specific function does not exist, NULL is returned instead.
|
|
*
|
|
* Platform specfic functions (names starting 'egl', 'glX', 'wgl', etc) can also
|
|
* be retrieved using this method.
|
|
*
|
|
* Returns: a function pointer or NULL
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
gpointer
|
|
gst_gl_context_get_proc_address (GstGLContext * context, const gchar * name)
|
|
{
|
|
gpointer ret;
|
|
GstGLContextClass *context_class;
|
|
GstGLAPI gl_api;
|
|
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), NULL);
|
|
context_class = GST_GL_CONTEXT_GET_CLASS (context);
|
|
g_return_val_if_fail (context_class->get_proc_address != NULL, NULL);
|
|
|
|
gl_api = gst_gl_context_get_gl_api (context);
|
|
ret = context_class->get_proc_address (gl_api, name);
|
|
|
|
return ret;
|
|
}
|
|
|
|
gpointer
|
|
gst_gl_context_default_get_proc_address (GstGLAPI gl_api, const gchar * name)
|
|
{
|
|
gpointer ret = NULL;
|
|
|
|
/* First try to load symbol from the selected GL API for this context */
|
|
#if GST_GL_HAVE_GLES2
|
|
if (!ret && (gl_api & GST_GL_API_GLES2)) {
|
|
g_once (&module_gles2_gonce, load_gles2_module, NULL);
|
|
if (module_gles2)
|
|
g_module_symbol (module_gles2, name, &ret);
|
|
}
|
|
#endif
|
|
|
|
#if GST_GL_HAVE_OPENGL
|
|
if (!ret && (gl_api & (GST_GL_API_OPENGL | GST_GL_API_OPENGL3))) {
|
|
g_once (&module_opengl_gonce, load_opengl_module, NULL);
|
|
if (module_opengl)
|
|
g_module_symbol (module_opengl, name, &ret);
|
|
}
|
|
#endif
|
|
|
|
/* Otherwise fall back to the current module */
|
|
g_once (&module_self_gonce, load_self_module, NULL);
|
|
if (!ret)
|
|
g_module_symbol (module_self, name, &ret);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_set_window:
|
|
* @context: a #GstGLContext
|
|
* @window: (transfer full): a #GstGLWindow
|
|
*
|
|
* Set's the current window on @context to @window. The window can only be
|
|
* changed before gst_gl_context_create() has been called and the @window is not
|
|
* already running.
|
|
*
|
|
* Returns: Whether the window was successfully updated
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
gboolean
|
|
gst_gl_context_set_window (GstGLContext * context, GstGLWindow * window)
|
|
{
|
|
g_return_val_if_fail (!GST_IS_GL_WRAPPED_CONTEXT (context), FALSE);
|
|
|
|
GST_DEBUG_OBJECT (context, "window:%" GST_PTR_FORMAT, window);
|
|
|
|
/* we can't change the window while we are running */
|
|
if (context->priv->alive)
|
|
return FALSE;
|
|
|
|
if (window) {
|
|
if (gst_gl_window_is_running (window))
|
|
return FALSE;
|
|
|
|
g_weak_ref_set (&window->context_ref, context);
|
|
}
|
|
|
|
if (context->window)
|
|
gst_object_unref (context->window);
|
|
|
|
context->window = window ? gst_object_ref (window) : NULL;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_get_window:
|
|
* @context: a #GstGLContext
|
|
*
|
|
* Returns: the currently set window
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
GstGLWindow *
|
|
gst_gl_context_get_window (GstGLContext * context)
|
|
{
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), NULL);
|
|
|
|
if (GST_IS_GL_WRAPPED_CONTEXT (context)) {
|
|
GST_WARNING_OBJECT (context, "context is not toplevel, returning NULL");
|
|
return NULL;
|
|
}
|
|
|
|
_ensure_window (context);
|
|
|
|
return gst_object_ref (context->window);
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_can_share:
|
|
* @context: a #GstGLContext
|
|
* @other_context: another #GstGLContext
|
|
*
|
|
* Note: This will always fail for two wrapped #GstGLContext's
|
|
*
|
|
* Returns: whether @context and @other_context are able to share OpenGL
|
|
* resources.
