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5c3879ace6
Direct3D11 was shipped as part of Windows7 and it's obviously primary graphics API on Windows. This plugin includes HDR10 rendering if following requirements are satisfied * IDXGISwapChain4::SetHDRMetaData is available (decleared in dxgi1_5.h) * Display can support DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 color space * Upstream provides 10 bitdepth format with smpte-st 2084 static metadata
67 lines
2.4 KiB
C
67 lines
2.4 KiB
C
/*
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* GStreamer
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* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __GST_D3D11_BUFFER_POOL_H__
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#define __GST_D3D11_BUFFER_POOL_H__
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include "gstd3d11_fwd.h"
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G_BEGIN_DECLS
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#define GST_TYPE_D3D11_BUFFER_POOL (gst_d3d11_buffer_pool_get_type())
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#define GST_D3D11_BUFFER_POOL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_D3D11_BUFFER_POOL, GstD3D11BufferPool))
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#define GST_D3D11_BUFFER_POOL_CLASS(klass) (G_TYPE_CHECK_CLASS((klass), GST_TYPE_D3D11_BUFFER_POOL, GstD3D11BufferPoolClass))
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#define GST_IS_D3D11_BUFFER_POOL(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_TYPE_D3D11_BUFFER_POOL))
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#define GST_IS_D3D11_BUFFER_POOL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GST_TYPE_D3D11_BUFFER_POOL))
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#define GST_D3D11_BUFFER_POOL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GST_TYPE_D3D11_BUFFER_POOL, GstD3D11BufferPoolClass))
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struct _GstD3D11BufferPool
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{
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GstBufferPool parent;
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/*< private >*/
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GstD3D11BufferPoolPrivate *priv;
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gpointer _gst_reserved[GST_PADDING];
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};
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struct _GstD3D11BufferPoolClass
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{
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GstBufferPoolClass bufferpool_class;
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/*< private >*/
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gpointer _gst_reserved[GST_PADDING];
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};
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GType gst_d3d11_buffer_pool_get_type (void);
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GstD3D11BufferPool * gst_d3d11_buffer_pool_new (GstD3D11Device *device);
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GstD3D11AllocationParams * gst_buffer_pool_config_get_d3d11_allocation_params (GstStructure * config);
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void gst_buffer_pool_config_set_d3d11_allocation_params (GstStructure * config,
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GstD3D11AllocationParams * params);
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G_END_DECLS
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#endif /* __GST_D3D11_BUFFER_POOL_H__ */
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