gstreamer/gst-libs/gst/gl/gpuprocess/gstglwindow_gpu_process.c
Julien Isorce b377112ee3 gl: add GstGLContextGPUProcess backend
It builds its GL vtable from a proc address provided
by the application.
2015-05-27 17:22:40 +01:00

63 lines
1.9 KiB
C

/*
* GStreamer
* Copyright (C) 2015 Julien Isorce <j.isorce@samsung.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#define GLIB_DISABLE_DEPRECATION_WARNINGS
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gstglwindow_gpu_process.h"
#define GST_GL_WINDOW_GPU_PROCESS_GET_PRIVATE(o) \
(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW_GPU_PROCESS, GstGLWindowGPUProcessPrivate))
#define GST_CAT_DEFAULT gst_gl_window_debug
#define gst_gl_window_gpu_process_parent_class parent_class
G_DEFINE_TYPE (GstGLWindowGPUProcess, gst_gl_window_gpu_process,
GST_GL_TYPE_WINDOW);
struct _GstGLWindowGPUProcessPrivate
{
};
static void
gst_gl_window_gpu_process_class_init (GstGLWindowGPUProcessClass * klass)
{
g_type_class_add_private (klass, sizeof (GstGLWindowGPUProcessPrivate));
}
static void
gst_gl_window_gpu_process_init (GstGLWindowGPUProcess * window)
{
window->priv = GST_GL_WINDOW_GPU_PROCESS_GET_PRIVATE (window);
}
GstGLWindowGPUProcess *
gst_gl_window_gpu_process_new (GstGLDisplay * display)
{
GstGLWindowGPUProcess *window =
g_object_new (GST_GL_TYPE_WINDOW_GPU_PROCESS, NULL);
GST_GL_WINDOW (window)->display = gst_object_ref (display);
return window;
}