mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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5c3879ace6
Direct3D11 was shipped as part of Windows7 and it's obviously primary graphics API on Windows. This plugin includes HDR10 rendering if following requirements are satisfied * IDXGISwapChain4::SetHDRMetaData is available (decleared in dxgi1_5.h) * Display can support DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 color space * Upstream provides 10 bitdepth format with smpte-st 2084 static metadata
429 lines
12 KiB
C
429 lines
12 KiB
C
/* GStreamer
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* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstd3d11utils.h"
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#include "gstd3d11device.h"
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GST_DEBUG_CATEGORY_STATIC (gst_d3d11_utils_debug);
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_CONTEXT);
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static GstDebugCategory *
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_init_d3d11_utils_debug (void)
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{
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static volatile gsize _init = 0;
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if (g_once_init_enter (&_init)) {
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GST_DEBUG_CATEGORY_INIT (gst_d3d11_utils_debug, "d3d11utils", 0,
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"Direct3D11 Utilities");
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g_once_init_leave (&_init, 1);
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}
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return gst_d3d11_utils_debug;
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}
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static void
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_init_context_debug (void)
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{
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static volatile gsize _init = 0;
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if (g_once_init_enter (&_init)) {
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GST_DEBUG_CATEGORY_GET (GST_CAT_CONTEXT, "GST_CONTEXT");
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g_once_init_leave (&_init, 1);
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}
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}
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#define GST_CAT_DEFAULT _init_d3d11_utils_debug()
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static const struct
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{
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GstVideoFormat gst_format;
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DXGI_FORMAT dxgi_format;
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} gst_dxgi_format_map[] = {
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/* TODO: add more formats */
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{
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GST_VIDEO_FORMAT_BGRA, DXGI_FORMAT_B8G8R8A8_UNORM}, {
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GST_VIDEO_FORMAT_RGBA, DXGI_FORMAT_R8G8B8A8_UNORM}, {
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GST_VIDEO_FORMAT_RGB10A2_LE, DXGI_FORMAT_R10G10B10A2_UNORM}
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};
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GstVideoFormat
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gst_d3d11_dxgi_format_to_gst (DXGI_FORMAT format)
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{
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gint i;
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for (i = 0; i < G_N_ELEMENTS (gst_dxgi_format_map); i++) {
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if (gst_dxgi_format_map[i].dxgi_format == format)
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return gst_dxgi_format_map[i].gst_format;
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}
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return GST_VIDEO_FORMAT_UNKNOWN;
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}
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DXGI_FORMAT
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gst_d3d11_dxgi_format_from_gst (GstVideoFormat format)
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{
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gint i;
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for (i = 0; i < G_N_ELEMENTS (gst_dxgi_format_map); i++) {
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if (gst_dxgi_format_map[i].gst_format == format)
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return gst_dxgi_format_map[i].dxgi_format;
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}
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return DXGI_FORMAT_UNKNOWN;
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}
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typedef struct
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{
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GstCaps *caps;
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D3D11_FORMAT_SUPPORT flags;
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} SupportCapsData;
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static void
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gst_d3d11_device_get_supported_caps_internal (GstD3D11Device * device,
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SupportCapsData * data)
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{
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ID3D11Device *d3d11_device;
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HRESULT hr;
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gint i;
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GValue v_list = G_VALUE_INIT;
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GstCaps *supported_caps;
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d3d11_device = gst_d3d11_device_get_device (device);
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g_value_init (&v_list, GST_TYPE_LIST);
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for (i = 0; i < G_N_ELEMENTS (gst_dxgi_format_map); i++) {
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UINT format_support = 0;
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GstVideoFormat format = gst_dxgi_format_map[i].gst_format;
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hr = ID3D11Device_CheckFormatSupport (d3d11_device,
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gst_dxgi_format_map[i].dxgi_format, &format_support);
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if (SUCCEEDED (hr) && ((format_support & data->flags) == data->flags)) {
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GValue v_str = G_VALUE_INIT;
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g_value_init (&v_str, G_TYPE_STRING);
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GST_LOG_OBJECT (device, "d3d11 device can support %s with flags 0x%x",
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gst_video_format_to_string (format), data->flags);
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g_value_set_string (&v_str, gst_video_format_to_string (format));
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gst_value_list_append_and_take_value (&v_list, &v_str);
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}
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}
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supported_caps = gst_caps_new_simple ("video/x-raw",
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"width", GST_TYPE_INT_RANGE, 1, G_MAXINT,
