gstreamer/sys/d3dvideosink/d3dvideosink.h
Руслан Ижбулатов 83123a98ae Port d3dvideosink to 0.11
Fixes #674817
2012-05-23 15:31:06 +02:00

125 lines
3.8 KiB
C

/* GStreamer
* Copyright (C) 2010 David Hoyt <dhoyt@hoytsoft.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __D3DVIDEOSINK_H__
#define __D3DVIDEOSINK_H__
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gst/video/gstvideosink.h>
#include <gst/video/videooverlay.h>
#include <gst/video/navigation.h>
#include <windows.h>
#if defined(__MINGW32__)
# ifndef _OBJC_NO_COM_
# if defined(__cplusplus) && !defined(CINTERFACE)
# if defined(__GNUC__) && __GNUC__ < 3 && !defined(NOCOMATTRIBUTE)
# define DECLARE_INTERFACE_IID_(i,b,d) _COM_interface __attribute__((com_interface)) i : public b
# else
# define DECLARE_INTERFACE_IID_(i,b,d) _COM_interface i : public b
# endif
# else
# define DECLARE_INTERFACE_IID_(i,b,d) DECLARE_INTERFACE(i)
# endif
# endif
# if !defined(__MSABI_LONG)
# define __MSABI_LONG(x) x ## l
# endif
#endif
#include <d3d9.h>
#include <d3dx9tex.h>
#include "directx/directx.h"
#ifdef _MSC_VER
#pragma warning( disable : 4090 4024)
#endif
G_BEGIN_DECLS
#define GST_TYPE_D3DVIDEOSINK (gst_d3dvideosink_get_type())
#define GST_D3DVIDEOSINK(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3DVIDEOSINK,GstD3DVideoSink))
#define GST_D3DVIDEOSINK_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3DVIDEOSINK,GstD3DVideoSinkClass))
#define GST_D3DVIDEOSINK_GET_CLASS(obj) (GST_D3DVIDEOSINK_CLASS(G_OBJECT_GET_CLASS(obj)))
#define GST_IS_D3DVIDEOSINK(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3DVIDEOSINK))
#define GST_IS_D3DVIDEOSINK_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3DVIDEOSINK))
typedef struct _GstD3DVideoSink GstD3DVideoSink;
typedef struct _GstD3DVideoSinkClass GstD3DVideoSinkClass;
#define GST_D3DVIDEOSINK_SWAP_CHAIN_LOCK(sink) g_mutex_lock (GST_D3DVIDEOSINK (sink)->d3d_swap_chain_lock);
#define GST_D3DVIDEOSINK_SWAP_CHAIN_UNLOCK(sink) g_mutex_unlock (GST_D3DVIDEOSINK (sink)->d3d_swap_chain_lock);
struct _GstD3DVideoSink
{
GstVideoSink sink;
/* source rectangle */
//gint width;
//gint height;
GstVideoFormat format;
GstVideoInfo info;
gboolean enable_navigation_events;
gboolean keep_aspect_ratio;
GValue *par;
/* If the window is closed, we set this and error out */
gboolean window_closed;
/* The video window set through GstXOverlay */
HWND window_handle;
/* If we created the window, it needs to be closed in ::stop() */
gboolean is_new_window;
/* If we create our own window, we run it from another thread */
GThread *window_thread;
HANDLE window_created_signal;
/* If we use an app-supplied window, we need to hook its WNDPROC */
WNDPROC prevWndProc;
gboolean is_hooked;
GMutex *d3d_swap_chain_lock;
LPDIRECT3DSURFACE9 d3d_offscreen_surface;
LPDIRECT3DDEVICE9 d3ddev;
D3DPRESENT_PARAMETERS d3dpp;
D3DFORMAT d3dformat;
D3DFORMAT d3dfourcc;
D3DTEXTUREFILTERTYPE d3dfiltertype;
};
struct _GstD3DVideoSinkClass
{
GstVideoSinkClass parent_class;
gboolean is_directx_supported;
gint directx_version;
DirectXAPI *directx_api;
};
GType gst_d3dvideosink_get_type (void);
G_END_DECLS
#endif /* __D3DVIDEOSINK_H__ */