|
|
*
|
|
* Since: 1.6
|
|
*/
|
|
gboolean
|
|
gst_gl_context_can_share (GstGLContext * context, GstGLContext * other_context)
|
|
{
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), FALSE);
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (other_context), FALSE);
|
|
|
|
/* check if the contexts are descendants or the root nodes are the same */
|
|
return context->priv->sharegroup != NULL
|
|
&& context->priv->sharegroup == other_context->priv->sharegroup;
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_create:
|
|
* @context: a #GstGLContext:
|
|
* @other_context: (allow-none): a #GstGLContext to share OpenGL objects with
|
|
* @error: (allow-none): a #GError
|
|
*
|
|
* Creates an OpenGL context in the current thread with the specified
|
|
* @other_context as a context to share shareable OpenGL objects with. See the
|
|
* OpenGL specification for what is shared between contexts.
|
|
*
|
|
* If an error occurs, and @error is not %NULL, then error will contain details
|
|
* of the error and %FALSE will be returned.
|
|
*
|
|
* Should only be called once.
|
|
*
|
|
* Returns: whether the context could successfully be created
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
gboolean
|
|
gst_gl_context_create (GstGLContext * context,
|
|
GstGLContext * other_context, GError ** error)
|
|
{
|
|
gboolean alive = FALSE;
|
|
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), FALSE);
|
|
g_return_val_if_fail (!GST_IS_GL_WRAPPED_CONTEXT (context), FALSE);
|
|
|
|
GST_DEBUG_OBJECT (context, " other_context:%" GST_PTR_FORMAT, other_context);
|
|
|
|
_ensure_window (context);
|
|
|
|
g_mutex_lock (&context->priv->render_lock);
|
|
|
|
if (!context->priv->created) {
|
|
g_weak_ref_set (&context->priv->other_context_ref, other_context);
|
|
context->priv->error = error;
|
|
if (other_context == NULL)
|
|
context->priv->sharegroup = _context_share_group_new ();
|
|
else
|
|
context->priv->sharegroup =
|
|
_context_share_group_ref (other_context->priv->sharegroup);
|
|
|
|
context->priv->gl_thread = g_thread_new ("gstglcontext",
|
|
(GThreadFunc) gst_gl_context_create_thread, context);
|
|
|
|
while (!context->priv->created)
|
|
g_cond_wait (&context->priv->create_cond, &context->priv->render_lock);
|
|
|
|
GST_INFO_OBJECT (context, "gl thread created");
|
|
}
|
|
|
|
alive = context->priv->alive;
|
|
|
|
g_mutex_unlock (&context->priv->render_lock);
|
|
|
|
return alive;
|
|
}
|
|
|
|
static gboolean
|
|
_create_context_info (GstGLContext * context, GstGLAPI gl_api, gint * gl_major,
|
|
gint * gl_minor, GError ** error)
|
|
{
|
|
const GstGLFuncs *gl;
|
|
guint maj = 0, min = 0;
|
|
GLenum gl_err = GL_NO_ERROR;
|
|
const gchar *opengl_version = NULL;
|
|
|
|
gl = context->gl_vtable;
|
|
|
|
if (!gl->GetString || !gl->GetString (GL_VERSION)) {
|
|
g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
|
|
"glGetString not defined or returned invalid value");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gl->GetString (GL_SHADING_LANGUAGE_VERSION)) {
|
|
g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
|
|
"No GL shader support available");
|
|
return FALSE;
|
|
}
|
|
|
|
GST_INFO_OBJECT (context, "GL_VERSION: %s",
|
|
GST_STR_NULL ((const gchar *) gl->GetString (GL_VERSION)));