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"height", GST_TYPE_INT_RANGE, 1, G_MAXINT,
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"framerate", GST_TYPE_FRACTION_RANGE, 0, 1, G_MAXINT, 1, NULL);
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gst_caps_set_value (supported_caps, "format", &v_list);
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g_value_unset (&v_list);
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data->caps = supported_caps;
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}
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/**
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* gst_d3d11_device_get_supported_caps:
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* @device: a #GstD3DDevice
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* @flags: D3D11_FORMAT_SUPPORT flags
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*
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* Check supported format with given flags
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*
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* Returns: a #GstCaps representing supported format
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*/
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GstCaps *
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gst_d3d11_device_get_supported_caps (GstD3D11Device * device,
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D3D11_FORMAT_SUPPORT flags)
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{
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SupportCapsData data;
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g_return_val_if_fail (GST_IS_D3D11_DEVICE (device), NULL);
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data.caps = NULL;
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data.flags = flags;
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gst_d3d11_device_thread_add (device, (GstD3D11DeviceThreadFunc)
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gst_d3d11_device_get_supported_caps_internal, &data);
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return data.caps;
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}
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gboolean
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gst_d3d11_calculate_buffer_size (GstVideoInfo * info, guint pitch,
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gsize offset[GST_VIDEO_MAX_PLANES], gint stride[GST_VIDEO_MAX_PLANES],
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gsize * size)
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{
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g_return_val_if_fail (info != NULL, FALSE);
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switch (GST_VIDEO_INFO_FORMAT (info)) {
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case GST_VIDEO_FORMAT_BGRA:
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case GST_VIDEO_FORMAT_RGBA:
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case GST_VIDEO_FORMAT_RGB10A2_LE:
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offset[0] = 0;
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stride[0] = pitch;
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*size = pitch * GST_VIDEO_INFO_HEIGHT (info);
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break;
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case GST_VIDEO_FORMAT_NV12:
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offset[0] = 0;
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stride[0] = pitch;
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offset[1] = offset[0] + stride[0] * GST_VIDEO_INFO_COMP_HEIGHT (info, 0);
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stride[1] = pitch;
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*size = offset[1] + stride[1] * GST_VIDEO_INFO_COMP_HEIGHT (info, 1);
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break;
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default:
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return FALSE;
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}
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GST_LOG ("Calculated buffer size: %" G_GSIZE_FORMAT
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" (%s %dx%d, Pitch %d)", *size,
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gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (info)),
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GST_VIDEO_INFO_WIDTH (info), GST_VIDEO_INFO_HEIGHT (info), pitch);
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return TRUE;
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}
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/**
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* gst_d3d11_handle_set_context:
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* @element: a #GstElement
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* @context: a #GstContext
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* @device: (inout) (transfer full): location of a #GstD3DDevice
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*
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* Helper function for implementing #GstElementClass.set_context() in
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* D3D11 capable elements.
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*
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* Retrieve's the #GstD3D11Device in @context and places the result in @device.
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*
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* Returns: whether the @device could be set successfully
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*/
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gboolean
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gst_d3d11_handle_set_context (GstElement * element, GstContext * context,
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GstD3D11Device ** device)
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{
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GstD3D11Device *device_replacement = NULL;
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g_return_val_if_fail (GST_IS_ELEMENT (element), FALSE);
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g_return_val_if_fail (device != NULL, FALSE);
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if (!context)
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return FALSE;
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if (!gst_context_get_d3d11_device (context, &device_replacement))
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return FALSE;
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if (*device)
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gst_object_unref (*device);
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*device = device_replacement;
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return TRUE;
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}
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/**
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* gst_d3d11_handle_context_query:
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* @element: a #GstElement
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* @query: a #GstQuery of type %GST_QUERY_CONTEXT
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* @device: (transfer none) (nullable): a #GstD3D11Device
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*
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* Returns: Whether the @query was successfully responded to from the passed
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* @device.
