Send event directly to playsink instead of letting GstBin iterate
over all sink elements. The latter might send the event multiple times
in case the SEEK causes a reconfiguration of the pipeline, as can easily
happen with adaptive streaming demuxers.
What would then happen is that the iterator would be reset, we send the
event again, and on the second time it will fail in the majority of cases
because the pipeline is still being reconfigured