|
|
GST_INFO_OBJECT (context, "GL_SHADING_LANGUAGE_VERSION: %s",
|
|
GST_STR_NULL ((const gchar *)
|
|
gl->GetString (GL_SHADING_LANGUAGE_VERSION)));
|
|
GST_INFO_OBJECT (context, "GL_VENDOR: %s",
|
|
GST_STR_NULL ((const gchar *) gl->GetString (GL_VENDOR)));
|
|
GST_INFO_OBJECT (context, "GL_RENDERER: %s",
|
|
GST_STR_NULL ((const gchar *) gl->GetString (GL_RENDERER)));
|
|
|
|
gl_err = gl->GetError ();
|
|
if (gl_err != GL_NO_ERROR) {
|
|
g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
|
|
"glGetString error: 0x%x", gl_err);
|
|
return FALSE;
|
|
}
|
|
|
|
opengl_version = (const gchar *) gl->GetString (GL_VERSION);
|
|
if (opengl_version && gl_api & GST_GL_API_GLES2)
|
|
/* gles starts with "OpenGL ES " */
|
|
opengl_version = &opengl_version[10];
|
|
|
|
if (opengl_version)
|
|
sscanf (opengl_version, "%d.%d", &maj, &min);
|
|
|
|
/* OpenGL > 1.2.0 */
|
|
if (gl_api & GST_GL_API_OPENGL || gl_api & GST_GL_API_OPENGL3) {
|
|
if ((maj < 1) || (maj < 2 && maj >= 1 && min < 2)) {
|
|
g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_OLD_LIBS,
|
|
"OpenGL >= 1.2.0 required, found %u.%u", maj, min);
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
if (gl_major)
|
|
*gl_major = maj;
|
|
if (gl_minor)
|
|
*gl_minor = min;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static GstGLAPI
|
|
_compiled_api (void)
|
|
{
|
|
GstGLAPI ret = GST_GL_API_NONE;
|
|
|
|
#if GST_GL_HAVE_OPENGL
|
|
ret |= GST_GL_API_OPENGL | GST_GL_API_OPENGL3;
|
|
#endif
|
|
#if GST_GL_HAVE_GLES2
|
|
ret |= GST_GL_API_GLES2;
|
|
#endif
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void
|
|
_unlock_create_thread (GstGLContext * context)
|
|
{
|
|
context->priv->created = TRUE;
|
|
GST_INFO_OBJECT (context, "gl thread running");
|
|
g_cond_signal (&context->priv->create_cond);
|
|
g_mutex_unlock (&context->priv->render_lock);
|
|
}
|
|
|
|
static GString *
|
|
_build_extension_string (GstGLContext * context)
|
|
{
|
|
const GstGLFuncs *gl = context->gl_vtable;
|
|
GString *ext_g_str = g_string_sized_new (1024);
|
|
const gchar *ext_const_c_str = NULL;
|
|
GLint i = 0;
|
|
GLint n = 0;
|
|
|
|
gl->GetIntegerv (GL_NUM_EXTENSIONS, &n);
|
|
|
|
for (i = 0; i < n; i++) {
|
|
ext_const_c_str = (const gchar *) gl->GetStringi (GL_EXTENSIONS, i);
|
|
if (ext_const_c_str)
|
|
g_string_append_printf (ext_g_str, "%s ", ext_const_c_str);
|
|
}
|
|
|
|
return ext_g_str;
|
|
}
|
|
|
|
//gboolean
|
|
//gst_gl_context_create (GstGLContext * context, GstGLContext * other_context, GError ** error)
|
|
static gpointer
|
|
gst_gl_context_create_thread (GstGLContext * context)
|
|
{
|
|
GstGLContextClass *context_class;
|
|
GstGLWindowClass *window_class;
|
|
GstGLAPI compiled_api, user_api, gl_api, display_api;
|
|
gchar *api_string;
|
|
gchar *compiled_api_s;
|
|
gchar *user_api_s;
|
|
gchar *display_api_s;
|
|
const gchar *user_choice;
|
|
GError **error;
|
|
GstGLContext *other_context;
|
|
|
|
g_mutex_lock (&context->priv->render_lock);
|
|
|
|
GST_DEBUG_OBJECT (context, "Creating thread");
|
|
|
|
error = context->priv->error;
|
|
other_context = g_weak_ref_get (&context->priv->other_context_ref);
|
|
|
|
context_class = GST_GL_CONTEXT_GET_CLASS (context);
|
|
window_class = GST_GL_WINDOW_GET_CLASS (context->window);