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*/
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gboolean
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gst_d3d11_handle_context_query (GstElement * element, GstQuery * query,
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GstD3D11Device * device)
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{
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const gchar *context_type;
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GstContext *context, *old_context;
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g_return_val_if_fail (GST_IS_ELEMENT (element), FALSE);
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g_return_val_if_fail (GST_IS_QUERY (query), FALSE);
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GST_LOG_OBJECT (element, "handle context query %" GST_PTR_FORMAT, query);
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if (!device)
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return FALSE;
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gst_query_parse_context_type (query, &context_type);
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if (g_strcmp0 (context_type, GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE) != 0)
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return FALSE;
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gst_query_parse_context (query, &old_context);
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if (old_context)
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context = gst_context_copy (old_context);
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else
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context = gst_context_new (GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE, TRUE);
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gst_context_set_d3d11_device (context, device);
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gst_query_set_context (query, context);
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gst_context_unref (context);
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GST_DEBUG_OBJECT (element, "successfully set %" GST_PTR_FORMAT
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" on %" GST_PTR_FORMAT, device, query);
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return TRUE;
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}
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static gboolean
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pad_query (const GValue * item, GValue * value, gpointer user_data)
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{
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GstPad *pad = g_value_get_object (item);
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GstQuery *query = user_data;
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gboolean res;
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res = gst_pad_peer_query (pad, query);
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if (res) {
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g_value_set_boolean (value, TRUE);
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return FALSE;
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}
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GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, pad, "pad peer query failed");
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return TRUE;
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}
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static gboolean
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run_query (GstElement * element, GstQuery * query, GstPadDirection direction)
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{
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GstIterator *it;
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GstIteratorFoldFunction func = pad_query;
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GValue res = { 0 };
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g_value_init (&res, G_TYPE_BOOLEAN);
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g_value_set_boolean (&res, FALSE);
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/* Ask neighbor */
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if (direction == GST_PAD_SRC)
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it = gst_element_iterate_src_pads (element);
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else
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it = gst_element_iterate_sink_pads (element);
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while (gst_iterator_fold (it, func, &res, query) == GST_ITERATOR_RESYNC)
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gst_iterator_resync (it);
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gst_iterator_free (it);
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return g_value_get_boolean (&res);
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}
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static void
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run_d3d11_context_query (GstElement * element)
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{
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GstQuery *query;
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GstContext *ctxt;
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/* 2a) Query downstream with GST_QUERY_CONTEXT for the context and
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* check if downstream already has a context of the specific type
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* 2b) Query upstream as above.
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*/
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query = gst_query_new_context (GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE);
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if (run_query (element, query, GST_PAD_SRC)) {
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gst_query_parse_context (query, &ctxt);
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GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element,
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"found context (%" GST_PTR_FORMAT ") in downstream query", ctxt);
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gst_element_set_context (element, ctxt);
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} else if (run_query (element, query, GST_PAD_SINK)) {
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gst_query_parse_context (query, &ctxt);
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GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element,
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"found context (%" GST_PTR_FORMAT ") in upstream query", ctxt);
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gst_element_set_context (element, ctxt);
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} else {
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/* 3) Post a GST_MESSAGE_NEED_CONTEXT message on the bus with
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* the required context type and afterwards check if a
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* usable context was set now as in 1). The message could
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* be handled by the parent bins of the element and the
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* application.
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*/
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GstMessage *msg;
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GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element,
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"posting need context message");
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msg = gst_message_new_need_context (GST_OBJECT_CAST (element),
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GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE);
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gst_element_post_message (element, msg);
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}
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/*
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* Whomever responds to the need-context message performs a
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* GstElement::set_context() with the required context in which the element
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* is required to update the display_ptr or call gst_gl_handle_set_context().
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*/
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gst_query_unref (query);
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}
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/**
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* gst_d3d11_ensure_element_data:
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* @element: the #GstElement running the query
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* @device: (inout): the resulting #GstD3D11Device
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* @preferred_adapter: the index of preferred adapter
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*
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* Perform the steps necessary for retrieving a #GstD3D11Device
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* from the surrounding elements or from the application using the #GstContext mechanism.
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*
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* If the contents of @device is not %NULL, then no #GstContext query is
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* necessary for #GstD3D11Device retrieval is performed.
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*
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* Returns: whether a #GstD3D11Device exists in @device
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*/
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gboolean
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gst_d3d11_ensure_element_data (GstElement * element, GstD3D11Device ** device,
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gint preferred_adapter)
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{
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GstD3D11Device *new_device;
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GstContext *context;
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g_return_val_if_fail (element != NULL, FALSE);
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g_return_val_if_fail (device != NULL, FALSE);
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_init_context_debug ();
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if (*device) {
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GST_LOG_OBJECT (element, "already have a device %" GST_PTR_FORMAT, *device);
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return TRUE;
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}
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run_d3d11_context_query (element);
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/* Neighbour found and it updated the devicey */
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if (*device) {
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return TRUE;
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}
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new_device = gst_d3d11_device_new (preferred_adapter);
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if (!new_device) {
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GST_ERROR_OBJECT (element,
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"Couldn't create new device with adapter index %d", preferred_adapter);
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return FALSE;
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}
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*device = new_device;
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context = gst_context_new (GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE, TRUE);
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gst_context_set_d3d11_device (context, new_device);
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gst_element_set_context (element, context);
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GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element,
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"posting have context (%" GST_PTR_FORMAT
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") message with device (%" GST_PTR_FORMAT ")", context, device);
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gst_element_post_message (GST_ELEMENT_CAST (element),
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gst_message_new_have_context (GST_OBJECT_CAST (element), context));
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return TRUE;
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}
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