|
|
|
|
display_api = gst_gl_display_get_gl_api_unlocked (context->display);
|
|
if (display_api == GST_GL_API_NONE) {
|
|
g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_API,
|
|
"Cannot create context with satisfying requested apis "
|
|
"(display has no GL api!)");
|
|
goto failure;
|
|
}
|
|
|
|
if (window_class->open) {
|
|
if (!window_class->open (context->window, error)) {
|
|
GST_WARNING_OBJECT (context, "Failed to open window");
|
|
g_assert (error == NULL || *error != NULL);
|
|
goto failure;
|
|
}
|
|
}
|
|
|
|
compiled_api = _compiled_api ();
|
|
compiled_api_s = gst_gl_api_to_string (compiled_api);
|
|
|
|
user_choice = g_getenv ("GST_GL_API");
|
|
user_api = gst_gl_api_from_string (user_choice);
|
|
user_api_s = gst_gl_api_to_string (user_api);
|
|
|
|
display_api_s = gst_gl_api_to_string (display_api);
|
|
|
|
if ((user_api & compiled_api & display_api) == GST_GL_API_NONE) {
|
|
g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_API,
|
|
"Cannot create context with the user requested api (%s). "
|
|
"We have support for (%s), display api (%s)", user_api_s,
|
|
compiled_api_s, display_api_s);
|
|
g_free (user_api_s);
|
|
g_free (compiled_api_s);
|
|
g_free (display_api_s);
|
|
goto failure;
|
|
}
|
|
|
|
if (context_class->choose_format &&
|
|
!context_class->choose_format (context, error)) {
|
|
GST_WARNING_OBJECT (context, "Failed to choose format");
|
|
g_assert (error == NULL || *error != NULL);
|
|
g_free (compiled_api_s);
|
|
g_free (user_api_s);
|
|
g_free (display_api_s);
|
|
goto failure;
|
|
}
|
|
|
|
GST_INFO_OBJECT (context,
|
|
"Attempting to create opengl context. user chosen api(s) (%s), "
|
|
"compiled api support (%s) display api (%s)", user_api_s, compiled_api_s,
|
|
display_api_s);
|
|
|
|
if (!context_class->create_context (context,
|
|
compiled_api & user_api & display_api, other_context, error)) {
|
|
GST_WARNING_OBJECT (context, "Failed to create context");
|
|
g_assert (error == NULL || *error != NULL);
|
|
g_free (compiled_api_s);
|
|
g_free (user_api_s);
|
|
g_free (display_api_s);
|
|
goto failure;
|
|
}
|
|
GST_INFO_OBJECT (context, "created context");
|
|
|
|
if (!gst_gl_context_activate (context, TRUE)) {
|
|
g_set_error (error, GST_GL_CONTEXT_ERROR,
|
|
GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE,
|
|
"Failed to activate the GL Context");
|
|
g_free (compiled_api_s);
|
|
g_free (user_api_s);
|
|
g_free (display_api_s);
|
|
goto failure;
|
|
}
|
|
|
|
gl_api = gst_gl_context_get_gl_api (context);
|
|
g_assert (gl_api != GST_GL_API_NONE && gl_api != GST_GL_API_ANY);
|
|
|
|
api_string = gst_gl_api_to_string (gl_api);
|
|
GST_INFO_OBJECT (context, "available GL APIs: %s", api_string);
|
|
|
|
if (((compiled_api & gl_api & display_api) & user_api) == GST_GL_API_NONE) {
|
|
g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_API,
|
|
"failed to create context, context "
|
|
"could not provide correct api. user (%s), compiled (%s), context (%s)",
|
|
user_api_s, compiled_api_s, api_string);
|
|
g_free (api_string);
|
|
g_free (compiled_api_s);
|
|
g_free (user_api_s);
|
|
g_free (display_api_s);
|
|
goto failure;
|
|
}
|
|
|
|
g_free (api_string);
|
|
g_free (compiled_api_s);
|
|
g_free (user_api_s);
|
|
g_free (display_api_s);
|
|
|
|
GST_DEBUG_OBJECT (context, "Filling info");
|
|
if (!gst_gl_context_fill_info (context, error)) {
|
|
g_assert (error == NULL || *error != NULL);
|
|
goto failure;
|
|
}
|
|
|
|
context->priv->alive = TRUE;
|
|
|
|
#if !defined(GST_DISABLE_GST_DEBUG)
|
|
_gst_gl_debug_enable (context);
|
|
#endif
|
|
|
|
if (other_context) {
|
|
GST_DEBUG_OBJECT (context, "Unreffing other_context %" GST_PTR_FORMAT,
|
|
other_context);
|
|
gst_object_unref (other_context);
|
|
}
|
|
|
|
/* unlocking of the render_lock happens when the
|
|
* context's loop is running from inside that loop */
|
|
gst_gl_window_send_message_async (context->window,
|
|
(GstGLWindowCB) _unlock_create_thread, context, NULL);
|
|
|
|
gst_gl_window_run (context->window);
|
|
|
|
GST_INFO_OBJECT (context, "loop exited");
|
|
|
|
g_mutex_lock (&context->priv->render_lock);
|
|
context->priv->alive = FALSE;
|
|
|
|
gst_gl_context_activate (context, FALSE);
|
|
|
|
context_class->destroy_context (context);
|
|
|
|
/* User supplied callback */
|
|
if (context->window->close)
|
|
context->window->close (context->window->close_data);
|
|
|
|
/* window specific shutdown */
|
|
if (window_class->close) {
|
|
window_class->close (context->window);
|
|
}
|
|
|
|
context->priv->created = FALSE;
|
|
g_mutex_unlock (&context->priv->render_lock);
|
|
|
|
return NULL;
|
|
|
|
failure:
|
|
{
|
|
if (other_context)
|
|
gst_object_unref (other_context);
|
|
|
|
/* A context that fails to be created is considered created but not alive
|
|
* and will never be able to be alive as creation can't happen */
|
|
context->priv->created = TRUE;
|
|
g_cond_signal (&context->priv->create_cond);
|
|
g_mutex_unlock (&context->priv->render_lock);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_destroy:
|
|
* @context: a #GstGLContext:
|
|
*
|
|
* Destroys an OpenGL context.
|
|
*
|
|
* Should only be called after gst_gl_context_create() has been successfully
|
|
* called for this context.
|
|
*
|
|
* Since: 1.6
|
|
*/
|
|
void
|
|
gst_gl_context_destroy (GstGLContext * context)
|
|
{
|
|
GstGLContextClass *context_class;
|
|
|
|
g_return_if_fail (GST_IS_GL_CONTEXT (context));
|
|
context_class = GST_GL_CONTEXT_GET_CLASS (context);
|
|
g_return_if_fail (context_class->destroy_context != NULL);
|
|
|
|
context_class->destroy_context (context);
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_fill_info:
|
|
* @context: a #GstGLContext:
|
|
*
|
|
* Fills @context's info (version, extensions, vtable, etc) from the GL
|
|
* context in the current thread. Typically used with wrapped contexts to
|
|
* allow wrapped contexts to be used as regular #GstGLContext's.
|
|
*
|
|
* Since: 1.6
|
|
*/
|
|
gboolean
|
|
gst_gl_context_fill_info (GstGLContext * context, GError ** error)
|
|
{
|
|
GstGLFuncs *gl;
|
|
GString *ext_g_str = NULL;
|
|
const gchar *ext_const_c_str = NULL;
|
|
GstGLAPI gl_api;
|
|
gboolean ret;
|
|
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), FALSE);
|
|
g_return_val_if_fail (context->priv->active_thread == g_thread_self (),
|
|
FALSE);
|
|
|
|
gl = context->gl_vtable;
|
|
gl_api = gst_gl_context_get_gl_api (context);
|
|
|
|
gl->GetError = gst_gl_context_get_proc_address (context, "glGetError");
|
|
gl->GetString = gst_gl_context_get_proc_address (context, "glGetString");
|
|
gl->GetStringi = gst_gl_context_get_proc_address (context, "glGetStringi");
|
|
gl->GetIntegerv = gst_gl_context_get_proc_address (context, "glGetIntegerv");
|
|
|
|
if (!gl->GetError || !gl->GetString) {
|
|
g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
|
|
"could not GetProcAddress core opengl functions");
|
|
goto failure;
|
|
}
|
|
|
|
/* gl api specific code */
|
|
ret = _create_context_info (context, gl_api, &context->priv->gl_major,
|
|
&context->priv->gl_minor, error);
|
|
|
|
if (!ret) {
|
|
g_assert (error == NULL || *error != NULL);
|
|
goto failure;
|
|
}
|
|
|
|
/* GL core contexts and GLES3 */
|
|
if (gl->GetIntegerv && gl->GetStringi && context->priv->gl_major >= 3)
|
|
ext_g_str = _build_extension_string (context);
|
|
|
|
if (ext_g_str && ext_g_str->len) {
|
|
GST_DEBUG_OBJECT (context, "GL_EXTENSIONS: %s", ext_g_str->str);
|
|
_gst_gl_feature_check_ext_functions (context, context->priv->gl_major,
|
|
context->priv->gl_minor, ext_g_str->str);
|
|
|
|
context->priv->gl_exts = g_string_free (ext_g_str, FALSE);
|
|
} else {
|
|
ext_const_c_str = (const gchar *) gl->GetString (GL_EXTENSIONS);
|
|
if (!ext_const_c_str)
|
|
ext_const_c_str = "";
|
|
|
|
GST_DEBUG_OBJECT (context, "GL_EXTENSIONS: %s", ext_const_c_str);
|
|
_gst_gl_feature_check_ext_functions (context, context->priv->gl_major,
|
|
context->priv->gl_minor, ext_const_c_str);
|
|
|
|
context->priv->gl_exts = g_strdup (ext_const_c_str);
|
|
}
|
|
|
|
if (gl_api & GST_GL_API_OPENGL3
|
|
&& !gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 4, 1)
|
|
&& !gst_gl_check_extension ("GL_ARB_ES2_compatibility",
|
|
context->priv->gl_exts)) {
|
|
g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
|
|
"An opengl3 context created but the required ES2 compatibility was not found");
|
|
goto failure;
|
|
}
|
|
|
|
/* Does not implement OES_vertex_array_object properly, see
|
|
* https://bugzilla.gnome.org/show_bug.cgi?id=750185 */
|
|
if (g_strcmp0 ((const gchar *) gl->GetString (GL_VENDOR),
|
|
"Imagination Technologies") == 0
|
|
&& g_strcmp0 ((const gchar *) gl->GetString (GL_RENDERER),
|
|
"PowerVR SGX 544MP") == 0) {
|
|
gl->GenVertexArrays = NULL;
|
|
gl->DeleteVertexArrays = NULL;
|
|
gl->BindVertexArray = NULL;
|
|
gl->IsVertexArray = NULL;
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
failure:
|
|
return FALSE;
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_get_gl_context:
|
|
* @context: a #GstGLContext:
|
|
*
|
|
* Gets the backing OpenGL context used by @context.
|
|
*
|
|
* Returns: The platform specific backing OpenGL context
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
guintptr
|
|
gst_gl_context_get_gl_context (GstGLContext * context)
|
|
{
|
|
GstGLContextClass *context_class;
|
|
guintptr result;
|
|
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), 0);
|
|
context_class = GST_GL_CONTEXT_GET_CLASS (context);
|
|
g_return_val_if_fail (context_class->get_gl_context != NULL, 0);
|
|
|
|
result = context_class->get_gl_context (context);
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_get_gl_platform:
|
|
* @context: a #GstGLContext:
|
|
*
|
|
* Gets the OpenGL platform that used by @context.
|
|
*
|
|
* Returns: The platform specific backing OpenGL context
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
GstGLPlatform
|
|
gst_gl_context_get_gl_platform (GstGLContext * context)
|
|
{
|
|
GstGLContextClass *context_class;
|
|
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), 0);
|
|
context_class = GST_GL_CONTEXT_GET_CLASS (context);
|
|
g_return_val_if_fail (context_class->get_gl_platform != NULL, 0);
|
|
|
|
return context_class->get_gl_platform (context);
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_get_display:
|
|
* @context: a #GstGLContext:
|
|
*
|
|
* Returns: the #GstGLDisplay associated with this @context
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
GstGLDisplay *
|
|
gst_gl_context_get_display (GstGLContext * context)
|
|
{
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), NULL);
|
|
|
|
return gst_object_ref (context->display);
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
GstGLContext *context;
|
|
GstGLContextThreadFunc func;
|
|
gpointer data;
|
|
} RunGenericData;
|
|
|
|
static void
|
|
_gst_gl_context_thread_run_generic (RunGenericData * data)
|
|
{
|
|
GST_TRACE_OBJECT (data->context, "running function:%p data:%p", data->func,
|
|
data->data);
|
|
|
|
data->func (data->context, data->data);
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_thread_add:
|
|
* @context: a #GstGLContext
|
|
* @func: a #GstGLContextThreadFunc
|
|
* @data: (closure): user data to call @func with
|
|
*
|
|
* Execute @func in the OpenGL thread of @context with @data
|
|
*
|
|
* MT-safe
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
void
|
|
gst_gl_context_thread_add (GstGLContext * context,
|
|
GstGLContextThreadFunc func, gpointer data)
|
|
{
|
|
GstGLWindow *window;
|
|
RunGenericData rdata;
|
|
|
|
g_return_if_fail (GST_IS_GL_CONTEXT (context));
|
|
g_return_if_fail (func != NULL);
|
|
|
|
if (GST_IS_GL_WRAPPED_CONTEXT (context))
|
|
g_return_if_fail (context->priv->active_thread == g_thread_self ());
|
|
|
|
if (context->priv->active_thread == g_thread_self ()) {
|
|
func (context, data);
|
|
return;
|
|
}
|
|
|
|
rdata.context = context;
|
|
rdata.data = data;
|
|
rdata.func = func;
|
|
|
|
window = gst_gl_context_get_window (context);
|
|
|
|
gst_gl_window_send_message (window,
|
|
GST_GL_WINDOW_CB (_gst_gl_context_thread_run_generic), &rdata);
|
|
|
|
gst_object_unref (window);
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_get_gl_version:
|
|
* @context: a #GstGLContext
|
|
* @maj: (out): resulting major version
|
|
* @min: (out): resulting minor version
|
|
*
|
|
* Returns the OpenGL version implemented by @context. See
|
|
* gst_gl_context_get_gl_api() for retreiving the OpenGL api implemented by
|
|
* @context.
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
void
|
|
gst_gl_context_get_gl_version (GstGLContext * context, gint * maj, gint * min)
|
|
{
|
|
g_return_if_fail (GST_IS_GL_CONTEXT (context));
|
|
g_return_if_fail (!(maj == NULL && min == NULL));
|
|
|
|
if (maj)
|
|
*maj = context->priv->gl_major;
|
|
|
|
if (min)
|
|
*min = context->priv->gl_minor;
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_check_gl_version:
|
|
* @context: a #GstGLContext
|
|
* @api: api type required
|
|
* @maj: major version required
|
|
* @min: minor version required
|
|
*
|
|
* Returns: whether OpenGL context implements the required api and specified
|
|
* version.
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
gboolean
|
|
gst_gl_context_check_gl_version (GstGLContext * context, GstGLAPI api,
|
|
gint maj, gint min)
|
|
{
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), FALSE);
|
|
|
|
if (maj > context->priv->gl_major)
|
|
return FALSE;
|
|
|
|
if ((gst_gl_context_get_gl_api (context) & api) == GST_GL_API_NONE)
|
|
return FALSE;
|
|
|
|
if (maj < context->priv->gl_major)
|
|
return TRUE;
|
|
|
|
if (min > context->priv->gl_minor)
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_check_feature:
|
|
* @context: a #GstGLContext
|
|
* @feature: a platform specific feature
|
|
*
|
|
* Some features require that the context be created before it is possible to
|
|
* determine their existence and so will fail if that is not the case.
|
|
*
|
|
* Returns: Whether @feature is supported by @context
|
|
*
|
|
* Since: 1.4
|
|
*/
|
|
gboolean
|
|
gst_gl_context_check_feature (GstGLContext * context, const gchar * feature)
|
|
{
|
|
GstGLContextClass *context_class;
|
|
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), FALSE);
|
|
g_return_val_if_fail (feature != NULL, FALSE);
|
|
|
|
context_class = GST_GL_CONTEXT_GET_CLASS (context);
|
|
|
|
if (g_strstr_len (feature, 3, "GL_"))
|
|
return gst_gl_check_extension (feature, context->priv->gl_exts);
|
|
|
|
if (!context_class->check_feature)
|
|
return FALSE;
|
|
|
|
return context_class->check_feature (context, feature);
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_get_current:
|
|
*
|
|
* See also gst_gl_context_activate().
|
|
*
|
|
* Returns: the #GstGLContext active in the current thread or %NULL
|
|
*
|
|
* Since: 1.6
|
|
*/
|
|
GstGLContext *
|
|
gst_gl_context_get_current (void)
|
|
{
|
|
return g_private_get (¤t_context_key);
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_is_shared:
|
|
* @context: a #GstGLContext
|
|
*
|
|
* Returns: Whether the #GstGLContext has been shared with another #GstGLContext
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
gboolean
|
|
gst_gl_context_is_shared (GstGLContext * context)
|
|
{
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), FALSE);
|
|
if (GST_IS_GL_WRAPPED_CONTEXT (context))
|
|
g_return_val_if_fail (context->priv->active_thread, FALSE);
|
|
else
|
|
g_return_val_if_fail (context->priv->alive, FALSE);
|
|
|
|
return _context_share_group_is_shared (context->priv->sharegroup);
|
|
}
|
|
|
|
/**
|
|
* gst_gl_context_set_shared_with:
|
|
* @context: a wrapped #GstGLContext
|
|
* @share: another #GstGLContext
|
|
*
|
|
* Will internally set @context as shared with @share
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
void
|
|
gst_gl_context_set_shared_with (GstGLContext * context, GstGLContext * share)
|
|
{
|
|
g_return_if_fail (GST_IS_GL_CONTEXT (context));
|
|
g_return_if_fail (GST_IS_GL_CONTEXT (share));
|
|
g_return_if_fail (!gst_gl_context_is_shared (context));
|
|
/* XXX: may be a little too strict */
|
|
g_return_if_fail (GST_IS_GL_WRAPPED_CONTEXT (context));
|
|
|
|
if (context->priv->sharegroup)
|
|
_context_share_group_unref (context->priv->sharegroup);
|
|
context->priv->sharegroup =
|
|
_context_share_group_ref (share->priv->sharegroup);
|
|
}
|
|
|
|
static GstGLAPI
|
|
gst_gl_wrapped_context_get_gl_api (GstGLContext * context)
|
|
{
|
|
GstGLWrappedContext *context_wrap = GST_GL_WRAPPED_CONTEXT (context);
|
|
|
|
return context_wrap->available_apis;
|
|
}
|
|
|
|
static guintptr
|
|
gst_gl_wrapped_context_get_gl_context (GstGLContext * context)
|
|
{
|
|
GstGLWrappedContext *context_wrap = GST_GL_WRAPPED_CONTEXT (context);
|
|
|
|
return context_wrap->handle;
|
|
}
|
|
|
|
static GstGLPlatform
|
|
gst_gl_wrapped_context_get_gl_platform (GstGLContext * context)
|
|
{
|
|
GstGLWrappedContext *context_wrap = GST_GL_WRAPPED_CONTEXT (context);
|
|
|
|
return context_wrap->platform;
|
|
}
|
|
|
|
static gboolean
|
|
gst_gl_wrapped_context_activate (GstGLContext * context, gboolean activate)
|
|
{
|
|
if (activate)
|
|
context->priv->gl_thread = g_thread_self ();
|
|
else
|
|
context->priv->gl_thread = NULL;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gst_gl_wrapped_context_class_init (GstGLWrappedContextClass * klass)
|
|
{
|
|
GstGLContextClass *context_class = (GstGLContextClass *) klass;
|
|
|
|
context_class->get_gl_context =
|
|
GST_DEBUG_FUNCPTR (gst_gl_wrapped_context_get_gl_context);
|
|
context_class->get_gl_api =
|
|
GST_DEBUG_FUNCPTR (gst_gl_wrapped_context_get_gl_api);
|
|
context_class->get_gl_platform =
|
|
GST_DEBUG_FUNCPTR (gst_gl_wrapped_context_get_gl_platform);
|
|
context_class->activate = GST_DEBUG_FUNCPTR (gst_gl_wrapped_context_activate);
|
|
}
|
|
|
|
static void
|
|
gst_gl_wrapped_context_init (GstGLWrappedContext * context)
|
|
{
|
|
}
|